Original Post — Direct link

If you're not familiar, Thorn got a catalyst this time last year that brought it back to being a great weapon again in both PVE and PVP. It boosted the stats to a solid degree (20 range, 10 stability) and added a great effect. Then in Season of the Wish, the stat gains from the catalyst were reduced by 5 range and 5 stability.

With the rollout of the new Ballistics mod, hundreds of average guns can now get +6 range and +6 stability. The original nerf seemed to be to clamp down on growing usage rates, but with the gun at around 1% usage, I don't think getting those stats back will send it skyrocketing or anything.

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21 days ago - /u/Mercules904 - Direct link

Originally posted by hfzelman

Undoing the ace of spades momento mori range nerf would also be great tbh

To clarify, Memento Mori did not get a range nerf.

Memento Mori actually has slightly more range now than it did before we made those changes, it just did not get the full extent of the range buff we gave to the base hand cannon.

We increased base damage falloff for hand cannons and then reduced the damage falloff for Memento Mori rounds correspondingly so it only got a small buff and stayed near where it already was.

21 days ago - /u/Mercules904 - Direct link

Originally posted by DepletedMitochondria

They might be referring to the fact that when Mori is active, the gun has less range than at base. I do understand that the gun still 3 taps at its normal range with Mori active though.

Sure, but for at least as long as I’ve been here it has always had that. Even before the ADS damage falloff changes Mori had reduced range compared to the base performance.

So that’s not really a nerf that can be undone in the same vein as the other things discussed here, it would just be a buff ;)