Elvenar

Elvenar Dev Tracker




09 May

Post
Dear Humans and Elves,

Please use this thread to discuss the update to version 1.152.

We're looking forward to your feedback!

Kind regards,
Your Elvenar Team  
Post

Release Notes



Dear Humans and Elves,

We will be updating our International Worlds to version 1.152 tomorrow May, 10th.

Here are the changes below:

Bug Fixes



As with every update, we've resolved a number of bugs, among which:

  • Switching platforms during the tutorial should no longer cause any issues.

If you are curious and want to experience these changes before they are released, please feel free to register an account on our Beta server, where they get released several days in advan... Read more

25 Apr

Post
Dear Humans and Elves,

Please use this thread to discuss the update to version 1.151.

We're looking forward to your feedback!

Kind regards,
Your Elvenar Team  
Post

Release Notes



Dear Humans and Elves,

We will be updating our International Worlds to version 1.151 tomorrow April, 26th!

You can find the list of changes below:

Balancing Changes



  • The Tech Tree for Chapter 16 has had some changes so that optional technologies no longer require Guest Race Resources and so that the end of the chapter becomes a bit smoother.

If you are curious and want to experience these changes before they are released, please feel free to register an account on our Beta server,... Read more

11 Apr

Post
Dear Humans and Elves,

Please use this thread to discuss the update to version 1.150.

We're looking forward to your feedback!

Kind regards,
Your Elvenar Team  
Post

Release Notes



Dear Humans and Elves,

We will be updating our International Worlds to version 1.150 tomorrow April, 12th!

You can find the list of changes below:


Improvements



  • The tooltip text about tournament participation is rephrased to be more clear.

Bug Fixes



As with every update, we've resolved a number of bugs, among which:

  • Long numbers should now stay within their allocated space.
  • The Trader screen should no longer get stuck after placing or accepting several trades in a row.
  • The Sip of Clarity is back as a reward in the Spire of Eternity.
...

If you are curious and want to experience these changes before they are released, please feel free to register an account on our ... Read more

14 Mar

Post
Dear Humans and Elves,

We will be updating our International Worlds to version 1.149 tomorrow March, 15th!

You can find the list of changes below:

Improvements



  • We reduced the memory usage after using the new Neighborly Help function.
  • The notifications list will now only display the most recent Neighbourly Help notification from each player.

Bug Fixes



As with every update, we've resolved a number of bugs, among which:

  • Upcoming Spire rewards now show XP correctly.
  • The Tower of Light now shows the correct description.
  • You can now start all Armories at once using the hotkey.
  • Clicking on the new Neighbors tab no longer causes any issues.

Mobile



  • Long names of daily event prizes are no longer cut off.
  • The amount of Runeshards for unresearched Ancient Wonders w...
Read more
Post
Dear Humans and Elves,

Please use this thread to discuss the update to version 1.149.

We're looking forward to your feedback!

Kind regards,
Your Elvenar Team  

28 Feb

Post
Dear Humans and Elves,

Please use this thread to discuss the update to version 1.148.

We're looking forward to your feedback!

Kind regards,
Your Elvenar Team  
Post
Dear Humans and Elves,

We will be updating our International Worlds to version 1.148 tomorrow March, 1st!

You can find the list of changes below:

Improvements



  • The notifications list will now display all notifications from the past five days, up to a maximum of 500. Additionally, we have added the possibility to hide certain types of notifications to make the list more comfortable to use.
  • In response to many requests from our community, we have now implemented an easier way to perform Neighborly Help!
{ "lightbox_close": "Close", "lightbox_next": "Next", "lightbox_previous": "Previous", "lightbox_error": "The requested content cannot be loaded. Please try again later.", "lightbox_start_slideshow": "Start slideshow", "lightbox_stop_slideshow": "Stop slideshow", "lightbox_full_screen": "Full screen", "lightbox_thumbnails": "Thumbnails", "... Read more

14 Feb

Post
Dear Humans and Elves,

Please use this thread to discuss the update to version 1.147.

We're looking forward to your feedback!

Kind regards,
Your Elvenar Team  
Post
Dear Humans and Elves,

We will be updating our International Worlds to version 1.147 tomorrow February, 15th!

You can find the list of changes below:

New Features


  • New Crafting recipes for Vitality Surges were added! Three new recipes are now available on crafting slot #3:
    • Vitality Surge 10% (cost: 1 Combining Catalysts, 820 Spell Fragments, 3 Vision Vapors)
    • Vitality Surge 25% (cost: 4 Combining Catalysts, 1100 Spell Fragments, 7 Vision Vapors)
    • Vitality Surge 50% (cost: 6 Combining Catalysts, 1300 Spell Fragments, 12 Vision Vapors)
  • Simultaneous Armory starts.
    • Similar to other production buildings, you will now be able to start a production in all Armories of the same Level, at the same time!
  • Fellowship Adventure improvements!
    • Progress towards Fellowship Adventure Badges is no longer capped. That m...
Read more

31 Jan

Post
Dear Humans and Elves,

Please use this thread to discuss the update to version 1.146.

We're looking forward to your feedback!

Kind regards,
Your Elvenar Team  
Post

Release Notes



Dear Humans and Elves,

We will be updating our International Worlds to version 1.146 tomorrow February, 1st!

Balancing Changes



  • The rewards in the Mystical Object in Crafting have been updated. In addition to the rewards that were available before, you will now find Spectral Stones and Unit Instants in Mystical Objects from time to time. Also, the available buildings have been replaced with a new selection of returning event buildings.
  • Adjusted Wholesaler Standard Goods Offers to keep the "10% of Main Hall Storage" rule. Adjusted Sentient Good Offers to keep their value reasonable and introduce the "1:1.5" quality ratio there as well.
  • Added a second option to the quest that requires having the Training Grounds at level 32 so that all players can complete it.
  • The Mystical Dreams and Enchanted Crops buildings now both give the same amount of goods ...
Read more

17 Jan

Post
Dear Humans and Elves,

Please use this thread to discuss the update to version 1.145.

We're looking forward to your feedback!

Kind regards,
Your Elvenar Team  
Post

Release Notes



Dear Humans and Elves,

We will be updating our International Worlds to version 1.145 tomorrow January, 18th!

The list of changes can be found below:

New Features



In preparation for the upcoming new Forbidden Ruins event, a new Instant Spell type will be added to the game. The new Spell, "Vitality Surge", allows players to instantly revive Units lost in battle, after the battle itself is completed.
You will see this new Spell first with the upcoming continuation of the Sorcerers storyline, in the Forbidden Ruins event.

Bug Fixes



Tutorial: The "Missing Internet Connection" popup was deactivated for the Tutorial section of the game, so it will no longer interrupt the tutorial gameplay.

Wholesaler: The cost for Standard Precious Goods was too high, starting with a Level 43 Main Hall. The values have be... Read more

04 Jan

Post
Dear Humans and Elves,

Please use this thread to discuss the update to version 1.144.

We're looking forward to your feedback!

Kind regards,
Your Elvenar Team  
Post

Release Notes



Dear Humans and Elves,

We updated our International Worlds to version 1.144 today January, 4th!

You can find the list of changes below:



Improvements



  • Showing the production of set buildings was improved for an easier understanding: initial productions are always shown as benefits, and all bonus productions (unlocked by placing it as set) are displayed separately.

Bug Fixes



As with every update, we've resolved a number of bugs, among which:

  • An issue was fixed where sometimes units that were revived in between waves of a multi-wave battle did not appear on the battlefield.
  • We fixed an issue where the number of Tomes was not displayed correctly in the reward pop-up when receiving Tomes as a reward.
  • We fixed a display issue that occurred when reviving units between battle waves. No...
Read more

06 Dec

Post
Dear Humans and Elves,

Please use this thread to discuss the update to version 1.143.

We're looking forward to your feedback!

Kind regards,
Your Elvenar Team  
Post

Release Notes



Dear Humans and Elves,

We will be updating our International Worlds to version 1.143 tomorrow December, 7th!

The list of changes can be found below:

Improvements



Inventory and Spells - The Inventory is renamed to “Spells Inventory”. In addition, Royal Restoration (formerly an "Instant") and Combining Catalysts (formerly an "Enchantment") will now be treated as a "Crafting Resource", like Blueprints and Spell Fragments. Of course, you will keep all Royal Restorations and Combining Catalysts you already own.

Bug Fixes



Spire of Eternity - A display issue that occured when reviving units between waves of a battle was fixed.

Settlements - An issue was fixed in the Upgrade tab to correctly display the correct prodution change of an upgraded Settlement building.

Fellowship Perks (Not available yet on all worlds) - A min... Read more