@Bawrzy We are currently fixing issues related due to customers receiving duplicate keys and invalidated all of the keys that went out as a result. This is due to our DDoS mitigation running into issues.
Few hours🤞
@deadmattergame ETA?
There is a cloudflare coaching issue currently resulting in duplicate keys being sent out. We have revoked the keys and once the issue is fixed they will start going out again.
We apologize for the mess thus far but we are working around the clock to get this solved.
This tweet was a joke but we are still having difficulties handling the millions of requests that are being sent to our website. Please stand by as our engineers get this resolved ASAP.
Stop pressing F5
@thenoble1gaming Unfortunately emailing keys is not secure and leaves people open to having their keys stolen by scammers/con artists. Read here for an example of how crafty people can be and how it can easily affect normal users when you take action against scammers.
@BitfinexCTO
We are currently experiencing some technical issues with our backend and our Discord server.
We are actively working to resolve the situation to get the Closed Alpha into the hands of our backers as soon as possible. Thank you for your patience!
Hey Survivors!
We're stoked to announce that we're going to be doing a Q&A stream with @MrAtomicDuck on Tuesday August 18 at 2pm Eastern, 7pm UK! You can find his channel here:
@JohnnyGuitarDev: New scopes
Dad Matter 🏌️
It's the final countdownnnnn!
It's Friday already? This week we're clarifying a few things that were mentioned in the QA section of last week's post, showing off some new soundscapes, new WIP player base traps, and going over the work that has been done in the last week.
Continuing our weekly updates leading up the Closed Alpha, this update highlights the implementation of fortifications shown off last week, polished water details, more reloading animations and variations, zombie looting, and more!
@JohnnyGuitarDev:
👄
Continuing our weekly updates leading up the Closed Alpha, this update highlights the character creation system, polish passes, and new additions to the closed alpha map!
@TheRealFamous92 We just can't seem to break the thing
Continuing our weekly updates leading up the Closed Alpha, this update highlights some new weapon textures, new weapons we think many of you will be excited about, player base fortifications, and player/infected model updates.