I know, I know, nobody cares about werewolves but can we talk about these buffs, please?
With the new patch everyone will be getting easy access to Major Berserk without requiring the use of a set via the changes to Wrecking Blow and DK Chains. Werewolf has had access to this via the Hircine's Rage ability but with a severe downside (taking more damage while the buff is active) and only if the ability is cast at full health. Neither of the new sources of Major Berserk have this downside or this requirement.
I primarily PVP, and while this is coming from the view of a "furry roleplayer" in PVP, this affects the PVE side as well: Even a single point of damage will cause the Major Berserk to not apply and thus completely waste the magicka spent on the ability (as healing one point for 4k magicka is... well... bad). Can we please just remove these hoops to jump through just to get the buff? Hircine's Fortitude applies its minor buffs on every cast with no downside after their application already; this treatment should be applied to Hircine's Rage.
As for Minor Resolve, this is one of those things that is a holdover from the last patch: Literally every single playstyle in the game has easy access to this buff through either Resolving Vigor or Blessing of Restoration. All, that is, except for werewolves. This really needs to either be baked into werewolf or one of its abilities because as it is we are currently the least survivable spec in the game on the basis of armor.
Let's not forget that at one point Werewolves legitimately had more armor than any other spec in the game. The things that made that broken have been nerfed, can we please at least get back up to par with the other classes/playstyles
(In before werewolf isn't a class: I know, but do you know of an ultimate that requires 19 skill points to make use of?)
With the new patch everyone will be getting easy access to Major Berserk without requiring the use of a set via the changes to Wrecking Blow and DK Chains. Werewolf has had access to this via the Hircine's Rage ability but with a severe downside (taking more damage while the buff is active) and only if the ability is cast at full health. Neither of the new sources of Major Berserk have this downside or this requirement.
I primarily PVP, and while this is coming from the view of a "furry roleplayer" in PVP, this affects the PVE side as well: Even a single point of damage will cause the Major Berserk to not apply and thus completely waste the magicka spent on the ability (as healing one point for 4k magicka is... well... bad). Can we please just remove these hoops to jump through just to get the buff? Hircine's Fortitude applies its minor buffs on every cast with no downside after their application already; this treatment should be applied to Hircine's Rage.
As for Minor Resolve, this is one of those things that is a holdover from the last patch: Literally every single playstyle in the game has easy access to this buff through either Resolving Vigor or Blessing of Restoration. All, that is, except for werewolves. This really needs to either be baked into werewolf or one of its abilities because as it is we are currently the least survivable spec in the game on the basis of armor.
Let's not forget that at one point Werewolves legitimately had more armor than any other spec in the game. The things that made that broken have been nerfed, can we please at least get back up to par with the other classes/playstyles
(In before werewolf isn't a class: I know, but do you know of an ultimate that requires 19 skill points to make use of?)