over 3 years
ago -
SLG-Dennis
-
Direct link
This works as intended, you're not supposed to hold until the end.
We will investigate how we can improve this for Update 9.5, but with the current backend code it wasn't possible to do it differently, the change was needed though, as it fixes several other annoying issues and a few exploits.
Please nontheless continue to give feedback in relation to it here, so we can see how many people actually hold until the end of an animation and hence are affected. Most people seem to just do clicks, so it was deemed acceptable, especially as you can retrain.
I know it should ultimately support any way of doing it, but for this Update that wasn't possible.
We will investigate how we can improve this for Update 9.5, but with the current backend code it wasn't possible to do it differently, the change was needed though, as it fixes several other annoying issues and a few exploits.
Please nontheless continue to give feedback in relation to it here, so we can see how many people actually hold until the end of an animation and hence are affected. Most people seem to just do clicks, so it was deemed acceptable, especially as you can retrain.
I know it should ultimately support any way of doing it, but for this Update that wasn't possible.
Originally posted by Monsieur Bébé™: Also the new hammer is so insanely fast and keeps swinging that I sometimes remove 1-2 tiles more than intended. Is there a way to instantly stop your tool from working after you let go of your left mouse button?No, this is actually one of the many things fixed with this change, until now it was possible to interrupt animations so you could do up to 4x the actions in the time of what was intended for a single one.