8 months ago - ZOS_GinaBruno - Direct link
The Elder Scrolls Online v9.1.7 fixes a few higher impact items including Mundus Stone effects periodically being removed from your character, re-enabling the functionality to automatically re-summon Companions, and being able to utilize the "Leave Instance" functionality from the group menu while in combat once again. We’ve also fixed a few game crashes, ensured all types of Gold Coast Experience Scrolls stack consistently, and more. Please make sure to note the temporary change we needed to make to Inferno and Ice Staff Heavy Attacks, explained below. The size of this patch is approximately 135MB. General
  • Fixed an issue where Mundus Stone effects could be removed from your character when dead during a load screen.
  • Adjusted Inferno and Ice Staff Heavy Attacks to temporarily make them un-reflectable to prevent health desyncs while a longer-term solution is found and tested.
  • Developer Comment: [spoiler]Due to the ease of reproduction of the health desyncs we're seeing from these attacks, we're moving forward with a temporary solution until we can find and test a proper solution for them. After a solution has been found and properly given time to test, we'll revert this change in tandem with the fix.[/spoiler]
General
  • You can no longer acquire weapons for the Marksman's Crest item set other than Bows from all sources, as originally intended.
Sanity’s Edge Trial
  • Frost Bomb is far less likely to pick tanks to be targeted during the fight with Exarchanic Yaseyla.
General
  • Fixed an issue where you could not access an Antiquities Lead/Harvest Node near the Old Sailenmora Outpost.
General
  • Gold Coast Experience Scrolls will now consistently stack with identical-appearing Gold Coast Experience Scrolls.
General
  • You can once again utilize the "Leave Instance" functionality from the group menu while in combat.
  • Re-enabled the functionality that allows you to automatically re-summon Companions when they are dismissed by summoning an Assistant.
  • Fixed a crash that could occur when changing zones or using a portal if Occlusion Culling was enabled in the graphics settings.
  • Fixed an issue where some objects near animated fixtures would flicker if Occlusion Culling was enabled in graphics settings.
General
  • Fixed an issue where Zone Guide and Map Completion would get confused if you completed Dark Brotherhood and Thieves Guild stories faster than their previous rank requirements asked of you.
General [list]
  • Fixed a UI error that could occur when attempting to create a new character.