Hey Everyone, 
Hotfix #65 is currently rolling its way out across our platforms. While that’s happening, here are the notes!

General Fixes
  • Fixed the “Backend Error / Error Signing In” issue some players experienced upon game startup.
  • Fixed a crash that could happen when a player joined an ongoing session caused by the 'Bruiser' Ogryn talent.
  • Fixed a crash which could occur while suspending the game during active gameplay.
  • Fixed a crash which could happen during the Dark Communion mission end event.
  • Fixed a crash caused by a Zealot leaving the game while using the Relic Blade special.
  • Fixed a crash when trying to discard weapons while inventory was loading.
  • Fixed an issue where players could become unable to swap weapons or Blitz during a mission after opening the Tactical Overlay.
  • Fixed issues where Mortis Trials assets were loaded during all game modes contributing to memory problems on Xbox Series S.
  • Fixed an issue where the Ogryn's Penance 'Onslaught' didn't increment properly.
  • Fixed an issue where the 'Falter' Blessing for Shock Mauls listed inverted values for the stagger bonuses. - Thanks to PancakeCultist on the Forums for finding this!
Dev note: Internally this bonus reduces stagger resistance on the target, but it's presented as a direct bonus. It's already presented correctly on Infantry and Helbore Lasguns, as well as on Vigilant Autoguns.
Havoc Fixes & Tweaks
  • Fixed an issue where Havoc rewards were not immediately granted upon receiving the weekly cache.
  • Fixed a rare issue where Havoc missions could crash due to an error in enemy spawning.
Dev Note:This was a missed patch note from Hotfix #64.
  • Fixed an issue where players would be unable to counteract the Heinous Rituals due to the Ritual spawning while players are in transitional areas (elevators).
Dev Note: This was a missed patch note from Hotfix #64.
  • Fixed an issue where Encroaching Garden would affect the progression bar of the Heinous Rituals.
Dev Note: This was a missed patch note from Hotfix #63.

Mortis Trials Fixes & Tweaks
  • Fixed an issue where certain enemies were not correctly outlined at the end of a wave.
  • Fixed a crash caused by the Psyker's Telekine Shield spawned from a Mortis Trials Indulgence Majoris when a player joined an ongoing session.
  • Fixed a crash which could happen when a player joined mid-session and had to select multiple Indulgences at the same time.
  • Fixed an issue where the “Capture Objective” floor outline was not visible for players that joined while the objective was ongoing.
  • Updated the mission time shown at the end of round to now show the time used for the Fleeting Memories penance.
  • Fixed several places where players could either avoid melee combat or get out of bounds.
Cosmetic and Animation Tweaks
  • Fixed an issue where the Scab Captain would attack without any animations playing.