over 2 years ago - Destiny Dev Team - Direct link

Gambit 

General
  • Fixed an issue where the Ludomaniacal emblem did not have appropriate acquisition steps in its details.  


Raids 

Vault of Glass 
  • Removed weapon drops from Master Vault of Glass encounter loot pools. 
      • Players are guaranteed to receive stat-focused armor from Master difficulty encounters. 
      • Master Vault of Glass loot lockouts have been separated from Normal. 
      • Both can now be looted independently each week. 
  • Drops will only be at Pinnacle Power from the first weekly clear of each encounter. 
      • For example, if you complete Oracles in Normal difficulty first it will award Pinnacle. If you later in that week complete Oracles on Master difficulty, it will award stat-focused armor but not at Pinnacle Power. 
      • Completing either encounter again after that will award Spoils of Conquest, and Masterwork Materials at Master difficulty. 


Armor & Abilities

General
  • Fixed an issue where some Stasis finishers caused a slight delay to weapon readiness relative to non-Stasis class finishers. 
  • Fixed an issue where Boots of the Emperor's Agent didn't display shaders correctly. 


General 

We're saying general a lot, huh?
  • Fixed an issue where the Ghoyster Shell could heave horrific dead pupils in certain environments. 
      • We are still recovering from this issue and apologize to anyone who may have nightmares.