Original Post — Direct link
Hi All. We have seen the multitude of threads related to Overland Content. The increase in weekly threads around this issue has caused some users to have a negative experience on the forum overall, leading to the threads being closed. However, we also recognize there are players who would like to discuss this topic. So, we have made a thread for players who would like to discuss the topic of Overland Content. With the creation of this thread, please note that future threads created to address overland content will be closed and redirected to this one. Some ground rules:
  • If you do not want to engage in this conversation, please ignore this thread.
  • For those engaging in this thread, please keep the conversation civil. Keep
  • the forum rules top of mind here.
  • Keep the feedback constructive. The feedback here could help us in the future as we continue conversations around this topic.
Thanks for the continued feedback here.
almost 3 years ago - ZOS_Kevin - Direct link
Thanks for tagging me, SilverBride.

Several of us have been keeping tabs on and reading this forum post over the last several weeks since starting it up. We will be going through this thread to build out a report specifically on this topic and sharing that with the team at large for their consideration in the future. We think this thread will be helpful to get to the root of player concern on various sides of this conversation of overland difficulty. So thank you all of the time put into having lively discourse around the topic.

Beyond that, nothing to report now, but we will be working toward having a more detailed answer regarding overland content in the future.
over 2 years ago - ZOS_Kevin - Direct link
Hi All, as many of you have noted already from Rich's interview, there are no current plans for changing the structure of overland content. It is something we will continue to look at, so constructive feedback is always appreciated.

The purpose of this thread is to collect constructive feedback so if there is an opportunity to make changes, we have feedback from players to possibly incorporate. However, if the conversation continues to be users arguing with each other, we will lock this thread. We understand not everyone will agree with the statement. However, you can disagree and voice it without pushing the buttons of other forum users.

As always, please follow the community guidelines.

IKYMI: Rich's Quote on Overland Content
"That's a difficult one because difficulty is definitely subjective. We have millions of players that play The Elder Scrolls Online, and a large portion of them find the game hard and the Overland content challenging, especially as a new player when you don't have gold, all the gear, and Champion Points. Ultimately it comes down to, if we make the game harder, what are the incentives for players to play it at the harder level? That opens up a whole huge can of worms. I also look back and remember we had harder Overland content. We had Cadwell Silver, we had Cadwell Gold, and players really didn't like it. It was too hard for them, and when we did One Tamriel, we ripped all that out based on player feedback. Like, nobody did it. So it's a challenging subject and a difficult question to answer. All I can really say is we're definitely looking at it, but we don't have any major changes planned for the Overland difficulty."
19 days ago - ZOS_Kevin - Direct link
mocap;c-8238968
Increasing the difficulty of standard overworld combat
Well, it looks like this thread can be closed. All those who wanted to make overland more challenging, you've somehow got it.
We will keep the thread open as we haven't implemented overland changes yet. But we will monitor and follow up when relevant information on overland is shared.
19 days ago - ZOS_Kevin - Direct link
SilverBride;c-8239076
@ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_Kevin @ZOS_MattFiror @ZOS_RichLambert I love this game and have subscribed for years but this will completely ruin the relaxing questing experience for me. I really don't understand why they would go back to something that came very close to killing this game, especially when it's a small minority asking for it. To say I'm stunned is a gross understatement. The very least they could have done is make a difficulty slider so those of us that do not want more difficulty in the story wouldn't have our experience ruined. Especially when we were supporting sliders to enhance the enjoyment of those that wanted more difficulty, even though we didn't want it ourselves. It didn't have to be just one way or the other. This is the most disappointed I have ever felt in all my years of playing.
So we should note that we haven't announced what overland changes are yet. We'll have more information to share next year. We wanted to just note that there will be changes to overland difficulty generally. What form that takes will be shared next year.