almost 3 years ago - Destiny Dev Team - Direct link

Gameplay and Investment  

Armor 

  • Fixed an issue where Recovery-focused Umbral Engrams would sometimes not award armor with a sufficiently high Recovery stat. 
  • Fixed issues where some Common, Uncommon, and Rare armors would provide stat bonuses when used as ornaments as a part of Armor Synthesis. 
  • Energy Accelerant mod: 
      • No longer increases damage against players.  
      • No longer increases the base damage of Symmetry, Telesto, Black Talon, and Deathbringer. 
          • Telesto has also received another sternly worded lecture. 
  • Sundering Blast no longer causes Overload champions to exit their stun state when damaged by the explosion created by the mod. 
  • Fixed an issue where Star-Eater Scales was erroneously applying its damage bonus to weapons and grenades instead of only Supers as intended.  
      • Increased the maximum number of stacks required for the full damage bonus from four stacks to eight stacks.  
  • Fixed an issue where players could spawn too many noble seekers with Boots of the Assembler by stepping in and out of a Rift. 
      • When Warlocks wearing Boots of the Assembler are extending the duration of a Rift, class ability regeneration pauses. 
      • Design note: The reason for this change was both to prevent game crashes caused by too many rifts being placed in a single activity, and to restore some of the advantage to running Sanguine Alchemy over Boots of the Assembler. 

Weapons 

  • Fixed an issue where the catalyst for Cryosthesia 77K was incorrectly accruing progress from energy weapon kills. 
  • Fixed an issue where the catalyst Triumph for Cryosthesia 77K was being displayed in the wrong weapon category. 
  • Fixed an issue where Cryosthesia 77K could fire multiple freeze shots without losing the charged shot buff. 
  • Fixed an issue where existing drops of THE SWARM with Unrelenting switched to Bottomless Grief.
      • This fix only works in cases where players didn't select the Bottomless Grief node.


Accessories 

  • Fixed an issue that prevented the Vie for Glory Sparrow from taking shaders. 
  • Fixed an issue that prevented Reverie Dawn armor from taking shaders. 
  • Removed Glimmer cost to apply shaders.
  • Reduced the kill requirements to unlock Null Composure’s Gambit ornament. 
  • Fixed an issue where the Contender Plate Titan chest ornament would not show up under universal ornaments for those who purchased the Guardian Games bundle. 

Power and Progression 

  • Fixed an issue where the reward for completing the weekly Vendor Challenge on the Splicer Servitor did not reward Pinnacle gear as advertised. 
      • Upon completion, the weekly Vendor Challenge should now reward a Pinnacle piece of Seasonal gear. 
  • Fixed an issue where completing Presage as a weekly Activity Challenge was not rewarding Pinnacle gear.  

UI/UX  

  • Fixed an issue where the Armor Synthesis ornament creation tutorial does not show up for Titan characters when reaching the armor ornament creation step.  

General 

  • Players will no longer be able to claim the 150 Synthstrand from Ada-1 during the intro quest if their inventory is full. 
      • This will prevent players from losing the material and they will need to clear out inventory space to claim their Synthstrand.  
  • Fixed an issue where players were unable to use the /Join command on Steam.