Any news about the Game Pass release?
Hey there, Game Pass will be updated soon as well with a slightly older build (it's less than 1% away from the full release) so we could navigate around Microsoft certification and to get our players playing immediately. The true full release will be after this verification process, probably a week or so.
And don't worry; anything you do in this build will absolutely carry over to the full Game Pass build without missing anything. The adjustments are bugs, tweaks, and the like. All the content is present!
soon = today?
We're getting some information as I'm composing this message. Frustratingly, it's looking like because we have two MS certificates close together it might have caused an unexpected delay. Thank you for your patience as I gather more info; I'll follow-up.
Hey u/Giraffasaur_ , I guess you decided not to do a release day livestream then?
We are! In about 30ish minutes.
What about achievements? Can we already get them in this „almost full“ release?
Absolutely.
Hey there, Game Pass will be updated soon as well with a slightly older build (it's less than 1% away from the full release) so we could navigate around Microsoft certification and to get our players playing immediately. The true full release will be after this verification process, probably a week or so.
And don't worry; anything you do in this build will absolutely carry over to the full Game Pass build without missing anything. The adjustments are bugs, tweaks, and the like. All the content is present!
UPDATE for Game Pass: It looks like we have to wait a day for some kind of re-certification as this is their process and it cannot be circumvented(!!!).
Ugh. I'm sorry guys. If there's anything else we can do to push this out the door, we will.
Any particular reason you guys removing comments? I think its fair statement to say im disappointed about Game Pass situation?
Goodness gravy, not fixed...trying to figure out what's going on here. I don't see any deleted messages. Was it in another post?
People got off work earlier to play today. You guys could have at least said sooner that there will be trouble :/
Truly, I am sorry you missed out on an opportunity here. Though please know, I sent that message regarding Game Pass within about 2 minutes of finding out about it.
Sorry can you clarify, are you expecting the slightly older build to update tomorrow? I.e will I be able to play this weekend?
It appears the Game Pass build will be updated tomorrow, it's hard to say a specific time but we're hopeful it will be before it gets later in the day. Sorry about the delay, but thank you for your patience.
Any idea when MacOS build will be complete?
Great question! Our full undivided attention is currently on MacOC right now. We're hoping not too long, but it's hard to say given all possible outliers. It's hard to give a specific time, though I would be surprised if it took longer than a few months.
I'm certain we'll make announcements as we make progress and have a more definitive timeframe.
Just to make this clear: when you say it will take a day for re-certification, you mean re-certification of the less-than-1%-away-from-full-release build, right? So we'll probably get this "0.99" build tomorrow, then the true 1.0 build in about a week? Not a big deal either way, just wanted to make sure I understand correctly.
Yes, you got this correct!
If this is going to take longer, can we get steam keys for the people who bought the game on microsoft store?
These are separate storefronts so we cannot take from one to give to the other. Sorry!
Why are we blaming Microsoft when it's the team who should have been more prepared in having the update ready?
We're not trying to blame anyone here, let's all take a step back.
We know certification takes a while, so we started this process before 1.0 was complete, instead of starting certification at the time of 1.0's full completion and have Game Pass users wait that week or two. This is why the version that was meant to get through the process at this time was a slightly pre-1.0 build, and why the true 1.0 release is coming in a week or two.
The unfortunate setback was discovered quite literally moments after launch, and we can't do anything about it other than wait. So, yeah, sucks...but at least it's only a day and not a couple weeks!
So if I start playing right now on gamepass, will that progress carry over through tomorrow's update or will it get wiped with the update?
The current version right now can carry over, though I would personally recommend a fresh start tomorrow. We are not wiping anything.
I'm so sorry for the people that are giving you a hard time. I've played this game for months now. Restarted everytime there was a big change. Loved it all. I'm happy to wait for the full game whenever it happens. I have my priorities straight :)
Good luck guys. Hope it's a massive success x
Your support is appreciated, but no worries. There are always hiccups, and there are valid reasons for individuals to be disgruntled or upset. We are working quickly to address issues that rear their ugly heads as quickly as we can.
Thanks for the reply. I'm glad you guys took the initiative to send an early build to game pass early knowing it would take time to be approved by Microsoft so that we wouldn't have to wait weeks for it. It's unfortunate that you guys are getting so much flak for this delay. I'm sure the wait will be worth it!
Hey, it's no worries! Hiccups happen, like it or not. Frustrations surrounding this Game Pass hiccup is valid, because it absolutely sucks (even if it's only a day delay), and is also why we're addressing the issues as quickly as possible.
Just to confirm, the 99% build will take a day for certification and the full 1.0 will be a week after on Gamepass then?
Yes, this is correct. And just recently, we got confirmation that Microsoft can expedite the troubles so I can absolutely confirm tomorrow it'll get through.
There won't be any save wiping or nonsense like that so I can assure our playerbase starting tomorrow will have a sound continuation into the full 100% release when it passes, too.
Can't wait to play the full version on gamepass, really nice to see the devs answering questions. This is probably the funnest HOTAS supported game that I have played. It's the perfect balance between arcade and space sim (for me at least) good luck on the launch!
Thank you for the support, glad you're having a good time with it!
Hello.
u/Giraffasaur_Could you please elaborate on what the status of DLSS on Gamepass is?
Is it already in or will it be available on the actual full 1.0 release?Thanks!
Hey there, I just received word that all plugins seem broken on WinGDK, which includes DLSS. This is likely due to our work regarding XBox Series X|S. We will figure out if a solution is something we can push through as a hotfix, but unfortunately it would get pushed through after the actual 1.0. I'll follow-up when I have more info, sorry!
whats the built of the 99% version? is it: 0.11.33...?
will the 1.0 version have a working HDR implementation and working Dlss 2 or maybe even dlss 3?
The HDR experimental technology isn't something we can wholly develop further from our end; it is dependent on the user's system and settings. We have implemented it fully for UE4's capabilities, though we have seen it come up short for certain users.
Otherwise, all plugins are broken on WinGDK based on our development for XBox Seris S|X, which includes DLSS. Our friends from EngineSoft needed to rework them, but as soon as we are able to we will push a hotfix.
That said, we have no plans to include DLSS 3 at this time.
Sadly, I cannot play the GamePass version due to DX12 crashing after 15ish minutes. The Steam demo, which the option is greyed out but set to DX11 is working fine.
I have uninstalled, re-installed and verified many times, but the render option is greyed out and stuck on DX12.
So unfortunately, I am having to miss out fully.
Dang, I'm sorry to hear this. This may be related to all the plugins breaking for the WinGDK. We've been trying to find some workarounds but to no avail at this time. Our friends at EngineSoft may need to rework them directly, and if/when they do, we will be pushing a hotfix asap.
u/Giraffasaur_ regarding the geampass situation.
Is there an Update to the state of it?
On gamepass, there is version 0.11.33163.0 what would the full release Version be?
More importantly what are the Differences between theses Versions...less than 1% apart, but in what regards?
Patchstates? Quests? Loot? Dialouges? Cinematics? Story? Balancing?tldr: is the difference between full releae and the gamepass release just technical or in content as well?
I know the wait is painful but I don't have more info to report yet, sorry! I do think we're close however, as the good news is no snags in certification have come up. I will make a new Reddit post when the update goes live.
The upcoming adjustments are almost entirely technical, with at least one placeholder (which is mostly complete even in the current version) that gets updated too. Nothing affects gameplay or save conditions.
Hate to point it out but on the Gamepass version it's missing all hand drawn cutscenes after The Emissary. Also any water planets with atmospheric effects cause severe stuttering regardless of settings and the areas of solar radiation are unplayable due to frame rate loss. I love the game but the Gamepass release is not finished past half way point to many issues to continue enjoying. Look forward to the update.
Hey there, the update is addressing cutscenes and some optimization issues as well (in addition to a WinGDK plugin failure causing issues with TrackIR, DLSS, FSR). I can't say it'll be a miracle update to fix all issues with the water locations (these are the most demanding locations in the game IIRC), here's hoping it helps as soon as we get through certification. I've pinged all channels this morning and hope to have an update on the state of Game Pass soon.