Deep Rock Galactic

Deep Rock Galactic Dev Tracker




13 Jun

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When you've completed your first Deep Scan mission, check out the new release trailer I made for Season 05! It features brand new music from our ridiculously talented soundtrack composer Sophus Alf. Enjoy!

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This is a regional price thing - we're currently reviewing them.

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*stares, sends a note to the Clobbering Team*

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Mods are likely the issue, if you are running those, since a lot of them have not been updated to season 5 yet.

We are keeping an eye on crashes, but besides mod related crashes, we have very few atm


12 Jun

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Whoa, that looks sick!


11 Jun

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Better late than never! Welcome aboard, Miner!


07 Jun

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Originally posted by FuckMyselfForComment

Well yea but any good management should have planned for that. You set an approximate date for when you want to launch the new season and then add in the time for console certification, and now voila, every platform is equal.

#payday2

You’d think that, but the only result would be all platforms launching even later. Instead of idling while waiting for the console certification to come through, we use all the feedback from the Steam Launch to launch a more stable console version. If we wanted to launch all platforms at the same time, we’d have to test six seperate platforms internally, which would push the releases outside the current launch window, and without the playerfeedbacl from the thousands of players from Steam, it would essentially be in a worse state and released later. So, while you’re not getting the console release at the same time as Steam, you’re getting it earlier than if you got it at the same time, since they’d all release later.


06 Jun

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Originally posted by FuckMyselfForComment

WHY FOR THE LOVE OF KARL ARE CONSOLES ALWAYS BEHIND!!

Karl hates disrespect of fellow miners. And this has been going on for every season now.

Due to the console certification and the extra testing needed.

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We've never planned to do a true collab where the games officially acknowledge each other ingame. That's not to say we never will, but for the moment think more easter eggs or subtle references.

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Next you will ask for guns on your guns!
(Fab art, I love it!)

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Originally posted by pailko

Does this also randomize the hazard level?

It doesn't. We don't feel it would be much fun for a high-challenge player to be saddled with a low-difficulty mission, or vice versa, even if you can still tweak it before embarking. It's simply for randomly picking a mission.


05 Jun


04 Jun

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Community request: It selects a random mission on the map for you. It doesn't lock you in, but it gives you a suggestion. Someone asked for it for a challenge and as a way to force them out of their comfort zone.

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Duuuuuuuuuuude

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Whoa. Glorious work, Miner.