Elite: Dangerous

Elite: Dangerous Dev Tracker




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"Elliot Coleman, post: 9489841, member: 190703"


Maybe FDev want to finally kill ED off so they can focus entirely on making more park management games.


I'd be really, really sad if that happened.

"Navigare Necesse Est, post: 9494248, member: 96034"


They said they are looking to end reloggins and in good FD tradition I expect them to adress the symptom rather than the cause.


This.

SO! Thought I'd pop my head in here because actually it was me that was talking about "The Grind" last week, casually throughout the forum.

There have been some instances where people have experienced the "relog technique" to mat collecting no longer working in areas they were always used to it working before, which caused a whole discussion (a REALLY good one) to cycle up.

It's from that discussion that I've started digging i... Read more
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Greetings Commanders,

As we begin a brand new week, let's look ahead to the community initiatives you can get involved with in the world of Elite Dangerous!



Tuesday
Supercruise News
: Tune in on Tuesday for the latest Supercruise News, filled with all the news and highlights from the Elite galaxy.

Wednesday
Stellar Screenshots:
Keep your beautiful in-game photography coming! Make sure to submit your latest screenshots by Wednesday for a chance to be featured and earn a unique paintjob!

Thursday
Odyssey Open Play:
It's time for another Open play session on Thursday night! Come join us to take on some missions and see what calamity ensues!

Friday
Commander Creations:
Your artistic efforts continue to... Read more
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Hellooo, little cough once again but you all should be seeing things reconnect gradually now.
Sorry Commanders o7
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Greetings Commanders!

As we get closer to the end of the year, we've got plenty to talk about in the upcoming weeks! Let's take a look at what's in store for this week with the latest Community Schedule:



Tuesday
Supercruise News:
Join Bruce & Zac for all the latest from the world of Elite Dangerous in Supercruise News!

Wednesday
Stellar Screenshots:
With only a few weeks to go until the holiday break, and our end of year Hall of Fame, there's no better time to submit your Stellar Screenshots!

Thursday
Exploration Livestream:
We're venturing into space for some sightseeing on Thursday's stream!

Community Goal: This Thursday brings with it a new Community Goal for Commanders to engage with!

Friday... Read more
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Greetings Commanders!

Happy Monday...CYBER MONDAY no less and there's a familiar treat in store.


[ATTACH type="full" width="761px"]277487[/ATTACH]

Swooping in to join the fleet of Black Friday offerings from last week, some absolute favourites have arrived - 'STYGIAN' paint jobs for all ships and vehicles are now LIVE as part of our Cyber Monday event.

For our Cyber Monday event we have:... Read more
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Greetings Commanders!

We're back to a five-day week, so the schedule is coming your way on the usual Monday! After a great week last week with the release of Development Update 3, let's check out what's in store this time around:



Tuesday
Supercruise News #46:
We'll be sharing the latest Issue Report on tomorrow's Supercruise News, as well as all the highlights from the community!

Wednesday
Stellar Screenshots:
There's ... Read more
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HAHAHHAHAHAHAHAHHAHAHAHHAHAAHAHHA
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Greetings Commanders!

I'd like to introduce you to something new. Below is our first Top 20 Issues table, summarising the highest voted issues on the Issue Tracker. As part of being open and honest about the game's development, we'll be regularly posting updated versions of this table and discussing it on our Supercruise News streams.

Note: the status and planned release of each issue is subject to change as various factors affect the ongoing development schedule.



Top 20 Issues:

[LIST=1]
[*]Problems With Lighting and Illumination: We're happy to say this is now fixed since Update 6, having spent some time to monitor it afterwards. Any new issues to do with lighting should now be reported on the Issue Tracker as normal.


[*]Degraded Terrain Te... Read more
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Greetings Commanders!


First of all, thank you for your feedback on Update 6! We're hard at work reporting all the feedback you've given us to the development team, and we're also working on the top-voted issues in the Issue Tracker. With that in mind, we'd like to request some assistance from Commanders who are experiencing the following issues:

Getting stuck on a loading screen when entering a Ship Launched Fighter
https://issues.frontierstore.net/issue-detail/37149

Engineer Jude Navarro not unlocking after completing missions
https://issues.frontierstore.net/issue-detail/33413

We have been unable to reproduce the above issues internally, so we require some assistance from the Elite community. If you experience these issues, please head over to the linked Issue Tracker page... Read more
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Greetings Commanders.

It's noted that there's been some discussion on fines bounties and notoriety (particularly in Odyssey now Commanders are on foot, carrying out some deeds) across these Forums.

I can confirm that no major changes or updates should have happened in the "Criminal Activity field" as part of Update 6, but it does concern me that some elements of Crime are sparking conversation and confusion, following update 6.

With this in mind I'd like to release this post to share more targeted info on how crime works as Elite Dangerous currently stands. This could potentially help those who are new to the game, or be used to open up an additional space for further thoughts and discussions with the veterans :)

------------------------------------------------------------------------------------

When committing crimes in the Elite Dangerous galaxy, you have always faced either fines or bounties, depending on the gravit... Read more
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Greetings Commanders!

The time is almost upon us as the day of deployment for Update 6 has arrived.

Deployment and Downtime schedule:
[LIST]
[*]Servers for both Elite Dangerous Odyssey and Horizons will be offline across all platforms from approximately 13:45 UTC / 14:45 BST today, July 29.
[LIST]
[*]Reasons for Horizons server downtime [general admin]:
[LIST]
[*]A text update for a present galnet article.
[*]A tweak to stop issuing blank mission tip offs (Also included in Odyssey).
[/LIST]
[/LIST]
[*]Deployment should take no longer than around 15 minutes, give or take a moment or so.
[/LIST]

Elite Dangerous: Odyssey Update 6 [[COLOR=rgb(243, 121, 52)]ODYSSEY ONLY[/COLOR]]

Updates Of Note
[LIST]
[*]Planets! Visual improvements to planet surfaces, colour and texture h... Read more
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Greetings Commanders!

[MEDIA=youtube]2OSf9VJvGRo[/MEDIA]

Once again, thank you to all involved in the brainstorming of issues and quality of life requests to help improve the Camera Suite for Elite Dangerous: Odyssey.
With so many areas of Odyssey to cover right now, we haven't been able to implement all of the top requested tweaks as part of our forthcoming Update 6, but we are excited to have taken this healthy step in what we hope is the right direction for a more optimal experience.
We will naturally continue to listen to feedback further as time goes on...I'm just glad we got to tackle the 'Signal Lost' issue for you, at the very least right now!

I tell you what, let's do this in the style of my favourite things in the whole wide world (second to Commanders) - Update Notes.

Update 6: Camera Suite Improvements.
[LIST]
[*]Fixed several issues that could cause o... Read more
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Greetings Commanders,

With the end of July closing in on us faster than a getaway Mamba with illegal cargo, we wanted to share our second monthly developer update with you now.

As mentioned in David Braben’s recent post, we have adjusted our planning to retain our development focus on the PC version of Odyssey before revisiting our plans for console. This change in planning will mean we are able to deliver more bug fixes, performance improvements, as well as some new features and content.

Issue Tracker

Similar to last month, we would like to update you on key issues as voted for by our community on the Issue Tracker. You can visit the Issue Tracker and vote for your top issues or make a report.

1. Lighting and Illumination in Odyssey
[LIST]
... Read more
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Greetings Commanders!

At approximately 11:30 UTC / 12:30 BST today, we will deploy a server side update to address an issue where there were no Passenger Missions available at burning stations.
Some of the stations in question, as an example, were Donar's Oak and Arc's Faith.

This server update requires no extended downtime, but a brief reset for Odyssey players only.

Thank you! o7!
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Greetings Commanders.

This afternoon we have...rather stealthily...implemented the following fixes:
[LIST]
[*]There was previously an issue whereby Commanders could not aim down the sight of their modified shotguns. This has now been fixed.
[LIST]
[*]I've included the reason why we were able to address this issue via the server, just incase you fancied some insight: [SPOILER="Dev Magic"]The server is able to detect and fix inventory when players fetch their save data. In this instance, we are able to add the default sights to shotguns which unfortunately didn't have them in this instance.[/SPOILER]
[/LIST]
[*]The rescue ship for attacked station Kipling Orbital in Pleiades Sector KC-V c2-11 was incorrectly positioned in the middle of a planet, rendering it undockable.
[LIST]
[*]This has now been fixed. Commanders will now be able to get that docking request granted! [SPOILER="Dev Magic"]The ship was able to be repositioned... Read more
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Greetings Commanders. Hope you've had a great week.

Here to update you on a stealthy little server side fix rolling out for you this afternoon (at approximately 15:30 UTC/16:30 BST, give or take 15 mins or so) regarding instances of an incorrect loss of commodities taking place when handing in support missions.

[ISSUE]
[LIST]
[*]Commanders would sign up to multiple support missions, which require the delivery of commodities, at a station of their choosing.
[*]They would then complete their missions and return to the station of origin to hand them in.
[*]Commanders would then go ahead and turn in the first completed mission to find that their commodities required for the remaining completed mission would be...well they would just disappear.
[/LIST]
Thankfully, as soon as this fix is deployed (some time from 15:30 UTC/16:30 BST onwards today)... Read more
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Greetings Commanders!

It's time to wrap up the week with some amazing Commander Creations! We've got a strong LEGO lineup this week, which is always good in my books! Without further ado, your creations:

1/150 Scale LEGO Anaconda



This beauty is one of the best LEGO Elite creations I've ever seen! Unfortunately, the user has deleted their Reddit account so we can't give credit! If you're the Commander responsible for this, please reach out so we can give you credit! Either way, this is a stunning piece of work, and a great conversation starter in your home!

Python Jaws Poster By SchemeHuge4726



We're gonna need a bigger s... Read more
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Greetings Commanders!

Welcome to the second instalment of Commander Creations for the week! We're back to our regular slot for the week, and as usual, you haven't disappointed with your creative talent! Let's begin:

Various Creations By Nocti



Nocti has been an incredibly creative Commander for a long time, and this collection of art proves just as much! From Hutton Mugs to awards, Nocti has proven they can do it all.

Empire of The Black Sun By CMDR Vex



CMDR Vex is back and as always, they deliver with an impressive artistic shot, named 'Empire of The Black Sun'! The use of negative light w... Read more
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Greetings Commanders!

As we missed last week's #CommanderCreations post, we thought we would make up for it with two instalments this week, with the extra post right here on Monday! So without further ado, let's check out what the incredible Elite community have been creating:

Elite Artwork By Lara2323Xx



Lara's artwork has been blowing us away on Twitter! The attention to detail is magnificent, with each planet looking so unique and colourful! We can't wait to see more from Lara going forward! You can also catch Lara creating art on their Twitch channel.

Oops! All Icy Bodies By Luke_41




This genius work by ... Read more
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Greetings Commanders,

As part of Update 6 we deployed a fix to return all abandoned crew that you may have lost, due to an issue in Odyssey's rebuy process.
This issue would cause NPC crew, requested to be re-hired, to instead be abandoned.

[HEADING=2]How Will This Fix Affect Me?[/HEADING]
[LIST]
[*]During Update 6 downtime we returned all abandoned crew to players which would have triggered a message in your in-game inbox.
[*]This may leave some players with more than 3 hired crew, all of whom will resume claiming their salary from the player's income.
[*]To mitigate this we have imposed a temporary cap to the combined crew salary at 45% of player earnings.
[*]The temporary income cap will be raised to 100%, 4 weeks after the update, so any players who still have more than 3 crew will receive an inbox message reminder that they are still taking their cut.
[/LIST]
[HEADING=2]How Do I Dismiss Unwant... Read more