4 days
ago -
FatsharkStrawHat
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Hey Everyone,
Hotfix #65 is currently rolling its way out across our platforms. While that’s happening, here are the notes!
General Fixes
- Fixed the “Backend Error / Error Signing In” issue some players experienced upon game startup.
- Fixed a crash that could happen when a player joined an ongoing session caused by the 'Bruiser' Ogryn talent.
- Fixed a crash which could occur while suspending the game during active gameplay.
- Fixed a crash which could happen during the Dark Communion mission end event.
- Fixed a crash caused by a Zealot leaving the game while using the Relic Blade special.
- Fixed a crash when trying to discard weapons while inventory was loading.
- Fixed an issue where players could become unable to swap weapons or Blitz during a mission after opening the Tactical Overlay.
- Fixed issues where Mortis Trials assets were loaded during all game modes contributing to memory problems on Xbox Series S.
- Fixed an issue where the Ogryn's Penance 'Onslaught' didn't increment properly.
- Fixed an issue where the 'Falter' Blessing for Shock Mauls listed inverted values for the stagger bonuses. - Thanks to PancakeCultist on the Forums for finding this!
Havoc Fixes & Tweaks
- Fixed an issue where Havoc rewards were not immediately granted upon receiving the weekly cache.
- Fixed a rare issue where Havoc missions could crash due to an error in enemy spawning.
- Fixed an issue where players would be unable to counteract the Heinous Rituals due to the Ritual spawning while players are in transitional areas (elevators).
- Fixed an issue where Encroaching Garden would affect the progression bar of the Heinous Rituals.
Mortis Trials Fixes & Tweaks
- Fixed an issue where certain enemies were not correctly outlined at the end of a wave.
- Fixed a crash caused by the Psyker's Telekine Shield spawned from a Mortis Trials Indulgence Majoris when a player joined an ongoing session.
- Fixed a crash which could happen when a player joined mid-session and had to select multiple Indulgences at the same time.
- Fixed an issue where the “Capture Objective” floor outline was not visible for players that joined while the objective was ongoing.
- Updated the mission time shown at the end of round to now show the time used for the Fleeting Memories penance.
- Fixed several places where players could either avoid melee combat or get out of bounds.
- Fixed an issue where the Scab Captain would attack without any animations playing.
