We are developing the following changes to Tonics, planned to release on December 17, 2024. Our main goals are to give you far more opportunities to earn the weapons you're chasing with Tonics and decrease instances of Tonics running out mid activity.

Planned changes are as follows:

1.Legendary Tonics will guarantee the associated weapon drops when triggered directly to your loot feed, rather than being shared across multiple Episode: Revenant weapon drops. You will see these drops as you defeat enemies or complete general activities throughout Destiny 2.

  1. Base Tonic Durations have been increased across the board, which can be further increased by Lab Equipment (Up to +50% in Act 3) accrued through Episodic Quest Progress.

- Uncommon Tonic duration increased to 40 minutes (was 20).

- Rare Tonic duration increased to 60 minutes (was 40).

- Legendary Tonic duration increased to 80 minutes (was 60).

  1. General Bug Fixes to help address a small number of Tonics that are currently focusing wrong weapons or armor.

  2. Legendary Tonics now affect the chances of obtaining the specified item from the relevant activity.

- For instance, consuming a Tonic of Vantage Point (Onslaught) will increase the chances of that weapon dropping from Revenant Onslaught chests.

If any issues are found between now and release, some of the above plans may change. We'll be sure to communicate any changes prior to the hotfix release date if necessary.

External link →

We are developing the following changes to Tonics, planned to release on December 17, 2024. Our main goals are to give you far more opportunities to earn the weapons you're chasing with Tonics and decrease instances of Tonics running out mid activity.

Planned changes are as follows:

1.Legendary Tonics will guarantee the associated weapon drops when triggered directly to your loot feed, rather than being shared across multiple Episode: Revenant weapon drops. You will see these drops as you defeat enemies or complete general activities throughout Destiny 2.

  1. Base Tonic Durations have been increased across the board, which can be further increased by Lab Equipment (Up to +50% in Act 3) accrued through Episodic Quest Progress.

- Uncommon Tonic duration increased to 40 minutes (was 20).

- Rare Tonic duration increased to 60 minutes (was 40).

- Legendary Tonic duration increased to 80 minutes (was 60).

  1. General Bug Fixes to help address a small number of Tonics that are currently focusing wrong weapons or armor.

  2. Legendary Tonics now affect the chances of obtaining the specified item from the relevant activity.

- For instance, consuming a Tonic of Vantage Point (Onslaught) will increase the chances of that weapon dropping from Revenant Onslaught chests.

If any issues are found between now and release, some of the above plans may change. We'll be sure to communicate any changes prior to the hotfix release date if necessary.

External link →

Originally posted by AzimuthDSu

Appreciate these changes!

My main potion pain point is still needing to go into menus to re-apply when they expire. Any chance of a change to automatically re-use a potion that expires if I have another?

Will pass along the feedback!