The recent starter zone reworks introduced new assets, improved lighting, and environmental changes. What’s your take on these visual improvements?
Personally, I’m a bit disappointed. The older zones still feel dated, mainly due to the continued use of outdated rock and mountain assets, which are heavily present in these areas. This concern was also highlighted by many players on the PTS in their feedback.
Unfortunately, this feedback was ignored, and the developers did not replace these old, low-textured assets with the improved post-2015 versions (from the Orsinium DLC onward). This feels like a major missed opportunity, in my opinion.
It's interesting to see the results so far. So keep on voting :) One recurring piece of feedback—mentioned even by those with a positive view on the changes—is the outdated rock textures and assets. This concern was frequently raised during the PTS cycle as well. While graphical updates are always welcome, the fact that nearly every base game map is filled with rocks makes these improvements a lot less noticeable than they could be. I still find it very strange that they still use the pre 2015 assets for these, while there have been a massive improvements of these assets since the Wrothgar DLC. @ZOS_Kevin Has this feedback been considered for future zone reworks? Or is it something that’s firmly off the table?The team has the rock feedback for future work consideration. One thing to note about some feedback not being immediate addressed and being interpreted as ignored: The note about the rock textures is a fair point. However during the PTS cycle, we outlined specifically what our goals in this first pass of improvements were addressing. The rock textures mentioned were outside of the scope of this specific pass, which is why they were not updated in this pass. So just wanted to clear up that we are not ignoring anyone. But the team has seen the feedback. We will have other refreshes down the line. This this was just our first one.