22 days ago - /u/Destiny2Team - Direct link

We have a change going live tomorrow on April 30 with how the Special ammo meter functions. Right now, the system is difficult to understand between modes, and there is a dramatic difference in the amount of ammo earned depending on a player's performance, which strongly favors a limited selection of weapons.

We will be reducing the number of mode-specific meter variants to one for respawn modes and one for elimination modes. We are reducing the amount of ammo awarded per transmat from two kill's worth to one, but the meter will now charge slightly more than twice as fast.

We are removing ability kills contributions towards the meter to reduce the advantage the Shotgun-melee combo has over other Special weapons for progressing the meter and to increase the focus on Primary ammo weapons for earning Special ammo.

We'll have more details from the PvP strike team on the Special ammo meter and these changes in this week's TWID.

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