Empyrion: Galactic Survival

Empyrion: Galactic Survival Dev Tracker




29 Jun

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

28 Jun


27 Jun

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

21 Jun

Post
    Pantera on Steam - Thread - Direct
Hello Galactic Survivalists!

Welcome to the second release candidate of Empyrion Galactic Survival v1.10. This update is mainly to resolve some issues we had fixes ready to release.
As always, we extend our gratitude for your unwavering support and valuable feedback throughout this experimental phase.


====

Changelog v1.10 B4232 2023-06-26
Changes:
  • - Changed: Players starts at 6300 instead of 11800 with the Kriel (deeper into Unfriendly; closer to hostile)
  • - Changed: Skillon: Mission info now points to the guard at the La Grande Maira to start mission (to get into the vessel)
  • - Loca Main (EN) updates
  • - Blueprint Collection Parts: added two "S" buttons to be able to selected snap points according to CopyAir and Overlap, selected snap point is drawn now with "x-ray shader"
  • - Updated icons
  • - Hoverbike :
  1. Added max slope all...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

16 Jun


14 Jun

Post
    Pantera on Steam - Thread - Direct
Hello Galactic Survivalists!

Today we start the last round of the Empyrion Galactic Survival v1.10 Experimental Phase with a major focus on bugfixing!

Of course there are also some smaller and bigger additions this time! The new blockshapes for our builders are now implemented and also the Blueprint Parts Collection Tool got its last addition with the "Snap Point" feature. You can find a video about this below.

We also worked intensively on the Drone Bay and fixed many problems. We would like to ask you to try out again whether the errors are fixed and the functions are available as expected. Please destroy any spawned personal drones & remove & replace the drone bay & spawners once again to make sure everything is fresh with the latest bug fixes.

Please also continue to use our pinned forum threads for all central feature feedback topics: ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

08 Jun

Post
    Pantera on Steam - Thread - Direct
Hello Galactic Survivalists!

Today we start phase 2 of the current Empyrion Galactic Survival v1.10 Experimental version.

Since this version focuses on building and creating, an important note: DO NOT create blueprints or build POIs while you are in the EXP version. There can always be changes that may cause your blueprints and POIs to not work in the upcoming public version!

That being said, this new phase of the Experimental Version is a milestone for several reasons.

For one, we've replaced the motorcycle with a hoverbike. Furthermore, we have added player-usable defense drones for the first time! You can use this feature by building the Drone Bay, filling it with up to 10 Defense Drones and placing at least one Drone Bay Spawner. The feature is available for both Bases and Capital Vessels! A maximum of 2 drones will be launched when a threat appears and attacks you.

The latter event got its own "battle soundtrack" with this update which... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

31 May

Post
    Pantera on Steam - Thread - Direct
Hello Galactic Survivalists!

Welcome to Empyrion Galactic Survival version 1.10 Experimental!

In this update for you to test, we've added locale missions for each starter playfield (5x5 = 25 in total) to offer more variation to the early gameplay experience. Although these missions are fully optional and do not (yet) relate to the main storyline they will be shedding some early light on a few important story backgrounds in the Empyrion universe.

The introduction of the location missions is accompanied by a major maintenance of the main missions to make the final adjustment to the new game start environments. To achieve this, we have implemented numerous fixes for improved story progression and several bug fixes for reported issues (see full changelog below)

In addition to the mission updates, we've expanded the game universe by updating the existing faction homeworlds and adding new ones. Thanks to our community contributors, these updates come with... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

11 May

Post
    Pantera on Steam - Thread - Direct
Hi Galactic Survivalists!

We have just released a new build to fix some issues that have been found with logs that have sent in to us. Please update your dedicated server & client asap.
More to come soon!

As always:
For bug reports and errors, please post in this forum:
https://empyriononline.com/forums/bugs.24/

For feedback on specific points, please share your thoughts in the pinned or new threads here:
https://empyriononline.com/forums/faq-feedback.25/


2023-11-05 v1.9.14 B4139
Fixes:
  • Multiple MP log exceptions fixed from logs that were sent in to us
  • Pf data not found if trying to respawn to it
  • Ne...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

03 May

Post
    Taelyn on Steam - Thread - Direct
Hello Galactic Survivalists!

This year we want to focus on content and the community, we want to create something big that makes Empyrion shine, a Game Changer.



1.10 Expand the limits
โ€‹
Summer release.
During the last releases, we were focused on solving pain points and fixing early-stage problems. Itโ€™s time to bring a better experience for the later stages of the game.

Content
We want to provide our survivalists with new content to play with:
  • Working on the mission chapters to conclude the pre-final iteration of the main story arc
  • 300+ new POI: The missing dynamic and static factions prepared will be finally integrated with their own homeworlds, fleets and POI.
  • New creatures: To bring more diversity to the game we will add new NPCs.
  • The game world changes and additional content will be added to our galaxy.

We aim ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

29 Apr

Post
    Taelyn on Steam - Thread - Direct
Up for a creative build session this weekend?

๐ŸŽจBe sure to take a closer look at the comfort- and functionality improvements we added this week with #Empyrion #update 1.9.13!

More to come! ๐Ÿ˜Ž

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.