almost 3 years ago - SLG-Dennis - Direct link
Animal Hostility has been a thing but due to massive community complaints it has been turned down massively. As the community is pretty split on that point (lots of requests for it, even more complaints afterwards) and most people wish to play Eco peacefully, that likely will not become a thing again in the forseeable future. Most animals IRL also aren't actually hostile as we presented them, which is an educational problem. (Coyotes, Wolves)

Animal Husbandry is a planned feature, yes.
almost 3 years ago - SLG-Dennis - Direct link
Current research available to us actually shows that most of the animals we have do not react with aggressiveness towards humans on entering territory. Even when hunting, most of them will flee. An especially, near dead-hungered animal would likely take such a choice, yes. But in most cases they're simply not predators towards humans. So we would need to implement the 'may' as a low chance, as it's not a majority of elks that would react like this.

We currently do not plan to provide an option for that at least, so this would rather be something for a mod. In general, we want to provide a base game that is inherently up to our standards and options are only there where they make sense or are needed in regards to fine-tuning progression and balance, but not for 'features', aside from experimental ones for trying out.