In the steampost 3 days ago, devs released a steampost regarding the 34.5 update in which they stated how they are going to handle progression altering mods.
Sandbox is anything that changes progression and therefore can only be played with others so creating an additional save file would be recommended which is good.
Verified is anything that just changes the game on a visual and audio change so gameplay stays the same which means everyone can join in and have fun while retaining their original save which is also good.
Now... here we come to a part which i highly disagree. Approved mods. "Examples of Approved mods would be more challenging or alternative game modes, changes to weapon stats, and mods that moderately alter gameplay elements while still retaining progression in line with the regular game."
Why do i disagree with the decision that this should also be in line with verified mods and not sandbox? Well simple. Change the stats of your weapons to the point that haz 5 is so easy that you breeze through and farm yourself every little bit of those recources making progression, again, different. Yeah you earn the same amount of recources and exp but the speed at which you do is drasticly faster since now your pickaxe has a range of 50, a normal hit 1 shots bedrock and the GL with fatboy has unlimited ammo which does so much damage on each radiation tick that dreadnaughts are oneshotted and deal 0 damage to players.
Basicly, progression is still destroyed.
So unless the devs check every mod avalible and every update the modder does to the mod after getting approved so that the stat changes are just minor and not much affecting the gameplay, this will break the game aswell.
TLDR: Anything that changes gameplay or progression should be put into sandbox no matter how small or big the change while everything changing the audio and visuals of the game should be accessible for regular gameplay.External link →