about 2 years ago - ZOS_Kevin - Direct link


This is the official discussion thread for "ESO Developer Deep Dive- Designing Tamriel's Bosses, Part 2"

In this part of an ongoing series delving into how ESO’s developers design Tamriel’s Dungeon and Trial bosses, the team discusses boss mechanics and difficulty. Once again, we are joined by Lead Encounter Designer Mike Finnigan and Senior Content Designer Shane Slama to share their expertise with the ESO community and shed more light on the boss design process.


If you missed part 1, you can check that out here.