Elite: Dangerous

Elite: Dangerous Dev Tracker




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Greetings Commanders,

If you have lost a loved one that you wish to have memorialised in-game, please follow the link to this Support Article.

Memorial beacons are located in the following systems:
[LIST]
[*]Sol
[*]Achenar
[*]Alioth
[*]Shinrarta Dezhra
[*]Colonia
[*]Asellus Primus
[*]Dromi
[/LIST]
Each beacon contains the full list of names and we aim to update them approximately every three months.

We are sorry for your losses and honoured that you would choose Elite Dangerous to celebrate your loved ones' memories.

O7
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Greetings Commanders!

We've arrived at the precipice of Update 9, and are merely days away! But, that's not all to look forward to this week. Check out everything to mark on your calendar with the schedule below:



Tuesday
Stellar Screenshots:
Taken a beautiful shot recently? Make sure to submit it to our weekly screenshot competition for a chance to win a paintjob!

Wednesday
Elite Sports - SRV Stunts:
Elite Sports returns this week with a special episode exploring the world of stunts in Elite Dangerous. Note: This show is pre-recorded and at 18:00 UTC on Wednesday, not Tuesday, but we will be in the chat alongside you watching and answering questions! We're also looking to use the YouTube Premiere feature functionality, so you should be able to set a reminder!

... Read more
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O7 CMD KCalo!

Thanks for the kind message in your post! I'll make sure to let the others know about it.
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Greetings Commanders,

Thank you for all your feedback and reports following the latest update. We've been carefully reviewing all the details you've shared with us and our developers have been hard at work working on resolving the critical issues raised. Please find below the breakdown of fixes deployed in today’s updates for Odyssey and Horizons (All platforms).

Horizons
[LIST]
[*]Multi-Limpet Controllers have had their mass values significantly reduced
[*]Fixed Class C Operations Multi Limpet Controller showing as Class F
[*]Fixed firegroup panel navigation issue preventing players from editing their firegroups
[*]Fixed firegroup column not disappearing when empty
[/LIST]
Odyssey
[LIST]
[*]Multi-Limpet Controllers have had their mass values significantly reduced
[*]Fixed Class C Operations Multi Limpet Controller showing as Class F
[*]Fixed issue with certain Organics where genetic samplin... Read more
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A weapon to surpass Metal Gear?!

This is not real.
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Greetings Commanders,

Thanks to all your feedback and comments, our developers worked hard to bring you new updates to Odyssey and Horizons on Thursday which resolved a number of critical issues such as multi limpets being too heavy and resolving an issue where biological scanning was not working as intended.

With just a few days left until the Holiday season the updates this week will be the last updates of 2021.

We are aware that there are still some outstanding issues following the recent updates:

Ongoing issues around fire groups
[LIST]
[*]Empty fire groups surrounded by populated fire groups do not automatically clear
[*]Some Commanders are still unable to edit fire groups that do not contain a weapon in Horizons
[*]Other firegroups issues - we are investigating a number of reports - please continue to use issue tracker to let us know which issues are affecting you.
[/LIST]
Other known issues... Read more
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Greetings Commanders!

It feels like it's been a while since I wrote one of these weekly updates for you, and it's good to be back. We've got multiple things for you to look forward to this week. You may also see that we're trying out a new name for these posts, as they've evolved to be more than just a schedule post.

So without further ado, let's dive in.

Odyssey Update 11
After we detected some issues in the final round of checks, we moved Update 11 into this week. We're currently on schedule to roll out the update early this week as we're just undertaking those final, final, checks again!

Living under a space rock and not sure what Update 11 brings? The major attraction is definitely the Fleet Carrier Interiors. The dev team have pulled out all the stops with these beautiful interiors for your very own megaships. I'm as excited as you are to take a seat, relax, and enjoy that Frame Shift jump... Read more
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"Sublime, post: 9774402, member: 256680"


Without any sarcasm, I think we can clearly credit the released update solely to the creation of this thread. It’s just how the universe works.



Correct, I saw avow's post and decided to write my update in the following 4 minutes.
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Greetings Commanders!

Elite Dangerous: Odyssey Update 12 is coming tomorrow! All Elite Dangerous servers will be down for the update from 9AM BST. Downtime will be approximately 4 hours.

Update notes will be available tomorrow.
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Greetings Commanders.

We have identified an issue with Update 12 that needs to be addressed prior to launch in order to ensure a smooth rollout on all platforms. As a result we are moving the release of Update 12 to Wednesday 8th June.

Update notes will still be shared with you tomorrow along with downtime details when we have them.

Thank you for your patience and support.
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Greetings Commanders,

Post-Odyssey updates have reached double digits! In this round, we see a series of optimisation improvements and a large batch of fixes. At the time of this post (10:00 GMT/UTC), servers will go offline for approximately two hours while the update deploys.

Changes will come to both Odyssey and Horizons each listed in their own sections below. These will see some overlap in cases where certain changes are happening in both versions.

Odyssey

Optimisation
The following features have received optimisation improvements:
[LIST]
[*]Looking at/through glass
[*]c*ckpit glass
[*]Galaxy and System Map functionality
[*]Avatar decals
[*]Forward lit VFX
[*]Planet fine textures
[*]Shadows
[*]Emissive rescaling
[/LIST]

Rendering
[LIST]
[*]An issue causing artifacting on the local view in the System Map was fixed
[/LIST]

Stabili... Read more
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Greetings Commanders.

A very happy Monday to you all.
Back in with some 'pre flight checks' again for a fairly sudden and abrupt delivery of news today...It's 'Update Day' soon. By 'Soon', this time we mean...tomorrow.

Elite Dangerous: Odyssey Update 10, along with a selection of quality fixes for Horizons players on PC and Console, will be available to all at approximately 12:00 UTC tomorrow, January 25 2022

Approximate (see what I did there?) Deployment Schedule:
[LIST]
[*]In game broadcasting for pending server downtime shall begin at 9:00am UTC.
[*]All Elite Dangerous servers will be offline from approximately 10:00am UTC to accommodate Update 10 for Odyssey and an update housing a selection of fixes for Horizons players (PC & Console).
[*]S... Read more
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Greetings Commanders,

Pilots around the Milky Way recently coalesced for an outstanding contribution to phase 3 of the Colonia Bridge Community Goal. We’d like to thank all the contributors for their patience regarding the rewards.

The reason for the delay is that the uniquely double-engineered Frame Shift Drives currently have an issue preventing them from being modified with experimental effects.

So you can enjoy these modules in the meantime, they will be given out later this week with an in-game inbox message to notify you. They will not be modifiable during this time while we work on a fix to come in a future update.

We apologise for any inconvenience this brings and hope you enjoy the special engineering they still carry in the meantime.

O7
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Greetings Commanders!

Apologies that this Discovery Scanner is coming a little later than usual, it's been a busy one but now it's time to round out the day with some Elite Dangerous talk as we approach the one-year anniversary of Odyssey!


Update 12 & Frameshift Live
We're back with a new episode of Frameshift Live this Thursday, and as Update 12 is due later this month, we're going to be having a sneak preview at some of the changes the team have been working on since the last update. Alongside that, we'll have our usual community highlights as well as most-likely chaotic gameplay and Twitch Drops! Make sure to join us on Twitch at 4PM BST on Thursday 19th May for Frameshift Live #8!


Community Event Calendar Spotlight: Operation Warbucks Charity Event

[ATTACH type="full" alt="Warbucks.png"]306768[/ATTACH]

We usually like to highlight upcoming... Read more
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Greetings Commanders.

We're here again, out in the black but also out in the annual black Friday event, for the Elite Dangerous Gamestore.


Today (November 22) kicks off the Black Friday offerings with:
[LIST]
[*]40% off Ship Kits and Gear Sets.
[*]30% off Paint Jobs, c*ckpi... Read more
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Greetings Commanders

The official Elite Dangerous livestream will not take place this week. We'll post in the future to confirm when they will resume.
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Greetings Commanders,

Today at 15:30 UTC, we'll be releasing a small hotfix to Elite Dangerous: Odyssey in order to address some stability issues within the game.

There's no expected downtime associated with the hotfix but it's always wise to give the servers a few minutes to get back up to speed!

o7

---

The hotfix is now live!
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"d8veh, post: 9857990, member: 107601"


and they're not bloated by countless community managers that do god knows what.



[ATTACH type="full" width="480px"]309279[/ATTACH]
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Greetings Commanders.

Following very many continued conversations throughout present threads here in the Forum after the deployment of the latest updates this week (thank you so much for your time), we're continuing to file through the more pressing, widespread reports of immediate issues that significantly impact gameplay and give you a place of further acknowledgement of them, as oppose to losing responses to pages of discussion, here there and everywhere.
That's not helpful to you.

Right now we are focused on the following issues raised in the last few days since update releases.

PLEASE NOTE: This is not a list to overrule pre-existing issues raised which either didn't make it in to the latest updates or are legacy issues affecting gameplay.

We're still working on updates for you regarding previously raised issues around many areas of the game, not only gameplay, wh... Read more
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Greetings Commanders!

I'm back after a week's break so apologies if I'm a little slow to get caught up today! Let's dig into some Elite Dangerous community news.

Community Goals
After a busy week recently with multiple possible community goals, the galaxy is taking a slight breather over the past week! Let's take the opportunity to recognise those Commanders once again who were the top contributors to the most recent CG's:

[ATTACH type="full"]301394[/ATTACH]

I think it's fair to say that Commander Namix is a strong advocate of Salvation, appearing in both lists! Congratulations to all those involved, I'm sure Salvation is most pleased with your efforts.

Now that we've had a recent mining CG, I'm interested to know your ship and outfitting of choice during the event! Any unusual builds on display or was it the tried and tested miners like the Python and Cutter out there last week?

... Read more