Original Post — Direct link
@ZOS_Kevin @ZOS_GinaBruno

What is this? Do you really want to kill this game? We need addons for basic functions. There is more and more keybinds needed with every patch and you limit us with such thing?

This will be one of the biggest QoL downgrades ever.



Edit:
Why this is not mentioned anywhere?
over 2 years ago - ZOS_Kevin - Direct link
Hey @Mayrael. Just want to follow up after chatting with the dev team regarding this. As @votan73 explained, this limit has always been how it worked. But since there wasn't a UI indicator explaining this, no one could actually see when they were running up against the limit, nor could they see why they were running up the limit so they couldn't figure out how to fix themselves, and it would just silently fail to save, appearing to be a keybind saving bug to most players. Now the UI outlines the limits and how to work with them.

Also, this does not limit the number of binds you can have, it limits the number of things you can rebind away from the default. As long as addons are properly using defaults with their bindings, and as long as you're not rebinding (including unbinding) 100+ default binds, there's no limit of how many bindings you can have beyond how many key combinations a keyboard has.

Happy to follow up if there are any questions as well. Thanks!
over 2 years ago - ZOS_Kevin - Direct link
@thejadefalcon They are stored on the server to maintain a consistent experience regardless of which machine you use to play the game and in case of reinstalls.