almost 3 years ago - SLG-Dennis - Direct link
Originally posted by glenny3214:
Originally posted by Cat Supremacist SM: Though the game doesn't really NEED health, arguably. The goal is to make the planet survive not yourselves.

Kind of makes the game lame. SO I guess this is like minecraft but for pansies
It's the point of the game. This is not Rust, the focus is on society-building and saving the planet. Your PvP lies in different political and economical opinions and that can and does already lead to lots of drama that is too much for some people.

Eco is a game you can play chilled or go full PvP with economical or political solutions - just not with violence, which you already have in pretty much every other survival game. We wanted to do something different that fits the whole concept.

PvP in Eco, due to the little reluctance of people to use violence in games in opposite to real life, would make Eco unplayable. People would just resort to violence directly, instead of using economics, politics and talking to solve problems, making the problem much bigger and pretty much failing automatically. In some areas of the worlds this actually even happens in real life.