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9s | [Music] |
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80s | so |
90s | [Music] |
102s | [Music] |
121s | so |
137s | [Music] |
139s | oh |
158s | [Music] |
164s | welcome |
166s | ladies and gentlemen |
169s | finalizing the setup now just testing |
171s | the mic per usual |
184s | [Music] |
196s | michael selects probably next week |
199s | we have a lot to cover today |
203s | we have a lot to cover today |
234s | so |
244s | man i'm just i'm just so excited to dive |
246s | into this |
249s | let's just cycle over let's just cycle |
250s | over here come on let's get this going |
252s | let's get this going all right |
254s | ladies and gentlemen to the official |
256s | rockfish game stream where i am your |
257s | host eric schroeder the community |
259s | ambassador for rockfish games and |
261s | everything related to everspace 2. i am |
263s | your servant i am your guide through |
265s | this process so if you guys have any |
267s | questions at all pertaining to the game |
269s | space and when i show you |
270s | feel free to ask them in the chat so |
272s | welcome everybody on steam on twitch on |
275s | youtube i will be watching your chats |
277s | accordingly and uh we've got uh we got a |
280s | healthy bit to show today uh in the |
282s | discord i just like just dropped the |
286s | stinger uh emojis so you have access to |
290s | those and a keen eye |
292s | may have saw something unusual about |
295s | this vessel so we're going to be |
297s | cracking this open straight out of the |
299s | gate um also so you guys are aware |
303s | i made this disclaimer on the discord as |
305s | well but i know some of you are very |
308s | very interested in the game but don't |
310s | want any spoilers yet |
313s | it can be a strange mixture during these |
315s | live streams because we want to show you |
317s | what we've been working on and all that |
318s | type of stuff but this is a big heads up |
320s | we are going to go through the kait |
323s | nebula and there will be story spoilers |
326s | from the main storyline so it is |
328s | accessible in the early access branch |
330s | already so it's nothing that's going to |
332s | be added in the spring update but if you |
334s | guys are a purist in regards to wanting |
337s | all of that content to explore at the |
339s | 1.0 release |
340s | you're gonna have to bow out at least |
342s | the first 45-ish minutes of the stream |
346s | just a heads up |
347s | i love you guys by the way who are very |
350s | much in that state where you don't want |
352s | things spoiled so um kudos to you that |
355s | is your heads up |
356s | that being said we are diving straight |
358s | into it |
359s | here we go |
372s | this is marked as the akrat trading |
374s | station |
375s | it is unexpected to find it still in use |
378s | without gnb employees to service |
380s | some diehards have decided to stick it |
382s | out in this place |
384s | looks like the lights are on |
385s | let's drop in and find out what's going |
387s | on |
388s | oh yeah all right so guys this is the |
392s | stinger class light fighter that i'm |
395s | showing you right here right now let's |
397s | just take a look at this boy you know |
398s | let's pause this |
400s | let's take a little bit of a gander here |
402s | let's get in the getting the light even |
405s | here we go |
407s | here we go much better ah now we can |
409s | actually see the details matthias has |
411s | been hard at work cracking these bad |
413s | boys open in fact i'm gonna show you two |
416s | wings today the second one's not fully |
418s | fleshed out yet |
420s | but i'm gonna show it to you anyway |
421s | matthias approved |
424s | and uh this is the stinger |
426s | now there's a lot to discuss uh |
428s | regarding this vessel uh some of you are |
430s | already like wait i thought we were |
432s | revealing the rogue what happened |
434s | why the name change well in short |
437s | rogue was a little bit too fantasy for |
439s | us for our liking and we wanted to have |
442s | something that was more appropriate to |
444s | um well |
446s | the features that it has |
449s | in regards to how you're using the |
451s | vessel |
453s | and |
454s | rogue is more associated with like you |
456s | know backstabbing and sneaking around |
458s | that's not this vessel |
460s | may i say to thee this vessel is very |
462s | aggressive and it very much likes to |
465s | implore uh status effects to your |
468s | opponents that deal damage over time |
470s | kind of like it stinging them |
473s | if you will |
474s | also it kind of has a stinger on the |
477s | okay you get it you're you're smart |
479s | awesome |
481s | it's got three weapons |
483s | three heart points so how does that work |
485s | we're going to cover all of these |
486s | details |
487s | or cover all these details |
489s | also we are using um the |
493s | uh cockpits and the engine |
495s | that's are more common uh we could we |
498s | could add the the new ones if we wanted |
500s | to |
501s | let's see what this is uh this is that |
503s | new one and we could also add the new uh |
505s | engine type over here |
506s | as well so we get the this is like the |
508s | authentic look from the concept art we |
510s | showed last week |
512s | with the new uh cockpit and the new |
515s | engine |
516s | i should call it body it's a new body |
517s | type and then these wings |
519s | this this ship is tiny the ship is super |
523s | small |
526s | but it's intentionally designed to be |
527s | agile and strike quickly |
531s | high voice lines i look over and see |
533s | yeah yeah no we got more high voice |
534s | lines we got a lot |
536s | uh but this is just the first wing type |
538s | you guys have seen i am going to show |
539s | you a second one a little bit later so |
541s | let's talk a little bit about how this |
543s | thing |
544s | works |
546s | so i'm going to uh we're going to just |
549s | do this mission chain |
551s | so we can get into the the voice lines a |
553s | little bit |
554s | and once we get into a combat situation |
556s | i will show you how that third hardpoint |
558s | works because right now if you look |
562s | it's not working |
563s | we're only shooting two |
569s | so |
570s | let's get things moving |
572s | welcome traveler nice to see another |
574s | soul out here not gone black-eyed mad |
578s | uh yeah about those |
580s | black eyes what |
582s | how |
583s | staring at ancient things too much |
586s | what keeps you out here |
588s | i like it |
589s | we keep to ourselves and those crazies |
592s | know to leave us alone so long as we |
594s | don't interfere in each other's business |
596s | it's all good |
598s | gotta look at the positive side too |
601s | at least they keep the outlaws in those |
603s | bigger gmb rats out of the nebula |
606s | so |
607s | i guess they can be preferable to some |
609s | anyway |
610s | it's a hard grind making the cut out |
612s | here so there's not too much time for |
614s | chit chatting |
616s | we can trade if you like or you can be |
618s | on your way |
620s | wait i'm trying to locate an asteroid in |
622s | this system |
623s | all i have is this drawing to go by |
626s | oh jeebus i've seen monkeys draw better |
630s | that ain't much to go on at all |
632s | although |
634s | that rock the stick figure is standing |
637s | on is shaped a little like something |
639s | you'd find out by the kosh orbit |
641s | well at least that's some kind of lead |
643s | thanks |
644s | and uh good luck with your grinding |
647s | see you around maybe |
649s | excellent |
650s | i love that settler's voice it's very |
652s | pleasant so we are on the track to |
654s | following um eduardo that maddox has |
657s | taxed us to do in the kite nebula that's |
660s | the mission chain that we're going to be |
661s | showing and highlighting the voice work |
663s | for um but yeah let's let's talk a |
665s | little bit more about the the stinger |
667s | here this is the hornet wings |
670s | as you can see and i know i've already |
672s | seen some people guess like oh the |
673s | ultimate's going to activate the third |
675s | hard point you know it's so obvious nope |
678s | not even we already have effectively a |
680s | hardpoint activated by ultimate is |
682s | reserved for the |
683s | gunship this is very different and it's |
686s | much more accessible than you might |
688s | think but you have to utilize its |
691s | equipment |
692s | very well to maximize that third |
695s | hardpoint okay so uh let's uh crack this |
698s | open uh just by going to the ship tab |
700s | and start talking about this so |
704s | the special let me let me also get my |
706s | face out of the way there's there's |
708s | going to be a lot to talk about here and |
709s | uh i know you want to see the deets |
712s | so first we have the special |
714s | this is a device master |
718s | all of our devices gain plus one to |
721s | their levels this means their stats are |
723s | also boosted further |
725s | and |
726s | using a device powers the additional |
729s | primary hardpoint for five seconds there |
732s | you go |
733s | so the big idea here is that you've got |
735s | much stronger devices well maybe not |
738s | much but you know boosted up we've got |
740s | level six devices which cannot generally |
743s | be achieved |
745s | by standard ships your maximum is five |
749s | but all three of these are now level six |
752s | and then to boot |
755s | when we activate these |
757s | it activates our third hardpoint so |
759s | ones that you can affect uh multiple |
762s | times uh so there is a bug here i'm just |
764s | gonna straight up mention that right now |
766s | so just ignore that it gives us a few |
768s | extras but |
770s | um |
771s | when we add additional charges to |
772s | something and we can use something over |
774s | and over again that means we get our |
776s | third hardpoint longer so i'm gonna just |
778s | uh go ahead and use these three |
782s | um and that magnetic repulsor is gonna |
784s | be a huge chain for us to keep our third |
787s | hardpoint up and in addition to that the |
790s | expertise that this weapon |
793s | that this ship has |
795s | allows the additional hardpoint to last |
798s | for a longer duration |
801s | so the expertise allows you to keep |
804s | using the hardpoint even for longer so |
806s | if you don't want to chain |
809s | if you don't want to chain using devices |
811s | you can just max out your expertise and |
813s | have it last for a very long time |
816s | a very long time |
819s | next up is the ultimate itself |
823s | this is called void swarm couple people |
826s | were guessing what that could possibly |
828s | mean i actually referenced this in my |
830s | little scrolling marquee a couple weeks |
832s | back and how outlawz were trying to find |
836s | a way to utilize a nano swarm |
839s | well guess what that was a spoiler for |
841s | you all because that's what this is you |
844s | are releasing an aggressive uh swarm of |
848s | microbots that consume everything |
852s | and everything that they consume they |
854s | then bring back to you and repair your |
857s | ship |
858s | so it will restore your hole and your |
860s | armor based on how much damage it does |
863s | and let me tell you what right now guys |
866s | this has not been properly balanced and |
868s | it is so broken |
873s | so we are going to be utilizing that to |
875s | the extreme now granted also you don't |
877s | have a tremendous number of shields |
879s | armor and hole as you can see behind me |
881s | um because this vessel doesn't receive a |
883s | lot of benefits it's a light fighter |
885s | right it's a light fighter |
887s | so you have to have a nice balance here |
890s | the shield only has a 20 bonus this is a |
893s | tier 2 ship mind you it's a 20 bonus the |
896s | armor only gets 10 bonus |
899s | and the hole is you know it's the whole |
902s | it has incredible handling |
905s | pretty decent speed |
906s | and then the tractor beam range yeah of |
908s | course |
909s | so that is |
911s | the uh stinger in a nutshell i can't go |
913s | through all the passives at the moment |
915s | but i got two very similar ones both of |
917s | these also help with using more devices |
920s | um both of the passives i got were 20 |
923s | reduction to device usage uh one's for |
927s | support once for warfare i promise you |
928s | the other ones are interesting as well |
931s | it's just what we have at the moment so |
934s | that is this is the stinger |
936s | now let's show it in freaking action |
938s | let's stop talking about it and actually |
940s | do something with it seem like nice |
941s | enough |
942s | i'll have to check back in on them |
944s | sometime to make sure they're all right |
946s | your constant consideration for your |
948s | fellow man only ever leads to more |
951s | favors and more tasks |
955s | oh my goodness yes all right let's do |
957s | this |
959s | oh three laser beams |
974s | a little too fast there |
976s | easy on the gas |
984s | and as you would also imagine this |
986s | vessel is |
988s | like highly maneuverable |
991s | highly unyielding |
993s | very aggressive in regards to the light |
995s | fighter classes |
997s | very aggressive |
1000s | the scout is a bit more passive right |
1003s | that long range is how it likes to |
1005s | operate |
1009s | but here we want to be all up in the |
1011s | face of our opponents |
1012s | to down them fast |
1014s | and ferociously |
1018s | oh wow we missed we missed that final |
1019s | shot perfect |
1021s | there we go |
1023s | very very aggressive |
1026s | yeah don't worry we'll get to the nano |
1027s | swarm when we get a nice big pocket of |
1030s | enemies to use it on |
1032s | and we might even like allow ourselves |
1033s | to take some damage |
1035s | so you can see just how much that |
1037s | affects |
1042s | oh my goodness just |
1044s | just just look at it |
1048s | oh man |
1051s | so ferocious |
1067s | now i just i just randomly selected some |
1069s | weapons it's uh fortunate that we got |
1071s | the beam laser because i do think it |
1073s | looks pretty freaking cool after from |
1075s | three hardpoints |
1077s | but uh of course |
1079s | all of the weapons across the board uh |
1082s | benefit from this |
1083s | and it benefits in a different way from |
1085s | the gun ship so uh you guys know the |
1088s | gunship's special or rather the um |
1091s | yeah it is the special yeah |
1093s | it allows it to have two additional |
1095s | hardpoints at all times so at all times |
1097s | the gunship is basically doing double |
1099s | damage but also consuming energy twice |
1102s | as fast |
1103s | [Music] |
1104s | regarding |
1106s | the uh |
1108s | the stinger |
1110s | it does not consume additional energy |
1113s | when that third hardpoint goes |
1116s | it's simply a 50 increase in damage |
1120s | straight |
1121s | up no worry about energy management |
1124s | whatsoever it's free energy it just |
1126s | activates |
1127s | and it is used in combination with the |
1130s | weapon you are currently utilizing |
1133s | no stick figure but this sure looks like |
1135s | a rock near some squiggly lines i've |
1138s | run a scan |
1139s | i detect several abandoned camps of |
1141s | varying antiquity but no humanoid life |
1144s | signs |
1145s | hey max you read me |
1147s | what is it i'm sorry jelly |
1161s | all right let's see if we can find out |
1163s | what happened to him |
1166s | these skeletons sure are impressive |
1168s | is there anything you can tell me about |
1169s | them hive |
1170s | they belong to a species named satisia |
1173s | authoriensis commonly referred to as |
1176s | leviathans |
1178s | they are believed to be extinct however |
1180s | a handful of sightings have been |
1181s | reported around gas giants in the kait |
1184s | nebula |
1185s | these sightings have been discredited |
1187s | due to the unreliable veracity of the |
1189s | claims and are regarded as folklore i |
1192s | didn't realize how much i missed the |
1194s | hive's voice |
1197s | this is this is my pleasure as much as |
1199s | it is for a lot of you guys out there |
1200s | too all right let's keep working i guess |
1202s | the squiggles on maddox drawing are |
1203s | supposed to be the skeletons |
1206s | i'm no art critic but this needs a lot |
1207s | of imagination |
1209s | i am detecting an encrypted signal from |
1211s | within their subspace range it could be |
1214s | from the person you are seeking but we |
1216s | must locate its transmission point to |
1218s | read it properly |
1220s | okay subspace |
1222s | and what do we need to do |
1224s | simply locate and approach the signal |
1226s | origin |
1230s | excellent all right so we intentionally |
1233s | flew over here so we could do this |
1234s | fairly quickly |
1236s | uh where where you are |
1238s | data package for interpretation the ship |
1241s | must be aligned there we go i unlocked |
1243s | the data package it contains only a |
1245s | single audio file i will play it back to |
1248s | you |
1249s | gazing on the stars has opened my mind |
1251s | to a new serenity |
1254s | i have become one with them |
1256s | without a purpose |
1258s | we are all but meaningless flakes in |
1260s | time and space wow okay well if that is |
1264s | him all those years sitting on this rock |
1266s | must have driven him yaya |
1268s | there are no signs of dead or decaying |
1270s | life in this vicinity either he must |
1273s | have departed |
1277s | there appears to be another similar |
1278s | signal nearby although much weaker |
1281s | some of the local wildlife is causing |
1283s | electrical interference |
1285s | let's take care of that and get to the |
1287s | bottom of this mystery |
1289s | all right |
1291s | you read all the joke oh i didn't get |
1292s | all the jellyfish stuff oh my goodness |
1295s | i'm sorry jellies i really do love you |
1301s | i really do i'm sorry oh so cute sorry |
1304s | little dude yeah it's all right |
1307s | ah so savage |
1309s | shouldn't these guys be in water |
1312s | i'm receiving a much stronger reading |
1315s | now |
1317s | all right here we go here we go |
1320s | onto the signal |
1332s | although i am experiencing a troubling |
1335s | sensation that someone is calling me |
1338s | my protocols demand that i seek out its |
1340s | source |
1341s | dax |
1342s | medics |
1344s | i must search for this unusual voice |
1346s | that's him all right seems like he went |
1349s | star mad and took off wandering |
1351s | it calls me |
1353s | but not on any wavelength i know |
1356s | it is a strange calling |
1358s | i must venture further to find its |
1360s | source |
1361s | the only way i can reach it is by |
1363s | jumping over the authorian fault |
1366s | yep star mad no doubt |
1369s | now the question is how far did he go |
1374s | his movements make little sense to me |
1377s | yeah it's a little weird |
1379s | let's just follow his trail and see what |
1380s | we pick up |
1382s | sounds good also i guess i should |
1384s | collect a little bit of resources |
1388s | it here like he went a little nuts and |
1389s | left on a walkabout he better have a |
1391s | damn good excuse for this let me know |
1393s | when you find him |
1395s | so we've also been uh internally |
1397s | discussing some sound effects that uh |
1400s | need to be added and potentially changed |
1402s | and whatnot so here's just an example of |
1404s | mining how it's been updated uh before |
1407s | maybe you recall that when we uh blasted |
1411s | everything there wasn't any sort of |
1412s | sound other than collecting it but now |
1415s | you can actually hear the |
1417s | oars or the crystals in this case |
1419s | crumble when you blast it and you're |
1421s | close up to |
1429s | it then we also have a new sound which |
1433s | we're still uh internally discussing |
1434s | whenever you collect the whole bit |
1437s | uh we made it much more um |
1440s | pleasant on the ears much more like hey |
1442s | i did a thing |
1443s | so we'll show that again |
1450s | there you go |
1458s | wonderful |
1460s | so you always get that chime whenever |
1462s | you've completed um all of the resource |
1465s | or rather eighty percent of it because |
1467s | then the rest of it's just like okay yep |
1469s | sure we're going to the ship so you |
1470s | don't have to be pedantic about |
1472s | collecting resources what is this |
1473s | subspace anyway and how are signals |
1475s | seated in it |
1477s | specific data can be written to and read |
1479s | from subspace working as a limitless |
1482s | non-physical and timeless data storage |
1484s | that exists everywhere and anytime in |
1486s | the universe |
1488s | sounds plausible |
1491s | what would space be without sound |
1493s | realistic we can't have any of that |
1495s | goodness |
1497s | get that out of here |
1503s | so |
1515s | uh gamil i'm just letting you know i'm |
1517s | not sure if we're 100 locked in place on |
1520s | this the sound at this time uh it's |
1523s | still something that's being discussed |
1525s | internally that's going to happen with a |
1526s | lot of different things i'm just being |
1528s | incredibly open about this one since we |
1529s | were even talking about it earlier today |
1532s | um so it might end up changing it again |
1535s | it might not it might just get tweaked |
1538s | it's hard to say all i know is that um |
1541s | currently that's just been one of the |
1543s | things just one of the things that the |
1545s | team's just been evaluating going hmm |
1547s | does this feel right or not and that's |
1549s | all |
1550s | so you get to hear another sample of |
1553s | what that looks like but again |
1555s | it's still work in progress and it |
1556s | probably will change in some capacity |
1561s | anything yet |
1562s | i detect the faintest inkling of a |
1565s | signal oh |
1574s | oh i think we need to go over to the |
1577s | site yeah the first signal's over here |
1582s | i think yes it is |
1585s | [Music] |
1593s | there it |
1597s | between the is alone |
1600s | i have eliminated the local flora and |
1602s | fauna as the source of the call and now |
1604s | must fashion a means to move myself |
1606s | closer to the source |
1608s | okay so he seems determined to find |
1611s | something |
1615s | another signal |
1617s | good we're starting to worry we'd lost |
1619s | the trail |
1621s | excellent |
1622s | i also want to point out uh marco if |
1624s | you're if you're watching this live or |
1626s | if you're just re-watching it um we got |
1628s | a question over on youtube from oliver |
1630s | that says void swarm binding |
1632s | just wanted to point that out |
1635s | you predicted it |
1637s | uh i think that's hilarious but in short |
1640s | everybody ultimates are not meant for |
1642s | mining |
1643s | if you're using your alts for mining |
1645s | you're doing it wrong just |
1651s | i love the creativity in the mindset but |
1653s | uh no it's not that's not how we're |
1654s | designing the game |
1656s | just making sure you guys are all aware |
1658s | all right |
1659s | oh hello there |
1665s | let's try that again |
1670s | [Music] |
1677s | its algorithms are a thing of beauty |
1680s | i must find its source and unlock its |
1682s | true meaning |
1683s | what was he picking up that we aren't |
1686s | i sure hope he didn't walk himself into |
1688s | a trap |
1689s | what if it was one of these megaphone |
1691s | alluring prey |
1692s | impossible to conjecture until we reach |
1695s | the end of this path |
1698s | wonderful all right i can't remember |
1700s | where the third signal is |
1702s | tell me where it is you are as |
1704s | fascinated by this mystery as i am |
1706s | my curiosity nodes are indeed tickled |
1712s | excellent |
1715s | all right it's on the other side i think |
1717s | maybe perhaps |
1720s | hey delia how's the situation back on |
1722s | base |
1723s | well maddox certainly is a handful |
1726s | and he won't shut up about being awful |
1729s | rich soon |
1730s | i'm considering using one of those |
1731s | tranquilizer darts on him |
1734s | sounds like you have things under |
1735s | control then |
1737s | nice all right i think we have to get |
1739s | underneath i don't think we're in the |
1741s | right spot so one second |
1746s | also just as like a really tiny aside |
1748s | like |
1749s | not a big deal at all but if you look in |
1751s | the upper left corner where the ultimate |
1753s | is |
1754s | i'm going to push a button and you're |
1755s | going to see a little yellow marking |
1757s | there all right i'm going to push |
1758s | another button you're going to see |
1759s | another little yellow marking so these |
1762s | little yellow markings |
1764s | those stand for your lights being |
1767s | toggled on and off |
1771s | and your inertia dampeners being toggled |
1773s | on and off |
1775s | so if you're ever curious |
1777s | to the cave |
1778s | it looks like ordinary weapons won't |
1779s | work on them |
1781s | there must be something around here that |
1782s | i can use to get rid of them |
1784s | just a light little ui modifier that |
1787s | helps you understand |
1789s | if you have something enabled or not |
1795s | all right it's a natural solution |
1797s | i think it's over here up yup okay all |
1800s | right |
1801s | oh okay |
1802s | okay |
1811s | thank you all right |
1813s | [Music] |
1818s | last signal close |
1820s | it is only a short leap to the source |
1823s | it is a calculated risk |
1825s | although i believe my trajectory can |
1827s | bring me closer by way of shabar tower |
1829s | if my velocity remains consistent and |
1832s | the gravitational pull take into account |
1839s | if he calculated one wrong digit he |
1842s | would be spinning endlessly in space |
1844s | yeah well let's hope he was able to work |
1847s | it out accurately |
1849s | let's take a closer look at this chabar |
1851s | tower |
1852s | it is registering as an ancient |
1854s | structure |
1863s | let's get some more combat in here |
1873s | oh yeah |
1882s | oh we missed it |
1888s | still pretty maneuverable where we don't |
1890s | have to worry about that shield though |
1891s | so |
1893s | all right perfect |
1898s | and on to our next destination |
1915s | those environments are gorgeous hey |
1917s | thank you yeah no we we uh we have been |
1919s | taking a lot of extra time to ensure our |
1922s | environments |
1923s | are designed and intricate ways |
1927s | especially drake |
1931s | but yeah |
1933s | we're happy with how kite nebula turned |
1934s | out anything |
1936s | i detect nothing of edwardo nor a |
1938s | following message from him although i am |
1941s | experiencing a high level of |
1943s | interference from the adjacent structure |
1946s | that might be the problem |
1947s | let's go in and see if we can silence it |
1957s | all right so now we're doing just a |
1958s | quick little puzzle |
1960s | spoilers |
1962s | you have to line things up oh my gosh |
1969s | that repaired a huge part of the |
1970s | structure |
1971s | why don't we try another one of those |
1972s | lenses now |
1976s | if they add mod support you could do alt |
1978s | mining i suppose that's true if that's |
1981s | if that's the priority of modders then |
1983s | you know |
1984s | shame on |
1989s | boy you me no idea how time-sensitive |
1992s | this whole thing is |
1993s | your crewmates have caught wind about |
1995s | the job not sure if i was talking to my |
1997s | sleep or just drunk |
1999s | okay |
2001s | yeah well now they're asking too many |
2003s | questions |
2005s | i don't like it |
2006s | i've waited too damn long and i'm only |
2008s | getting older |
2010s | i barely have enough time left to spend |
2012s | it all |
2013s | look i sympathize maddox but we've all |
2015s | been waiting a hell of a long time to |
2016s | get out of this hellhole of a dmz |
2019s | and if what you say about the job is |
2021s | true there's enough wealth to spread |
2023s | around |
2024s | payday is coming just get it |
2028s | there we go |
2038s | man i feel so bad for all the jellies |
2041s | and this particular stream |
2048s | so now is a good time to talk about how |
2051s | we are adjusting some |
2054s | other levels of balance throughout the |
2055s | game we're not done with every single |
2057s | one of the passes but uh some of you |
2059s | might be noticing |
2060s | that when i'm using |
2062s | the synchro pulse i seem to be cycling |
2065s | out of it |
2066s | sooner than what you guys might be doing |
2068s | in your current builds and that is |
2070s | because |
2071s | we have started the very |
2074s | intense process of rebalancing the |
2076s | energy capacity and consumption for |
2079s | weapons shields and thrusters |
2082s | and also what is provided through the |
2084s | energy cores so uh so you guys are aware |
2087s | like we have an output to the extreme |
2090s | for the weapons here |
2092s | this is entirely built out for helping |
2094s | your weapons last the longest they |
2097s | possibly can through that regeneration |
2099s | and we're still having to cycle back and |
2101s | forth a healthy amount of time and i |
2103s | know some people have commented on this |
2105s | in the past and whatnot but uh just you |
2107s | are aware this is getting a pretty |
2109s | decent uh balancing pass through it |
2112s | for uh this spring update this will be |
2115s | live in the spring update |
2117s | so if you are one of those players who's |
2119s | just like i'll just keep using the same |
2121s | weapon forever uh you're gonna have to |
2123s | be careful about your energy management |
2125s | and it's not something that's like |
2126s | incredibly hard to do you just have to |
2128s | pay attention to it if your energy core |
2130s | starts falling a couple levels behind |
2132s | you're not crafting new ones you're not |
2134s | modifying ones you have you're gonna |
2136s | feel it |
2137s | you're gonna feel it |
2139s | so you have to take uh proper care and |
2141s | attention |
2142s | uh on that front at the very least oh we |
2145s | got a peruser |
2147s | do we want more resource range |
2151s | i think for now i'd rather have the |
2153s | ships right it's fine let's let's do uh |
2156s | let's do the optimized bruiser we'll |
2157s | have a better resource range |
2160s | then we'll dismantle this into it |
2161s | alright cool |
2166s | one more bit |
2167s | here |
2171s | excellent |
2177s | gamil says good energy does seem a bit |
2178s | abundant in general in the current |
2180s | public yeah it is |
2181s | it is i detect a multitude of ancient |
2184s | entities being released at the |
2186s | calculated rate of travel they will |
2188s | spread throughout the entire cluster |
2190s | ah scrap i just opened pandora's box |
2204s | gratitude for setting them free |
2222s | let's get |
2227s | reap closer |
2228s | consequences |
2230s | i've really had enough of you wackos |
2233s | your continued existence |
2240s | yeah yeah yeah |
2244s | all right so you can see we've taken a |
2245s | bit of damage it's not too pleasant so |
2247s | it's time to unleash the swarm |
2264s | oh yeah delicious |
2269s | can really use that life back |
2274s | whew and now you see a huge boon to our |
2277s | armor |
2283s | [Music] |
2287s | and that swarm covers everything nearby |
2293s | you can also tell that our uh ancient |
2295s | warden has also gotten a little bit more |
2296s | challenging |
2301s | try and top him off |
2310s | gordon has been |
2322s | message |
2330s | one last fight of the oh come on |
2334s | there we go |
2336s | [Music] |
2337s | these maniacs are becoming quite a pain |
2339s | in the ass |
2345s | grab some loot |
2348s | i missed a little bit up there goodness |
2349s | gravy |
2351s | we'll grab that and then we'll keep |
2353s | progressing the story i'm really excited |
2355s | to show you the cut scene with all the |
2356s | vocals that comes across much more |
2359s | effectively |
2373s | there we are |
2380s | there it is i was able to use various |
2382s | means to decipher the signal |
2384s | despite the interference from the nearby |
2386s | ancient structure |
2388s | it is an impressive object |
2390s | although the distress signal is a more |
2392s | pressing issue |
2394s | it emanates from the planetoids below |
2396s | i am readjusting leap settings to reach |
2399s | there |
2400s | hopefully the last stop |
2402s | i can confirm that 801 is a planetoid |
2405s | with a breathable atmosphere |
2408s | wonderful |
2409s | so yeah fo uh welcome to everybody who's |
2411s | sneaking in i know i see a couple of |
2413s | questions just asking about uh the ship |
2415s | itself that we're flying this is the |
2417s | stinger this is the new uh light ship |
2420s | the stinger class vessel |
2423s | and it does have three hard points that |
2425s | third hardpoint is activated when you |
2427s | use a device |
2434s | and it goes away after a short time |
2439s | so the more devices you keep using the |
2441s | longer it can be used also if you're |
2443s | looking at the devices right now uh |
2445s | there is a bug in the current dev build |
2446s | it's going to be rectified but basically |
2448s | we could make it to where you have |
2449s | endless uses for certain devices sorry |
2452s | that's not intended uh otherwise |
2455s | the expertise of this vessel is also |
2457s | really important that additional |
2459s | hardpoint can be expanded in its usage |
2462s | the more expertise you have i don't have |
2465s | uh a crazy amount of expertise but it's |
2468s | a pretty good amount uh for where we're |
2471s | at with this level and we're adding 52 |
2474s | to it and because it lasts for five |
2476s | seconds that means it lasts now for |
2477s | approximately seven and a half seconds |
2480s | long |
2480s | until it inevitably turns off |
2483s | and once again i also want to mention |
2485s | this third hardpoint does not consume |
2488s | any energy whatsoever it is an added |
2491s | hardpoint to the weapon you are already |
2493s | using so your weapon's gonna use the |
2495s | exact same amount of energy when it's |
2497s | consuming but its damage is effectively |
2499s | increased by 50 percent and has that |
2502s | incredibly cool addition |
2505s | of a third hardpoint |
2509s | all right let's keep going |
2517s | how do we use dark matter solar |
2519s | particles now in crafting we are not |
2521s | quite done with crafting i know surprise |
2525s | but uh we're not quite done with |
2526s | crafting there's a lot more to come a |
2528s | lot more things to be ironed out um in |
2531s | fact i was just having a conversation |
2532s | earlier today with hans christian about |
2535s | uh following up about how some of the |
2537s | perks we're also going to be adjusting a |
2539s | little bit too and their costs and and |
2541s | whatnot and what's provided there so |
2544s | yeah there's still a bit more with this |
2546s | whole overhaul to the resources you can |
2548s | expect there to be a number of changes |
2551s | on the back end that are also going to |
2553s | make things a lot easier and more |
2554s | accessible to you if you play your cards |
2556s | right and also make it more challenging |
2557s | to you if you completely ignore very |
2560s | important details within the game space |
2562s | as well |
2565s | all right |
2567s | and i'm not talking about puzzles we're |
2569s | not forcing puzzles upon any of you i |
2571s | know some people are really like |
2572s | passionate about that topic |
2574s | it's fine guys |
2577s | you want to play the whole game without |
2578s | doing a single puzzle that's totally |
2580s | fine |
2581s | it's totally fine |
2586s | all right |
2590s | okay so i see i see a question here |
2592s | we're gonna fly down to a thor |
2595s | i'm gonna kind of pause it right as we |
2596s | get here gonna answer a question or two |
2598s | and then we're going to uh watch a nice |
2600s | little cut scene that's fully voiced now |
2602s | all right so |
2604s | the question |
2605s | if you wanted will it be possible to get |
2607s | the okar to shoot at close by g b or |
2610s | freelancers to turn them hostile to one |
2611s | another and help you out oh actually i |
2612s | think i feel like i answered that |
2614s | question um i just haven't tested it out |
2616s | yet so i can't confirm |
2618s | um but long story short it should be |
2621s | possible um based on how our coding |
2624s | works i just don't know how effective it |
2627s | would be in the current game space |
2629s | because we are making a couple more |
2631s | modifications to um |
2633s | the ocar protection sort of system uh |
2636s | but that's that's something that like |
2638s | while i say we're gonna work on i'm not |
2640s | entirely sure how it's gonna be |
2642s | transformed i just know that we it's |
2643s | something we are not happy with |
2645s | currently and it will be readdressed |
2646s | it's just not a priority at this time |
2649s | so that question and the effects thereof |
2651s | will be far more applicable once we |
2654s | revisit that phase of the game |
2656s | so i'm glad you're asking the answer |
2659s | should be yes but i don't have specific |
2661s | confirmation |
2663s | uh at this time |
2664s | so in the future we'll revisit that |
2667s | all right uh maybe like one more |
2669s | question and then we're going to watch |
2670s | this cool cut scene |
2675s | stand at how you guys keep coming up |
2676s | with new cool ideas like that third hard |
2678s | point we're really happy with how it |
2680s | turned out um we had some we we had a |
2684s | lot of uh |
2685s | internal struggles with capitalizing on |
2688s | like four hard points for the gunship |
2689s | even and the third hardpoint is like |
2691s | well how do we mix this out uh mix this |
2692s | up and put it all together but no we're |
2695s | pretty happy with the results thus far |
2697s | so thank you um we're happy that you |
2700s | guys are enjoying it as well |
2702s | good good stuff |
2703s | will it be possible to craft or modify |
2705s | weapons into special versions of weapons |
2707s | like the prime zapper or energy cores |
2709s | with increased output for one of the |
2710s | three energy pools this is something |
2712s | that we have kind of talked a little bit |
2714s | about internally um so i don't have a |
2716s | solid answer on if that's going to be |
2718s | possible what i will say is that it |
2720s | seems to be our desire and myself |
2722s | included here is that when you're using |
2724s | the crafting system you're going to get |
2726s | the basic items that you construct but |
2729s | you'll be able to take found unique |
2731s | items and modify them further using the |
2734s | tools that you have at your disposal so |
2736s | when it comes to crafting i'm pretty |
2738s | sure our our main idea our main vision |
2740s | is that you craft basic material you |
2743s | craft basic weaponry and basic modules |
2746s | so if you want to have those unique ones |
2748s | you really have to find them or purchase |
2750s | them with which you can then use your |
2752s | crafting materials to make better |
2754s | through both |
2756s | you know catalysts or |
2758s | modifying in that degree as well |
2767s | and then one more any updates on |
2769s | pre-release on consoles and will console |
2771s | support keyboards and mouse uh so |
2774s | we are not doing a pre-release on |
2776s | consoles to my understanding michael |
2778s | please correct me if i'm wrong on that |
2779s | front but it has always been my |
2781s | understanding that our console release |
2782s | will be at the same time of our 1.0 |
2784s | release for pc |
2787s | um and for keyboards and mouse on |
2789s | consoles |
2791s | no that is not something that we are |
2792s | supporting |
2794s | um |
2795s | and it's just because we want to focus |
2797s | on that controller support man let me |
2799s | tell you what it gets it gets pretty |
2800s | crazy in the in the realm of controller |
2802s | supports in general um it sounds like |
2806s | it's such an easy ass because it's like |
2807s | oh you you use mouse and keyboard on the |
2810s | pc it should be super easy bringing it |
2812s | over to you know a playstation or xbox |
2815s | unfortunately that's not the case i wish |
2817s | it was i wish it could just be a button |
2819s | we push and it magically happens but |
2821s | it's a lot more work uh than it's than |
2825s | what we would really desire it to be um |
2828s | and as such |
2829s | it's not something that we are planning |
2830s | on supporting |
2832s | but still most console players are |
2834s | playing with controllers uh and it is |
2837s | still very optimal to be utilizing |
2839s | controllers on consoles uh because i |
2841s | mean i can i can pick up my controller |
2842s | and start playing right the heck now um |
2845s | just because that's how we've been you |
2847s | know going about our process |
2849s | but yeah just making sure it's super |
2850s | clear the plan is 1.0 release with |
2854s | consoles |
2855s | um and then |
2857s | it's going to be controller support |
2858s | specifically on consoles uh pc will have |
2861s | mouse keyboard hotas hosas it'll also |
2865s | have track ir support um |
2868s | yeah lots of lots of different |
2869s | territories on that front |
2875s | tiberius says donkey kong's have a |
2877s | powerful cable therefore they should |
2878s | could should work fine on a playstation |
2881s | 5 right bro |
2883s | you know if you guys want to get super |
2884s | crazy with that type of stuff all i'm |
2886s | gonna say is record it and send it to us |
2889s | because that's interesting and fun for |
2892s | you but we're not gonna make support |
2895s | we're not gonna do the full line of |
2896s | support for the wonkiest of controllers |
2901s | and i i also want to bring this home one |
2903s | more time because michael is responding |
2905s | i just want to like firmly plant this in |
2907s | place one more time michael states no |
2910s | early access on consoles so it is slated |
2913s | for at least the 1.0 release um it's |
2916s | just too much work to port an unfinished |
2919s | game and maintain it until completion |
2921s | which would inevitably delay all |
2922s | platforms and even mean we would have to |
2924s | cut content and or features nobody wants |
2927s | that and this is also uh not only |
2929s | michael's words but also speaking from |
2931s | experience and having worked on |
2933s | everspace one |
2934s | very applicable here uh the console |
2937s | support through everspace one definitely |
2939s | got wrapped around in our |
2942s | elements and we just learning from that |
2944s | experience and how we want to approach |
2946s | everspace 2 it's going to be at the |
2948s | least the 1.0 release when consoles |
2950s | enter the playing field |
2952s | uh in all that front |
2954s | as well |
2955s | okay okay |
2958s | so that was a lot |
2960s | i want to get into some really cool |
2961s | stuff so let's get back in this i detect |
2964s | a humanoid life form on the planetoid |
2967s | below |
2968s | great |
2969s | finally maddox we reckon we track down |
2972s | eduardo |
2973s | ah now that is good news took you long |
2976s | enough the freighter's almost done but |
2978s | i'll take the maintenance ship and come |
2980s | to you you sit tight |
2995s | why you came to a hell forsaken place |
2997s | like this i can't wait to hear |
3011s | we're being observed what the hell is |
3013s | that |
3019s | what is it not sure |
3026s | holy scraps |
3055s | eduardo |
3057s | maddox i was right i knew it was you you |
3060s | finally came back for me |
3063s | carla |
3064s | carla |
3065s | you never said your friend was an |
3067s | android what you think i'd leave a human |
3070s | out here on a rock in the ass end of |
3072s | nowhere |
3074s | it's okay these are friends the humans i |
3076s | was telling you about |
3081s | you ever encountered an alien like this |
3083s | before seen plenty of purple and green |
3085s | ones but no this is my first blue one |
3088s | well keep your sidearm at the ready and |
3090s | i don't want any nasty surprises |
3093s | please allow me to introduce carla my |
3095s | friend well hello there calla nice trick |
3098s | there with the bird and say uh where are |
3100s | you from uh |
3104s | okay i have no freaking idea where that |
3106s | is main thing is you're not a damn old |
3109s | car are you what is this ohkar kala is |
3112s | of no alien species on file although it |
3114s | has been some time since i last linked |
3116s | she has never even heard of the okar |
3118s | which is unusual considering the ongoing |
3120s | war oh yeah about that eduardo okar war |
3123s | ended 15 years back with a truce but uh |
3125s | we still ain't seeing eye to eye oh and |
3127s | uh dax is dead too oh |
3130s | this i will need to process |
3142s | i must admit i was beginning to consider |
3144s | the chances of seeing you again as very |
3146s | slim of course i was coming back for you |
3149s | buddy but uh i didn't think you would |
3151s | get so antsy and just jump asteroid like |
3153s | that don't you have an inbuilt gaming |
3155s | routine to keep yourself occupied i was |
3158s | brought out of sleep mode by a local |
3159s | distress signal the signal was however |
3162s | one i could not interpret and match |
3164s | nothing in my databases i simply had to |
3166s | decipher it it awoke the cryptographer |
3169s | in you precisely i had to jump several |
3172s | asteroids to triangulate the source of |
3174s | the signal i had been transmitting for |
3176s | help i was here for some time glad to |
3178s | hear it but uh you'll have to say your |
3180s | goodbyes eduardo we don't have room for |
3182s | hitchhikers where we're headed but well |
3184s | carla it has been lovely meeting you |
3186s | whatever you are but uh we're here just |
3188s | for my pal eduardo and we are in a bit |
3190s | of a hurry so we'll leave you and be on |
3193s | our way i'm afraid you misunderstand |
3195s | maddox kala and i have become quite |
3198s | close in our time together well that's |
3200s | not my problem |
3202s | okay enough chit chat gather your things |
3204s | and let's get going eduardo we got work |
3206s | to do |
3209s | two of us or none i don't think so |
3212s | little lady |
3215s | what the hell is wrong with you can't |
3217s | just leave her here |
3221s | you want to bring an unknown alien |
3222s | species onto the base it could be |
3224s | diseased for all we know it could |
3226s | compromise the whole operation i can |
3228s | assure you she carries no dangerous she |
3231s | tried to kill us we were strangers with |
3233s | guns would you have done any different |
3235s | damn it adam how many more friendlies |
3238s | are you gonna drag into this this is my |
3240s | score i've waited too long for it to |
3242s | come around you're only here because dax |
3244s | is dead i'm done sharing it i need only |
3247s | to return to my home we're not leaving |
3249s | her here to die maddox |
3252s | your choice your responsibility |
3255s | carla it's okay we'll help you find your |
3257s | way home |
3265s | man voice work makes a big difference |
3269s | my ship it is near |
3271s | but fly no more i need |
3274s | things |
3275s | things can help you |
3277s | and help me find way home |
3280s | okay carla at least we can do is check |
3282s | it out before we head back |
3284s | oh hey what more freaking delays no way |
3287s | we are going right back to the freighter |
3290s | i'm afraid i must insist maddox |
3293s | this is where i need to ask something of |
3295s | you in return for my patience |
3298s | jeez all those years of solitude really |
3300s | gave you an attitude |
3302s | fair enough let's get the blue lady |
3304s | heard things but let's not take too long |
3306s | about it |
3308s | you never fail to surprise me |
3310s | you actually left eduardo here on an |
3312s | asteroid all by himself all those years |
3315s | what's the matter with that i wanted to |
3317s | bury him but dax wouldn't let me but at |
3319s | least have prevented him from flying off |
3322s | in the end we just left him sitting on a |
3323s | rock happily looking at the starscape |
3326s | after my internal gaming protocols |
3328s | exhausted their entertainment value |
3331s | i observed many strange sights and |
3333s | distant supernovae in the eternal skies |
3336s | good for you buddy |
3340s | excellent so yeah i mean through this |
3342s | voice work um we're very satisfied with |
3344s | results of course |
3346s | um |
3347s | yeah you can really see maddox really is |
3349s | just wants to cut to the chase man he |
3352s | wants the mission done he doesn't want |
3353s | any more complications and yet here we |
3355s | are |
3356s | being a literal complication ourselves |
3359s | in this whole grand scheme of things |
3361s | bring it all together so uh but yeah |
3363s | again we're thrilled with how this voice |
3365s | work is coming along um and also another |
3368s | thing that we've been pretty thrilled |
3369s | about with |
3370s | is how the localization has been coming |
3373s | along |
3373s | so we got we got a lot here i'm going to |
3376s | go ahead and swap this to german |
3379s | just so that you can see uh how this is |
3381s | moving to |
3384s | we'll fly around in the german for a |
3386s | little bit |
3387s | and then we'll also cycle to maybe |
3389s | another one as well in just a little bit |
3391s | um but you can see how this is also |
3393s | coming together |
3397s | so eduardo you didn't get bored |
3400s | that's an exploration and deciphering |
3402s | unit mark two |
3405s | also i should point while they're having |
3407s | this discussion we do plan on having |
3410s | voice work for the german language as |
3412s | well for anybody who's missed that that |
3415s | will be uh coming into the game as well |
3417s | but for now the localization is all text |
3419s | based |
3420s | so you're not going to have vocals for |
3422s | all of these different languages it is |
3423s | strictly the text localization |
3426s | all right so here we continue in |
3431s | of the code ain't germany right eduardo |
3433s | don't make them like you anymore |
3435s | the disadvantage of being such an old |
3437s | model however means that anyone could |
3439s | just tap into my databases with the |
3441s | applicable tools i was deemed a risk |
3444s | factor to the mission |
3446s | so dax and maddox had no other option |
3448s | but to keep me hidden for safekeeping it |
3450s | was for his own good and while we were |
3453s | at it we had him encrypt two biochips so |
3455s | we could keep parts of the map hidden |
3457s | and only unlock it in unison |
3459s | wow you guys really didn't trust each |
3462s | other at all did you |
3463s | you got it |
3467s | i forgot that last voice line hasn't |
3469s | been uh plugged in yet |
3471s | nice little text-to-speech to round off |
3473s | the conversation but here you can see uh |
3475s | how this is all coming together |
3478s | with our localization it's all there |
3480s | it's like we've been |
3482s | we've been covering the full gambit |
3484s | everything has been getting nicely |
3486s | tweaked and fine-tuned on this front now |
3488s | obviously the localization is still a |
3490s | work in progress uh but we are hoping to |
3492s | have it mostly finalized when it hits in |
3496s | our spring update very soon i'm looking |
3499s | at the calendar and just like guys |
3504s | so uh yeah |
3505s | there's a there's a lot here there's a |
3507s | lot that's been covering um and we know |
3510s | this has been |
3511s | requested from you all you know |
3513s | originally the the plan |
3515s | the original plan guys was that |
3517s | localization would hit around the 1.0 |
3519s | release so the fact that this is uh you |
3522s | know basically a year before that |
3525s | we're hoping that there's going to be a |
3526s | lot of happy campers and um |
3529s | a lot of uh you know |
3531s | a lot of improvements we can also make |
3533s | on that front with your feedback too of |
3534s | course |
3535s | so very very good stuff |
3541s | yeah you can tell this is a cheat save |
3542s | because we don't have that many |
3543s | resources |
3545s | anyway don't worry about that we're |
3547s | showcasing the stinger we're showcasing |
3550s | the stinger speaking of which um my |
3552s | goodness i need to take this one uh |
3554s | because that's the 20 bonus to warfare |
3557s | devices |
3559s | excellent we want to maximize that since |
3561s | our ship has two warfare devices |
3565s | all right |
3566s | cool |
3569s | also quick mind this if you guys are |
3571s | interested in quick mining there is this |
3574s | route of using an aoe damage it's |
3576s | basically uh blast mike |
3580s | you can gather very quickly on that |
3583s | front but just remember it's not going |
3585s | to yield quality |
3588s | the only weapon as of right now actually |
3591s | that can generate higher quality |
3593s | resources when mining is actually the |
3595s | beam laser this may or may not change |
3598s | but uh yeah if you don't want to waste |
3601s | time and you don't care about the |
3602s | quality of resources you can blast it |
3605s | with an aoe effect a missile a flat |
3607s | cannon you know whatever it will do the |
3610s | trick accordingly |
3613s | and speaking of resources man this place |
3614s | is rich |
3618s | lots of baromite |
3621s | lots of bear might around here |
3624s | we have a blood star what is he that |
3627s | that seems strange let's go inspect this |
3647s | now our weaponry is mostly energy based |
3651s | even our beam lasers aren't probably the |
3654s | best for this this will take a little |
3655s | bit of time |
3666s | there we go |
3669s | nice |
3674s | wonderful |
3680s | they're all coming together |
3681s | [Music] |
3683s | poor baromite oh my gosh |
3686s | actually we need to go back to um |
3689s | yeah |
3690s | let me go back to the tower |
3694s | i think that this is a pretty great |
3696s | addition just this is just for kicks and |
3698s | giggles honestly but i think you guys |
3699s | will enjoy this all right so there was a |
3701s | question that was asked right before we |
3703s | started the cutscene and i don't want to |
3705s | uh avoid it let me just answer that |
3708s | really quick from fred |
3710s | spec vets i believe |
3713s | is that where it came from i'm scr i'm |
3715s | scrolling around trying to find it now |
3720s | just want to make sure it's oh michael |
3722s | answered it directly perfect |
3724s | that's wonderful |
3725s | that's wonderful um so i just want to |
3727s | repeat this for everybody over on |
3728s | youtube as well the question is are |
3729s | there any plans to make the game more |
3731s | lively apart from the questing areas |
3732s | like secrets to discover alien races or |
3734s | something like that maybe stuff to do |
3736s | off the beaten path artifacts to find or |
3739s | something the long story short is going |
3740s | to be uh probably not to what your |
3743s | vision is of what that looks like |
3746s | because we do already have jobs that you |
3747s | can tackle if you're looking for more |
3750s | especially if you're looking for credits |
3751s | or specific resources that you can't |
3753s | mine um you can always go that |
3754s | particular route and also there will be |
3756s | rewards through the job system as well |
3760s | which hasn't been fully fleshed out just |
3762s | yet |
3764s | um but yeah otherwise we're actually |
3766s | very happy and regarding uh the map and |
3769s | how many different secrets there |
3771s | currently are and the live build you |
3774s | guys have access to and how many more |
3776s | there will be once we iron out the rest |
3778s | of the drake system and beyond |
3782s | there's lots of opportunities lots of |
3784s | challenges lots of things to do if |
3786s | you're looking to like 100 this game and |
3788s | the current format i think it takes |
3791s | around 40 hours to collect everything |
3794s | and that's also with the knowledge of |
3795s | kind of knowing where it's all at |
3797s | that's a long time for an incomplete |
3800s | game |
3802s | that's a long time for an incomplete |
3804s | game and |
3805s | if you're looking at just having fun in |
3807s | an in-game state and just like trying |
3809s | different builds and going crazy |
3810s | that number is going to look very |
3812s | different that can go from 40 to 400 and |
3815s | it can go to 4 000 very quickly based on |
3817s | the type of player you are |
3821s | it's not going to be for everyone i'm |
3822s | not saying everyone's going to get 4000 |
3824s | hours goodness but |
3825s | there's going to be that opportunity |
3828s | especially when we get to the ancient |
3829s | rifts which we'll be talking about in |
3831s | the fall of this year |
3834s | all right |
3836s | lots of information dropped there |
3844s | eric click on drake okay i'll do it |
3848s | perfect |
3849s | nothing happens |
3851s | therefore you are satisfied |
3854s | we're not going to drink yet boys |
3857s | not today |
3860s | don't you worry we'll get there and |
3861s | we'll get there soon nish |
3870s | all right let's change the language one |
3872s | more time |
3875s | ah so let's see |
3876s | going back over here let's let's try |
3878s | japanese excellent oh beautiful |
3881s | man |
3882s | i i don't know about you guys i just i |
3884s | love the ligatures of |
3886s | of the japanese language |
3890s | absolutely beautiful |
3899s | so what i wanted to show i have to find |
3900s | the entry point oh goodness |
3902s | where's it at |
3904s | i was right there when we decoded the |
3906s | signal and now i have to find it again |
3915s | oh there it is i see it |
3919s | all right let's go inside |
3923s | very like it's the exact same as like |
3925s | everspace one for anybody who's like |
3928s | oh my gosh it's obviously it's also been |
3931s | upgraded we got a bit more going on but |
3933s | uh |
3934s | anyway here let's open this bad boy up |
3937s | it's different oh my gosh the first time |
3939s | i did this it was full of baromite and i |
3941s | wanted to show that but uh |
3943s | instead we got some incidium here |
3947s | but you can find these resources you can |
3949s | find them everywhere |
3951s | nice resources are found in containers |
3954s | just randomly otherwise if you guys do |
3956s | recall the one of the last times we |
3958s | spoke it's not in this safe file i have |
3960s | to jump over to a different save |
3963s | actually let's do that here i'm going to |
3965s | change this over to english now |
3966s | so just just giving you guys an idea of |
3968s | like how everything's coming together |
3970s | but um let's go ahead and jump over to |
3972s | our uh official stream save uh it was |
3975s | actually booked i had hans christian |
3976s | adjust it for me right before the stream |
3980s | um but i wanted to show you a couple |
3981s | more things as well so |
3983s | uh first thing we are in the home base |
3986s | oh we need to we need to go get |
3987s | ourselves |
3988s | a uh |
3990s | a striker |
3991s | or a striker goodness gravy a stinger |
3995s | so let's do that real quick |
4000s | because this is the stinger stream we're |
4002s | showcasing the stinger and i want to |
4003s | show new wings on it as well |
4006s | the other wings are not quite done but |
4008s | i'm just going to show it anyway |
4014s | [Music] |
4017s | that |
4019s | is amazing |
4021s | so far as a recently evolved primate |
4024s | mind can experience it i suppose |
4030s | excellent |
4032s | all right we're just gonna jump on over |
4033s | here |
4035s | i think i hope i hope there's a stinger |
4037s | in here |
4038s | this should be |
4040s | see predator no harpy not harbinger no |
4043s | breather nope liberator nemesis typhoon |
4047s | cyclops hornet okay there we go |
4049s | all right so we did find a hornet we're |
4051s | gonna just go ahead and purchase it |
4057s | [Music] |
4059s | this is the stinger |
4061s | class ship it's just called a hornet it |
4064s | actually it says rogue right there |
4065s | that's uh that's kind of funny i think |
4067s | that's an effect of us changing |
4068s | localization around |
4070s | but uh yeah it's not called a rogue |
4072s | anymore it's called a stinger oh my gosh |
4074s | that's great |
4076s | anyway we have tons of crafting |
4077s | resources because this is more of an |
4079s | authentic save this might be what you |
4081s | end up looking like whenever you |
4083s | transfer your save file over uh in the |
4085s | spring update uh because this entire |
4088s | inventory is separate from your uh your |
4091s | inventory so like we're not holding any |
4092s | of this stuff here it's all here for us |
4095s | right and then from there we can you |
4097s | know craft more catalysts and |
4099s | components should we need those as well |
4105s | so excellent we got ooh we have the |
4108s | rapid decimator that'll be fun to look |
4110s | at uh with the third hardpoint actually |
4112s | that'll be really fun do we have a |
4114s | different passive yeah void swarm radius |
4117s | is increased by 25 why am i where am i |
4120s | pointing here let me get my face out of |
4121s | the way different passive here we got |
4123s | avoid swarm radius increased by 25 |
4125s | that just means it's gonna be a bigger |
4127s | batter swarm that deals more damage and |
4129s | absorbs more damage for you |
4131s | all right we also have some |
4133s | pretty crazy precision actually |
4136s | all right |
4138s | so um yeah we're gonna keep things as |
4141s | they are |
4142s | i'm not gonna do anything else that's |
4143s | too crazy |
4148s | but i do want to um |
4151s | i want to get to a good spot has good |
4153s | lighting |
4155s | where i can show you the other wings |
4159s | so let's see a good spot on the map |
4161s | probably be |
4164s | actually y'all in orbit |
4168s | that's gonna be a good one |
4198s | [Music] |
4205s | all right |
4206s | let's check out these wing types |
4210s | so we are gonna basically we're gonna |
4212s | pause boop |
4213s | and uh this this is good enough this is |
4215s | good enough so uh |
4216s | we might also have to change the colors |
4218s | so you see how those look so this is a |
4220s | tier two |
4221s | these are tier two wings so we can |
4222s | quickly look at the tier one wings right |
4225s | now |
4225s | uh so they're just a little bit smaller |
4227s | boys i don't think these are completely |
4230s | final |
4232s | i think there's still a little bit more |
4233s | tweaking on these |
4235s | so you are all aware |
4237s | uh maybe maybe these ones are actually |
4239s | done i can't remember which one matia |
4240s | said uh are still getting a little bit |
4242s | more work anyway there's still a lot |
4244s | more work overall though because there's |
4245s | going to be four sets of wings for every |
4247s | single ship class |
4249s | right and then there's nine bodies nine |
4252s | engines oh my gosh it's just it's absurd |
4255s | absurd how much work's coming along so |
4257s | this is the tier one wing set just a |
4258s | little bit smaller and then it gets |
4260s | upgraded to this |
4262s | yep |
4263s | um the uh |
4265s | the logo |
4266s | for whatever you're choosing on your |
4268s | ship would appear right there the text |
4270s | would appear directly on the wings here |
4273s | all right and so okay i know a lot of |
4275s | you guys are waiting for like okay the |
4276s | one we haven't seen yet here it is |
4278s | here's the other one and this one is |
4280s | still getting more detail work added to |
4282s | it |
4283s | so this is the other set of wings this |
4285s | might also look a little |
4287s | familiar |
4289s | to you guys |
4291s | this might actually look a little |
4294s | familiar |
4295s | and i want to i want to change this ship |
4297s | ever so slightly to see if anybody else |
4299s | notices |
4302s | and the familiarity that this has |
4305s | anybody does anybody recognize it |
4309s | the rex spoot knight called it yup the |
4312s | rex |
4313s | this right here the longer body in these |
4316s | wings this has actually been one of the |
4318s | wrecks you find in the game for quite |
4321s | some time |
4323s | the wreck of this ship has been present |
4326s | but the actual ship itself has only just |
4329s | come into existence |
4332s | how crazy is that |
4334s | how crazy is that but yeah so this is |
4337s | the this is the second uh wing type that |
4339s | can generate as well and there's also a |
4340s | tier one model again these are both |
4342s | still under work um i think it has to do |
4345s | with the miss of lights and stuff like |
4346s | that |
4348s | but you can see uh very much has its own |
4350s | theme apart from the scout and the |
4354s | vanguard the other two light weight |
4357s | classes |
4359s | but it gets a nice big old update |
4363s | boom |
4366s | and then again the other wings |
4370s | it's going from this cute little engine |
4372s | to double engines |
4376s | and more details to come from there |
4378s | even more to come from there |
4382s | so matthias has been doing some really |
4384s | fine work on that front |
4386s | i love the way that he plays around with |
4387s | these uh honestly and remember he also |
4390s | has to keep in mind how they have to |
4392s | work with every single different |
4394s | body type every single engine type |
4397s | there's a lot that comes into play for |
4399s | these guys so every time he introduces a |
4400s | new wingtown i don't know i know about |
4402s | you guys i'm quite mind blown when it |
4404s | comes to this type of stuff i'm sure a |
4406s | lot of you guys are just like oh yeah |
4407s | it's a video game |
4408s | do work i don't know whatever |
4410s | but uh |
4411s | big kudos to matthias out there |
4414s | sincerely he's been making the player |
4416s | ships look and feel quite awesome |
4420s | look and feel quite awesome |
4422s | here let's let's fly with these uh |
4424s | not entirely finished wings for a while |
4427s | we'll do that and um oh yeah we want to |
4429s | go color the things |
4431s | let's go color them up |
4434s | find a base get some color |
4437s | um |
4441s | can't go there |
4443s | here we'll go to avon rest |
4445s | pretty sure we won't have anything |
4447s | generate that we're not supposed to show |
4448s | there |
4457s | you like the pod racer style ones oh |
4460s | okay |
4460s | all right |
4464s | wasn't there only one pod racer that |
4466s | actually had everything connected |
4468s | together i can't remember |
4470s | which pod racer it was |
4472s | because why would i remember such an |
4473s | obscure detail like that |
4476s | i detect heightened outlaw activity |
4479s | circling these coordinates oh let's do |
4480s | this side mission it is likely that you |
4482s | will become involved in a raid should |
4484s | you choose to dock here |
4487s | excellent so let's uh let's do this |
4489s | battle |
4490s | hey how did you find us |
4493s | i have almost two dozen markers on my |
4495s | map this was one of them |
4497s | scrap |
4498s | this is bad |
4500s | uma |
4501s | the distractors are offline i'm gonna |
4502s | skip this dialogue i hope you guys don't |
4504s | mind uh because i just wanted to talk a |
4505s | little bit more about this wing type |
4507s | this is called the wasp wing |
4510s | the wasp wing so we had the hornet now |
4512s | we have the wasp you're probably seeing |
4515s | a theme |
4516s | and why the name of the ship is the |
4519s | stinger |
4520s | just a hunch |
4522s | for those of you who haven't put it |
4524s | together yet |
4525s | um |
4526s | stay in school kids all right |
4529s | back to the shop |
4532s | we're gonna sell some stuff |
4533s | uh |
4534s | let's |
4537s | see anything else to uh i think we're we |
4540s | could get oh a prime zapper could be |
4542s | kind of fun on this ship that could be |
4544s | fun let's uh let's just buy it just to |
4545s | uh show it |
4547s | at the very least we've been using a |
4548s | synchro pulse a lot of this stream |
4552s | and |
4553s | i don't think we have |
4557s | we do have overcharged |
4562s | proton capacitors signal circulators |
4565s | i'm not too worried about this stuff not |
4568s | right now anyway |
4569s | not right now anyway so let's just go |
4571s | ahead and launch do this mission |
4576s | unbelievable oh my gosh you guys |
4579s | stop it |
4581s | this the murder hornet yeah this is |
4583s | effectively |
4584s | uh well actually this is the wasp but |
4586s | the other one's effectively the murder |
4587s | hornet yep |
4589s | basically |
4604s | maybe we'll finally complete our outlaw |
4606s | hunts |
4615s | oh yeah |
4617s | isn't that doesn't that feel nice |
4620s | it's that light damage increase |
4628s | here we go |
4633s | oh |
4638s | i like that i like that a lot |
4660s | just a nice compliment |
4662s | follow me |
4664s | all right get this drone out of the way |
4686s | yes |
4689s | challenge completed we can take that off |
4691s | the screen |
4721s | i'm just gonna save our ultimate right |
4723s | now until we get uh we actually might do |
4725s | a |
4726s | high risk area and we'll use the alt |
4728s | again |
4729s | because i know we've we've only used it |
4730s | once we got it charged up we'll get |
4733s | there they getting more aggressive |
4735s | they've been trying to pin us down for a |
4736s | while they won't wait for another chance |
4741s | i mean too we might just use it one of |
4742s | these engagements too if we get like |
4743s | four or five in the area |
4749s | inventory will eventually fall up |
4751s | nothing but decoders |
4752s | you know it's kind of funny um that was |
4754s | also a point of conversation uh we had |
4756s | internally |
4758s | saw a couple |
4759s | i don't even remember how long that was |
4762s | but there's there's other uh |
4764s | there's other balancing changes that |
4766s | will be applied to the game inevitably |
4768s | decoders is something that we want you |
4770s | guys to like |
4772s | just have and be able to use when you |
4774s | want be it on your time you know |
4777s | so not sure how much of that will |
4779s | actually get changed but you're right we |
4781s | do have three in our inventory at this |
4783s | point in time |
4802s | all right here we |
4803s | go |
4805s | let's use the ultimate here this will be |
4807s | fun |
4825s | oh yeah |
4841s | two blueprints wow nice |
4856s | more all right |
4864s | this trip is way too aggressive i think |
4867s | that's it in all the best ways |
4873s | all right and as you can also see like |
4876s | with the inventory update we've kind of |
4878s | talked about this before and showed it |
4879s | off before but still like we're picking |
4881s | up a ton of stuff and yet we actually |
4884s | still have |
4885s | more room on this light fighter that |
4888s | doesn't have a lot of cargo space the |
4890s | big thing now is that everything in your |
4892s | cargo is going to be full uh with oh |
4895s | shoot gosh dang it it's going to be full |
4896s | of stuff that you can't show the live |
4898s | stream yet um |
4901s | with a bunch of content you want to |
4903s | evaluate uh and compare to build out the |
4908s | proper uh direction of your play style |
4910s | right because some of you are going to |
4911s | love doing like these high energy damage |
4914s | builds that just like disable your |
4916s | opponents some of you are just going to |
4918s | want like that super rich damage just |
4920s | like bypass shields kinetic all the way |
4922s | uh everything just gets destroyed some |
4925s | of you want to have all those |
4926s | conditional modifiers to adjust in uh uh |
4929s | just |
4930s | basically screw over your opponents like |
4931s | there's a lot of different routes that |
4933s | you'll end up being able to take you |
4934s | know you also have like single fire |
4936s | damage uh area of effect |
4938s | it just keeps going on and on and on and |
4941s | we want that inventory space so that you |
4943s | can start comparing and um |
4945s | i like getting those benefits from |
4947s | accordingly |
4949s | and that will just continue to expand as |
4951s | more content is made because there's |
4954s | more item types and whatnot |
4957s | uh that are still being uh added to the |
4959s | game like i've shown the peruser already |
4963s | which is a new sensor |
4967s | uh but there's there's lots more all |
4969s | right let's start |
4971s | he saved our derrieres out there pay him |
4973s | well tico he deserved it |
4976s | here |
4977s | does this account for your trouble |
4979s | it's more than enough |
4981s | if there is anything else we can do |
4983s | we gave your ship clearance to bypass |
4985s | the distractors feel free to come back |
4987s | anytime |
4992s | excellent |
4996s | all right just making sure i didn't miss |
4997s | any |
4998s | super crazy questions i also see |
5000s | michael's been uh hooking some people up |
5002s | with responses so thank you for that |
5004s | michael ceo of rockfish games everybody |
5006s | just casually hanging out in the |
5008s | development stream |
5009s | uh very very big thanks for that |
5013s | answering those questions so you know |
5014s | it's exactly the information that we |
5017s | have to share |
5018s | uh the man with the vision himself |
5022s | all right |
5025s | see if i missed anything else |
5030s | [Music] |
5033s | thanks hans christian for also dipping |
5035s | into the chat over on youtube to help |
5037s | clarify any other questions as well look |
5039s | at you guys got it covered oh my gosh so |
5042s | good so with them having covered that |
5045s | side of things for the moment um let's |
5046s | go ahead and hopefully this doesn't |
5048s | crash |
5049s | excellent we'll do a little bit of |
5051s | coloration changing um on our wasp model |
5054s | here |
5056s | so you can kind of see uh the added |
5058s | effects and how this all shapes up i i'm |
5061s | a big fan of these wings and how they |
5063s | get colored um though again |
5065s | these are not finalized just yet |
5069s | we're not uh fully done |
5071s | with how it all comes together |
5074s | but you can see how the light like the |
5076s | yellow lights on these wings is paired |
5078s | right up next to the green you also have |
5080s | the yellow on the cockpit i love this |
5082s | cockpit model honestly |
5084s | i love the way that it looks |
5086s | um here's just like a dark variant which |
5088s | we got the purple lights |
5091s | and you also have the oh my gosh the |
5093s | metallic purple here with the rockfish |
5096s | logo and rockfish saying right there |
5097s | like |
5100s | lots of different ways again that you |
5102s | can customize per usual right like we |
5104s | have a lot of options here |
5106s | um so the base color here let's um |
5109s | let's just do this real quick so you |
5111s | just see everything |
5113s | because i i like being thorough |
5116s | so you know you have the standard |
5121s | white main area |
5123s | this is how much it covers |
5125s | when you go in that route covers a lot |
5127s | of detail area also gives like these |
5129s | little highlight sides which i really |
5131s | enjoy |
5135s | so you have a lot of fun you're really |
5137s | playful with your color variations there |
5142s | and then from that front uh you know |
5146s | you got more splashes of color in |
5149s | a big part of the ship as well |
5153s | actually i kind of kind of like going |
5154s | this green route |
5156s | um let's see maybe what we'll do is |
5158s | we'll make this metallic |
5163s | yeah okay |
5165s | and then uh we have just this last bit |
5168s | of color you see the white shining |
5170s | through we could make it orange if we |
5171s | wanted to |
5173s | yeah sure why not |
5175s | we'll go that direction |
5176s | or we could also just make this white |
5178s | and then change the |
5181s | colors that you see |
5183s | you know |
5184s | to like a yellow |
5185s | we'll do that |
5188s | if we have yellow excellent so we'll |
5190s | change these to yellow |
5191s | so now we kind of have a similar effect |
5193s | except it's coming from the lights |
5194s | instead of from an additional color |
5202s | i'm gonna be incredibly basic and |
5203s | instead of looking at a way to like |
5206s | do anything super clever here we're just |
5208s | gonna do that so you can see |
5211s | so lots of different ways to customize |
5212s | of course |
5214s | pretty happy with how it comes comes |
5215s | down everyone's or i shouldn't say |
5217s | everyone i see a couple people shouting |
5219s | red multiple times |
5222s | but yeah there's there's lots of lots of |
5224s | different ways you can go guys i mean |
5226s | come on |
5227s | you you know the drill |
5229s | you know the drill that is very pretty |
5232s | i won't deny that that is a very pretty |
5234s | uh red coloration but |
5238s | ladybug oh my gosh see i'm a big fan of |
5242s | making it like look like a wasp right |
5246s | something like that |
5248s | but uh you know it's fine we'll go with |
5250s | the red |
5251s | we'll go with the red |
5253s | this is fine we're not spending the |
5254s | whole rest of this evening stream just |
5256s | doing colors but uh you can see there's |
5258s | there's a healthy amount to it all comes |
5260s | together pretty well |
5262s | so all right let's go ahead and uh |
5265s | actually we probably should get rid of a |
5266s | bunch of stuff |
5268s | let's just scrap it it's fine |
5270s | especially that one jeez how dare you |
5273s | um |
5277s | goss cannon |
5279s | with a third hardpoint yes please |
5285s | straight upgrade |
5290s | oh that's what we just uh got rid of |
5299s | we should probably dock and put that on |
5301s | instead because it's just a little bit |
5302s | better |
5304s | yep |
5317s | oh man we've got we've got lots of fun |
5320s | stuff to play around with oh my gosh |
5322s | okay so we're definitely doing some |
5324s | signals we got five of them goodness |
5326s | gravy |
5328s | um and we're gonna do a quick dock add |
5330s | our plating back on |
5340s | get rid of this one nice |
5342s | we'll also sell this mining equipment |
5345s | and uh we'll hang on to the repeater |
5347s | because i just really like it we are |
5349s | getting our start bonus right yeah oh my |
5350s | goodness yeah we got four |
5352s | out of three bloodstar items equipped |
5358s | that's nice |
5361s | also as many of you probably have |
5364s | guessed |
5364s | uh the cockpits are not finalized just |
5368s | yet with all the variations and whatnot |
5369s | so if you look at this one you'll see |
5372s | that we've got a bit of this overhang |
5376s | so if you're looking at the front of the |
5377s | ship this cockpit design |
5379s | that is actually present there this is |
5382s | actually like a |
5384s | being over the top of it |
5386s | so the viewport that you're getting is |
5388s | identical to that there could be some |
5390s | tweaks and modifications to make this |
5391s | look a little bit more cohesive |
5395s | um just letting you guys know that |
5398s | because each of the cockpits does have a |
5399s | little bit of a variation in what it |
5401s | shows right |
5406s | but yeah |
5408s | just so you are all aware |
5413s | all right let's uh |
5415s | let's use this repeater |
5426s | all right here we go |
5429s | this should be fun |
5434s | that was an elite guys |
5438s | it might have been hard to see there but |
5439s | he actually used a uh |
5442s | an armor boost |
5444s | right before he died and we still took |
5445s | him out that fast that was uh that was |
5447s | fun |
5449s | that was very fun all right okay all |
5451s | right let's do a signal |
5455s | and let's go do it |
5464s | you like the yellow yeah no no there's |
5465s | there's lots of different ways you can |
5466s | customize your ship and when you get |
5468s | your hands on this bad boy soon |
5471s | i'm looking forward to our screenshot |
5473s | channel just going nuts it's going to be |
5475s | a lot of fun |
5477s | it's going to be a lot of fun so we're |
5478s | going to go to the high risk area we've |
5479s | got our void swarm charts back up again |
5484s | uh so yeah so guys |
5486s | please keep asking questions i would |
5488s | love to keep answering i'm gonna |
5490s | peruse the questions right now just to |
5492s | make sure i've got uh |
5494s | got most of them answered at the very |
5496s | least and i do see a couple |
5501s | oh how would how would the colors look |
5503s | on the wasp uh we could also explore we |
5505s | got enough time we could also explore |
5506s | that as well spoon knight |
5508s | is the game running on the stream using |
5510s | motion blur there seems to be a bit of |
5512s | it going on i don't i don't think i have |
5514s | motion blur on |
5516s | um |
5518s | i do have motion blur on |
5520s | here let's just uh let's turn motion |
5522s | blur off |
5523s | i'll just turn it off straight up |
5529s | i do have a couple settings for the |
5531s | stream itself for example i'm only |
5533s | streaming at a certain number of frames |
5536s | uh than what i would normally play at |
5538s | uh but you know |
5540s | such as the streaming life and you know |
5542s | showcasing what we've been working on |
5545s | so in fact if you've got a beefy |
5547s | computer your game is going to look even |
5549s | better than what i'm showcasing also |
5552s | void swarm |
5553s | help me |
5555s | help me oh yeah |
5558s | oh my goodness just look at the damage |
5560s | it just it does damage in an area much |
5563s | like a nano swarm from everspace one |
5567s | wow they're just they're just gone |
5570s | they're just gone and look look when you |
5572s | pause if anybody's curious like oh my |
5574s | gosh |
5576s | you can actually get up |
5578s | into this one look |
5581s | look at this |
5585s | it's like let's blotch out the sun you |
5588s | know what i'm saying like |
5592s | you see where they're they're traveling |
5594s | to and they are just vicious shredding |
5597s | everything |
5599s | oh my gosh |
5604s | yeah i said nano swarm i meant to say |
5605s | gray goo yeah it's |
5607s | it's basically a controlled gray goose |
5609s | that is what you have |
5612s | and if that doesn't excite you guy i |
5613s | don't i don't know what will |
5624s | oh my gosh |
5626s | three hard points on that |
5628s | it's wonderful now we just need to be in |
5629s | range |
5636s | last guy oh |
5639s | another ship caller yay |
5640s | ooh stardust i actually wanted that |
5643s | color beforehand so that's great that |
5645s | it's dropped another ship color |
5648s | soul fire excellent we're gonna have all |
5650s | the more options the next time we stream |
5663s | yes |
5665s | oh my gosh that damage output |
5674s | whoops |
5675s | teleport in the wrong direction |
5678s | there we go |
5685s | yeah i like this ship i don't know if |
5687s | you guys can tell |
5690s | [Music] |
5693s | look at all these goods oh my goodness |
5699s | yeah we're gonna we're gonna have to do |
5700s | that again |
5715s | all right |
5721s | also as a reminder if you guys are |
5723s | enjoying the stream you can always hit |
5725s | that like button it it actually does |
5727s | help us quite a lot |
5729s | following us and all that type of stuff |
5732s | sincerely it just adds a little bit more |
5733s | exposure so people can see what we're up |
5735s | to and they can better determine if this |
5737s | game is right for them or if it's not |
5740s | it's such a healthy and important thing |
5742s | for us as gamers to know what we're |
5744s | gonna dip our toes into |
5746s | and uh you're helping others you're |
5748s | helping other gamers out just by doing |
5749s | them so |
5753s | cool |
5754s | all right let's activate another one of |
5756s | these another signal |
5760s | because we just keep getting more |
5762s | we have too many |
5766s | what is catalyst optimized ah great |
5769s | question so let's talk about that |
5771s | so any time you complete a high risk |
5774s | location |
5775s | you unlock a catalyst blueprint |
5778s | and we i think we unlocked yeah |
5781s | oh we got a good one this is a superior |
5783s | catalyst |
5784s | so basically what that means is you need |
5786s | superior uh resources in order to craft |
5789s | it so we need a gas receptor a |
5791s | multi-phase propellant and uh whatever |
5793s | the heck that one is in order to craft |
5795s | this and this will add the optimize |
5798s | prefix |
5798s | to an item |
5801s | so what that does whenever you have an |
5803s | optimized uh |
5805s | item |
5806s | so uh for example on this speed word |
5808s | this benca speedward we have the |
5810s | structure being 231 and the expertise |
5813s | 195 if we optimized it those would go to |
5816s | their max possible values that they |
5818s | could provide |
5820s | and i don't actually know it would be at |
5822s | level 20 maybe it's like 250 or 270 |
5825s | something i don't know but it would max |
5827s | those stats out |
5829s | so that can be a very very powerful tool |
5834s | to get all of the maximum values out of |
5836s | your bonus attribute stats |
5839s | very powerful in fact |
5843s | and it's labeled accordingly too so like |
5846s | if you were ever trying to |
5848s | further optimize your build |
5850s | you go for the optimized catalyst to |
5852s | apply to a weapon right |
5858s | every now and then we do things that |
5859s | make sense all right |
5861s | ah let's see what else we grabbed here |
5862s | oh |
5863s | wait a second what's our other shield |
5872s | i think we're gonna swap |
5875s | no i lied i like the recharge delay too |
5877s | much |
5878s | yeah we're gonna hang on to what we have |
5880s | right |
5883s | jaeger's nice |
5888s | we haven't been using our secondaries |
5900s | all right |
5901s | cool |
5902s | so let's head to |
5904s | another high risk location right in |
5905s | front of us oh my gosh |
5907s | get more catalysts |
5909s | you're gonna you're getting all the |
5910s | reveals for the catalyst by the way |
5914s | because most of these uh |
5916s | aren't planned on being shown until |
5918s | the spring update |
5919s | but i keep doing these i keep unlocking |
5921s | them so you get to see which ones they |
5922s | are i mean i know a lot of you guys |
5924s | recognize like oh it's going to be all |
5926s | the prefixes currently in the game well |
5929s | yes |
5930s | but also |
5931s | there's more |
5933s | so maybe we'll get to see a little bit |
5934s | more as well |
5936s | as we continue through this process |
5941s | [Music] |
5942s | wow those are a lot of drones |
5944s | so are these |
5954s | man it just it just eats everything and |
5956s | i love it |
5958s | so long as everything's in the in in the |
5960s | area that is |
5965s | just watch it just like moves over there |
5967s | and just starts to consume |
5969s | oh i love how that looks |
5974s | [Music] |
5983s | yes |
6002s | oh my gosh |
6010s | that felt good |
6014s | man at this rate we can complete like |
6015s | another |
6017s | five high-risk locations during the |
6019s | stream oh my gosh |
6022s | all right let's see what catalyst |
6023s | blueprint we got this time |
6027s | kinetic damage oh we got the superior oh |
6030s | my goodness |
6031s | we got the superior kinetic damage |
6036s | and an efficient flack all right |
6040s | let's do a flap |
6042s | keep swapping weapons but you know |
6046s | it's fun to cycle around |
6052s | all right |
6056s | also answer a couple more questions here |
6059s | so looking forward to this i am glad |
6062s | that pleases me because we are of course |
6064s | excited about what we've been working on |
6066s | it's why we show it on a weekly basis |
6068s | so i sincerely i'm glad that you're |
6070s | looking forward to this |
6072s | um you know we've been doing a lot um |
6074s | just that stems directly from the vision |
6076s | that we initially had and the feedback |
6077s | has also been |
6078s | uh remarkably healthy for the process of |
6082s | early access for us from the community |
6084s | so also just a big shout out to you guys |
6086s | uh those dedicated among you who have |
6089s | been going to the forums who've been |
6091s | posting suggestions uh |
6093s | man it's been it's been such a pleasure |
6096s | being able to |
6098s | envelop |
6100s | this whole |
6101s | vision uh mixed in with just |
6104s | so many rich and beautiful ideas |
6107s | sincerely it just comes together so well |
6110s | i'm gonna wreck it oh my gosh because |
6113s | when we see more a more specific date |
6115s | for the spring release |
6118s | uh so a more specific spring |
6122s | release date |
6123s | uh i can only answer that with soon i |
6126s | mean come on you know i can't i can't |
6128s | say |
6129s | i can't say more on that |
6131s | plus that's kind of weird it's like we i |
6133s | can i can firmly announce that we have a |
6135s | release date for when we will reveal our |
6137s | release date i don't know something |
6139s | about that seems off i |
6142s | it's don't worry guys it's incredibly |
6145s | soon |
6146s | it really is when i say that i'm not |
6148s | talking like blizzard entertainment soon |
6150s | okay i'm so i'm talking like |
6153s | we're almost to spring right |
6158s | wait was that a shot fired should i not |
6159s | do that i'm sorry my apologies all right |
6161s | anyway activate |
6169s | how many sticky turrets can that bad boy |
6171s | hold i mean it's gonna technically be uh |
6174s | 16 yeah |
6176s | technically b16 |
6177s | [Music] |
6182s | do one more high risk area i think and |
6184s | then we will uh |
6185s | we'll do some more customization we'll |
6186s | look at the other wings that's what |
6188s | we'll do |
6191s | oh my gosh you guys we're just have |
6193s | we're having fun right we're having a |
6195s | good time |
6197s | do any of you guys have questions |
6198s | further questions about the uh the |
6200s | stinger |
6204s | i think red was a good choice by the way |
6206s | so you guys whenever you were like |
6207s | yelling at me all right okay this is |
6209s | good it's good i like this |
6218s | craze that has a guaranteed unlock |
6220s | crafting is going to be such a breeze |
6221s | now yeah so the the catalysts |
6224s | specifically |
6225s | are through high-risk areas right but |
6228s | for all of the other |
6230s | comp like like primary weapons secondary |
6232s | weapons modules uh |
6235s | consumables uh all of these blueprints |
6237s | they're unlocked uh independently and |
6239s | they can also be unlocked at any time |
6241s | right so through this process you'll see |
6244s | that like |
6245s | instead of just having crafting data i |
6248s | think that's what's in the current build |
6250s | where you have to like spend it on |
6252s | varying blueprints now you just have to |
6255s | find that item three times dismantle |
6257s | them and boom you have that blueprint |
6259s | and this also applies to where like if |
6261s | we had uh if we didn't have this |
6262s | unlocked yet and or actually let's |
6265s | let's do this example so here we have an |
6267s | uncommon pulse laser if we were to |
6269s | dismantle dismantle a syncro pulse that |
6272s | would also apply to the pulse laser |
6274s | blueprint so if you have a specialized |
6277s | uh pulse laser it would also apply there |
6280s | so if that uh irons out those details |
6284s | um |
6285s | but uh |
6286s | yeah from there that point from primary |
6289s | secondaries modules and consumables um |
6291s | the components as of right now are |
6294s | simply unlocked by default |
6296s | um |
6297s | this may or may not change this may or |
6299s | may not change pretty sure in the spring |
6301s | update though all of these will be |
6303s | available |
6305s | out of the gate but then catalysts again |
6307s | these are the ones that you have to find |
6310s | specifically through high risk |
6312s | locations |
6314s | so all right so now we're here uh let's |
6317s | let's beef things up a little bit |
6319s | um actually i need to ask hans christian |
6322s | do you know if me changing the |
6324s | difficulty on the fly if it will apply |
6326s | to the enemies that have generated or do |
6328s | i need to effectively reload the |
6330s | location |
6338s | asking this question on the fly it will |
6340s | apply immediately says casper |
6343s | okay okay so it'll apply immediately so |
6346s | this is gonna get it's gonna get crazy |
6348s | and maybe i should uh |
6351s | maybe i should uh hopefully this doesn't |
6353s | crash the game |
6354s | upgrade some components here |
6363s | oh my gosh this is so broken i could |
6366s | cheese the heck out of this right now |
6367s | but we're not going to do that we're |
6368s | just going to get energy orbs which is |
6370s | also good um let's see shield damage |
6374s | let's see parting gift probably what we |
6376s | want |
6378s | actually let's uh refund a charge |
6381s | let's refund a charge okay |
6384s | all right let's have some fun |
6387s | it's it's go mode um also just one more |
6389s | quick look here we go yeah okay all |
6392s | right |
6393s | just doing a little bit more |
6394s | optimization here because hard mode is |
6396s | not messing around |
6398s | as it shouldn't be |
6407s | all right this is fine this should be |
6409s | good all right |
6413s | here we go |
6415s | still not hard enough still working |
6416s | progress yeah i know actually i i do |
6418s | agree with that |
6419s | um i say that i'll probably die |
6421s | instantaneously let's find out |
6437s | i think we need a better weapon than |
6438s | this black here maybe i'm not sure |
6442s | shield's almost down i really want that |
6444s | all oh thank you |
6446s | all right now let's let's just show you |
6448s | just how strong this ultimate is |
6456s | hey you get out of here all right |
6468s | now also keep in mind that as a light |
6470s | ship this ship |
6472s | is not designed to take a lot of damage |
6475s | the fact that i'm evading a lot of |
6477s | damage is actually intended gameplay |
6479s | mechanics |
6481s | same goes for you guys |
6483s | if you're trying to make a light fighter |
6486s | really really strong i mean it could |
6488s | work they could be valid |
6491s | just keep in mind that that's not |
6492s | generally how uh they are meant |
6496s | to be utilized |
6499s | but i am curious to see uh you know |
6501s | unique builds that you guys come up with |
6505s | that would change that very nature |
6512s | too fast |
6513s | too far too fast |
6517s | so many ship colors though i'm excited |
6518s | about this |
6528s | another round |
6549s | all right |
6590s | oh yeah that damage output |
6596s | i uh i stacked the heck out of that for |
6598s | anybody who's wondering |
6603s | i uh i ended up using |
6605s | a destabilizer missile in conjunction |
6607s | with a damage booster in conjunction |
6610s | with our device mastery to get us a 50 |
6613s | damage boost to a maxed out gas cannon |
6615s | so that was ditching out some pretty |
6617s | crazy damage |
6620s | feels good all right so now there's like |
6623s | a ton of loot to collect here i |
6625s | basically want ship colors |
6627s | let's see what blueprint we got |
6629s | and also this will probably change in |
6631s | its look because as a catalyst blueprint |
6634s | drops very uniquely uh this drop will |
6637s | also probably have a different color or |
6638s | maybe like a special highlight |
6641s | something thing that shows you where |
6643s | it's at so you can't lose it |
6646s | oh we got prototype oh |
6649s | so prototype |
6651s | increases the level |
6654s | by one |
6655s | now some of you might be thinking well |
6657s | wait a second that sounds so simple that |
6658s | sounds so |
6660s | easy |
6661s | not very exciting uh because you know |
6663s | you can already go and modify an item by |
6665s | increasing by one level but the |
6667s | difference here is that when you add |
6668s | prototype that can also make you go |
6671s | above and beyond |
6673s | the level that is applicable to you |
6675s | right so if i found a level 22 item |
6680s | i don't have any level 22s but if i find |
6682s | a level 22 item i can then use that |
6685s | prototype prefix and it basically raises |
6687s | all of the stats accordingly um |
6691s | even higher which you can't do through |
6693s | modify because you can't raise the level |
6695s | higher than what it current like if if |
6697s | it's |
6698s | higher level than what you are then you |
6700s | wouldn't be able to use it but by |
6702s | applying the catalyst or the prototype |
6705s | excuse me |
6707s | by applying the prototype uh prefix that |
6710s | basically bypasses that entirely so |
6712s | you're effectively making it even |
6713s | stronger than where you're currently at |
6715s | so that is a that's a good one |
6718s | all right let's get our ship colors |
6724s | and more blueprints as well oh my gosh |
6727s | all these blueprints dropping |
6737s | [Music] |
6744s | [Music] |
6750s | oh |
6752s | inventory is full finally about time i |
6754s | think it's the first time my inventory |
6756s | was full since the update |
6758s | oh my gosh |
6761s | we have a lot of decisions we are going |
6763s | to need to make i'm actually going to |
6764s | swap this out i'm not i i know that some |
6767s | people out there really love the flack |
6768s | michael but i just man let me tell you |
6770s | what |
6772s | just like just like a lot of the other |
6774s | weapons |
6780s | all right |
6781s | tell you what though when we are when we |
6783s | get ready to show you some of the new |
6787s | oh that's that's too revealing but i'm |
6789s | gonna say it anyway like there's there's |
6791s | gonna be some really cool flat cannons |
6792s | in the future i'm just saying it i'm |
6794s | just you know it's coming you know |
6796s | there's more items coming |
6797s | i'm just telling you like it is |
6800s | they are there are some freaking awesome |
6802s | fly cannons coming all right |
6805s | [Music] |
6808s | we'll go ahead and scrub this |
6810s | [Music] |
6812s | we're gonna we're gonna go the distance |
6814s | we're gonna scrap all of this stuff uh |
6815s | and we'll hang on to these because why |
6817s | not we can sell those at the very least |
6821s | a couple more items to go |
6823s | just this one behind us |
6825s | swift scattergun excellent excellent |
6836s | didn't think the crafting overhaul uh |
6838s | would happen until way later despite all |
6840s | the hard |
6841s | uh work and hard wait no consistent |
6843s | wishes for it to be sooner and here we |
6845s | are oh yeah no honestly internally |
6849s | internally this has been something we've |
6851s | wanted to do for quite some time it's |
6853s | just that |
6854s | when we're working on these updates |
6856s | right like there's there's a very strict |
6858s | balance to hitting these deadlines that |
6860s | we're going for right it's like you know |
6862s | building out a playership building out |
6863s | new enemies building out new locations |
6865s | right |
6866s | where's the time to go back into the |
6868s | items and like adjust uh their modifiers |
6871s | and their energy capacities and going |
6873s | back through the ships and adjusting |
6875s | their level of balance as well |
6877s | um you know those changes while are |
6879s | necessary |
6881s | because they invoke this |
6883s | overarching |
6885s | systematic change like almost from a |
6887s | foundational level there's a lot of work |
6890s | on that front right |
6891s | so when we were looking at the state of |
6896s | resources and the state of how it's |
6898s | meant to be implemented in the game you |
6900s | know |
6901s | the drake system was kind of our call to |
6903s | action |
6904s | we have to get this established where |
6906s | when you go to certain locations and |
6908s | you're mining resources right like |
6910s | over here at neftes plains or even |
6913s | better alsaini station |
6915s | we want you to know where you're getting |
6917s | the resources from how it's like how |
6920s | available it is from those sites |
6922s | so here for anybody who's missed this |
6925s | with this whole big package of resource |
6927s | updates you can tell the density of the |
6930s | resources |
6932s | just by looking at the map alone now you |
6933s | do have to unlock the perk that gives |
6936s | you more map information |
6938s | but once you have that it tells you |
6940s | where you're going to have high |
6942s | concentrations of resources medium or |
6944s | low where you can go back and gather |
6946s | them naturally instead of having to |
6949s | grind out random containers and random |
6951s | stations that might happen to sell them |
6953s | or might happen to drop them |
6955s | [Music] |
6956s | um and this does the reason why this is |
6959s | so fragmented of course is because this |
6961s | is getting applied to this update right |
6963s | so the backwards compatibility does not |
6966s | work here if you've found resources uh |
6968s | throughout your game experience already |
6970s | you pull over that save file it's gonna |
6972s | start from ground zero and the reason is |
6974s | because before resources could naturally |
6976s | generate randomly from locations that's |
6979s | no longer the case |
6981s | they are intentionally spawning |
6983s | intentionally generating |
6985s | at these sites |
6986s | so you obtain certain resources from |
6990s | certain regions |
6991s | spread all over the dmz |
6996s | so |
6997s | very large change very large change on |
7000s | this resource overhaul and of course |
7002s | through that also comes all of this |
7004s | crafting and management here um and |
7006s | there's there's still more there's still |
7008s | more coming but |
7010s | just note |
7011s | uh yeah this this has been a very |
7013s | very large amount of work that we've |
7015s | undertaken but we do feel it is |
7017s | necessary in order for us to capitalize |
7020s | on the game space and how you're |
7023s | building yourselves up to reach these |
7025s | points into the game |
7028s | the crafting |
7029s | was necessary to overhaul the resources |
7032s | were necessary to overhaul and we are |
7034s | very pleased thus far |
7037s | with the results |
7040s | it's been very good |
7045s | i'm not coming at anybody if somebody |
7047s | was taking a fist to that no |
7048s | legitimately just like telling you guys |
7050s | like it is we're just really happy with |
7052s | being able to |
7054s | focus in on this the resources and and |
7056s | everything since it's it's been a long |
7058s | time coming |
7060s | and uh when we got the approval to do so |
7062s | we're just like all right let's go |
7070s | greasy ginzo says the gaming industry as |
7073s | a whole is such a mess it is good to see |
7075s | great dubs who actually care about their |
7077s | product well thank you for that |
7078s | statement we very much care about the |
7080s | product but we also see how much you |
7082s | guys care about it too |
7084s | which is why we have a very open level |
7086s | of feedback with our community |
7089s | um because i mean |
7091s | you know we we have great visions and |
7093s | great plans and every now and then we do |
7095s | have to accept the fact that our |
7096s | community knows a little bit better this |
7098s | doesn't happen frequently all right i'm |
7100s | just you know we we do have some pretty |
7103s | tremendous expert level designers on our |
7106s | team and like the stuff that comes out |
7108s | of the team in our in our daily |
7109s | conversations it's insane it's absurd |
7112s | but just having that extra set of eyes |
7114s | from you guys and the crazy different uh |
7117s | perceptions and perspectives that you |
7120s | generate um or that you have so that you |
7123s | can generate new ideas to the table it's |
7125s | huge |
7126s | it's huge and it shows too and how |
7128s | everything's come together so big shout |
7130s | out and thank you to you guys i know |
7132s | you're giving us a lot of praise but |
7133s | sincerely you guys really bring this to |
7136s | fruition truly |
7139s | our community has been |
7141s | amazing is supposed to be hiding |
7143s | the man from the port authority |
7145s | mentioned some caves let's go and find |
7147s | them |
7149s | all right so let's go spelunking for |
7151s | madcaps with these last five minutes |
7153s | we'll continue to answer questions so if |
7155s | you have a little bit more |
7156s | uh by all means ask |
7160s | oh my gosh we were going to show the |
7161s | color variations hang on a second let's |
7163s | let's swap to these other wings with my |
7164s | dev console |
7167s | and uh |
7168s | let's just abandon this mission right in |
7169s | the middle of it no big deal |
7172s | get out of my way goodness all right |
7177s | we're going back to a base |
7180s | i want to |
7180s | want to just complete 180 on what we're |
7182s | doing uh but i want to show the color |
7184s | variations on these wings it was asked |
7185s | so long ago now |
7189s | let's do it |
7200s | never seen devs at this level of |
7201s | community interaction my goodness that |
7203s | is that is some high praise and thank |
7204s | you |
7205s | uh but yeah i mean there's there's only |
7206s | one way uh to make a game |
7209s | right now we feel like and that is to |
7211s | interact with your community because if |
7212s | you're not on the same page with the |
7213s | community then the game doesn't matter |
7215s | it's going to just be disjointed and |
7217s | disconnected |
7218s | right |
7219s | so yeah |
7220s | that's just the way we look at it |
7223s | and there's a lot of other doves that do |
7224s | look at that too |
7226s | it might not be as transparent but |
7231s | all right |
7232s | let's knock here in the middle of the |
7234s | fire fight don't worry about it |
7237s | and uh hopefully no crash is good good |
7239s | so let's look at these wings very |
7240s | briefly |
7245s | this is the hornet wing |
7248s | i will just uh let's customize this |
7250s | second paint job i really like this one |
7252s | but uh let's just have a look so many |
7254s | more colors unlocked oh my gosh |
7259s | that's that's nice all right so we'll uh |
7261s | we'll start with going completely white |
7263s | so you can kind of see |
7264s | the all the spots covered by paints |
7268s | bringing it together |
7273s | and then we have |
7275s | uh |
7276s | you know the main coverage the body is |
7277s | going to be very similar to what we |
7279s | showed last time the main thing to look |
7280s | at are the wings here we got this spot |
7282s | on the front and then the middle section |
7284s | of the wings getting a big bulk of that |
7287s | painting |
7290s | we'll change that to uh |
7294s | we'll go with orange you can also see |
7295s | what happens on the weapons as well |
7299s | next one up |
7302s | highlights the sides of the wings |
7306s | a lot of color additions here |
7312s | there's a lot you can do with that |
7322s | really stands out |
7325s | and then finally we have |
7328s | here let's kind of |
7329s | undo this so you can see the greens in |
7332s | particular |
7335s | i'll make it blue |
7339s | just the tip of the wings |
7344s | and remember this is just the tier 2 set |
7346s | of these wings that i've been showing |
7347s | you mostly uh with this customization |
7353s | here let's do i'm gonna i'm gonna do |
7355s | this |
7361s | it's that added like almost like a |
7363s | warning color |
7368s | and then also uh maybe just soften |
7371s | the white to stardust yeah i like that |
7373s | just a little bit better |
7374s | cool |
7375s | and then um again the emissive lights |
7378s | i'm not sure how finalized they are |
7381s | let's see if we can see any on the sides |
7383s | it might be hard to do so |
7386s | oh there are there's some very small |
7388s | emissive lights on these little back end |
7391s | bits here |
7392s | um oh and there's another i think the |
7394s | secondary light is that |
7397s | yeah the secondary light look it's that |
7399s | tiny little thing right there oh my gosh |
7401s | now more emissive lights do show up as |
7403s | your wing tiers increase as well um and |
7405s | this is true on all the different |
7407s | classes so this is just highlighting |
7409s | just a little bit of that customization |
7412s | but uh yeah |
7414s | there we go |
7416s | i'm gonna stick with the yellow lights |
7417s | it just it feels appropriate here |
7421s | damn |
7422s | cool |
7423s | so there you go guys how was the stream |
7426s | because we have reached the conclusion |
7427s | of it |
7429s | oh my gosh there's been so much that |
7430s | we've talked about actually uh mostly |
7433s | it's you know obviously it's been |
7434s | highlighting the um the stinger just |
7437s | ignore the just ignore the rogue right |
7439s | there oh my gosh can you tell it's been |
7441s | a recent change to the naming convention |
7444s | but uh for anybody who did miss that uh |
7447s | the reason why we changed the naming |
7448s | convention is that rogue is just a |
7449s | little bit too fantasy based and also |
7451s | not as applicable to this uh the ship |
7454s | style that we uh had maybe had |
7457s | envisioned it to be a pr previously and |
7459s | instead we're changed the formula the |
7461s | void swarm how it does damage over time |
7464s | it stings your opponents it's got the |
7465s | third hard point that you're used line |
7468s | almost as like a literal stinger hanging |
7469s | off the ship uh it just felt so much |
7471s | more appropriate so the naming |
7473s | convention did get altered other naming |
7475s | conventions could in fact be changed at |
7478s | random points in time in the future um |
7481s | we've seen it across the board already |
7483s | um so don't get too super comfortable |
7486s | with something that you love actually |
7487s | you'll probably find and do that but um |
7489s | yeah it's just a process of elimination |
7492s | focusing in on details always good |
7495s | always great |
7497s | uh so yeah let me uh answer just maybe |
7500s | like one or two questions and then i |
7501s | gotta get out of here |
7504s | let's see |
7505s | what we got anything that i've missed i |
7507s | see hans christian's also answering some |
7509s | more questions there thank you for that |
7511s | uh michael's also answering questions |
7513s | awesome oh my gosh you guys have gotten |
7515s | great coverage today |
7517s | i just want to shout out to all my uh |
7519s | all my co-workers as well thank you for |
7521s | your assistance in helping uh all of the |
7523s | questions generating in chat |
7525s | great great responses overall |
7528s | there's little light on your ship will |
7530s | you be able to change their color um uh |
7532s | yeah so i yeah the emissive lights there |
7534s | i you probably just saw that uh but yes |
7537s | there are a number of little lights on |
7538s | the ship that you can change there's two |
7540s | sets of lights and there's three sets of |
7543s | main colorations so um with |
7546s | 30 i think it's 30 different color |
7548s | options and 15 different emissive lights |
7550s | you have a wide range of combinations |
7552s | across |
7553s | nine different player ships |
7557s | that each have four different styles |
7563s | and not only do they have the four |
7564s | different styles but it's then further |
7566s | stylized by nine different ship bodies |
7569s | and nine different engines |
7571s | oh my gosh |
7572s | oh my goodness |
7574s | it's actually crazy how many different |
7576s | ways you can customize your ship so uh |
7579s | i'm hoping you guys are looking forward |
7580s | to that as we generate even more of that |
7583s | content i'm overtime uh but you guys you |
7586s | guys have been so awesome today it's |
7587s | been greatly |
7589s | appreciated super great |
7592s | uh let's see |
7596s | any any last any i think i think we're |
7599s | good covered so if i did miss if i did |
7601s | happen to mention any miss any of your |
7603s | questions if our team happened to miss |
7604s | any of your questions you can always |
7606s | head right on over to our discord |
7608s | discord.ggslashrockfishgames |
7611s | and there's an ask dev questions channel |
7614s | over there just swing in there and be |
7615s | like hey yo dog uh i was asking this |
7618s | like five times you completely ignore me |
7620s | you jerk um this is my question by all |
7623s | means we would love to help give any |
7625s | amount of clarity and direction to any |
7627s | questions that you have i do encourage |
7629s | you to look at the frequently asked |
7630s | questions first though because it may |
7632s | have already been answered alright guys |
7635s | as i have mentioned you have been |
7637s | awesome i have been eric schrader your |
7639s | community ambassador for all things |
7641s | everspace to your servant and your guide |
7645s | don't stop being awesome and we will |
7647s | catch you next week with even |
7649s | more information oh my gosh we've just |
7652s | been pounding you guys with information |
7653s | it's been great oh wow |
7655s | all right wait a second hey hey get the |
7658s | get the screen back here toodles |
7684s | [Music] |
7692s | [Music] |
7712s | you guys are so wonderful sincerely it |
7713s | has been a fantastic stream today i've |
7716s | been so happy with the reception for the |
7718s | stinger you guys are amazing but hey |
7721s | it's an important time to note about |
7724s | everspace 2's development |
7726s | it's early access and a lot of people |
7728s | take that as a oh well it's just gonna |
7730s | be a little bit of time till it's full |
7731s | release and blah blah the deed is done |
7733s | but note we have actually gone on sale a |
7737s | couple of times so you should wishlist |
7739s | us to see when that populates it could |
7742s | be next week it could be a month from |
7744s | now who knows but you'll know if you |
7747s | wish list us in addition to that the 1.0 |
7750s | release price will go |
7753s | up so truly the most optimal time you |
7756s | can dive into especially if you're a |
7758s | little tight on funds and we totally |
7760s | understand that we totally respect that |
7761s | we're all gamers here we like to get |
7763s | games at a discount wish listing us and |
7766s | picking us up through the early access |
7768s | phase is going to be the biggest bang |
7770s | for your buck |
7771s | still we always respect those 1.0 |
7774s | waiters and if you are not fully |
7776s | convinced on the product itself by all |
7779s | means continue swinging by our streams |
7781s | we love to have a conversation with you |
7783s | answering questions and literally |
7785s | showing you what we're working on so all |
7788s | around it should be a win-win and uh |
7791s | that's all i got so yeah |
7794s | you're great |
7795s | doodles |
7801s | oh and everspace one is currently 85 off |
7804s | stream that's a huge |
7806s | saving |
7807s | what |
7808s | that's nuts |
7826s | [Music] |
7830s | you |