Original Post — Direct link
Outside of a heal per second and a burst heal it can also remove all negative effects every 15 seconds.

[list]
[*] Wyrd has the same cooldown but only purges and does nothing else.
[*] Steadfast Hero has double to cooldown (can be used on allies) and also doesn't do anything else.
[*] Curse eater has a shorter duration of 8 seconds but removes just 3 negative effects with some magicka return.
[*] Extended Ritual has a 4k+ magicka cost and removes only 5.
[/list]

How about you do one of these:
[list]
[*] extend the cooldown of the purge to 20-30 seconds.
[*] remove the heal tied to the purge.
[*] remove the purge tied to the heal.
[*] limit the amount of negative effects removed.
[*] lower the frequency of the heal to every 2 seconds.
[/list]

Just lowering the heal the 33% seems a little lazy.

Now I know this would make it harder for outnumbered pvp, this set is very useful for that. However, it shouldn't need to ruin all other scenarios.
Ideally the heal and frequency should scale with how many people are hitting you. But this probably isn't feasible.

nerf sorc

about 1 year ago - ZOS_Kevin - Direct link
Currently, we are keeping a close eye on new sets like Mara's Balm and will continue to tune over time. We need more data for seeing how the sets will be used and in what situations. Then the team will adjust as needed. So please keep up with feedback.