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This is the official discussion thread for "ESO Developer Deep Dive- Designing Tamriel's Bosses, Part 1"

Discover how The Elder Scrolls Online’s developers design Tamriel’s many challenging bosses in part one of this deep dive series.

To celebrate the release of Ascending Tide, we asked Lead Encounter Designer Mike Finnigan and Senior Content Designer Shane Slama to share their process and knowledge surrounding the design and creation of a Dungeon or Trial boss in ESO. First up, we dive into the team’s philosophies and core design elements, plus get a complete overview of the process from start to finish.
about 2 years ago - ZOS_Kevin - Direct link
HI All,

We now have a part 2 of the Designing Tamriel's Bosses.