over 2 years
ago -
ROCKFISH Games
-
Direct link
Transcript (by Youtube)
3s | [Music] |
---|---|
11s | [Music] |
14s | testing one two ensuring that youtube |
17s | can also see me |
19s | uh youtube are you there |
21s | [Music] |
29s | might have a connection issue to youtube |
31s | so if anyone is in the chat let me know |
35s | if you can actually see the stream or |
37s | not |
45s | [Music] |
59s | [Music] |
75s | okay good thank you thank you youtube |
78s | for letting me know it's good |
80s | excellent |
82s | we'll be starting in about two minutes |
84s | two |
85s | minutes |
91s | [Music] |
109s | so |
125s | [Music] |
131s | [Music] |
140s | [Music] |
147s | [Applause] |
148s | [Music] |
156s | all right |
159s | okay |
160s | i think we got everything sorted so |
162s | we're gonna pop on over |
164s | to start the stream game's just loading |
167s | perfect timing as always right oh gosh |
170s | welcome ladies and gentlemen to the |
172s | official rockfish game stream i am your |
174s | host your guide and your servant my name |
177s | is eric schrader i'm the community |
179s | ambassador of all things ever space 2 |
182s | related as well as anything that's |
184s | really circulating around rockfish games |
186s | so how the heck are y'all |
188s | it's good friday i hope |
190s | [Music] |
194s | i'm already needing water we just got |
196s | started |
197s | my goodness so let's talk about what's |
200s | on the docket for today it's going to be |
202s | a |
203s | lighter stream pertaining to uh content |
206s | being shown like upcoming stuff |
208s | that's mainly because as many of you |
210s | guys do know we are working on the |
212s | summer update and the summer update is |
215s | going to bring with it new factions a |
217s | new system new content like lots of new |
220s | things and um |
222s | as they're getting worked on we can't |
224s | just like immediately show you what that |
226s | looks like there we go we have a pacing |
229s | uh style when we are going to reveal |
231s | these elements simply put they're not |
233s | ready to show so instead we're going to |
236s | cover a couple of elements that keep |
237s | getting fine-tuned and tweaked one of |
240s | which i'm very happy with so let's go |
242s | ahead and uh let's dive into that |
245s | because uh |
246s | it's important to me i think it's |
247s | important for a lot of you guys |
249s | and this is going to be the crafting |
251s | again again with the crafting oh my gosh |
255s | but it's important |
256s | so um we are also picking up a different |
258s | save as well to highlight a couple other |
260s | elements and namely some um |
263s | gmb updates to their ships as well as a |
267s | couple turrets which we'll get into |
268s | through the save |
270s | what else |
271s | we have oh yeah some settings |
272s | adjustments that we've also plugged in |
275s | just lots of lots of little things lots |
278s | of little things that we will be |
279s | covering so uh thank you for joining us |
282s | along for the ride today we also want to |
284s | make sure that the emphasis in these |
286s | streams isn't just about highlighting |
288s | upcoming things of course it's also |
289s | highlighting |
290s | you so if you guys want to chat for a |
292s | little bit this friday that's great you |
294s | know let's have a conversation it can be |
296s | about everspace too ideally about |
298s | everspace 2 but you know if you if you |
301s | want to just have a conversation feel |
302s | free i mean there's plenty of |
304s | fine folks in the chat who are open for |
306s | conversations |
308s | cool so let's get into crafting and then |
310s | talk about all of these things all these |
313s | little |
314s | nuances and subtleties that are going on |
316s | so uh first things first these little |
319s | yellow things i i can't remember if you |
321s | got them in the update or not just |
322s | basically shows you if you got something |
323s | new you hover over it it's gone now this |
325s | stuff |
326s | this stuff is all kind of getting work |
328s | done |
329s | let's talk about these things these |
331s | little yellow indicators mean that we |
334s | are tracking like uh |
336s | to be able to build a component or a |
338s | catalyst so for in this example we want |
341s | to build this high risk or high risk |
343s | this high capacity catalyst that's our |
345s | goal so uh we hit this track missing |
347s | components thing and now it's tracking |
349s | them all you guys saw that last week |
350s | you're like yeah yeah no i totally |
352s | understand but the greens the greens you |
354s | know you've got your perks right you're |
356s | trying to level them up i want my my |
358s | tractor beam up i want to get my energy |
360s | orbs i want to get my mining tracker |
363s | that's now been adjusted for a hive |
365s | and in order to do that um we have to |
368s | get those resources that are marked in |
369s | green |
371s | if you can't remember why they're marked |
373s | in green |
375s | it shows you now |
377s | it shows you so if you go into your |
378s | crafting inventory and you're like |
380s | mousing over the things it tells you |
382s | how many you need right there three |
385s | in order to upgrade that perk that you |
388s | are tracking so from here we actually |
390s | know because that indicator all the way |
392s | in the upper right corner says five we |
394s | have five of them |
395s | and the hive mining tracker requires |
397s | three we can use the crystal diodes in |
400s | our hive mining tracker |
403s | right here |
404s | crystal deods one two three |
407s | done nice that simple |
412s | so um |
413s | yeah just little little quality of life |
416s | improvements like that for uh crafting |
418s | in addition to that the crafting has |
420s | been a bit more organized from the |
423s | equipment screen itself now this one's |
426s | going to be |
426s | uh this is a little bit more nitpicky |
428s | but |
429s | especially for console players we want |
431s | to make sure that the crafting process |
433s | is streamlined so let's talk about this |
435s | let's let's also uh you know since we're |
437s | in flight we can also show how you can |
439s | pull uh plating off and you can put it |
441s | back on as well |
443s | but we have this empty plating slot now |
445s | let's say we want to craft in here right |
447s | so uh traditionally when you would do |
449s | this it would take you to the entire |
452s | crafting scene and you would start the |
454s | crafting inventory then you have to like |
456s | go down to modules and then you'd have |
457s | to you know get to your plating now as |
459s | you can see everything except for |
462s | plating is locked |
464s | because we accessed it through the |
466s | plating |
467s | item slot |
469s | it's so simple |
472s | and there's some people like really you |
474s | call this an update i mean listen |
476s | whenever you're trying to fill the gaps |
478s | in your build |
480s | and you have to navigate this |
482s | this can sometimes be a little bit |
484s | overwhelming and so we've been going |
486s | through and we've been ironing out a lot |
487s | of these |
488s | accessibility features to make crafting |
492s | be a convenience to you because |
494s | the very nature of the crafting |
496s | experience is to be a convenience |
500s | it's straight up what it is meant to be |
502s | so through this process you know uh if |
505s | we are again crafting the plating it |
506s | highlights only the plating that we can |
508s | put together |
510s | really simple |
512s | uh you know same thing if it were any |
513s | other of course as you would expect now |
515s | it's only the shields right |
519s | um and it keeps going you know we have |
521s | the the consumables which aren't |
523s | available yet it's coming soon but still |
526s | brings you over there like each one of |
527s | these slots ts has been hard at work to |
530s | bring this all together and he's |
531s | still not done he's still not done he's |
534s | got a couple more tricks up his sleeve |
536s | uh we'll be having a play test on how |
538s | this is being conveyed uh accordingly |
542s | and um |
543s | bring it to fruition from there so so |
545s | lots of |
546s | lots of little tweaks and adjustments |
548s | but i hope that you guys can see that we |
550s | really want to make sure that this new |
552s | crafting tab that we introduced and |
554s | everything that it shows you um we want |
557s | it to be accessible we want you to |
559s | understand what it's providing and we |
561s | want to help you |
562s | get to what you're looking for if that's |
565s | from tracking down resources to you know |
568s | we can also untrack from here as well if |
570s | we're like no i don't want to track |
571s | anymore um you can do all of that stuff |
574s | straight from the get-go you're crafting |
576s | stuff from your ship itself it takes you |
578s | directly to what you're trying to craft |
580s | boom boom boom just nice clean simple |
584s | ease of use right |
586s | all right |
591s | um yeah |
595s | i think it's i think it's doing okay |
598s | any progress on consumables crafting uh |
600s | yes but can't show it yet |
605s | uh let's see |
609s | questions questions question |
612s | i see pronunciations |
614s | what is the conversation going on |
616s | youtube uh let's see oh bill farson okay |
618s | i see a question uh i'll whip saw the |
621s | april recap video after last week's |
623s | stream heard the weapon sounds and oh |
625s | man oh man oh man can't express it with |
628s | words felt as if uh you was one of those |
634s | can't express it with words felt as if |
636s | you was one with those fool sounds man i |
639s | dude i love the i love the new sounds |
641s | that we're doing don't have any new |
642s | sounds yet to show but there are we're |
644s | like we're redoing the whole gambit of |
646s | equipment |
647s | so uh lots and lots of new stuff |
650s | i'm trying to make sure |
653s | everything's doing okay with the |
655s | i think there's a discussion going on |
657s | youtube so i think you guys are good so |
658s | all right |
662s | eric is going to look at youtube and be |
663s | like wtf yeah yeah exactly that's |
665s | exactly what happened |
669s | all right cool |
671s | so with that let's jump into the next |
673s | section so we just defeated this boss in |
675s | here |
677s | he's crushed he's dead and now we're |
678s | flying out to meet up with the elite |
680s | squad so we have done some updates to |
684s | gme gmb overall um again it's nothing |
688s | super crazy it's just more distinction |
691s | on our part to make sure that you guys |
694s | know what's going on |
696s | so this is going to trigger some |
697s | conversation um once they're done with |
699s | the conversation we are going to focus |
701s | in on uh one of the new models |
704s | for a gmb elite fighter |
709s | i already have my seven kills for today |
716s | there's a difference between killing |
718s | which takes time and appreciation and |
720s | just shooting someone down |
722s | am i right chief |
724s | yeah |
725s | you wouldn't want to rush things |
727s | what's up chief you normally get a lot |
729s | more enjoyment out of this |
733s | all right something else that i want to |
734s | point out |
735s | i have all these numbers on my screen |
738s | right you can see |
740s | all these |
741s | numbers popping up |
743s | that's nothing new you guys know that |
745s | that's more than possible to accomplish |
748s | through the menu options |
751s | uh but did you know we added one more |
754s | so gameplay just right down here show |
756s | damage numbers i normally have this |
758s | turned off |
759s | show experience numbers |
761s | we went ahead and added that too |
763s | so now if you don't care about your |
765s | experience gains that's fine just turn |
767s | it off |
768s | so now i will have literally no numbers |
770s | showing up when i get kills |
777s | only explosions and loot |
779s | just the way i like it |
791s | i'll come back here |
799s | should be enough |
807s | all right let's sew some of these elite |
810s | gmb squad fighters |
813s | we're flying right next to one of them |
815s | right now |
817s | now i can assure you that this is not |
819s | just a paint scheme |
822s | the models themselves have actually been |
824s | updated so these are distinct |
826s | gmb fighters from the standard ones |
830s | and we'll also do some comparisons so |
832s | that you can see directly like what's |
834s | changed what's unique |
836s | but actually given some praise to one of |
838s | our new guys on the team tim |
841s | for creating some uh new designs new |
844s | markups for these ships |
846s | to give them a bit more personality |
850s | so that we're not just using the same |
851s | exact ship over and over and over again |
856s | pretty happy with the results thus far |
858s | and again i will compare this with the |
860s | uh the standard fighters so you can kind |
862s | of see |
863s | uh but there's |
864s | there's a number of little tweaks and |
866s | differences |
867s | subtle changes but make a pretty strong |
869s | impact |
894s | yeah he's a bit of a jerk |
906s | that's a mystery all right |
909s | i heard he got fast tracked after he |
911s | single-handedly |
925s | all right |
927s | keep hunting these guys down |
941s | oops |
956s | that showed them |
968s | i see there's a discussion perhaps about |
971s | characters from arbor space one uh |
974s | coming back driver space two uh michael |
976s | the ceo of rockford's games out there |
978s | answering questions so thank you for |
980s | that michael |
985s | but yeah in addition to what michael is |
986s | responding with um |
988s | we |
989s | we would like to add as much as we can |
991s | back from everspace one i'm talking even |
993s | outside of characters i'm talking about |
995s | like everything right because we want to |
996s | honor that legacy |
1000s | but we also recognize that with the game |
1003s | space being changed and the story |
1005s | progressing inherently that means |
1008s | there are going to be changes and that |
1011s | means |
1014s | that means that |
1016s | instead of just straight pulling |
1017s | something over from ever space one and |
1019s | incorporating it into everspace two's |
1021s | game space it's gonna look a little bit |
1023s | different right a clear example of this |
1025s | would be like the arc 9000 i know a lot |
1027s | of you guys love that neverspace one but |
1029s | it served a very functional purpose and |
1032s | a roguelike formula to have that one |
1034s | item you can hang on to that kind of |
1035s | clears the space for you and everspace 2 |
1038s | we did tie it to an ultimate because if |
1040s | you're finding arc 9000 items |
1043s | we're getting sort of a conflict |
1045s | in this more pseudo open world rpg space |
1049s | so |
1050s | with the change of environment also |
1052s | comes changed to some of those |
1053s | equipments |
1054s | the foundation change so we have to |
1056s | build on top of it in a more unique way |
1058s | hopefully this all makes |
1065s | that sense after you talk to blake moore |
1069s | sure |
1069s | i'll see you guys around |
1072s | all right everyone |
1073s | let's head back |
1075s | excellent |
1078s | grab some stuff |
1081s | i think now we can get out of here oh |
1084s | wait did we we missed an item a ship |
1086s | color oh goodness |
1088s | oh this might this might actually be |
1090s | inside of the base no it's outside okay |
1095s | cool |
1097s | all right |
1099s | so now we're heading back to vesna |
1100s | mining colony where i'm hoping to show |
1102s | you some updated turrets |
1105s | and more gmb |
1107s | know that they've stuff hostages i would |
1109s | have done this differently |
1110s | this roslin has clearly no regard for |
1113s | life whatsoever he's a bastard you can |
1116s | hardly believe that we share the same |
1117s | genes |
1118s | the sooner this is finished and i can |
1120s | get back to dax's mission the sooner i |
1122s | can put all of this behind me |
1126s | all right so i'm gonna do a quick pause |
1128s | here because i want to answer a couple |
1129s | more questions you guys are being |
1132s | wonderful today by the way i really do |
1133s | appreciate you all being here and just |
1135s | chatting oh it's such a delight |
1138s | so will we be able to put markers or |
1140s | waypoints to not get lost to big macs |
1142s | for example yes ave maria it is planned |
1145s | for us to add markers in fact i have a |
1147s | very um |
1148s | paltry way of doing it in my current |
1151s | builds but it's not uh it's not finished |
1153s | yet |
1154s | but yeah we want you to be able to like |
1155s | pin certain locations and when if you |
1157s | leave a location and come back to it |
1158s | your pins will stay |
1160s | um as of right now i think the system |
1162s | that we are looking to provide will have |
1165s | up to three unique pins that you can |
1167s | apply in a single space and again that's |
1170s | for every single independent location |
1172s | you go to so those pens will stay there |
1174s | permanently |
1177s | so great question |
1179s | oliver |
1181s | xzxzx |
1183s | uh first time chatter welcome new to |
1185s | everspace welcome |
1187s | are the updates you show in streams live |
1189s | are still being worked on so uh it's |
1191s | kind of a we kind of we |
1195s | we approach our community streams |
1197s | with a little bit of a taste of what's |
1199s | coming up |
1200s | i like to highlight important details of |
1203s | uh especially revolving around community |
1205s | suggestions and requests uh much like |
1209s | a simple one that just allows you to |
1210s | hide experience numbers right um also |
1213s | other ones like the fact that we have |
1215s | amd fsr now we actually included this um |
1219s | i'd have to change my nvidia dlss off |
1222s | and then we could turn that on |
1225s | so |
1226s | yeah just like little little quality |
1228s | things oh kind of i'm kind of blocking |
1230s | it sorry about that but basically you |
1231s | can see that we are adding and |
1233s | incorporating more of these settings um |
1236s | both have been requested and also you |
1238s | know we just want to have |
1240s | more options for you to get your game |
1242s | playing in the right ways |
1244s | so we highlight little things like that |
1246s | um |
1246s | and then we also answer questions live |
1248s | of course |
1249s | [Music] |
1253s | yeah basically everything |
1255s | that i show on like through these |
1258s | community live streams it's work in |
1260s | progress i'm working from an unstable |
1263s | development build |
1265s | and sometimes things get weird |
1268s | i'm sorry about that but at the same |
1270s | time you're welcome for seeing exactly |
1272s | where we're at with our bleeding edge |
1275s | development being given directly to you |
1278s | every single friday |
1280s | unless i'm out |
1281s | which will be next week by the way i'm |
1283s | out next week |
1284s | i am out i'll remind you guys at the end |
1285s | of the stream as well but |
1289s | we want you guys to know what's going on |
1293s | very important to us |
1301s | all right so with vesna mining colony |
1306s | andy was telling me that there's a bit |
1309s | updated to like turrets and whatnot |
1312s | to gmb like this one this is a i believe |
1315s | is like a gatling turret |
1317s | you can see that one here |
1322s | new additions new types of turrets |
1324s | as opposed to all your standard ones |
1327s | uh here's uh you know your missile |
1329s | launcher variant over here |
1336s | i think one of these is a laser turret |
1339s | trying to figure out where it's at |
1342s | lots of turrets on this uh |
1345s | at this location now |
1347s | lots of turrets |
1348s | i could just start blasting them and see |
1350s | what happens actually that could be fun |
1351s | oh yeah this is this is a different one |
1353s | as well |
1354s | this one actually might be the laser |
1356s | turret i think this one's the laser |
1357s | turret |
1360s | so lots of new little additions and we |
1362s | started with gmb first this is kind of |
1364s | like the starting point you know your |
1366s | neutrals |
1368s | and it will grow from there of course |
1372s | goodness you have enough also a missile |
1374s | silo |
1375s | let's see what happens if we poke the |
1377s | beast let's uh |
1380s | all right |
1383s | okay it's just gonna fail me because |
1384s | we're not supposed to do that well |
1386s | that's unfortunate uh let's just uh |
1388s | let's do the mission first and then |
1389s | maybe we can explore what that looks |
1391s | like a little bit more |
1395s | oh because i see i see saying more |
1397s | turrets yeah more turret types and stuff |
1401s | all right let's do the mission |
1404s | the game demands it |
1416s | i am certain you have now assumed the |
1419s | role of rosalind with enough conviction |
1421s | i'm also going to just skip the story |
1422s | here um this isn't necessarily meant to |
1424s | be like a focal point uh of the stream |
1427s | right now so i just want to get to the |
1428s | media stuff have conversations with you |
1430s | guys and i don't want to have to talk |
1432s | over these dialogues so we're just going |
1433s | to pass them to do the next part |
1437s | including the cutscenes i mean the |
1438s | cutscenes look even better we're |
1440s | continuing to polish |
1442s | i say that and that was uh whatever uh |
1445s | [Laughter] |
1448s | but they're getting fixed up they're |
1449s | getting tweaked |
1452s | yes i did tammy that's right all right |
1454s | very good |
1456s | quick repair quick restock all is good |
1463s | we must play this smart so we don't draw |
1464s | any attention |
1466s | there are three service drone terminals |
1467s | marked on your hud |
1469s | by hacking these you should be able to |
1470s | gain control of the drones and remotely |
1472s | steer them through the vents to the |
1473s | servers |
1474s | once there pack the servers using the |
1476s | drones and download all of the data |
1483s | so how did you end up working for the |
1484s | commissioner again |
1486s | still looking for more turrets by the |
1487s | way |
1488s | because i think that there's a couple |
1490s | more that we haven't seen |
1492s | but regardless you can see that you know |
1494s | even something as simple as like types |
1497s | of turrets |
1498s | we want to refine we want to add a |
1500s | little bit more variety right um and i |
1502s | hope that shows you guys just how much |
1505s | detail we truly want to add into the |
1507s | aerospace 2 environment because of |
1508s | course this is just gmb right now |
1511s | and there's a lot there's a there's a |
1513s | lot more there's a lot more to come |
1515s | to account for their actions |
1517s | so you have a particular grievance with |
1520s | g and b |
1522s | okay the question stopped there |
1524s | you're not here to chit chat |
1528s | in regards to their ships the gmb |
1530s | fighter that big one that we saw the |
1532s | elite fighter |
1534s | um has a particular look |
1536s | when it's the elites right it has that a |
1538s | lot of red paint it's got a little a |
1541s | couple more protrusions from it |
1544s | but here's just the standard version |
1546s | which has also been refined just a |
1547s | little bit more |
1552s | you can see some differences right off |
1554s | the bat there's less iconography |
1557s | on these the elite squad has kind of |
1559s | like those |
1560s | sharp dynamic lines painted on the sides |
1562s | they are not present here they also had |
1565s | that extension to the wing over here on |
1567s | the side |
1570s | [Music] |
1571s | some of the components in the middle are |
1572s | more basic on this model as well |
1577s | but it still has that traditional gmb |
1579s | red gray white |
1581s | theme to it |
1583s | and the turret looks awesome too i i |
1585s | don't actually know if the turret got |
1587s | updated or not um but this is it's kind |
1589s | of giving me a low res version i think |
1591s | because i'm not close enough that's kind |
1592s | of funny looking |
1595s | let's try and get really close and see |
1597s | if we can update the turret |
1600s | i think that might be close enough let's |
1602s | see if that did the trick where did the |
1603s | ship go |
1606s | do you update turret |
1608s | ah yeah there we go |
1610s | now it's a bit more clean |
1619s | excellent |
1620s | yeah as for many games that you guys |
1623s | probably play out there uh we do have |
1626s | like different assets that load in based |
1628s | on your distance |
1630s | and that does kind of get affected by |
1632s | the photo mode i don't know if that's |
1633s | gonna be adjustment or not i'm sure |
1635s | somebody's already thinking it |
1638s | but uh regardless pretty happy with how |
1641s | the models are coming on and the |
1642s | distinctions made between even if it's a |
1644s | simple gmb fighter versus a gmb fighter |
1647s | that's elite versus the elite gmb |
1650s | fighter squad that sounds a little |
1652s | confusing but there's three different |
1653s | fighters there |
1655s | and we did we now have three different |
1657s | models for uh each one of those |
1660s | all right so uh talked a little bit |
1663s | about that i'm gonna answer a couple |
1664s | quick questions again |
1668s | because i know they're still flying in |
1671s | here |
1674s | maybe this isn't a big deal but would |
1675s | there be more options for photo mode |
1677s | like playing with colors more when in |
1679s | that mode or just sharpening them uh |
1681s | it's definitely been something we've |
1682s | talked about wolf warren |
1684s | it hasn't been something we felt needed |
1686s | to be priority right now especially with |
1688s | the content that we are adding to the |
1690s | game and |
1691s | i want to just point out that the |
1693s | content we're adding |
1695s | you know it's going through some |
1697s | balanced testing already internally so |
1699s | that we can bring it to you for further |
1701s | balance testing to ensure it's properly |
1703s | established |
1704s | um you know like new equipment uh you |
1707s | know new enemy types stuff like that |
1710s | without getting into too much |
1713s | so um |
1714s | yeah photo mode's just kind of on the |
1715s | back burner right now but i'm sure that |
1718s | we would love to tweak that refine it |
1720s | just a little bit further |
1721s | along with other things that |
1724s | aren't necessarily as important to the |
1726s | gameplay |
1728s | but could still |
1729s | just prove to be a nice addition so |
1737s | will it be possible to keep the music |
1739s | playing because it's so awesome while |
1741s | running the game in background uh yes |
1743s | so actually right now i'm i'm running |
1745s | the game in the background |
1746s | um this is this was actually just |
1749s | recently added i know that you can't |
1750s | tell but i'm literally i'm not even in |
1752s | the game right now i'm actually just on |
1754s | windows blah blah blah doing my own |
1756s | thing |
1757s | uh and that is that setting i believe is |
1761s | shoot where's it at |
1765s | what's at the top pause game focus when |
1767s | uh pause game when focus is lost boom |
1770s | so i have that disabled |
1775s | because otherwise if you have it enabled |
1777s | if i were to uh you know alt alt-tab out |
1780s | i guess the music's still playing from |
1781s | the screen |
1784s | are there exceptions to that i'm not |
1786s | sure but regardless |
1788s | this was this is something that we will |
1790s | be adding in the summer update i don't |
1792s | believe it's established in the spring |
1793s | update |
1795s | the pause game focus when uh |
1797s | is lost |
1799s | when focus is lost that was recently |
1801s | added to |
1804s | a question about fsr |
1807s | uh |
1809s | fsr i missed something regarding fsr |
1816s | are you going to implement fsr 2.0 so |
1819s | far it seems to be very impressive um i |
1823s | do not have a |
1825s | i actually straight up don't know i |
1827s | legitimately don't know but what i have |
1828s | heard is the 1.0 implementation was the |
1832s | direction that we took i can't explain |
1834s | why at this time |
1836s | and i don't know if that means we're |
1837s | locked in place with that or if we can |
1839s | go to 2.0 legitimately |
1842s | i'm unsure uh michael |
1844s | if you know the response to that that |
1846s | would be great |
1848s | might be somebody else on the team we |
1849s | have to poke for on that one however so |
1851s | i'm not uh |
1853s | maybe we can give you clarity but i'm |
1854s | honestly not sure how to answer that at |
1856s | this time my apologies |
1859s | my apologies i don't like not being able |
1860s | to answer questions so that's uh |
1863s | i'm all roughed |
1871s | oh okay okay |
1874s | perfect |
1876s | perfect oh goodness apparently i missed |
1879s | a note that i had on my at my desk |
1882s | thank you for pointing that out michael |
1883s | i i appreciate it |
1885s | let's keep going |
1890s | oh goodness gravy |
1892s | uh let's see |
1893s | we have |
1895s | more questions over on youtube |
1897s | where can i get a ship like that are you |
1899s | referring to the ship i am currently |
1901s | flying or the gmb ship |
1904s | because if you're referring to the ship |
1905s | i'm flying you can find them basically |
1907s | anywhere um in well i say anywhere but |
1910s | any place that sells ships you'd have |
1913s | the possibility of getting something |
1914s | similar looking to this this is a |
1916s | sentinel the exact model is a |
1918s | thunderbolt d5 |
1921s | it's a tier one if you're looking for |
1922s | something more like a gmb fighter i |
1924s | think you're going to be a bigger fan of |
1926s | the heavy ships the heavy player ships |
1928s | i'd say the most similar looking one to |
1930s | these would probably be the gun ship i |
1933s | mean shoot they even have an |
1934s | accompanying turret on top of them |
1939s | mad bad why am i always asking nba |
1941s | questions i don't know you do it a lot |
1943s | and i try to tiptoe around usually |
1952s | ah let's see how long does it take to |
1954s | farm resources like ores to respawn and |
1957s | being mineable again i don't think it's |
1959s | very long i think something like 10 or |
1961s | 15 minutes |
1963s | i don't have the exact values but i know |
1964s | that it is not an expansive amount of |
1966s | time it's much shorter than the respawn |
1969s | rate of ships that can appear inside of |
1972s | a purchasable |
1973s | um |
1974s | chip station thing dealer dealer ship |
1977s | dealer that's what it's called |
1986s | would anyone recommend playing this game |
1988s | with a hotas joystick or xbox controller |
1990s | sounds like a community question so |
1992s | everyone else in youtube let our good |
1994s | friend spark imagine aruba |
1997s | know what your thoughts are |
1999s | the development response for that is |
2001s | it's straight up designed uh mainly |
2004s | surrounding mouse and keyboard play but |
2007s | but at the same time it's going to be |
2009s | brought to consoles so we you can also |
2011s | easily pick it up |
2012s | with a controller start playing in that |
2015s | capacity as well |
2017s | i've heard some people give the hotas a |
2018s | lot of praise at this time um but i do |
2021s | believe andy's still working on more |
2024s | functionality to that |
2027s | so more and more and more more and more |
2029s | just just all the things |
2032s | um so now that we've kind of done that |
2033s | mission i'm kind of like |
2036s | dilly dallying around let's let's get |
2037s | into something a little bit more |
2038s | exciting uh i think this is where we |
2040s | kind of |
2042s | left off from last stream so we're just |
2044s | gonna dive over to it |
2048s | [Music] |
2054s | and then let's see what else we've got |
2060s | i see a text-to-speech question about |
2063s | next week no no there will not be a |
2065s | stream next week we will be taking it's |
2067s | just we're taking the week off |
2069s | so |
2070s | uh yeah go enjoy some ever space too |
2076s | walking around will not be implemented |
2078s | we are not going to add any eva |
2081s | that is not the plan our focal point is |
2083s | the ship on the ship |
2085s | always like even in this dock like you |
2088s | know |
2089s | we're floating we're able to look in our |
2091s | inventory our ship our perks our map all |
2093s | that stuff |
2096s | but we're technically still in our ship |
2098s | this entire time uh from a gamification |
2100s | standpoint the ship is your character |
2103s | all the customization is mainly to your |
2105s | ship right |
2107s | that's how we want it to be |
2109s | the only time that you will see your |
2111s | character out walking around are in |
2112s | those cutscenes |
2129s | all right |
2140s | man |
2142s | just in that short amount of time flying |
2144s | that uh sentinel before and going over |
2146s | to the stinger |
2149s | i don't know about you guys but i |
2150s | absolutely love |
2152s | absolutely love |
2154s | the mobility of the |
2156s | of the light ships as a whole |
2160s | just feels good |
2164s | so we're going to take out a couple more |
2165s | of these guys and then we'll probably do |
2166s | a high risk location |
2169s | show you how things are moving on that |
2171s | front |
2176s | oh wow |
2179s | that was |
2180s | phenomenal explosive damage |
2194s | if anyone's wondering how that happened |
2196s | on this particular build it's kind of a |
2198s | precision based build even though our |
2199s | precision is kind of low but we're |
2201s | utilizing this perk uh right here called |
2204s | print happens which is making our |
2206s | critical hits create that explosive |
2208s | damage and uh absolutely decimating |
2211s | those drones that felt really good |
2216s | the real question is can your ship walk |
2217s | you guys are ridiculous |
2220s | will we be able to fully upgrade all |
2221s | devices |
2226s | so for those wondering what that |
2227s | question kind of means like as of right |
2229s | now you earn device upgrades every time |
2230s | you level up the device upgrades can be |
2233s | applied to many different devices that |
2236s | you collect along the way but there's |
2238s | certainly not enough device upgrades to |
2240s | power up all of them at this time in the |
2242s | game space |
2244s | i don't know if we have reached a |
2246s | conclusion on that front or not i |
2247s | believe our stance is going to be |
2250s | not going that direction actually so |
2253s | that if you want to cycle things around |
2255s | you will need to reset it by utilizing |
2258s | the memory recalibrators which are |
2260s | fairly easy to craft honestly |
2263s | it's just that one added element where |
2265s | you do need the crafting ingredients and |
2268s | if you're looking for the crafting |
2269s | ingredients of course you can always |
2271s | head on over to your uh |
2274s | let's see memory recalibrator and track |
2276s | the missing resources i don't know why |
2278s | that's grayed out at the moment there's |
2279s | probably a bug |
2281s | but then you can find all the things |
2282s | that you need plasma pure copper pulver |
2284s | crystal and pure titanium |
2287s | reset accordingly |
2289s | but i don't know legitimately that could |
2292s | change want to put emphasis on that it's |
2294s | just not something we've really thought |
2296s | too much about |
2300s | we like the necessity of the player |
2302s | cycling |
2303s | around between devices |
2308s | by |
2309s | spending resources |
2311s | to recalibrate |
2314s | oh once we hit gmb with our auto mine |
2317s | probably shouldn't have used that |
2323s | but this is fine |
2326s | if we have bloodstar gear this would be |
2328s | very optimal but |
2334s | oh wait he's getting away oh he got away |
2336s | all right |
2341s | excellent do we have any high risk |
2344s | we don't we need to get ourselves some |
2346s | high risk stuff |
2353s | something else just kind of coming up |
2355s | right now since we just fought a couple |
2357s | of gmb individuals and this gas |
2359s | harvester is technically gmb owned um |
2361s | you know we've had some internal |
2362s | conversations about like well shouldn't |
2365s | the gas harvester be blocked |
2367s | right now like you just fought a bunch |
2369s | of gmb guys |
2370s | shouldn't they be like nah you can't get |
2372s | in here you can't you know sell us stuff |
2374s | or or buy things you know whatever |
2376s | granted this place doesn't actually have |
2378s | any um but |
2380s | if it did |
2384s | would it |
2385s | you know |
2386s | would it |
2389s | and we've been we've been thinking about |
2390s | that figuring out what it looks like |
2392s | there's a couple different approaches we |
2393s | can take on that front |
2395s | um also keep in mind though that as an |
2398s | arcadey style pick up and play looter |
2401s | shooter |
2403s | we do want to put a lot of emphasis on |
2405s | that pick up and play |
2407s | and |
2409s | the faction system is fairly basic |
2412s | and how it's it's operating in tandem to |
2414s | the player right |
2418s | so through that there's not going to be |
2419s | like this super crazy dynamic of getting |
2421s | to know certain individuals with inside |
2423s | gmb and how they change your reputation |
2426s | status and the jobs that you can acquire |
2428s | and you know all that type of stuff |
2429s | that's a little too extreme for us |
2433s | we want you to be able to blow up some |
2434s | gmb guys and be like okay i'm done i |
2436s | want to land at the station you know |
2438s | but there could be some tweaks to that |
2441s | could be some tweaks |
2446s | all right we're gonna do this unknown |
2447s | signal really quick it's kind of a |
2449s | lesser high-risk location i guess |
2455s | see if we can get anything |
2458s | to move into a highest location |
2472s | i see this elite and i'm hoping he drops |
2474s | me the goods |
2477s | don't be shy |
2485s | wow terrible shooting but |
2490s | nothing all right |
2496s | well if we don't get any after too long |
2498s | then we are going to uh cycle that back |
2500s | around |
2502s | and i'll just uh create some luck |
2505s | you know what i mean |
2529s | drop for me ah yes |
2532s | no that's not it |
2534s | oh there is one okay good good excellent |
2537s | okay so we're gonna scrap a bunch of |
2538s | other stuff |
2540s | we're not even looking at it |
2542s | normally there's uh |
2544s | some degree of appreciating what we |
2546s | acquire but that's not today |
2555s | we'll finish off the drone so |
2558s | there we go |
2565s | all right |
2579s | so let's clean out our inventory because |
2581s | legitimately uh i don't really care to |
2584s | you know cover a lot of the distinctions |
2587s | of |
2592s | i do i do like that though |
2600s | oh my gosh |
2613s | all right okay all right we're gonna |
2615s | we're gonna take one but otherwise we're |
2618s | not we don't care about the rest of this |
2619s | stuff okay we're just uh scrapping it |
2624s | goodness gravy |
2626s | i missed a couple items uh |
2630s | this is fine |
2632s | we'll get rid of this turret i'm sorry |
2634s | there we go next up we are going to |
2636s | activate this signal decoder enemy type |
2638s | names are hidden it's just an uncommon |
2640s | one that's fine we'll go ahead and get |
2642s | it going |
2647s | and we're hoping that it kind of chains |
2649s | into giving us more signal decoders so |
2651s | we can just |
2652s | keep the high risk areas alive |
2657s | we might get lucky we might not who |
2658s | knows |
2660s | what's my favorite ship type |
2666s | it bounces around honestly |
2668s | it bounces around it depends on like |
2670s | what type of builds i want to utilize |
2673s | honestly |
2674s | if i'm really focused on devices |
2677s | i really like the stinger |
2679s | the stinger just feels |
2681s | so poppy |
2683s | like just so |
2685s | like |
2686s | everything that you're doing with the |
2688s | stinger just seems to to |
2691s | trigger right when you need it to |
2696s | it's pretty nice in that regard |
2716s | much better |
2722s | we didn't get we didn't get the |
2724s | detonator okay then we |
2741s | how snappy all this movement is with the |
2744s | striker i just i really like the way |
2745s | that it comes together |
2748s | if i'm looking for something that's a |
2750s | little bit more um |
2754s | explosive |
2756s | like just you're doing a ton of damage |
2758s | immediately i really like the gunship |
2759s | and the striker |
2761s | on those fronts |
2763s | like their burst damage potential is it |
2765s | can be pretty insane |
2768s | i'm a pretty big fan of the striker |
2771s | but that's also |
2772s | before we've uh gotten into a lot of our |
2776s | longer range modifiers we've only shown |
2778s | you one of those recently which is on |
2780s | our secondaries |
2781s | um i don't even know if it's on one of |
2783s | these |
2785s | nope uh but basically um it increases by |
2788s | 30 damage for every second |
2791s | that the secondary is flying |
2794s | that is a new modifier that will be uh |
2796s | available this summer |
2799s | just to highlight those of you who like |
2801s | playing that sort of long style |
2804s | you know the scout fans if you will out |
2806s | there |
2809s | i personally like just being |
2811s | up in the grill of all my opponents |
2813s | as you can probably rightly see from the |
2815s | gameplay that you're getting |
2823s | i don't like that |
2830s | keep destroying my own uh |
2834s | mines |
2839s | oh that's a good hit |
2854s | that's one way to isolate a sniper drone |
2857s | let's try to get back in here |
2866s | for any of you guys who haven't seen the |
2869s | updates to the iris |
2871s | locations just a couple of quick points |
2873s | to note |
2874s | we have a boss spawn timer |
2878s | on the right side of the screen |
2880s | once we get enough kills |
2882s | the boss comes out |
2886s | in addition |
2887s | we are currently dealing with uh pain |
2891s | that was close |
2897s | um |
2898s | we barely made that uh made out without |
2901s | alive uh |
2904s | but also the mutators themselves |
2907s | they all change something about the |
2910s | space uh and it can also be a good thing |
2912s | like they can be positive they can be |
2913s | negative you can find higher locations |
2916s | that have like two positives and one |
2917s | negative to make things uh |
2920s | maybe even easier for you in highest |
2922s | location just depending on what |
2924s | generates on it |
2928s | all right let's um let's focus on these |
2931s | guys over here |
2944s | all right there we go oh my gosh that |
2945s | sniper |
2947s | the pain from that sniper no stop firing |
2950s | the boss is coming out to play |
2959s | thank goodness we had play it safe there |
2963s | thank goodness |
2965s | we had play it safe |
2972s | ah |
2974s | so for those who don't know play it safe |
2976s | is great if sometimes you get a little |
2978s | happy boosting around and collision is |
2980s | in your future because it completely |
2982s | negates |
2984s | four impacts in the next five seconds so |
2987s | if you use a device |
2989s | a triggers play it safe so in the next |
2991s | five seconds |
2993s | you can take up the four hits and you |
2995s | absorb all four of those hits |
3000s | all right |
3009s | looks like a couple these drones did not |
3010s | go away they are supposed to |
3013s | we're still ironing out some details |
3014s | pertaining to uh |
3017s | the highest locations come here please |
3021s | two parts |
3035s | oh boy |
3044s | that was close |
3055s | i'd really like to isolate those sniper |
3056s | drones but it's hard to tell which ones |
3058s | they are due to the mutator |
3063s | that's a bit nasty |
3065s | oh hello |
3068s | ouch |
3077s | all right let's just focus down this guy |
3079s | i think that's what we need to do from |
3080s | here |
3081s | before we die ourselves |
3102s | ouch |
3111s | he is so low on health |
3113s | all right |
3114s | thank you ultimate let's go finish this |
3128s | excellent |
3132s | a little too close for comfort honestly |
3134s | but |
3135s | we got it |
3137s | and of course we haven't fixed the loot |
3139s | drops |
3140s | oh |
3141s | oh boy oh bother |
3149s | but uh normally when you complete a |
3151s | high-risk location it'll pop once the |
3153s | boss is taken down provide you all these |
3156s | assortments of goods and uh sometimes |
3158s | you can also get lucky to get another |
3159s | signal decoder |
3162s | and right now i would just like to say |
3163s | that there are beautiful opportunities |
3165s | to go follow us on all these social |
3167s | sites uh because you know they're |
3169s | they're just delightful they're |
3170s | seriously great uh so much to do so much |
3173s | to see through all of the different |
3176s | locations that we are spread across on |
3178s | the internet uh to be updated to keep it |
3181s | in the know |
3182s | regarding the stuff that's going on of |
3184s | course the streams here are a fantastic |
3186s | place to do so to have conversations |
3188s | with us it's always a a fun place to be |
3192s | i suspect for a number of people |
3195s | but you know i just wanted to casually |
3198s | point that out while there's definitely |
3199s | nothing going on besides |
3202s | you know |
3203s | just what you see perfectly on the |
3205s | screen itself |
3206s | that's all nothing else |
3210s | great also while uh while you guys were |
3212s | away i actually did a complete uh oh wow |
3215s | i had the audio on for that entire thing |
3217s | wow so you got a lot of music sorry |
3219s | about that anyway |
3221s | um it turns out the guy had a lot of of |
3223s | stuff to drop so we got three zarkov |
3225s | signal decoders great so now we're gonna |
3227s | go ahead and do those let's see what |
3228s | we've got |
3234s | oh and michael's also dropping some |
3235s | added details regarding eva just to make |
3238s | sure it's super clear i'm gonna go ahead |
3240s | and read it out loud so youtube also |
3242s | doesn't miss it |
3243s | he says |
3244s | to manage expectations regarding eva |
3248s | there are zero plans to add such a |
3251s | complex feature in everspace 2 or any |
3253s | future titles as it would mean creating |
3255s | another uh double a game with a double a |
3258s | game within a double a game and it is |
3260s | highly unlikely that we have ever have a |
3264s | 100 million plus dev budget and hundreds |
3267s | of devs working at rockfish games we |
3269s | very much like |
3270s | the small focused almost family-like |
3273s | community that we have so |
3275s | there you go everybody has that |
3277s | understanding it's just not a focal |
3279s | point we have if you want that eva |
3281s | styled gameplay experience you're just |
3283s | gonna have to look elsewhere because we |
3284s | want the focus the focal point to be in |
3287s | your ship customizing all these tools |
3289s | all these abilities everything |
3290s | surrounding and focused directly on that |
3292s | we don't want to have some alternate |
3294s | inventory to manage all those like a |
3296s | second game just as michael said so |
3299s | yeah all right so now we're going to go |
3300s | ahead and activate these what do we got |
3302s | what do we got we've done a little bit |
3304s | of tweaking to modifiers already |
3306s | let's see what we have we got corrosive |
3308s | death enemies leave behind corrosion |
3310s | fields when killed gmb allies the |
3312s | reinforcements are on site that could be |
3314s | really good strength and death every |
3315s | time an enemy is destroyed speed shield |
3317s | armor hole uh increase that's a good one |
3321s | enemy slowly repair their hole with |
3323s | enemy regen overheated systems a random |
3325s | item is overheated for 10 seconds every |
3326s | 10 seconds |
3327s | i do want to point out that that is also |
3330s | further reduced by resistance which we |
3331s | have little of so we're going to be |
3333s | impacted by that for almost the full 10 |
3335s | seconds uh |
3337s | i guess we'll be impacted by about |
3339s | eight seconds |
3341s | but still |
3342s | and then the last one we've got another |
3344s | jar sensors enemy name types are hidden |
3346s | uh |
3347s | i don't want to do that again |
3349s | i want to do that one again we just had |
3350s | one that was just like this we're gonna |
3352s | go and destroy it because we want |
3353s | variety |
3355s | we'll do these two that we got and then |
3356s | we'll get ourselves another one |
3359s | it'll be great |
3361s | oh that's where we're at huh okay |
3365s | on to the next one |
3369s | then i'll show some of the crafting |
3370s | stuff again if anybody missed that |
3373s | i think i have all the perks unlocked |
3374s | however do i have all the perks |
3378s | i do we have all the perks unlocked for |
3379s | all these characters |
3381s | [Music] |
3390s | eva wally no no it stands for extra |
3392s | vehicular activity |
3395s | so like |
3397s | walking around outside the ship |
3400s | is an |
3403s | example will this be easy to mod like |
3406s | freelancer |
3407s | probably not |
3410s | but do note that our team does like the |
3412s | idea of modding if we go that route it |
3414s | will be after the 1.0 release |
3417s | i know that several of our team members |
3419s | are actually like we would seriously |
3422s | we'd love to add mod support |
3424s | but um i think that it's important to |
3427s | manage expectations here and suspect |
3430s | that we will not provide mod support |
3432s | okay i just wanna i just wanna set that |
3435s | because there's a lot of other |
3437s | components that we feel are much more um |
3440s | priority for us you know namely the |
3442s | campaign and all the content of the game |
3445s | first um so then if we can go a modding |
3449s | direction there's not only going to be |
3452s | much more stuff to play around with and |
3454s | do but um it's also going to be a |
3457s | thoroughly presented |
3459s | playground for everyone to uh be |
3462s | presented with at that point in time |
3464s | so right now we're focused on making the |
3466s | game |
3467s | 100 making the game after the game is |
3469s | made we already have mentioned we have |
3471s | dlc |
3472s | in the pipe like we've we've already got |
3474s | our mindset on it said yep we want to do |
3476s | this you guys know that there's going to |
3477s | be free dlc that's coming after the 1.0 |
3479s | release we've already mentioned that |
3481s | um and who knows what could come after |
3483s | that hopefully mod support |
3486s | but again let's manage expectations i |
3489s | probably wouldn't count on it |
3491s | especially right now with how |
3494s | development is going all right |
3497s | don't cry i know it's upsetting to some |
3499s | of you guys but still just please note |
3501s | where we are at |
3503s | please understand |
3506s | we do think it would be cool |
3508s | we really do |
3514s | ah they didn't take him out |
3518s | this is kind of a whirlwind of activity |
3520s | i'm glad gmb's here |
3530s | those snipers |
3540s | those snipers are something fierce |
3543s | yeah focus on the gmb would you |
3557s | now we do need to be careful here |
3558s | because even though gmb's technically |
3560s | helping us out if we strike them |
3563s | they will start to fight us |
3565s | so an area of effect uh attacks in this |
3568s | space |
3569s | can actually uh |
3570s | work against us if we're not super |
3573s | careful |
3609s | ah yes |
3611s | a man about swarm is gorgeous |
3624s | some of you may have noticed that new |
3626s | purple energy sphere |
3628s | energy orb |
3631s | we have separated out there to be two |
3633s | different types of energy orbs now |
3636s | there's a number of reasons why we went |
3637s | this route |
3640s | but there's some balancing reasons um |
3643s | but also some tactical use reasons as |
3646s | well |
3649s | but in short the standard energy orbs |
3651s | are basically the same they kind of give |
3654s | you a burst of energy as you probably |
3656s | expect |
3659s | come on i want to grab onto something |
3661s | there we go |
3664s | whereas the purple energy orbs they're |
3666s | the ones that provide alts |
3668s | and a burst of movement speed |
3671s | specifically handling |
3685s | yeah there we go soften all of them |
3686s | please |
3688s | much better |
3714s | yeah this um |
3716s | energized boost might not be the best |
3718s | option um something i should point out |
3721s | maybe something i should do a little bit |
3722s | more |
3723s | is that with these mutators |
3726s | you can very quickly see that they |
3728s | complement certain builds but also |
3730s | hinder others |
3732s | so depending on your play style |
3734s | depending on what your loadout is you |
3737s | might just be hurting yourself if you're |
3738s | just like randomly diving into high-risk |
3740s | locations much like what i'm doing here |
3743s | reason i say that is because every time |
3744s | i'm energized boosting into these |
3746s | opponents |
3747s | because they have a corrosive death you |
3749s | can see that i'm getting corroded you |
3751s | know |
3755s | so i'm trying to be a little bit more |
3756s | tactical about it and i'm going to do it |
3758s | again here |
3760s | because i want to get that armor drone |
3761s | down right but now |
3764s | i have to be a bit more mindful about |
3766s | these weber drones i've been mindful |
3767s | about |
3769s | any other damage over time effects |
3771s | that could seriously hinder me oh that |
3773s | was bad news |
3778s | okay |
3779s | that works |
3784s | i'm also trying to just do damage |
3786s | through the energize boost now instead |
3788s | of like trying to straight up destroy |
3789s | them unless they're an armored |
3806s | all right |
3821s | i think we are going to |
3824s | wait for that to pop okay good |
3826s | and we're gonna use that |
3835s | oh boy |
3839s | oh no i heard a detonator drone we got |
3841s | to be real careful about that |
3860s | oh that's not good get me out of there |
3864s | that lever drone had me scared there for |
3867s | a second |
3868s | all right |
3870s | let's not let that happen again though |
3872s | all right we're just going to straight |
3874s | up annihilator virus this no no no no no |
3877s | no no no no |
3880s | nope |
3881s | you can see you later all right |
3891s | somebody's like you coward why did you |
3893s | leave no no no |
3895s | tactical retreat |
3906s | all right |
3918s | now where's the bus |
3920s | where's the boss not spawn another bug |
3923s | oh my goodness it's like this isn't done |
3925s | yet |
3926s | it's like we're still working on things |
3930s | all right here we go |
3936s | i'm gonna say this and it's the weirdest |
3938s | thing ever |
3942s | i don't normally burn through |
3943s | consumables |
3945s | i'm sure that there are many of you out |
3947s | there who are very similar with this |
3949s | where your focal point is just like on |
3951s | your weapons the combinations thereof |
3952s | stuff like that and right now as i'm as |
3955s | i'm |
3956s | consumables |
3958s | in this situation i'm just thinking man |
3960s | it would be really nice |
3962s | to have a backup plan just in case |
3964s | things go south |
3966s | like wouldn't it be great if i could |
3968s | just do this |
3976s | all right |
3986s | let's try and increase our damage |
3994s | uh it wasn't really good damage output |
3996s | unfortunately but we're gonna keep at it |
4008s | stay orange stay orange that means i'm |
4010s | hitting you ow |
4012s | where that energy okay we got it we got |
4015s | it |
4019s | goodness |
4025s | all right so all the enemies should have |
4026s | left excellent of course |
4028s | items should have also dropped for us |
4030s | but uh what can you do |
4033s | yay game dev sometimes things aren't |
4034s | working the way they're supposed to but |
4036s | you guys understand the conclusion of |
4038s | high risk location drops an assortment |
4040s | of stuff uh and this is also how you do |
4042s | acquire your catalysts |
4044s | your catalysts um if you guys |
4047s | don't know what a catalyst is |
4049s | all these are varying catalysts they |
4052s | mostly as of right now they mostly |
4055s | simply adjust the prefix of a weapon |
4057s | some of them also add modifiers |
4061s | some of them add modifiers |
4063s | not all of them |
4065s | uh but we are still uh adding we're |
4068s | gonna be adding more catalysts in the |
4069s | future as well um but yeah high-risk |
4071s | locations are going to be the way to go |
4073s | acquire them also keep in mind that when |
4076s | you are gaining signal decoders and |
4078s | whatnot |
4079s | and we're going to these locations and |
4081s | the |
4082s | mutators can be random you know i know |
4084s | somebody out there is probably already |
4085s | thinking like oh my gosh the |
4088s | the catalysts are locked behind such a |
4090s | great challenge i'm never gonna be able |
4092s | to unlock that now now couple things to |
4094s | keep in mind on this front first off |
4096s | these are literally completely random |
4098s | based on the mutators that we're adding |
4100s | in we don't want them to be |
4102s | so crazy that it hurts in fact that's |
4105s | why they show up at different rarities |
4107s | so if you want it to be so crazy it |
4110s | hurts and dive into that you can |
4112s | but if you also want to slow play it you |
4115s | can just activate your uncommons and |
4117s | your rares go about your business on |
4119s | that front you can be incredibly picky |
4121s | and only do the ones that generate |
4122s | positive effects and furthermore let's |
4125s | not forget you can just change the |
4128s | difficulty on the fly if you really want |
4130s | to be that type of player you can do |
4132s | that |
4134s | you can do that okay |
4136s | we we have given you these tools |
4139s | we i mean don't necessarily recommend it |
4142s | but if you are |
4144s | seriously struggling you're you know |
4145s | you're having a hard time in the game |
4146s | space and you just want to get on to the |
4148s | next big thing we get it we're gamers |
4150s | too |
4150s | utilize the tools that are available to |
4152s | you and you'll find yourself in a much |
4155s | better position than you actually think |
4157s | you're in |
4163s | all right |
4164s | okay |
4167s | so i know that through all that intense |
4169s | flying that was that's a little |
4171s | stressful with how close that was |
4174s | but i'm sure you guys asked some |
4176s | questions so let's check over some |
4177s | questions real quick |
4189s | i see some side discussions over on |
4190s | youtube great excellent glad you guys |
4192s | are chatting it up about varying things |
4195s | uh emmanuel |
4197s | hello eric i'm very happy to see you |
4199s | streaming again i can't wait to play |
4200s | everspace 2 when it's fully released on |
4202s | console i enjoyed every space 1 2 from a |
4205s | wounded ex-elite dangerous commander |
4208s | my heart goes out to you there's been a |
4210s | lot of news lately about elite dangerous |
4212s | um you know we at rockfish games most of |
4215s | us are are pretty big elite fans as well |
4217s | um |
4219s | it's a it's a very different game right |
4221s | it's a very different game uh but we are |
4223s | we're glad that you're liking everspace |
4224s | 2 and what it's offering so that you can |
4227s | dive in at the full release with |
4228s | consoles uh yeah i believe that at the |
4232s | gamescom this year is when we're |
4234s | actually making announcements pertaining |
4236s | to uh consoles and stuff like that if |
4238s | i'm not mistaken |
4239s | um |
4240s | but uh i don't know maybe i'm saying too |
4243s | much again maybe maybe i need to shut up |
4245s | sorry michael if i'm talking too much |
4249s | um but uh regardless uh i think that |
4252s | we'll have some announcements at |
4254s | gamescom |
4255s | uh some exciting ones for sure so |
4258s | yeah |
4259s | let's see |
4264s | bearded frog uh at the end of the day |
4266s | i'm with you in spirit wish the word |
4268s | about everspace 2 would get out there uh |
4270s | better too regarding everspace too it |
4272s | really needs to be known in the sea of |
4273s | garbage out there just can't blame |
4275s | rockfish yeah you know man |
4278s | marketing is such a fiend uh but we do |
4281s | appreciate you guys like coming to these |
4282s | streams asking these questions having |
4284s | discussions with us uh you guys can be a |
4287s | force of good if you like the product |
4289s | you go tell people about it |
4291s | i know it sounds incredibly simple but |
4293s | it is actually that simple you stream |
4296s | the game you show people what it is you |
4298s | talk about it in your social networks |
4300s | and your channels and stuff like that |
4301s | it's going to bring more people to |
4303s | everspace too and we want to make a |
4306s | great game that satisfies the sci-fi |
4309s | community out there because |
4311s | we're big fans of it and we've been |
4313s | disappointed you know like |
4315s | the reason why we're making this title |
4316s | is because |
4318s | this hasn't really been done before like |
4321s | yeah you could argue like this component |
4323s | has this blah blah you know whatever uh |
4325s | you know inspiration |
4327s | but yeah like and how we're bringing |
4329s | this all together like this is what we |
4331s | are passionate about this is what we |
4332s | love tell other people about it i think |
4334s | that a lot of sci-fi gamers out there |
4336s | even even simulation players i think |
4338s | would get a lot out of everspace too |
4340s | even though |
4341s | i do want to put emphasis on the fact |
4342s | that we're really not a simulation game |
4344s | here |
4346s | we're really not but still |
4348s | just a little that was a little tangent |
4350s | but man just saw that message and and |
4353s | sincerely you guys do control the masses |
4356s | you guys speak and people flock |
4363s | let's see what else did i miss |
4367s | any plans for a difficulty above very |
4368s | hard called giraffe sword oh my gosh |
4371s | uh i'm going to reserve that for other |
4374s | members of the community because um you |
4377s | know it might sound a little bit ironic |
4379s | but |
4380s | even though i feel like i'm a pretty |
4382s | high skilled gamer when it comes to |
4384s | everspace 2 i recognize the fact that |
4387s | some of you guys like you just hard |
4389s | grind the game |
4391s | like 24 freaking hours a day you've done |
4394s | everything there is |
4395s | multiple times have these crazy |
4398s | optimized builds where it's like oh yeah |
4399s | high risk location no big deal i can do |
4402s | it in 20 freaking seconds oh you think |
4404s | 20 seconds so good another person pipes |
4406s | up i could do it in 15. and you're just |
4408s | like |
4408s | it's nuts it's nuts and i love you guys |
4411s | you're incredibly skilled you're |
4412s | incredibly gifted and i'm glad that |
4413s | you're taking the tools that we've |
4414s | provided and doing crazy things with |
4417s | them |
4418s | in fact it's through |
4419s | our watching of your guys progress that |
4422s | inspires us to adjust uh the game |
4424s | settings to tweak it to modify it to |
4426s | make it better to make it more fun to |
4429s | maximize the results of your |
4430s | optimization |
4433s | so uh yeah |
4435s | even earlier today i was talking with |
4437s | hans christian about a couple of |
4439s | modifier adjustments that could be |
4441s | potentially added in the future and the |
4443s | discord there was a conversation that |
4444s | happened last night that i completely |
4446s | missed but then i followed up on it we |
4448s | are going to readdress some of the |
4450s | modifiers to make them stand out because |
4451s | we do |
4452s | you know |
4454s | we do agree that there are elements in |
4456s | the game that aren't quite |
4458s | working where they need to be that's why |
4460s | it's a development process why we |
4461s | haven't opened up to early access why |
4463s | we're so open to feedback |
4466s | lots and lots of lots |
4472s | all right michael does say more news |
4474s | about the 2023 console release to be |
4476s | shared at gamescom woo |
4477s | didn't cross the line there |
4479s | all right i'm already sweating though |
4481s | already sweating |
4484s | man the amount of information that's |
4486s | stored in my brain what's supposed to be |
4487s | revealed and what's not sometimes it's a |
4489s | it's a tiptoe line out there guys |
4491s | it's a tip toei line okay so uh we need |
4494s | to check out what the modifiers for this |
4496s | iris location are |
4498s | enemies slowly repair oh goodness |
4500s | and then overheated and they drop |
4503s | credits this isn't that bad |
4505s | this isn't that bad says the guy who's |
4507s | probably going to be pummeled to death |
4509s | because the one system he needs becomes |
4510s | overheated in the heat of battle |
4513s | oh my goodness |
4516s | uh let's see we're gonna answer maybe |
4517s | like a couple more questions because i |
4519s | just see a couple of them floating out |
4521s | there |
4522s | i see both on twitch and on youtube the |
4525s | question about multiplayer ash like back |
4527s | to back |
4528s | that's pretty nuts uh but yeah you guys |
4530s | have you're already on it you've already |
4532s | stated |
4533s | just going to affirm our intentionality |
4536s | behind everspace 2 is an entirely single |
4538s | player based game |
4541s | single player experience that is what we |
4543s | want that's what we're sticking to that |
4544s | is what we made |
4546s | there are no plans |
4549s | even to add multiplayer in the future |
4556s | but who knows about future titles |
4562s | all right |
4570s | i'm discovering that i need new boosters |
4572s | let's just change this right now |
4576s | yeah that recharge delay 1.5 seconds is |
4578s | not doing it for me here |
4582s | and we don't have any of the other sets |
4583s | so let's just uh let's just show how |
4585s | this crafting works again |
4589s | we have everything we need |
4593s | and we just immediately make it |
4595s | give it to me what do we got standard |
4597s | booster okay |
4598s | weapon damage increases when you're |
4600s | standing still |
4602s | we're gonna try again we're so we just |
4603s | want something a little bit better than |
4604s | that come on |
4607s | can it be damaged |
4609s | firepower and expertise though |
4616s | it's it's good though |
4618s | we're gonna take it we're gonna take it |
4620s | all right |
4622s | all right this should help our boosting |
4624s | a little bit |
4626s | really need that boost |
4629s | [Music] |
4632s | oh good those are my mines |
4639s | also |
4640s | are shields damaged |
4646s | how do i not recognize that until just |
4648s | now |
4649s | it's not even an overheat status that is |
4651s | it's literally damaged |
4669s | nice |
4687s | oh no no no no no |
4689s | no no no no no no no |
4692s | there we go |
4694s | man those sniper drones let me tell you |
4695s | what |
4702s | snipers and webers |
4704s | these are a few of my least favorite |
4705s | things |
4723s | we're trying to use this guy to our |
4725s | advantage here it's kind of like a means |
4727s | to explode on all the other |
4731s | ships nearby |
4737s | let's see if it works oh yeah okay |
4743s | i worked out |
4745s | i'll take that |
4758s | yeah |
4760s | kind of a shame i'm doing all that area |
4762s | of effect attack and then i have to run |
4764s | away because then they're all just |
4765s | healing it back up |
4780s | there we go |
4789s | armored now |
4791s | get out of the armor range yes it works |
4796s | excellent |
4808s | fast progress still needs a little bit |
4810s | more all right |
4839s | why are there so many missiles oh i see |
4841s | why |
4842s | the value of these credits is |
4861s | so many bombers |
4876s | so many drones |
4901s | whoa credits nice and simple |
4905s | that's a bit of a doozy |
4910s | a bit of a doozy |
4911s | i mean is it gonna do the thing where i |
4913s | have to actually kill them all now |
4914s | normally when the boss uh when the boss |
4917s | is defeated |
4919s | all the enemies present end up warping |
4921s | out |
4922s | um |
4923s | yeah that's this is definitely a bug |
4925s | right now what you see so i'm just going |
4928s | to uh very quickly eradicate |
4930s | this bug |
4932s | uh just very simply very quickly |
4934s | should be back should be fixed |
4939s | guess no maybe |
4941s | yeah there we go |
4944s | now let's take on this destroyer |
4948s | [Music] |
4952s | and if anybody at all was confused about |
4954s | what just happened |
4957s | we are highlighting some |
4960s | bleeding edge development of high-risk |
4963s | location mutators |
4965s | and we don't have all the bugs |
4967s | worked out at this point in time |
4973s | to be expected in our depth streams |
4982s | there we go |
4986s | wow |
4987s | complete a high-risk area without taking |
4989s | damage to the hole nice that's a cool |
4991s | challenge |
4996s | we'll probably have more conversations |
4998s | about challenges in the |
4999s | future all right |
5004s | i'm also surprised i didn't take any |
5006s | hold damage i felt like we got pretty |
5007s | close there too |
5009s | my goodness look at all these credits |
5010s | that we have to scoop up i'm gonna leave |
5012s | a reminder for hans christian that if it |
5014s | has credits in the area they should all |
5015s | just get scooped up at the end that |
5017s | would be a pretty nice feature wouldn't |
5018s | it |
5029s | excellent all right |
5032s | now that that's all taken care of i |
5034s | really don't want to go around picking |
5036s | all this up and i know that none of you |
5037s | guys would either |
5039s | so uh |
5040s | yeah |
5041s | [Laughter] |
5043s | we're just gonna zip on out of here keep |
5045s | on doing our thing and answering more |
5047s | questions |
5049s | all right wait am i ignoring somebody |
5052s | i'm not ignoring anybody there's been a |
5053s | lot of uh a lot of stuff we had a |
5055s | request for some cockpit view gameplay |
5057s | oh my gosh absolutely i love it |
5060s | [Music] |
5061s | absolutely |
5065s | absolutely yeah we'll definitely jump |
5067s | over to that we'll just uh cycle right |
5068s | now so we don't forget |
5071s | uh let's see what else we got that i |
5073s | missed |
5077s | [Music] |
5080s | oh |
5081s | is there a web page at least for |
5082s | everspace like uh other games uh yeah so |
5085s | if you go to |
5087s | i think it's everspace.com i think it's |
5089s | legitimately everspace.com there's uh we |
5091s | recently updated it too it looks all |
5093s | fancy nice |
5096s | [Music] |
5098s | ah let's see |
5104s | [Music] |
5109s | eric please please say the word diode |
5111s | again is it diode is that why you're |
5113s | making fun of me i don't know how to |
5114s | pronounce all the words in the world |
5127s | that was that's like legitimately the |
5129s | only question i saw besides the cockpit |
5131s | view over on youtube |
5134s | come on guys step up your game |
5138s | all right let's see what else we have |
5141s | loot in high risk locations yeah so high |
5144s | risk areas are meant to drop a bunch of |
5147s | loot from the boss it's a bug right now |
5149s | in my development version just pretend |
5151s | like all of this sweet loot just rained |
5154s | down upon us okay |
5157s | just pretend that happened and also keep |
5158s | in mind that the loot is predominantly |
5161s | going to be at the same tier |
5164s | of the signal decoder you activated |
5167s | i'll say that one more time just in case |
5168s | anyone missed it |
5169s | when you are finished with the high risk |
5171s | area when you've completed the boss |
5174s | the loot that drops will be |
5177s | predominantly at the tier of the signal |
5179s | decoder |
5181s | so if you have a rare signal decoder |
5183s | most of the loot will be rare |
5185s | you might get a superior in there you |
5187s | might get lucky or you might get an |
5188s | uncommon |
5191s | also |
5192s | the |
5193s | level of the signal decoder will be what |
5196s | your enemies spawn in at |
5199s | so |
5201s | gets into a little bit of level scaling |
5202s | i know some people are incredibly |
5203s | partial about it let me cut to the chase |
5205s | for you here okay |
5206s | level scaling |
5208s | is dependent on two factors the player's |
5210s | level as well as the location locations |
5213s | have |
5214s | levels about them that makes enemies |
5217s | weaker or stronger accordingly high risk |
5220s | areas don't care |
5222s | whatever the level is of the signal |
5224s | decoder is where your enemies are at |
5227s | that's it you can be in sedo normally |
5230s | scales enemies down you do a high risk |
5232s | area in sito everything bumps up to that |
5234s | level that signal decoders |
5239s | completely bypassing it |
5242s | all right we are going to head over to |
5243s | union because i see a high risk area |
5244s | over there |
5250s | uh let's see what else uh the pave |
5252s | hacker eric has his hands full yeah |
5254s | heavy fast-paced gameplay watching chat |
5256s | in multiple platforms trying to remember |
5258s | what info is to be released and what |
5259s | info is still privileged info yeah |
5262s | are you i'm doing a wonderful job at a |
5264s | difficult task thank you so much i |
5266s | really do appreciate that i really do |
5268s | appreciate that yeah no honestly like i |
5270s | do a lot of stream prepping through the |
5272s | course of the week to make sure i don't |
5273s | accidentally tell you things that i'm |
5275s | not supposed to tell you and |
5277s | sometimes it slips |
5279s | it sometimes it slips |
5281s | it's hard |
5282s | but i really do appreciate you guys |
5284s | understanding where i'm coming from but |
5286s | more importantly i'm just glad you're |
5288s | freaking here i'm just glad you're able |
5290s | to come out here have a good time make |
5291s | requests like play in first person mode |
5294s | um ask questions to help iron out if |
5296s | ever space 2 is the right game for you |
5298s | or if it's not |
5299s | that's totally great i want you to know |
5301s | what the experience is that we're |
5302s | offering and of course i want to |
5304s | highlight new upcoming cool things for |
5306s | you you know that's what we're all doing |
5308s | here at the end of the day |
5310s | everspace.game oh my gosh everspace.com |
5312s | is wrong every space.game |
5315s | everspace.game wow |
5317s | look at these things that i missed in |
5318s | the chat |
5320s | wow |
5325s | now eric is definitely turning a blind |
5327s | eye to us hooligans on youtube that's |
5328s | fine it's fine you guys you you guys are |
5330s | great i love every single one of you |
5332s | it's it's truly wonderful |
5334s | um question |
5337s | uh |
5339s | i see like in borderlands but i don't |
5341s | know what the uh |
5344s | the the context is behind that um but i |
5346s | will say just straight out of the gate |
5348s | though that we at rockfish games also |
5350s | like borderlands we're taking some |
5351s | influence from that uh title as well um |
5355s | but obviously it's with our own twists |
5357s | of course |
5358s | and we certainly don't have a bajillion |
5360s | different weapons what was that what was |
5361s | that advertisement there's like a |
5364s | hundred |
5365s | i can't remember but |
5367s | their itemizations bonkers wild right um |
5370s | and we're not done with ours we |
5372s | definitely want to add some creative |
5374s | some playful uh mutators that will or |
5377s | not mutators modifiers to equipment that |
5379s | will spice up your build |
5381s | make things a lot of fun for you |
5384s | so that's in the process |
5388s | that is in the process we are not done |
5395s | i keep wanting to look around in this |
5396s | cockpit ah |
5397s | did you know we'll have track ir support |
5400s | yeah it'll be really nice because then |
5402s | you'll be like |
5406s | that's basically what it'll do |
5409s | is that amazing |
5411s | except you can also pilot while it's |
5413s | doing that hey a signal decoder look at |
5415s | that |
5417s | sweet |
5418s | two of them oh sweet over leveled oh |
5420s | this is like my favorite one |
5422s | so even though this is a level 22 single |
5424s | decoder now enemies can be uh anywhere |
5427s | between level 23 and 25. |
5430s | where i do that one and then no emp |
5438s | we're kind of okay on that front so |
5441s | yeah we can do that |
5448s | but before anyone asks there's no vr |
5449s | it's true it's true geekbike says that |
5451s | yep |
5452s | yeah we had to we had to say no to vr |
5454s | support for a number of reasons |
5457s | a number of reasons would you believe |
5460s | that we had |
5462s | mainly decided on vr support before even |
5465s | the prototype of everspace 2 was |
5467s | released |
5468s | not even joking |
5470s | not even joking |
5472s | a lot of those feature requests |
5475s | that can be rather demanding like vr we |
5477s | had to iron out even before we reach |
5479s | some of the initial builds of everspace |
5482s | 2 |
5483s | because it's it's kind of like an all-in |
5485s | right you either do it or you don't you |
5487s | don't just slap it on on the side it |
5488s | doesn't work |
5496s | all right let's check out this high risk |
5498s | area i should double check i don't |
5500s | remember if this is the levels or if |
5501s | this is the emp but uh |
5503s | regardless we're committed |
5506s | oh this is the levels you can already |
5508s | see the purple |
5511s | this is gonna be a real doozy especially |
5513s | because i keep forgetting to refill my |
5514s | consumables |
5517s | let me just one more quick check to make |
5519s | sure i didn't miss questions and then |
5520s | we'll we'll do this battle we'll have |
5523s | some more conversation |
5526s | will we be able to mark items in our |
5528s | inventory as favorites so we can easily |
5530s | just deconstruct or sell other items |
5532s | without accidentally getting rid of |
5533s | favorite items i've seen this request |
5535s | before i believe it was actually on the |
5537s | forums uh bags of bonds |
5540s | um |
5541s | so if you haven't been on the forums to |
5543s | discuss that i highly recommend you do |
5545s | so i think the more you guys talk about |
5548s | it the more you desire it uh the greater |
5550s | chance that it would happen |
5552s | i personally |
5554s | don't think it would add a crazy amount |
5556s | to the game space but i also understand |
5559s | where you're coming from and the |
5560s | convenience that it would have so um |
5564s | i'm torn on it myself personally |
5569s | but we'll see |
5570s | we'll see |
5572s | maybe uh maybe it's something everybody |
5574s | wants and we just don't know |
5579s | hotas support on console |
5584s | michael do you know the answer |
5586s | i know that um like for example we don't |
5589s | have mouse and keyboard on console |
5591s | because that's kind of like a different |
5592s | input beast um to deal with |
5597s | i don't |
5598s | know specifically hota support i also am |
5602s | leaning on the no side there |
5606s | but that is a good question that maybe |
5608s | we can get additional clarification on |
5615s | um |
5618s | is it true that everspace 2 is built on |
5620s | unreal engine 1 no it's built on unreal |
5621s | engine 4. |
5623s | yes hot support yes console oh bearded |
5625s | frog says okay |
5630s | do still want to have perfect clarity on |
5632s | that one |
5633s | no offense beard in front |
5634s | because for the most part you're |
5636s | accurate |
5640s | and then |
5643s | i like how questions eric just looks at |
5645s | youtube yeah i know right uh just write |
5647s | a comment over on twitch |
5650s | i'm going through a ball |
5652s | you doofus |
5657s | i'm trying to find there was a question |
5659s | from serene apparently that i need to |
5661s | find and i'm still scrolling |
5663s | sorry just re-ask the question that you |
5665s | had earlier just shoot i can't find it |
5668s | apparently |
5671s | sorry asked the question that i missed |
5673s | uh and then let's see what else oh my |
5675s | gosh so much |
5677s | so many more you know a real |
5679s | a real streamer real developer would be |
5682s | playing as they're answering questions |
5683s | am i right |
5685s | oh my gosh that pain that's painful |
5689s | oh i already hate everything about this |
5692s | oh no we are totally we're completely |
5695s | dead |
5698s | we're gonna try and make things work |
5701s | oh man that triple laser from the |
5703s | cockpit is gorgeous though |
5705s | oh man |
5718s | oh no i really want that yes thank you |
5720s | all right let's get a little breather |
5724s | did what get there you heard |
5726s | the new new music for zarkov is to be a |
5729s | approved no no no no no no that's that's |
5732s | a silly thing to say no |
5734s | there's not new music music for zarkov |
5736s | we did have prior music |
5739s | oh gosh |
5741s | that was incredibly dangerous i'm |
5743s | actually kind of surprised that worked |
5746s | our health is not looking too pretty |
5748s | though |
5753s | now we're we're really happy with the |
5755s | music in zarkov um and of course there's |
5757s | gonna be new music for drake and all the |
5759s | other systems that inevitably get out |
5764s | i'm like and this first person was like |
5766s | i almost want to like bob and weave it's |
5768s | like oh gosh |
5769s | freaking this is intense |
5773s | we're gonna utilize our devices to the |
5775s | extreme |
5777s | does a real streamer developer also |
5779s | immediately take a railgun to the face |
5781s | probably |
5785s | oh my gosh |
5792s | ah |
5793s | no no no no no too much too much too |
5795s | much |
5797s | let's go all the way over here to an |
5799s | elite madcap oh great situation here |
5804s | ow oh that's big pain that's big pain |
5811s | don't get mined |
5815s | armored run |
5818s | get some space answer some more |
5819s | questions |
5821s | oh i saw a sniper hang on hang on a |
5824s | second chat |
5827s | where are you at |
5829s | i know you're there lurking |
5831s | in the distance |
5838s | i spent all that time i could have just |
5839s | fired a corrosion |
5842s | oh well all right |
5845s | let's just uh |
5848s | give ourselves some space |
5852s | but seriously where is that |
5855s | wasn't there i thought i saw |
5858s | the indicator for a friggin sniper |
5868s | all right we're gonna try and take out |
5869s | this demolisher because he is seriously |
5872s | laying down some groundwork with these |
5875s | uh |
5877s | mines that's what they're called |
5884s | ah |
5884s | nope nope too much too much |
5888s | i didn't have my boost |
5891s | i knew it was inevitable i knew it was |
5893s | inevitable |
5895s | the this one's probably my favorite |
5897s | mutator right now where it's just |
5898s | increasing the levels of your opponents |
5900s | it's so basic |
5902s | it's so basic but the challenge that it |
5904s | presents is actually quite nice |
5906s | i really do like that one getting it in |
5908s | combination with like healing enemies |
5910s | over time and stuff is a lot of fun so |
5912s | we're going to do this one again but of |
5913s | course we'll answer some more questions |
5915s | as well |
5919s | all right so let's see uh |
5922s | will sniper drones be cloaked in the |
5923s | future like they were in everspace one |
5925s | i'm gonna give that one an o hell no |
5927s | response |
5928s | [Laughter] |
5930s | but uh i mean shoot maybe a modifier |
5932s | will be all your enemies are cloaked |
5934s | maybe that's one |
5937s | in the future i don't know i don't know |
5938s | what any modifiers are going to say |
5940s | that would be oh that'd be so mean |
5943s | that would be so mean |
5948s | i see somebody who's like oh oh god |
5951s | yeah yeah exactly |
5953s | all right thank you for that question |
5955s | though |
5956s | uh let me just double check on uh |
5959s | some other |
5960s | questions just to make sure |
5962s | uh michael does have an official |
5964s | response pertaining to hotas so uh |
5966s | hota's players on pc are less than two |
5968s | percent so on console it would be even |
5970s | less but still a lot of work so better |
5972s | don't get your hopes up |
5974s | regarding hotas on console so thank you |
5977s | for that clarity michael um |
5980s | now that being said uh if you do like |
5982s | the what's it called is it is it called |
5984s | game pass i think that's what it's |
5985s | called |
5986s | shoot you can tell i don't have it but |
5988s | still if you have like the xbox |
5990s | game pass thing you'll inevitably able |
5992s | to play it on an xbox console or you can |
5995s | play it on your pc and when you're |
5997s | playing on your pc through that version |
5999s | obviously you would be able to use a |
6001s | hotah setup so there's so there's that |
6004s | and so you could still you still have it |
6007s | on |
6008s | it's it's not it's it's not what you're |
6010s | looking for i recognize that but it's |
6012s | something it's something |
6014s | all right |
6017s | let's see i see f's in chat as well |
6019s | thank you appreciate that yeah this is a |
6021s | this is a tricky one i might actually |
6022s | have to go back to third person mode |
6023s | that's what i'm used to gives me the |
6025s | most uh |
6026s | visual awareness personally |
6028s | not to say cockpit mode isn't freaking |
6030s | sweet |
6031s | it's also not done |
6033s | it's also not done like just uh calm |
6036s | down their ship calm down but just |
6037s | looking at like this detail like this is |
6040s | a unique cockpit we're gonna die here |
6041s | it's fine but this is a unique cockpit |
6043s | that doesn't quite blend together |
6046s | with this ship model just yet |
6049s | and we're still tweaking some of those |
6051s | details as well as the presentation of |
6053s | the cockpits uh |
6055s | hud as well like that's also gonna get |
6057s | modified in the future slightly you know |
6060s | i would not expect massive changes |
6063s | but it will get tweaked it's going to be |
6064s | adjusted because i mean even one simple |
6066s | thing maybe several of you have noticed |
6068s | is that the |
6069s | sentinels icon |
6072s | is in the cockpit of every single ship |
6074s | situation here |
6076s | it's in the cockpit of every single ship |
6078s | okay so now we are we're gonna go into |
6080s | go mode |
6084s | we're gonna start uh punishing these |
6086s | sniper drones oh my gosh we pulled them |
6088s | into that other unit that was sick |
6096s | there we go |
6099s | a little bit of added damage take out |
6102s | this viper oh yeah |
6104s | all that damage output fell good |
6115s | no no no no no no no |
6124s | no no thank you i do not want to be |
6125s | corroded |
6126s | i said no |
6140s | i'm just i am not messing around with |
6142s | these snipers |
6144s | they do way too much and our ship does |
6146s | not have enough |
6147s | to deal with them |
6168s | thirteen |
6187s | that should do a healthy amount of |
6190s | damage just gotta wait a moment longer |
6193s | there we go nice |
6196s | it's all coming together now |
6208s | i even hit him i missed |
6211s | unfortunately |
6222s | oh he's dead too |
6224s | i think no he's not |
6243s | i'm trying i like focusing in on these |
6245s | bigger targets when you have a precision |
6247s | based build |
6250s | when i say precision i'm specifically |
6252s | referring to the attribute precision |
6254s | that effectively enhances your critical |
6257s | hits |
6259s | goodness oh goodness |
6283s | i somehow turned off my headlights in |
6285s | that exchange but i got them back on |
6287s | i don't know if anybody noticed the |
6289s | indicator for that but if you did kudos |
6293s | oh wait no |
6294s | that'll take care of him |
6297s | excellent |
6303s | all right you should all be warping out |
6304s | again man this is this is kind of an |
6306s | annoying bug please do it |
6308s | please do it thank you thank you |
6310s | excellent |
6315s | all right |
6319s | i'd love some hidden thing where it's |
6321s | like oh hey you seem to be killing |
6322s | things hella fast so here's some more |
6323s | enemies to slow you down a bit oh my |
6325s | gosh |
6326s | um i will straight up say that one of |
6330s | the mutators that we are planning on |
6332s | adding is basically a timer so that if |
6334s | you don't defeat the high-risk location |
6336s | in time then the enemies and the boss |
6338s | just warp out and you don't get any of |
6339s | the loot so you might uh you might like |
6342s | that one and other people might not |
6344s | but we want to have a mixture of a lot |
6346s | of different mutators so |
6349s | and i also want to address one other |
6351s | thing that i think we we talked about a |
6353s | little bit |
6354s | but didn't really expand on maybe as |
6356s | much as |
6357s | we could have and that is restrictions |
6360s | when it comes to high-risk uh mutators |
6365s | we recognize that opportunities are |
6368s | abound when it comes to uh limiting what |
6371s | a player can do what their tools look |
6373s | like |
6374s | and you know several of our internal |
6376s | discussions even before we've gone |
6378s | through like the bulk of it have already |
6380s | started indicating that |
6383s | we want to do maybe less restrictions |
6386s | and rather more abilities for the |
6388s | opponent so that way instead of |
6390s | hindering you for going a certain build |
6392s | it's more |
6394s | um |
6395s | helping you shine if you have a certain |
6397s | build against certain type of enemies so |
6399s | kind of like the opposite of it's it's |
6401s | much more positive on that front as well |
6403s | but again i just want to just say that |
6406s | for anybody who just missed it um we |
6408s | have already started talking about how |
6409s | we want the emphasis of high-risk area |
6412s | mutators to be |
6415s | where they're less restrictive and |
6417s | they're more giving your opponents a |
6419s | specialized uh resource or opportunity |
6423s | that you might be able to overcome if |
6425s | you have the proper built |
6429s | so just uh just letting you know what's |
6431s | going on inside our minds over here at |
6433s | rockfish |
6434s | because we feel like that's a bit more |
6436s | important than just taking things away |
6439s | instead we want to say oh hey you you've |
6441s | got this going for you maximize it |
6447s | so like this one no emp |
6451s | probably gonna get changed |
6453s | probably gonna get changed |
6455s | um it might it might stay to a degree |
6458s | but it could be something where it's |
6459s | like they only stay emp for a you know x |
6463s | duration as opposed to the full duration |
6465s | so if you have a really crazy emp build |
6468s | it'll still be effective but obviously |
6470s | it's a high risk area that would be |
6472s | still more challenging because of that |
6474s | stuff like that |
6481s | which way is north in space there isn't |
6483s | one |
6484s | there is no north |
6487s | if you're referring to the um what's it |
6489s | called horizon indicator |
6491s | i just like having it on because it |
6492s | helps me find a grounded point um |
6495s | because the gamification |
6498s | of directions |
6500s | in a realistic |
6502s | area of space |
6504s | does wonders for your sanity |
6507s | and also for your eyes frankly speaking |
6510s | it's far less uh confusing |
6513s | and jarring for that matter |
6516s | so |
6517s | for the sake of the game space there is |
6519s | kind of an up and a down |
6522s | obviously that's not real life |
6532s | okay what about south uh also keep in |
6534s | mind that we will inevitably have |
6536s | markers that you can set |
6538s | so instead of knowing if it's going to |
6539s | be oh |
6540s | you know that's that's to the west or |
6543s | that's to the east you say oh that's to |
6545s | beacon a that's to beacon b you know so |
6547s | you'll have that pinpointed uh |
6549s | information out there |
6552s | but i digress |
6556s | ah let's see |
6558s | just making sure i'm not missing any of |
6560s | your beautiful questions out there oh my |
6563s | gosh |
6564s | let me repeat those questions again that |
6566s | i really want you to answer oh my gosh |
6568s | okay so are we going to see |
6570s | excuse me goodness are we going |
6574s | are there going to be some hidden |
6576s | variables that determine how much the |
6578s | player sucks at the game to determine |
6580s | what hra modifiers to give or maybe |
6582s | higher chance on positive mutators on |
6585s | lower difficulties is the boss bond |
6587s | meter a placeholder name asking because |
6589s | it feels like a placeholder yeah so |
6590s | basically i want you to imagine if you |
6593s | will |
6594s | that what you are watching is a |
6595s | presentation of ideas what we have for |
6598s | the future every single thing treat it |
6601s | as a placeholder treat it as work in |
6603s | progress i feel like i shouldn't have to |
6606s | say that |
6608s | but here i am saying it just making sure |
6610s | everyone is aware |
6612s | i am presenting you guys ideas of what |
6614s | we have what we are planning on doing |
6617s | into the game space does that mean it's |
6618s | final absolutely not we still have to |
6621s | make tweaks i was just talking about |
6622s | some tweaks that we're going to make to |
6624s | other of the mutators right |
6626s | so definitely don't take it and say oh |
6628s | well if that's what it's going to be |
6630s | this game is going to be garbage you |
6631s | know whatever whatever your mindset is |
6633s | don't do that |
6634s | we always have room for improvement |
6636s | we're always listening to you guys we |
6638s | love the feedback that you provide |
6640s | and we recognize that sometimes every |
6642s | once in a while you guys have a |
6644s | suggestion that's actually better than |
6645s | what we were initially planning like it |
6647s | happens it happens there's a lot of you |
6649s | out there and there's only so many of us |
6651s | so uh yeah |
6653s | um |
6654s | it's very likely that some of these |
6656s | elements uh |
6657s | will be adjusted or modified like the um |
6660s | boss spawn meter for example that could |
6663s | change |
6664s | at the same time we want it to be very |
6665s | straightforward and it's pretty |
6666s | straightforward right now who knows |
6669s | um but in regards to hidden varials |
6672s | behind the scenes that determine uh what |
6675s | the hra modifiers are going to give or |
6677s | what they don't give that gets into some |
6679s | very sticky territory unfortunately um |
6682s | and when i say that it's in regards to |
6686s | basically on the fly difficulty curving |
6688s | right |
6690s | you can see it in other games sure |
6692s | but at the end of the day what we really |
6695s | want to establish is this baseline |
6696s | factor of playing where we have |
6699s | the difficulty to be intended which is |
6701s | on normal |
6703s | if that doesn't feel like enough for you |
6705s | you boost it on up to very hard really |
6707s | challenge yourself get creative with |
6708s | your builds overcome that share it with |
6710s | other people have fun with it and if it |
6712s | doesn't feel right even at normal you're |
6715s | really struggling and again also |
6718s | difficulty is going to have more |
6719s | features to it as well here but |
6721s | if you're really struggling |
6723s | and you want to have an easier time in |
6725s | the game to experience the content to |
6726s | just play more leisurely |
6729s | have a more casual uh |
6731s | shooty looty if you will |
6734s | shooty looty |
6736s | yeah you can bump it down to very easy |
6739s | we want to put that in the hands of the |
6741s | player |
6743s | especially because you know as i |
6745s | mentioned prior as well we already have |
6747s | some behind the scenes indicators like |
6749s | the levels of locations |
6751s | that are matching to or comparing to i |
6754s | should say where the player's level is |
6756s | at as well |
6760s | there's a it was a big question |
6762s | there's a big answer hopefully all of |
6764s | that is pretty well understood |
6768s | but yeah |
6777s | will we be able to set custom nav |
6779s | markers yeah yeah yeah |
6780s | yes we you'll have up to three that you |
6782s | can set in each location that's our plan |
6784s | as of right now that might increase |
6786s | um but i think right now it's yeah it's |
6788s | it's just three in fact let me see if i |
6790s | i can actually well we're in the middle |
6792s | of a high risk this probably isn't the |
6793s | smartest time to do this |
6795s | if we have enough time after this one we |
6797s | got 10 minutes to do this location |
6800s | um |
6802s | if we have enough time maybe i can show |
6804s | you what those look like just from a |
6805s | very temporary standpoint |
6807s | ah there's an armored drone what am i |
6809s | doing oh he got out of it good |
6812s | got out of the ring |
6815s | double kill oh that was sick i love it |
6818s | glad we got both of them |
6821s | all right |
6829s | good good |
6836s | no no no no no no no no no no you back |
6839s | off thank you very much |
6843s | oh there's a purple energy orb over |
6844s | there |
6845s | i actually want some more alt so let's |
6847s | go grab it |
6853s | and it also boosted our energy note that |
6855s | whenever we pick up energy orbs now |
6857s | that we do not gain infinite energy for |
6860s | a short time |
6862s | we actually removed that because it was |
6863s | kind of uh |
6865s | it was kind of gaza or it's kind of |
6867s | broken |
6873s | well you can tell where we got that from |
6878s | anyway |
6889s | goodness gravy |
6900s | in the world i don't know how things go |
6902s | through my head sometimes all right |
6909s | really hoping to take out these guys to |
6912s | get the boss to spawn i really would |
6914s | like to |
6915s | just talk |
6916s | even if it's just briefly about um |
6920s | those other elements we were talking |
6921s | about |
6926s | all right |
6929s | ooh ouch |
6930s | we had a lot of things going on |
6938s | yeah this this high risk area just being |
6940s | no emp is actually not too bad um but |
6943s | that's |
6944s | it's completely dependent on our build |
6946s | of course right like if we had a really |
6948s | healthy emp build |
6950s | this could hurt a lot |
6957s | so we're just kind of evaluating that |
6958s | state |
6959s | all right |
6960s | enemy time |
6962s | and then we'll have |
6964s | some time to |
6965s | close up talk about some out of things |
6968s | answer some questions you know the girl |
6974s | wow my aim was terrible there |
6990s | excellent |
6994s | and again just pretend that this is a |
6996s | loot pinata and oh wow look at all these |
6999s | delicious goods excellent excellent |
7003s | aerospace too shooty looty dlc oh my |
7005s | gosh you guys all right |
7007s | so let's uh let's see what we missed and |
7008s | then there was something i was going to |
7010s | show and i've already forgotten what it |
7011s | was good |
7019s | have you considered allowing players to |
7020s | choose which mutators will spawn and |
7022s | which will not yes we have considered |
7023s | that we considered that it would be a |
7024s | pretty bad move uh so we are not going |
7027s | to allow that uh we also had a question |
7029s | uh recently that was what about being |
7032s | able to adjust the mutators via crafting |
7036s | this is also something that again isn't |
7038s | the direction what we want to take these |
7040s | we want the high risk areas to be |
7042s | randomized high risk it's in the name |
7045s | right you don't know what you're getting |
7047s | whatever you get you've got to deal with |
7049s | or you don't have to |
7051s | or you don't have to remember that these |
7053s | challenges are entirely |
7056s | optional |
7057s | you don't have to ever do one if you |
7060s | don't want to |
7061s | they're not a necessity if you are a |
7063s | completionist |
7065s | yes because catalysts are tied to them |
7068s | but if you never want to do one if |
7069s | you're just like nah i have better fish |
7071s | to fry i want to just do location |
7073s | challenges and move on that's great |
7076s | that is great |
7079s | will we be able to zoom in hanger |
7081s | appreciate even more the beauty of our |
7083s | ships um i've heard that request before |
7085s | in regards to like |
7087s | seeing all of your different ships that |
7089s | maybe you even customized in your hangar |
7091s | that's something we haven't really |
7093s | revisited in conversation internally but |
7095s | i know it's something that would be |
7096s | really cool |
7098s | we'll have to see if we have time for it |
7099s | or not i can't guarantee it'll happen |
7101s | i hate saying that because i do think it |
7103s | would be awesome but i cannot guarantee |
7105s | you that's something that we will have |
7109s | all right |
7111s | just gonna do a couple more |
7113s | quick responses and then hopefully med |
7115s | bed reminds me what i was going to show |
7117s | oh yeah markers thank you |
7120s | and the frequently asked questions it |
7122s | says early access will be 12 to 18 |
7124s | months can you be more specific oh |
7125s | that's changed the free last questions |
7127s | is is old is that on the discord is that |
7130s | from the kickstarter where did you read |
7131s | that frequently asked questions it just |
7133s | needs to be updated |
7135s | um our end of ea is the beginning of |
7137s | next year so you're aware |
7142s | [Music] |
7144s | uh and then |
7145s | [Music] |
7150s | y'all making fun of me for shooty looty |
7153s | i mean if you're playing on if you're |
7155s | playing on easy mode |
7157s | it should just it should like we already |
7159s | had somebody say like hive should make |
7161s | more fun of you |
7162s | i mean come on |
7164s | you know it's a good idea |
7167s | will we do it i don't know |
7169s | but it's hilarious it's fun it's all in |
7171s | good fun right |
7173s | it's like you change it down he starts |
7174s | talking about your shooty looty |
7176s | experience whatever anyway |
7187s | okay so you can't tag an item but you |
7190s | can tag like |
7192s | a location so i'm going to show you that |
7193s | in just a second |
7196s | yeah i see your clarification i do |
7198s | appreciate that |
7202s | um so yeah i'm gonna go ahead and hide |
7205s | the screen again like i always do |
7208s | uh whoops |
7209s | nope |
7210s | yeah this is fine okay we're just gonna |
7212s | mute that |
7213s | and then we're gonna |
7215s | hopefully add these in i think i still |
7217s | have access to them |
7219s | where are they at |
7220s | [Music] |
7222s | hans christian did you remove these |
7226s | oh i see it i see it okay |
7228s | oh you even hear that sound ooh |
7231s | hear that wonderful sound |
7237s | i'm just i'm doing an incredibly basic |
7239s | example okay so just keep that in mind |
7244s | very |
7245s | super basic you can hear i'm flying |
7248s | around i have the wrong music on |
7249s | whatever |
7251s | i i don't care right now i want to show |
7253s | you guys what i am talking about |
7255s | all right |
7256s | so now let's get back into things uh |
7258s | we're going to transfer back over to the |
7260s | game |
7262s | wonderful |
7263s | um all right so |
7265s | what we have on the screen right here |
7267s | are three different pins and the way |
7270s | that i planted them is through cheats uh |
7272s | but the way that i planted them is by |
7274s | literally being at this spot |
7276s | so by me being in the spot when i |
7278s | planted this pen it just marks the |
7280s | location specifically |
7282s | so i would be able to fly over to this |
7284s | pin and you see they're very brightly |
7286s | lit |
7287s | you know and if at any point in time |
7289s | like you want to remove it it's just a |
7291s | simple matter of pointing at it and |
7292s | pressing a button you don't have to be |
7294s | near it either like we can remove this |
7296s | one way over here |
7298s | just like that |
7300s | so that way you can mark like a door |
7302s | that you haven't opened or you know it's |
7305s | i don't know like a |
7307s | a wreck that you didn't have enough room |
7310s | to put into your your luggage i don't |
7312s | know whatever |
7313s | uh but that is something that will be |
7315s | added in the future just a simple |
7317s | marking system |
7319s | that allows you to know |
7322s | uh to just like keep tabs literally keep |
7324s | tabs |
7325s | at three different points inside of the |
7327s | location and that is independent on |
7329s | every single location you go to so if |
7332s | you set three markers inside of |
7333s | cartwright's wake that doesn't mean all |
7336s | three of your markers are used up for |
7337s | the whole game that means you go to avon |
7339s | rest you have three completely different |
7340s | markers in even rest they're all there |
7342s | as well so |
7344s | yeah |
7346s | there you go |
7351s | cool guys that is the end of the stream |
7354s | we answered a lot of questions we showed |
7356s | a lot of things including one thing that |
7358s | we weren't supposed to michael you |
7359s | certainly have my apologies |
7362s | um |
7365s | but yeah like there's so much more |
7367s | coming to like the quality of life here |
7369s | we go like tracking missing components |
7371s | like this is this is something that's |
7372s | very important to us we know it's |
7373s | important to you guys as well like boom |
7375s | we get the the to track the echo |
7377s | canceler and the resistor right now like |
7379s | going into the crafting inventory you |
7381s | can see exactly what you have um i've |
7384s | also been talking to this about if you |
7387s | don't have the component |
7389s | you know what that might look like or |
7392s | not so if you have found it before but |
7394s | then you're tracking it it would show it |
7396s | here in your components but it would |
7397s | have zero inventory right |
7399s | so little tweaks and adjustments in the |
7401s | future um like that still to come but |
7405s | we're incredibly pleased with the |
7406s | results being able to navigate this |
7409s | space to modify to craft exactly what |
7412s | you need without having to deal with the |
7414s | very deep crafting |
7417s | menu frankly speaking |
7419s | so you can just go straight to what you |
7421s | want get it accept and move on with your |
7424s | your gaming right |
7426s | so there's still a lot more to come guys |
7428s | um there's a lot more from the high risk |
7429s | locations as well |
7431s | um all in all i really do appreciate you |
7433s | guys asking so many questions you know |
7435s | both from twitch and youtube i know |
7437s | steam's over there too don't worry i i |
7439s | don't forget about you it's just that we |
7441s | don't generally have any chatters over |
7442s | there um |
7444s | uh but yeah so |
7447s | i think that's it i think that's the |
7449s | coverage |
7451s | i think that's i think we're good so |
7453s | next week |
7455s | i will not be present in the stream |
7459s | nobody will be in fact |
7460s | next week we are taking the week off |
7463s | so that means two things it means don't |
7465s | show up next week because we won't be |
7467s | there and it also means on the 27th |
7469s | we'll probably have a lot to talk about |
7471s | and maybe even show |
7473s | [Music] |
7475s | so don't miss the 27th it should be a |
7477s | really fun time all right |
7480s | guys you have been awesome i have been |
7482s | eric schrader your community your |
7483s | ambassador your servant your guide and |
7487s | the one who talks way too much sometimes |
7489s | don't stop being awesome and we will |
7491s | catch you in the next stream again on |
7493s | the |
7494s | 27th |
7496s | excellent i also have to bounce right |
7498s | here right now because i did go overtime |
7499s | so there's no after stream effects uh |
7502s | sorry about that i know sometimes you |
7503s | guys really like that we're just we're |
7505s | going i gotta go so |
7507s | toodles |
7525s | [Music] |
7530s | [Music] |
7539s | all right guys let's see who we can raid |
7541s | at least because it's always a fun time |
7544s | to give love to our fellow streamers out |
7547s | there are sci-fi fans we've got corman |
7549s | again |
7550s | a very prominent sci-fi enthusiast |
7554s | operates off linux uses a move master he |
7557s | is flying starlink battle for atlas |
7560s | which has some unique and clever |
7562s | mechanics to it as well so you might uh |
7564s | i don't know you might be surprised what |
7566s | it has to offer so let's go give him |
7567s | some love |
7568s | and we will uh go ahead and raid |
7571s | foreman 78. |
7573s | take care guys |
7578s | [Music] |
7590s | foreign |