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17s | [Music] |
---|---|
64s | [Music] |
67s | testing the mic one two three |
80s | goodness gravy folks |
85s | oh |
86s | i just caught the uh |
89s | the mic on my pants |
91s | what what a problem to have |
94s | right before a live stream |
97s | what |
98s | how's that how did that even happen oh |
100s | my gosh hang on a second |
104s | wha |
106s | why |
108s | all right okay it's fine the show must |
110s | go on you guys aren't seeing my pants |
113s | anyway so it's it's fine right it's |
116s | totally fine hello welcome ladies and |
118s | gentlemen to the official rockfish game |
120s | stream where i am your host and your |
122s | guide through all things everspace 2. |
125s | i can't hear anything i need to put my |
126s | freaking headphones on eric schrader |
128s | your community ambassador oh my goodness |
132s | i forgot to fill up my water dang it i |
134s | know i forgot something that's okay |
135s | don't worry about that what we're |
136s | worried about today are all the new |
138s | things that we've been working on and an |
140s | introduction into what could be the fall |
143s | update already |
145s | oh my goodness so we've got a couple of |
147s | new things to show you today |
149s | uh and a slew of things to kind of |
152s | discuss |
153s | some stuff that's been going on in the |
155s | back field the back field the back the |
157s | background the the you know the things |
159s | you can't see that's what i'm talking |
161s | about and uh boy |
163s | boy howdy it's been uh it's been a |
166s | fantastic little journey so |
168s | please journey with me as we travel into |
171s | uh more content |
174s | yeah |
175s | awesome so we're gonna start with the |
177s | perk update i wanted to show you this i |
179s | have a specific save for this in |
180s | particular because |
183s | the save that continues where we're |
185s | going to be playing from has all the |
186s | perks unlocked which wouldn't be very |
188s | revealing of |
190s | these intricate details of the perk |
191s | update so |
192s | uh let's go ahead and |
195s | can't hear me |
197s | wait what |
199s | it's mono not steroid hang on a second |
201s | hang on a second |
203s | oh my gosh really |
205s | why is that why is there always a |
207s | problem right before the stream it's |
208s | always the stream right |
210s | hang on let's see what happens |
236s | testing one two three okay so now it's |
238s | coming in |
242s | goodness |
243s | you know it's it's so funny |
247s | it's not funny at all but it is it does |
249s | make me laugh the number of things that |
252s | are done in order to prepare for a |
254s | stream |
255s | it's kind of absurd okay i don't know |
257s | how many of you out there stream like |
259s | you you guys know |
261s | how many little intricacies there are |
264s | every single thursday |
267s | i go through and do a quick check to |
269s | make sure everything's working on |
270s | thursday the day before the stream |
273s | oh my gosh and it never fails |
276s | it never fails and ask any streamer |
278s | they'll tell you this is exactly what |
280s | happens never fails you get your stream |
282s | all set up ready to go you've got all |
284s | your checks and balances taken care of |
287s | everything's in operation you push that |
289s | go button and 50 things break |
292s | instantaneously that's how streaming |
294s | works that's just how it works |
296s | i'm just letting you know if you ever |
298s | want to be a streamer just prepare |
299s | yourself |
300s | because that's actually how it works all |
302s | right so now that everything's working |
305s | everything's in operation |
307s | wow uh let's just start from the |
310s | beginning welcome ladies and gentlemen |
312s | to the official rockfish game stream i |
315s | am your host and your guide and your |
316s | servant eric schroeder the community |
318s | ambassador for rockfish games who will |
320s | guide you through the processes and |
322s | development ease of ever space too |
325s | oh |
326s | that's why we're here we don't care |
328s | about any of that streaming garbage |
330s | nonsense ah |
332s | so yeah welcome it's so good having you |
335s | we are going to take a quick look |
337s | straight out of the way into this |
339s | revamped perks thing okay |
342s | all of this has been changed uh to a |
345s | degree |
346s | so let's talk about that just by showing |
348s | you this page alone i think you've |
350s | already gotten the gist of it i think |
352s | you already get it |
355s | pretty straightforward right |
357s | we feel like it should be so uh the left |
359s | side |
360s | has consolidated perks a bit better so |
363s | that doesn't look like there's going to |
364s | be a bajillion perks the right side |
367s | shows you |
368s | the progression of perk unlocks before |
372s | you get the one before it so here you |
374s | can see a good solid example you can pay |
376s | only 70 for full repairs has been |
379s | unlocked we are working on the process |
382s | to get pay only 70 for equipment repairs |
385s | and then we also see that beyond that |
387s | freehold repairs up to 30 of the maximum |
390s | hole hit points when docking is that |
392s | final third reveal |
395s | and it's all available right from the |
397s | get-go and this applies to every single |
400s | perk now so ones that have like a bunch |
402s | of them you get to see all of those |
404s | stats |
405s | before you unlock it the only thing you |
407s | don't see are the upgrade requirements |
410s | for ones after the one you're working on |
412s | that's what you don't see |
415s | but we are very satisfied with how this |
418s | is in operation now so as a player you |
422s | can quickly peruse your perks and be |
424s | like oh i i really want to get this |
426s | thing because of that third one instead |
429s | of the you know the first one that |
430s | you're on you don't see what's gonna |
432s | happen next right |
434s | uh like alec in particular like the |
436s | first one in conjunction to like how |
438s | he's going to assist you later i think |
440s | this is a really nice one because it |
441s | shows you he's going to upgrade his |
443s | weaponry and then it's going to add a |
445s | secondary missile um the emp |
448s | specifically uh and it just it every |
450s | single one it does this right this one |
453s | also is a nice one to see with the ship |
455s | dealers since you don't specifically |
456s | know what those are going to give |
459s | it's every single one |
461s | every single one |
465s | all righty |
467s | all righty |
470s | so there we go um |
472s | oh shoot i need a i need to grab one one |
475s | more file oh my gosh every every time |
478s | every time this is this isn't my fault |
480s | you got this is a |
482s | general streaming uh issue thing this is |
485s | just me being a complete doofus |
487s | uh let me see let me find my |
489s | my file here oh gosh |
493s | okay now we're good now now everything's |
496s | good |
499s | goodness gravy okay |
503s | so um i've got |
505s | questions already coming in uh geekbyte |
507s | thank you for cataloging those |
509s | um and let's let's start answering a |
511s | couple of those after we've shown the |
513s | perks here |
515s | and uh then we will keep cruising around |
518s | and show you some new content |
521s | so that's that's a big reason why you're |
522s | here aside from you know asking |
523s | questions getting clarity so first |
525s | question |
527s | uh a location challenge and drake says |
529s | to find three submerged things the c is |
531s | huge i found just one next to a huge |
533s | skelly are there any |
534s | leads to where the other two are at this |
537s | point in time uh the only leads that |
540s | there's going to be are |
541s | basically how the level is designed |
543s | itself so like if there's a particular |
546s | pattern or design in the level itself |
550s | like the the |
551s | world's building if you will the or not |
554s | the world building the um what's the |
555s | term i'm looking for the |
557s | is it level design yeah i guess it's |
559s | level design you know like if you see a |
561s | little house on a hill there's probably |
563s | something to do around that site right |
565s | like if there's a mountain range that's |
566s | curved like this and there's like a path |
568s | that kind of goes down it then obviously |
570s | it leads your eyes up stuff like that um |
572s | so |
573s | at the moment um i don't think there's |
575s | anything other than little key visual |
578s | indicators that would clue you in as to |
580s | where they may or may not be uh but some |
582s | of those are actually a bit more |
584s | challenging than most other |
585s | others so |
587s | yeah there's gonna be a couple more |
588s | tweaks and refinements towards the |
590s | level design anyway we could in fact see |
593s | those in drake for |
596s | this specific mission so yeah there you |
599s | go |
601s | uh all right let's see then another |
603s | question we have comes from um here you |
607s | can also see this one we we simplified |
609s | this so it's not misleading since our |
611s | target is 30 levels for atom now we have |
614s | exactly space for |
616s | um you know |
618s | 18 perks here which would be after |
620s | getting level 30. |
622s | uh next question uh what are the current |
624s | plans on optimizing the game um |
628s | shoot that's there are so many different |
630s | ways to optimize um every version of the |
632s | game seems to run a bit less good |
634s | there's quit uh |
636s | quite a bit of hitching going on |
638s | especially in larger bases yeah i mean |
640s | you're gonna get that whenever we |
641s | especially when we release new content |
643s | like there's gonna be like a little |
644s | hiccup because we're just like throwing |
646s | a lot of that content at you and |
648s | optimization comes through like the |
650s | experimental branch for example but then |
651s | also through feedback of the early |
653s | access phase in general so if you're |
655s | looking for the most optimized game to |
659s | experience that's gonna be full release |
661s | that's that the full release is like |
663s | after everything |
665s | has been built |
666s | right like everything has been |
667s | established everything has been |
668s | optimized so through the process of |
671s | getting there you're gonna have some |
673s | clunks you're going to have some hiccups |
674s | you're going to have some |
676s | bobbly boops |
678s | you're going to have some |
680s | what's-a-do-zits |
682s | insert weird word here that is the |
684s | experience of early access |
686s | i know that that's not really an |
688s | expectation that gamers have anymore uh |
690s | but i think it's a last one that should |
692s | absolutely still be present |
694s | early access is very much not complete |
697s | and you will encounter issues guaranteed |
700s | 100 |
702s | you will |
703s | and it's our job to fix them when they |
706s | come up it's your job to let us know |
708s | that they are coming up so thank you for |
710s | letting us know that you're having some |
712s | issues on your optimization |
715s | uh and or rather your experience that |
718s | feels like things aren't optimized i |
720s | know that we could even get |
722s | further with such a question if you |
724s | provided like your system specs on the |
726s | forums so that we could maybe even |
729s | identify a key issue at hand um whether |
732s | it's on your end or it's on ours so that |
735s | we can authentically do something about |
736s | it |
738s | i spent a lot of time talking about that |
739s | a little bit of a tangent but seriously |
742s | lower that expectation of early access |
744s | being perfection uh and realize there |
746s | are going to be bugs and issues and |
748s | all sorts of |
750s | whoops of daisies |
752s | all right uh i'm gonna do one more |
754s | question and then we are going to uh |
756s | slap back into actual gameplay instead |
758s | of just staring at the screen that's |
760s | really kind of cool actually i really |
762s | love how we've redone this um |
765s | but this one uh you could see the clouds |
767s | moving from space on some planets in |
769s | everspace one will that be the case here |
772s | as well or is it already pretty sure |
774s | that you can see that |
776s | pretty sure that's already |
778s | in effect um |
780s | but uh shoot we can we can check it out |
782s | and see if i'm wrong |
784s | uh no big deal but um |
788s | yeah i know that there's a lot of |
789s | especially like in super light we wanted |
791s | to make sure that there were a lot of |
792s | pleasantries when you're looking around |
795s | otherwise what's the point in |
798s | having super light exist instead of just |
800s | instantly going from one point to the |
801s | other like if if part of the journey |
803s | isn't the visualization of it then you |
805s | know so uh yeah anyway i also uh have a |
808s | different ship here i |
811s | wanted to go for something |
813s | a little bit more i don't know pointy |
816s | and i also changed my colors around to |
818s | this orange sort of highlight |
820s | so we'll be flying around coalition uh |
823s | as well as the drake system |
825s | itself with this new ship we also have a |
829s | couple new armaments that will benefit |
831s | our cause here |
834s | and one of those |
837s | is |
838s | a familiar |
840s | weapon |
841s | even though the artwork on it is not |
843s | done but let's talk about these cruise |
845s | missiles |
849s | let's talk about these cruise missiles |
851s | first off |
853s | that's a lot of damage for being level |
855s | 21. |
858s | and i want to clarify i want to point |
859s | that out for level 21 for a single |
863s | missile |
864s | that's a lot of damage |
867s | that's a |
868s | crap ton of damage so let's talk about |
871s | this |
872s | we have crap tons of damage we have a |
874s | range of 4 |
876s | 000 |
878s | meters |
880s | we have an incredibly slow fire rate |
883s | and a pretty long lock duration |
887s | i have what might be the best two |
889s | modifiers on this weapon |
891s | plus 10 damage for each second the |
893s | missile flies and remember it's 4 000 |
898s | meters 4 000 meters okay |
901s | also what it doesn't tell you here is |
903s | the velocity of this cruise missile and |
905s | why is this important i'm going to show |
906s | you right now |
910s | this cruise |
911s | missile doesn't exactly go very fast |
919s | like we can dang near |
921s | fly with it and look it goes for a long |
924s | time |
926s | it goes for a very long time |
928s | all right |
930s | all the way up to this point now just |
932s | imagine |
933s | getting the maximum range where it's |
935s | getting plus 10 percent damage for each |
937s | second the missile flies i don't know if |
939s | anybody was timing that but i'm gonna |
941s | give it's give or take like eight |
943s | seconds all right |
945s | so take this damage and then dang near |
948s | double it |
954s | yeah |
955s | oh yeah |
957s | it gets better though guys because |
959s | remember |
961s | it does lock |
964s | so this is different from the plasma |
966s | torpedoes |
967s | it's |
969s | evolved since then |
971s | because even though the lock does take |
973s | some time |
975s | let's get in let's sit we're not going |
976s | to fire at the drone but let's just uh |
979s | use this as an example |
985s | it will in fact |
987s | lock |
988s | so if i fire it wonky it does in fact |
991s | correct itself |
1001s | shooting at a drone was a bad choice |
1004s | because |
1005s | even though its velocity is slow its |
1008s | turning radius is also sloppy so |
1011s | the lock is nice |
1014s | a very nimble target is still going to |
1016s | evade this |
1018s | a variable target's still going to |
1020s | invade this but if you're looking to |
1022s | take on boss's really big ships and |
1024s | whatnot uh to like just really clobber |
1027s | them you're gonna need cruise missiles |
1030s | especially if they get more tough |
1033s | uh anyway |
1035s | so cruise missiles those they're fun i |
1037s | like them |
1039s | i like them lots |
1042s | i've been able to uh experiment with |
1044s | them a little bit |
1045s | in little situations |
1049s | they're quite powerful |
1052s | so uh today we are going to fly over |
1055s | here to this drake research station |
1058s | uh two things to point out |
1060s | one thing first thing |
1062s | is that |
1064s | when |
1065s | uh when we talked about |
1068s | the |
1069s | tools to fast travel |
1072s | spatial bypass |
1074s | we discovered that |
1078s | it's broken for drake |
1080s | if you continue saves |
1082s | past acquiring spatial bypass |
1086s | this is one of those things that is |
1089s | an unfortunate side effect of old saves |
1092s | and not having their flags data |
1094s | accordingly |
1095s | so when i go here i am not going to have |
1097s | a spatial bypass opportunity whatsoever |
1102s | but if you start a new save |
1104s | you absolutely should |
1106s | you would absolutely be able to spatial |
1108s | bypass into the drake system |
1112s | isn't early access fun oh my goodness |
1115s | but otherwise what i want to do in this |
1117s | drake research station is the location |
1120s | challenge because i think it's lots of |
1121s | fun |
1128s | and we're going to use the cruise |
1128s | missile and stuff like that i do see |
1131s | more questions uh spawning i will get |
1133s | into another question phase first i want |
1136s | to do this research station little quest |
1138s | and we'll probably use another new tool |
1141s | that we have |
1142s | to help us out |
1143s | as well |
1150s | all right |
1152s | let's defeat these incoming waves of |
1154s | fighters |
1157s | also hang on a second |
1160s | okay |
1161s | just making sure it's not very hard |
1163s | you don't want somebody to think that |
1165s | we're not playing on a difficult uh |
1167s | level or something here |
1170s | also i don't want to get frozen so we're |
1172s | just going to use our front shield |
1173s | generator here |
1188s | excellent |
1198s | now i'm sure that there are plenty of |
1200s | you veterans of everspace one who are |
1201s | like yes red shield generator this is |
1203s | like one of my favorite things on the |
1205s | gun ship um well hang on a second |
1207s | because it gets better and let me show |
1209s | you uh just how it does |
1212s | so |
1213s | let's check out the front shield |
1215s | generator we have it mastered here |
1217s | projects an impenetrable shield towards |
1219s | the front of the ship for 19 seconds |
1221s | that's its mastery and then for all of |
1223s | you |
1224s | big fans of a certain character that |
1226s | probably exists in pop culture uh we |
1228s | have three modes actually named |
1231s | that do some pretty incredible things |
1234s | the first one |
1235s | avenger reflects blocked shots back to |
1238s | attackers |
1240s | well chef's kiss for those of you guys |
1243s | who love instilling as much pain and |
1245s | suffering on those who try to do the |
1247s | same to you |
1249s | next one which i'm using black damage is |
1251s | converted to weapon energy it's called |
1253s | all day |
1256s | very very nice if you want a clear |
1258s | sustained amount of damage to return |
1260s | fire |
1261s | and finally on your left |
1264s | shield is 25 smaller but it will |
1266s | automatically turn towards the closest |
1268s | enemy facing it let's go ahead and use |
1269s | that one right now |
1271s | just so you can kind of see how it works |
1277s | so regardless of where you're pointing |
1281s | say this other drone's been causing me a |
1283s | lot of grief it's not gonna cover me |
1284s | from that particular drone while i'm |
1286s | dealing with with other things and then |
1288s | i can come over here and take it out |
1292s | kind of a nice mix up nice change of |
1294s | pace |
1296s | except now we really need that front |
1297s | shield generator |
1301s | it gives you a lot more flexibility than |
1303s | the original |
1304s | uh front shield generator initially had |
1310s | [Music] |
1311s | now obviously certain modes are going to |
1313s | be for certain play styles |
1315s | some of you especially when you're |
1316s | getting overwhelmed by all the things uh |
1319s | you're probably not going to uh want it |
1321s | to be manually pointing you're going to |
1322s | want to point it to your liking |
1328s | right |
1330s | so uh yeah |
1332s | pilots may vary and how useful these |
1334s | different |
1335s | modes can be |
1337s | as it should be |
1339s | i just think it's a lot of fun because |
1340s | it looks cool |
1342s | because that's how that's how it works |
1344s | right |
1344s | if it looks cool then it is cool right |
1352s | perfect i said that wrong if it looks |
1354s | cool then it's good that's what i mean |
1367s | wow my aim's a little off today with |
1368s | this coil again |
1370s | ooh blooper what'd we get |
1372s | emp missiles nice all right |
1375s | cool |
1383s | oh look at that he's got a he's got a |
1384s | front shield generator too it's almost |
1386s | like you guys should we're probably |
1388s | expecting this to happen too |
1393s | here let's try out um |
1395s | let's see what happens if |
1397s | we fire this |
1398s | at his front shield generator |
1401s | wow he absorbs all of that i was hoping |
1403s | for some splash damage but okay |
1406s | i never uh i've never done that before |
1408s | here we go |
1409s | oh gosh |
1410s | i fired it before i had a lock how dare |
1412s | i |
1413s | we'll have to get some more of those |
1414s | hold still please |
1423s | much better |
1424s | much better |
1446s | another blueprint oh my goodness they're |
1448s | just |
1450s | giving me everything i love it |
1462s | see we can do on this front |
1475s | that's a spicy meatball |
1479s | all right my gosh two more blueprints |
1483s | wowzers |
1485s | just give me all the blueprints would |
1486s | you |
1498s | try and get ourselves a little bit of |
1499s | space now you guys probably know this |
1502s | but i am actually |
1504s | under leveled at this site |
1506s | so uh |
1507s | i should absolutely be getting a lot of |
1509s | pain and suffering if i'm not utilizing |
1511s | all the tools which is why i'm trying to |
1513s | use all my tools |
1517s | i also like how when you have this like |
1519s | i'm totally blocking the rear of my ship |
1522s | while i'm focused firing at somebody |
1523s | else i like that particularly a lot |
1530s | now we got wave five ah yes the |
1533s | retaliator drone carrier which i was |
1535s | hoping that we would have some uh |
1536s | missiles to use on |
1538s | uh unfortunate that we used them all uh |
1540s | hey guys i have an idea um |
1543s | go look uh |
1545s | over over there |
1546s | oh my gosh go oh my goodness the music |
1549s | go look over there somewhere |
1551s | it's it's amazing uh that thing i just |
1554s | saw at the corner of my eye that thing |
1557s | yeah that's the one i'm talking about |
1560s | definitely uh |
1561s | don't look at anything behind the |
1563s | curtain |
1565s | because that's not that's not what's |
1566s | important |
1569s | absolutely not nope may i say to thee |
1571s | all right hey where were we where were |
1573s | we oh yes |
1575s | oh hang on hang on a second i need to |
1576s | push i need to push another button |
1580s | excellent |
1581s | great |
1583s | wow i got these high-capacity cruise |
1585s | missiles that's great |
1587s | so we're gonna wait for those to charge |
1588s | up should only be 15 seconds |
1591s | and now i want to get really obnoxious |
1593s | because i think i can actually drop this |
1595s | in a single shot |
1597s | i think |
1600s | i think we can |
1602s | and also just imagine this on a scout |
1605s | that does even more damage oh he's kind |
1607s | of moving away we might need a fire |
1608s | again we're gonna see if that gets there |
1616s | oh it was just short oh that's so sad |
1619s | all right next one come on |
1628s | hang on a second hang on a second |
1631s | hang on i tested this earlier and it was |
1634s | much more impressive than that uh hang |
1636s | on uh let's see i want to see the |
1639s | numbers |
1641s | let's show those damage numbers let's do |
1643s | this let's do this again |
1645s | and now maybe the armor's out of the way |
1647s | we basically just |
1649s | mass destroyed its armor |
1658s | yeah that's a that was a pretty chunky |
1660s | shot actually but yeah you can see it's |
1662s | doing a tremendous amount of damage it's |
1664s | probably the fact that i'm level 21 |
1665s | firing a level 21 version of this on a |
1667s | level 22 but regardless you can tell |
1669s | that that's not a small amount of damage |
1672s | coming from a secondary uh weapon like |
1675s | at all |
1677s | last point to uh |
1680s | last note to point out actually is that |
1682s | every time that i fight i was 68k damage |
1685s | every time i'm firing one of these if |
1687s | you look right below me |
1689s | you'll see that there's actually a |
1690s | little cooldown meter now |
1693s | there's a cooldown meter that shows you |
1696s | how long you have to wait until you can |
1697s | fire again |
1699s | and that works on all weapons on all |
1701s | missiles |
1703s | so you can very quickly get a sense of |
1708s | when you can fire |
1709s | again yeah in comparison to our little |
1711s | pot shots here |
1714s | yeah we did a crap ton of damage |
1716s | with that secondary |
1719s | 34k in a single shot in each one of our |
1721s | little shots here is anywhere between |
1723s | like what 800 and a thousand |
1727s | that's quite the difference |
1732s | quite the difference indeed oh man we |
1734s | should have saved some more of them |
1738s | but obviously the compensate for this it |
1740s | shows up in a very low number so you |
1743s | can't have a lot of these um unless you |
1746s | have like all of your secondary weapon |
1748s | slots filled out with them uh but in |
1750s | general they only have like three four |
1752s | or five slots that you can fill with |
1754s | this missile since it does so much |
1756s | damage |
1758s | since it does so much damage uh let me |
1760s | also change the setting i don't like |
1762s | looking at numbers |
1764s | so i turn that back off uh and now let's |
1767s | take out this destroyer |
1776s | excellent |
1780s | protect ourselves from those little |
1781s | dronesies |
1783s | while we're focused on oh gosh |
1791s | that's pain that was painful |
1793s | but it's okay we can uh we can fix this |
1807s | i found a bug |
1814s | oh gosh |
1816s | oh that's the best |
1818s | that is the best oh my goodness the |
1821s | number of times |
1823s | that i have |
1825s | smoke tested |
1827s | before streams |
1830s | honestly i think we should keep it i |
1832s | like it |
1833s | it's uh it's great |
1838s | can't see me |
1840s | nope oh my gosh guys |
1844s | is it early access so much fun |
1848s | isn't it just the best thing in the |
1850s | world |
1852s | man all this overheating and stuff |
1855s | it's gonna be my demise i'm telling you |
1868s | all right we gotta we gotta gain some |
1869s | space we gotta make up some ground here |
1872s | let's uh let's use the tools that we |
1874s | have in order to recover from this |
1877s | goodness gravy do we even have anything |
1879s | to craft oh great we've got these small |
1882s | nanobots that's fine |
1884s | oh goodness |
1891s | fantastic let me tell you what if you're |
1893s | at this point in the game and you don't |
1895s | have |
1896s | many more i'm seeing why so many |
1898s | blueprints are dropping now uh if you |
1900s | don't have very many blueprints |
1902s | and you're at this part in the game |
1903s | there's there's probably a problem |
1906s | there's probably a problem |
1908s | uh |
1909s | this one's definitely showcasing how i |
1911s | have altered this save state to give |
1913s | this presentation anyway |
1920s | let's get back into the fray |
1923s | do what we can |
1927s | there's a couple more uh |
1929s | weak points |
1931s | on the vessel |
1933s | that we can focus down |
1936s | oh there we go oh yeah he's not there's |
1938s | not much left of him now |
1943s | awesome |
1954s | very good |
1956s | this makes this this was all worth it |
1960s | so we got ourselves another mainframe |
1962s | component and of course we got ourselves |
1963s | a group of items |
1966s | to tackle as well |
1970s | nothing super crazy but i'll take it |
1973s | thank you very much |
1975s | or blaster's busted we'll just use this |
1977s | intuitive blaster instead our |
1979s | equalizer's busted so he's the intuitive |
1980s | gloss company uh that's way better thank |
1983s | you |
1985s | uh but yeah |
1987s | wasn't that fun wasn't that enjoyable |
1990s | goodness |
1991s | might only be able to craft nailbots but |
1992s | at least you had money oh my gosh |
1997s | yeah money is so important in battle |
1999s | right now |
2000s | thank you for that that's great |
2003s | all right so i'm gonna pot shot a couple |
2004s | more of these guys |
2006s | show you this tracking shield generator |
2008s | a little bit more i'm i'm a big fan of |
2010s | it it's just fun to use and also for |
2013s | anybody who's probably out there |
2015s | wondering like man why is it orange |
2019s | why why is this shield orange i'm not |
2021s | sure i like that i wish it could have |
2023s | been in a different color |
2026s | well boy do i have news for you |
2031s | later |
2035s | oh my god so let's go ahead and pick |
2037s | this thing up |
2038s | maybe |
2040s | i want to pick it up |
2046s | take out this punk |
2049s | excuse me i was not done |
2061s | wonderful all right now that things have |
2063s | calmed down a little bit i think we can |
2065s | go ahead and oh this did actually |
2067s | generate i did fix my save oh excellent |
2070s | so yeah you can actually see spatial |
2072s | bypass is totally possible here |
2076s | something that i was uh pointing out |
2080s | just a bit earlier but there is in fact |
2082s | a spatial bypass location in grape |
2086s | right at the top of this here |
2089s | destroyed station |
2094s | let's destroy things a little bit |
2095s | further shall we excellent oh there's a |
2096s | shield oh |
2105s | it's almost like there's something i |
2107s | have to complete in this area to bring |
2108s | that down |
2110s | all right |
2111s | cool |
2112s | so now that uh the space is a little bit |
2114s | calmer i'm gonna go ahead and just fly |
2116s | in the innards here just because i can |
2122s | hide for a second and let's uh let's |
2124s | have some more conversation oh my |
2125s | goodness |
2126s | oh my goodness |
2131s | man so much |
2133s | so much chaos in that little section |
2136s | just to talk about two very important |
2137s | things |
2139s | so let's just talk about a little bit |
2140s | further yeah these cruise missiles can |
2142s | be insane it's gonna depend on how |
2144s | you're putting them together um and all |
2146s | of that fun stuff uh with your builds i |
2149s | think scout players are going to rejoice |
2151s | because uh we actually went through and |
2153s | we discovered something |
2155s | let me pull up my deets to make sure i |
2156s | get this 100 accurate |
2160s | uh but yeah so we fixed how the scout's |
2163s | expertise wasn't increasing the range of |
2165s | secondary weapons so this is after your |
2167s | particular build um this is incredibly |
2170s | relevant to tools like |
2172s | the high-capacity cruise missiles |
2174s | because what that means is that |
2176s | this is going to get expanded range |
2179s | so if you had something like damage for |
2180s | each second the missile flies that's |
2181s | going to increase that damage naturally |
2183s | authentically so your scout is going to |
2185s | be able to like do some major super |
2187s | sniping stuffs with secondaries as well |
2190s | not just primaries |
2191s | so for those of you who like that sort |
2193s | of gameplay style of always getting the |
2195s | jump on your opponent before they see |
2196s | you |
2197s | this could be a very powerful tool if |
2199s | you're flying around in the scout |
2208s | so uh yeah that's a pretty big one i |
2211s | feel like is coming to you |
2213s | all but obviously we are talking about |
2216s | this front shield generator a lot i'm |
2218s | gonna use avenger now just because it |
2220s | feels really nice um especially if you |
2223s | were to have i don't know say |
2226s | uh retaliation in addition to that but |
2229s | we don't have it yet because we're not |
2230s | level 25 |
2231s | sad |
2233s | still um |
2236s | yeah reflect blocked shots back to the |
2238s | attackers uh this is taking those shots |
2242s | exactly |
2242s | and sending them back so i'm gonna be |
2244s | very clear on that front and i'll just |
2246s | showcase it so that you are aware of |
2248s | what it's doing |
2249s | this is not receiving the damage of a |
2251s | shot and then putting the damage on your |
2253s | opponent |
2254s | this is literally taking the shot and |
2257s | bouncing it off your shield so let's see |
2258s | if i can uh |
2260s | generate some attention for this guy to |
2262s | show |
2263s | but you're gonna you're gonna fight the |
2265s | other guy okay here we go |
2267s | all right so let's see |
2270s | you see that it's bouncing |
2272s | is that bouncing off of my shield |
2275s | oh that actually hit him too because he |
2277s | got way too close come on one more time |
2278s | one more time |
2280s | please |
2283s | please |
2285s | no no your shield is going to expire |
2287s | first how dare you |
2291s | let's open action freeze it then we'll |
2293s | find another one oh here we |
2297s | go maybe one that's not engaged with |
2300s | somebody else come on |
2316s | here we go |
2320s | so you can see that they are literally |
2322s | bouncing off of our shield and they are |
2324s | returning to cinder okay so yeah look at |
2327s | that |
2328s | so all the effects all of the damage all |
2331s | of the everything that's associated with |
2333s | the shot itself will be returned to that |
2335s | fighter so |
2337s | theoretically |
2339s | if i were to be taking enough damage |
2342s | from a particular opponent who was |
2343s | trying to burn me out or freeze me i |
2346s | could return it and do it back to them |
2349s | so it's not this is not the same thing |
2352s | as thorns okay this is a literal |
2356s | redirect |
2358s | of the projectile |
2360s | we'll be very clear on that okay |
2367s | so it's not |
2369s | just |
2371s | oh they were gonna do 70 damage to you |
2373s | now |
2374s | they take 70. no no no |
2376s | it's they were attempting to apply all |
2378s | of the effects of this shot and you're |
2380s | returning that back to them |
2384s | and you do not have to if anybody's |
2386s | wondering you do not have to align the |
2387s | shield to get like a perfect |
2390s | angle back to them uh so long as they |
2392s | shoot it like if the opponent was kind |
2393s | of like over here and shooting at an |
2395s | angle and hitting the shield from over |
2397s | here it's going to reflect it directly |
2399s | back at the point of origin |
2401s | okay |
2404s | all right i think that kind of covers |
2406s | most of that |
2408s | uh but uh yeah questions let's do some |
2412s | more questions oh my goodness but yeah |
2414s | we'll go ahead and uh hover over this so |
2416s | you can kind of |
2417s | read this while i'm answering that uh |
2421s | it's it'll be fun good fun times all |
2423s | right |
2427s | uh so could be missing something about |
2429s | the current version that's live ship |
2430s | passive re-rolling and ship catalog |
2432s | rerolling isn't in or perhaps not |
2434s | working it should totally be in but you |
2435s | do have to upgrade a perk uh |
2438s | specifically |
2439s | this one from turin called ship dealers |
2441s | in order to obtain that |
2444s | so if you have this |
2446s | completely maxed out and you still don't |
2448s | have those options there's a bug there |
2450s | and i'm not sure what's going on but we |
2451s | would love your save file to fix it |
2454s | that's for sure |
2457s | all right uh next up |
2459s | do you agree that i already don't like |
2461s | the way this starts |
2463s | do you agree that arc 9000 should be |
2465s | fixed to work underwater properly no |
2467s | it's dark underwater dark matter device |
2469s | so it should right um yes probably i |
2473s | don't know but i'm not a scientist what |
2475s | i am is a game design consultant and i |
2477s | want my games to be fun and we have |
2480s | imposed a specific restriction |
2481s | underwater which is you can't fire |
2483s | weapons so that just simply needs to be |
2485s | consistent all the way through so that |
2488s | includes the arc 9000 no it's not meant |
2490s | to be fired underwater i think the video |
2492s | that was posted on the discord was |
2494s | rather hilarious and that it could be |
2496s | fired under water and immediately |
2497s | explodes in your face uh but yeah that's |
2499s | going to be removed |
2501s | that will be removed there were some |
2502s | cool things in our space one like those |
2504s | solar storms and dark nebulae and |
2506s | whatnot will the fall update ancient |
2507s | rifts have them i love this question |
2509s | however if i told you yes that would be |
2512s | way too revealing and possibly lying but |
2514s | maybe not lying what but it's probably |
2516s | lying um but also um there's a lot that |
2520s | we want to do with the ancient rifts and |
2521s | kind of the new places that you'll be |
2523s | experiencing through that i think it's |
2525s | gonna best be uh |
2527s | like experienced once it gets here when |
2529s | we're able to share more on that um at |
2531s | that time uh i do know that we've had a |
2533s | lot of complications with environmental |
2535s | spaces and everspace 2 that were already |
2538s | introduced in everspace 1 like black |
2539s | holes for example i know that from a |
2542s | technical standpoint |
2543s | there haven't been too many challenges |
2545s | it's been more of the world building and |
2548s | the accessibility standpoints through |
2550s | our gamification of our more pseudo-open |
2554s | world experience being had here so long |
2556s | story short um |
2559s | it's possible |
2563s | how's that for a simplified answer all |
2564s | right so anywhere on your ship's page |
2567s | you can see |
2568s | boost speed on striker you can see how |
2570s | much expertise adds but not your total |
2574s | uh |
2577s | oh you're talking about okay yeah you're |
2579s | talking about like the |
2580s | um |
2581s | the differences basically uh yeah okay |
2584s | so |
2585s | technically |
2587s | no |
2589s | there's an on-screen dashboard inside |
2592s | the cockpit |
2594s | that gives you a value it's like right |
2596s | it's right there it's that it's that one |
2598s | that went to zero so like as i'm moving |
2601s | uh here i can i can do this to show you |
2604s | oh yeah oh clipping is the best thing |
2607s | ever but this number right there |
2610s | that's effectively our speed um and when |
2613s | you're boosting it also does show up |
2615s | as well so like here i'm gonna boost and |
2618s | uh oh man i'm glad i didn't hit a weird |
2621s | combination of keys that would break |
2623s | things oh my gosh i love this uh but now |
2625s | you see like boosting oh it's over there |
2627s | there we go wow |
2628s | now you see boosting right there 828 |
2632s | you're getting a sense of like |
2635s | how fast we're going with all of the |
2636s | stats that have increased but otherwise |
2639s | um you don't really get a sense of the |
2641s | overarching |
2643s | uh values it's more of like how it feels |
2646s | in game that's what we're really going |
2648s | for otherwise this speed right here |
2651s | this speed right here um is kind of like |
2654s | the the be-all end-all trait that we |
2656s | have a lot of individuals refer to when |
2658s | you're trying to figure out your speed |
2660s | uh and then from your boosters there's |
2663s | obviously a lot going on here but if you |
2665s | really want to crunch those numbers you |
2666s | would basically apply these percentages |
2669s | directly to your speed |
2672s | and you would see those alterations so |
2674s | um |
2675s | let me see i want to just double check |
2677s | and make sure yeah |
2678s | so yeah um |
2681s | unlike shield armor and hole |
2683s | uh i'm pretty sure speed does not change |
2687s | here based on what you have plugged into |
2691s | your ship |
2692s | you have to just see that percentage |
2694s | difference between |
2696s | um your speed and that |
2698s | i might talk about the team and see |
2700s | if there's an if there's an allure to |
2702s | having that update like shield armor and |
2704s | whole but i don't know how feasible that |
2706s | is in the current game state |
2710s | uh regardless |
2713s | i like the question a lot |
2715s | but there's not too much more to |
2717s | authentically add to that unfortunately |
2720s | uh then we're gonna do |
2722s | three questions oh my gosh three more |
2723s | questions and then we will uh go back |
2725s | into |
2726s | gameplay |
2727s | cruise missile |
2729s | how does this work with the free missile |
2730s | every 1.5 seconds |
2734s | this cannot get that modifier |
2737s | so in other words it doesn't work |
2739s | it does not work you can't have that |
2740s | modifier generated on a cruise missile |
2743s | does this override the listed fire rate |
2745s | on the missile in the stats uh |
2747s | because that doesn't work it's |
2749s | irrelevant whereas the free missile |
2751s | after crit chance only launched after |
2752s | 1.5 seconds and after the list rate of |
2754s | fire on the missile that's how it would |
2755s | work |
2756s | uh but it's not applicable here |
2759s | i don't think we have any missiles that |
2761s | take longer than 1.5 |
2763s | seconds we probably do actually no i'm |
2765s | thinking about it |
2767s | corrosion missiles might maybe |
2769s | no |
2771s | regardless uh no that's not going to |
2773s | stack like that no it's it's not |
2775s | possible to generate on a cruise missile |
2777s | um that being said it is possible to get |
2780s | the lock duration decreased for a cruise |
2783s | missile so if you don't like that four |
2785s | second lock duration and you'd rather |
2787s | have something like half a second |
2789s | you can get that |
2792s | and we're happy with that combination |
2793s | that's a very pleasant one to have uh |
2796s | depending on the situation that you're |
2797s | in |
2798s | all right uh because those are three |
2800s | rapid fire questions i'll do one more |
2802s | one more does playing on |
2805s | harder than normal difficulties also |
2808s | increase loot drops and xp gained or |
2810s | does it affect the global difficulty it |
2812s | just affects the global difficulty right |
2815s | now your question also kind of pokes in |
2817s | and you say will it in the future |
2820s | this is a great question |
2822s | this is a great question what i can say |
2823s | is that there will be inherent |
2825s | differences to how the game's |
2827s | internal processes occur based on |
2830s | difficulty instead of it just being |
2832s | enemy harder to go boom |
2834s | uh an enemy easier right like it's |
2836s | there's going to be much more |
2837s | distinctions there now in regards to |
2840s | the depth of that |
2843s | those features and those tweaks and |
2845s | those everything's are still being |
2848s | decided as more content is being added |
2850s | to the game we can't plug it all in |
2853s | because then we'd have to redo a lot of |
2855s | it |
2855s | because of more content that's showing |
2857s | up so that's why |
2859s | we didn't want to release the difficulty |
2861s | early in the first place but also we |
2863s | decided to push it out the door since a |
2865s | lot of you guys were |
2866s | needing a little bit of assistance or |
2868s | wanting more of a challenge and that's |
2870s | fine um but yeah the revamp difficulty |
2874s | system |
2875s | will be much closer to 1.0 release so |
2877s | that we can truly and authentically bind |
2879s | it to the content that the game has |
2884s | cool |
2885s | all right i think that's enough |
2886s | questions for now |
2887s | um |
2892s | so yeah we will continue the gameplay |
2895s | experience and talk about a couple more |
2897s | little details |
2898s | um one of the things that we did tweak |
2900s | was these are really a drone damage |
2902s | which you probably saw a little bit in |
2905s | combat here that's a scout dang it but |
2908s | the drones don't merely pummel you to |
2910s | death with their beams |
2913s | as a pretty large issue we were seeing |
2916s | across the board uh either through |
2918s | feedback through complaints through our |
2921s | own play tests |
2923s | uh how did sneak in there uh |
2925s | man i don't i don't know why |
2928s | every time a game is developed it's just |
2930s | not perfect the first time it comes out |
2931s | i don't get it uh but regardless |
2935s | uh this is fun |
2938s | all right |
2941s | so |
2943s | ah |
2944s | let's go somewhere else |
2948s | do you like that somebody's like i |
2949s | didn't know that was there it's fun it's |
2951s | like gives her a real good sense of |
2952s | speed |
2954s | all right so let's um let's do a job |
2957s | let's go destroy this |
2959s | base for the coalition not owned by the |
2961s | coalition but for the coalition a job |
2964s | for the coalition |
2966s | and then we will keep going |
2971s | i'm making sure i'm not missing any like |
2972s | cheeky comments and whatnot in the chat |
2974s | because i watch you guys |
2977s | all right |
2978s | the original drake theme is back i don't |
2980s | know what's happening with the super |
2981s | light music |
2982s | don't ask me i don't have a clue |
2986s | somebody's messing around with with |
2988s | stats |
2994s | i wasn't like sincerely it wasn't a |
2996s | point of conversation in any of my |
2997s | meetings this week |
2999s | uh i've been so hyper focused on other |
3001s | details |
3002s | and you know flying through drake i'm |
3005s | testing all the things like |
3007s | all of a sudden super light's changed |
3009s | again either gyro's having fun or there |
3012s | something's getting stuck in like |
3014s | uh |
3016s | you know |
3017s | some level of |
3020s | figuring out what i don't know either |
3022s | way i like both of them |
3026s | which one do you guys like the one that |
3028s | you hear on the streams right now or the |
3030s | one that you have available i'm curious |
3034s | i'm legitimately curious |
3041s | oh |
3042s | oh that's problems |
3044s | let's uh |
3046s | reevaluate our positioning here |
3054s | wow that's a lot of |
3056s | that's a lot of bombers |
3060s | all right |
3066s | we probably need some better weapons |
3068s | here let's um |
3071s | oh |
3079s | let's get closer to the base i'm sure |
3081s | that'll help uh let's see |
3085s | man all this stuff that's too high level |
3087s | for us that's a little frustrating when |
3089s | you're in a higher level location than |
3091s | where you're currently at i wonder if |
3093s | maybe something will inevitably be done |
3095s | about that |
3097s | um but anyway i think i'm gonna try and |
3101s | oh yeah here we go let's let's modify |
3103s | this |
3105s | this'll this will be fun |
3114s | because we didn't have enough control |
3115s | over our ship before uh so now let's let |
3117s | it just get pushed around |
3122s | oh yeah that's much better much better |
3131s | just the way i like |
3144s | let's get this damage booster out of the |
3145s | picture that way they're not doing as |
3147s | much |
3148s | it's basically like an aura effect a |
3150s | passive |
3152s | that just makes every every enemy have |
3155s | greater damage nearby |
3156s | of that |
3157s | type |
3161s | then we can't have that |
3166s | this base is actually kind of big |
3170s | it's more distance here |
3179s | so many bombers all right we're gonna |
3180s | have to take some of these guys out all |
3182s | right first let's slow him down |
3191s | oh |
3201s | goodness gravy all right |
3203s | all right |
3213s | whoa challenge completed destroyed five |
3215s | enemies in five seconds |
3219s | and a level up that's uh |
3221s | that's a welcome change to be sure |
3230s | let's use our ultimate on the base |
3232s | does that make sense right |
3235s | bounce |
3241s | that made things a lot easier actually |
3242s | so cool |
3249s | i got frozen again |
3256s | oh look |
3259s | he did a pretty healthy amount of damage |
3261s | back to him because of that |
3262s | reflection |
3267s | feels pretty nice |
3280s | very good very good very good |
3290s | really would like to get these |
3292s | missiles that are firing at me that'll |
3294s | keep freezing me over oof |
3299s | like this one oh my gosh |
3305s | here's another quick change |
3308s | which is why i was doing this particular |
3309s | job |
3311s | so if you look around you'll have |
3313s | noticed that i'm dying but also |
3316s | the contents of what gets dropped from |
3319s | destructibles is now not just plasma |
3322s | it's also scrap metal |
3324s | yay i know some of you guys were like |
3326s | really trying to figure out where to get |
3328s | scrap metal uh yeah if you blow stuff up |
3331s | now you have a greater chance of getting |
3333s | scrap metal who'da thought |
3336s | who would have thought |
3337s | that blowing up stuff would yield scrap |
3340s | metal |
3341s | i know we're crazy |
3346s | just like waiting to look over at chats |
3348s | and be like but eric that's too |
3349s | realistic i thought you were making more |
3350s | of a fantasy-like game |
3355s | oh |
3356s | you guys |
3357s | all right there we go |
3358s | oh also look |
3360s | isn't that fun you can see the uh |
3363s | retaliator bomber shield uh does a |
3365s | reflection |
3373s | there we go |
3376s | there we go |
3384s | it was nice to destroy that drone before |
3386s | he even left the hangar |
3400s | so many chatters i love this you guys |
3403s | are incredibly active while i'm trying |
3405s | to like really focus in on |
3407s | actually investing the space we're |
3409s | almost there |
3417s | all right now we should have a boston |
3419s | coming yeah there you are |
3441s | ah gosh dang it ah |
3444s | ah this keeps happening |
3446s | it's super cool looking |
3449s | but dang |
3450s | that's a ch that's that's cool i like |
3453s | the |
3454s | like you see the ship under the ice |
3457s | because the that's i actually really dig |
3459s | that that's that is aesthetically |
3460s | pleasing to me anyway |
3466s | all right there we go |
3470s | yeah we really need some better gear |
3471s | here |
3475s | to do this faster we technically don't |
3477s | need it but you know |
3478s | oh |
3479s | i like how i say that and then i |
3481s | immediately die uh |
3484s | perfect that's that's uh that's an |
3486s | excellently timed statement |
3490s | very good |
3492s | anyway |
3497s | so let's catch up on chat a little bit |
3499s | but you can see there's a lot of |
3501s | different components that are coming |
3502s | together |
3502s | we're realizing over the course of |
3504s | development um a lot of this front |
3506s | shield generator stuff where you're |
3508s | probably getting a sense you're probably |
3510s | getting a feeling |
3512s | of how |
3513s | the front shield uh based on how it |
3516s | looks it's doing something very specific |
3519s | so uh like whenever we're using our |
3522s | front shield right now |
3523s | um |
3524s | in a normal setting it's showing up like |
3527s | this sort of red orange sort of color |
3531s | to indicate |
3533s | uh normally it would be indicating |
3536s | that it is retaliating |
3541s | the opposing force |
3544s | versus |
3545s | maybe like the blue of the ironically |
3548s | named retaliators |
3550s | which is reflecting |
3553s | the front |
3554s | uh of the the weapons being shot at it |
3559s | and maybe there would be another |
3560s | different color uh |
3562s | if it was rotating around your ship so |
3565s | we see like a red |
3566s | against cerulea we see a blue against |
3570s | the retaliators or maybe a white |
3572s | i'm not sure red red white |
3574s | red white and blue |
3578s | red white and blue |
3584s | are there any marvel fans out there i'm |
3585s | just really curious anyway |
3591s | all right so we could do this mission |
3593s | again or we could jump over and do some |
3595s | questions hey |
3598s | so let's go ahead and jump over to our |
3600s | inventory space um and uh you just see |
3603s | the mess that is oh my gosh what a what |
3606s | a a garbagio mess in our inventory that |
3610s | if i was playing this optically i would |
3611s | uh clean it up a bit more |
3614s | all right |
3614s | so i think i missed a question uh from |
3616s | earlier so sorry about that bill fersen |
3619s | there um oh wait no no no we we actually |
3622s | answered that about the cool things like |
3624s | the solar storms and dirt nebula yeah so |
3625s | we already answered that one sorry |
3627s | we got you covered uh next up do |
3629s | unguided rockets have a cool down now so |
3631s | they are technically guided rockets but |
3634s | there is a cooldown um so when you fire |
3636s | them see the 0.2 |
3638s | uh per second fire rate means that you |
3641s | have to wait a bit of time before firing |
3643s | it again because the fire rate is how |
3646s | many times you can fire right |
3648s | so like in comparison like the jaeger |
3651s | can fire five times per second |
3655s | this can fire point two times per second |
3658s | so quick maths tells me that it takes |
3661s | five seconds for this to refresh |
3663s | okay |
3664s | so point two per second fire rate means |
3666s | it takes five seconds |
3668s | to uh fire um and this we made that cool |
3672s | down applicable to all secondaries |
3674s | so now like let's uh here let's |
3679s | create a new secondary here |
3684s | uh we'll just do standard homing |
3686s | whistles why not |
3688s | except uh so now when we go over to |
3690s | these homing missiles |
3694s | we gotta wait that 15 seconds because we |
3696s | were technically in combat |
3698s | somebody found us |
3700s | slightly annoying but whatever all right |
3704s | all right so now when we fire this |
3706s | missile if you look directly below me |
3710s | it doesn't do it on standard missiles oh |
3712s | great what a fantastic example |
3717s | wow i thought it was applied to all of |
3719s | them apparently it's not just standard |
3721s | homing i don't think it's on uh mines |
3723s | yet yeah it doesn't work on mines i knew |
3726s | that one |
3729s | well |
3732s | tell you what guys no matter how much |
3734s | you prepare for something in your life |
3737s | you're never fully gonna be prepared for |
3738s | it let's try the emp missiles |
3743s | oh yes we have to wait the 15 seconds |
3745s | how convenient for a stream |
3754s | all right okay |
3756s | all right so emp missile we fire it |
3759s | there you see see it now it shows you |
3762s | the cooldown for how quickly you can |
3764s | fire it back to back |
3765s | that's what i'm trying to talk about |
3769s | all right well now that that's out of |
3771s | the way |
3774s | goodness gravy |
3777s | tell you what all right |
3783s | so uh let's answer let's answer a couple |
3786s | more questions because uh |
3788s | woo |
3789s | i know that they're stacking up |
3791s | next question round here we go so |
3793s | um |
3796s | will that bypass location be fixed with |
3797s | a hotfix or with the fall update great |
3799s | question i have talked with some folks |
3801s | internally i think that we |
3804s | desire to do another hotfix |
3806s | the chances of it are |
3808s | low okay and i want to be clear on that |
3811s | front as to why because i know some |
3812s | people are like what why don't you just |
3813s | push an update like every week you're |
3816s | showing us this content why don't you |
3817s | just let us play with it it's an early |
3819s | access after all we should be able to do |
3820s | that um so in short um you're kind of |
3824s | right but also no um |
3828s | in general |
3829s | with every hotfix means we have to do |
3832s | extra work in order to prepare all of |
3834s | those files and all of that content in |
3836s | order to redistribute it to all the |
3838s | appropriate uh |
3840s | facets um one in particular has been a |
3843s | little bit of a thorn in our side i'm |
3844s | not gonna say any names microsoft but |
3847s | sometimes you can have these issues that |
3849s | arise um that are just kind of |
3851s | frustrating and they soak up a lot of |
3853s | what could otherwise be used as |
3855s | development time okay |
3857s | and |
3858s | we want to make the game |
3859s | that's what it comes down to we give |
3861s | these very massive chunks like the |
3864s | summer update that you can start diving |
3866s | into this new content to experience to |
3868s | explore |
3869s | we hotfix when there are major key |
3872s | issues |
3874s | right now |
3876s | not being able to fast travel into drake |
3879s | i know it's a little |
3881s | frustrating maybe |
3883s | maybe inconvenient is a better word |
3886s | but it's not a main issue |
3888s | it's not it's not |
3891s | very crazy so um but we have been |
3894s | picking up a couple of more |
3898s | intimate |
3900s | issues |
3901s | that are making some gameplay |
3902s | experiences fall a little under and |
3905s | because of those we might push a hotfix |
3908s | and if we do |
3909s | that would come included with the mix |
3912s | okay |
3913s | so |
3914s | cool |
3916s | basically i said all of those words to |
3918s | basically say |
3920s | it's a possibility but don't get any |
3922s | expectations |
3924s | but i feel like the context behind that |
3926s | something like that is incredibly |
3928s | important guys it really is it really is |
3931s | all right couple more questions and then |
3933s | we'll get back into more uh me exploding |
3935s | i suppose i gotta fix this layout that's |
3938s | what i gotta do |
3939s | uh next question |
3941s | uh will there be more tweaking to the |
3943s | renowned job system for example in |
3945s | relation rewards yes there will straight |
3947s | up there's gonna be more rewards uh |
3949s | different rewards |
3950s | um i don't know if they've actually been |
3952s | implemented here so i might show |
3954s | something i'm not supposed to we're |
3955s | gonna see |
3956s | nope it hasn't been changed uh so yeah |
3959s | like the rewards down here this is |
3961s | actually something that will change |
3962s | guaranteed 100 percent um so yeah |
3966s | straight up telling you that |
3972s | um in relation to |
3974s | the job type i see the rest of your |
3977s | question um it's just gonna kind of be |
3979s | randomized based on the job but the jobs |
3981s | are always going to have a more |
3982s | equivalent credit and experience value |
3985s | based on that job |
3987s | whereas the rewards are just kind of a |
3988s | toss-up so if you see an outlaw based |
3991s | destruction that gives you |
3995s | i don't know uh it's |
3997s | a |
3998s | pair of socks |
4000s | and you have a mind sweeping job and it |
4002s | gives you |
4003s | 14 |
4004s | star forged items like |
4008s | go for that job i don't know why you |
4010s | wouldn't be choosing the minesweeper job |
4012s | uh it's very preferential um |
4015s | but obviously we would like there to be |
4016s | a little bit more of uh |
4019s | elasticity towards the itemization |
4022s | regarding what you are doing so |
4024s | jobs are something that's going to |
4026s | continue to get refinements all the way |
4028s | up to 1.0 release and probably even |
4030s | after so |
4031s | it's just one of those things |
4033s | it's just one of those things all right |
4034s | last question and before we jump into |
4036s | more |
4037s | will alec eventually have wingmen when |
4040s | he jumps in to help like in everspace |
4042s | one everspace one was the progression of |
4045s | ellick |
4046s | of being a lowly scrub and to becoming |
4049s | something of a force to be reckoned with |
4052s | due to his newfound position |
4055s | through |
4057s | more or less bribing the clone right |
4060s | the clown helped ella get to the |
4062s | position of power that he obtained when |
4064s | the clone vanished |
4066s | uh you know and started working for gmb |
4069s | and wasn't able to help out alec anymore |
4071s | alec may or may not have abused his |
4074s | power misused his power which is why he |
4076s | kind of maybe got thrown out of the |
4078s | coalition um |
4080s | more stuff weren't expecting that for a |
4082s | response so um because of those events |
4086s | um alex probably not gonna rise back up |
4089s | to power |
4091s | with the coalition but since he's a part |
4094s | of your kind of independent home base |
4097s | faction if you will like the clone |
4099s | faction we'll call it i don't know it's |
4101s | kind of a random whatever um he has this |
4104s | squad which is kind of you |
4107s | so it's not another faction that's |
4109s | swooping in to save him anymore he's |
4111s | found |
4112s | how resourceful he becomes when he is in |
4116s | operation in tandem |
4118s | with you as the maker all right |
4121s | lots of big answers today but i love |
4123s | these questions |
4128s | yes when you are flying at stuff in |
4130s | super light |
4131s | it will change to where you can't just |
4134s | fly through it |
4135s | that will that will be changed |
4141s | that's just something we haven't worked |
4143s | on because it was creating a the bit the |
4146s | line in the short of it is that was |
4148s | creating a major issue with development |
4151s | um so we removed it so we could just |
4154s | work on stuff that mattered uh and we'll |
4156s | plug it back in or rather fix it i |
4158s | should say |
4160s | where planets asteroids other |
4163s | cosmic entities |
4166s | will actually have proximity |
4170s | so that the proximity alert is valid |
4176s | so i do like that question |
4181s | another product of early access |
4185s | oh my goodness |
4187s | and now i'm not saying early access |
4189s | there is an excuse by the way i'm just |
4190s | saying |
4191s | this is because we're still working on |
4193s | it i'm not saying it as an excuse that |
4196s | we're not gonna we're not gonna fix it |
4198s | like we are absolutely gonna fix it |
4200s | i wanna be clear i never say oh yeah |
4202s | early access just to like |
4204s | discredit or invalidate your guys |
4206s | questions or thoughts because i think |
4208s | this is a good question |
4210s | it's just something that we've |
4212s | moved to do later |
4215s | due to the nature of how it is coded and |
4218s | the struggles that it creates |
4221s | so that we can instead focus on the |
4222s | important content |
4228s | any thought about adjusting crafting yes |
4230s | straight up just |
4231s | yes um we are we are very likely going |
4235s | to make some adjustments on crafting um |
4237s | like with how certain things are crafted |
4239s | themselves |
4241s | um |
4244s | oh hey alec we were just talking about |
4245s | you |
4248s | let me see if i can get the rest of that |
4249s | question um should be able to modify |
4252s | crafted gear at least be able to add a |
4254s | catalyst uh so actually no that's |
4256s | probably not going to be changed |
4258s | we want crafted gear to be just that |
4261s | crafting |
4262s | you need something in the pinch |
4265s | you need to |
4266s | actually right now is a great example |
4268s | because i don't like our stuff we need |
4270s | to make something that's better |
4272s | so instead of |
4278s | uh so instead of like using something |
4280s | that we found i was hoping that we |
4282s | actually found something decent |
4286s | uh what we can do here |
4288s | as we can |
4289s | craft something |
4291s | that could very much be better |
4295s | if i actually had crafting bad example |
4297s | again because i don't have stuff to |
4299s | crack but whatever we'll do a blaster |
4300s | which is clearly worse |
4302s | ah |
4303s | whatever |
4306s | if we were building up our crafting |
4307s | accordingly the save file was important |
4311s | now i'm making excuses anyway uh but |
4314s | yeah that we very much don't want |
4316s | modified equipment to be or excuse me we |
4319s | don't want |
4320s | crafted stuff to be modifiable |
4323s | if you want the best stuff you've got to |
4325s | earn it you've got to find it that's how |
4328s | we want it to be |
4341s | all right there we go |
4343s | and obviously that will |
4345s | trail off the further you get to the |
4347s | game |
4348s | so especially primaries and secondaries |
4350s | that's going to be more appealing to |
4351s | craft on your progression forward |
4355s | whereas when you get to the end game |
4357s | crafting primaries and secondaries is |
4359s | all but going to vanish but there's |
4360s | still a lot of legitimacy to crafting |
4364s | your consumables |
4366s | and to crafting catalysts |
4368s | and to crafting components that are |
4370s | needed for you know those things |
4374s | so uh yeah the whole system kind of |
4376s | revolves around that progression if you |
4378s | will |
4382s | new reflect shots mode would totally |
4384s | near instantly destroy gas harvester |
4386s | boss was this uber later wouldn't it did |
4388s | you try um it's not accessible until |
4390s | after that bus |
4394s | i could cheat and plug it into the game |
4397s | for that specific boss but even still he |
4400s | has an invincibility shield whenever he |
4403s | fires that beam so you couldn't reflect |
4405s | it back to do any damage anyway oh my |
4407s | god |
4409s | unfortunately |
4415s | [Applause] |
4421s | all right |
4422s | let's answer some more questions as i |
4424s | explode the things |
4426s | last month scrap metal oh it's so nice |
4428s | getting scrap metal from these sources |
4429s | i'd like freeze oh gosh oh my goodness |
4432s | i've got this |
4435s | that frost man |
4436s | that frost is brutal all right well now |
4438s | i've got plenty of time to answer some |
4440s | more questions |
4444s | i might need to uh jump over to a |
4447s | different save |
4448s | to show actual competence |
4450s | uh |
4455s | ah |
4456s | that's fine it's fine we'll revert back |
4460s | to |
4461s | the base though |
4464s | is the shield generator the only new |
4465s | device being added so far or is there |
4467s | several on the way planned but you can't |
4468s | talk about them now correct |
4471s | yeah we're not done with devices |
4473s | why do warrants don't turn into black |
4474s | holes uh for gamification purposes |
4477s | honestly in everspace one uh for the |
4480s | roguelike formula it made a bit more |
4482s | sense for them to be |
4484s | volatile so that when you engage them |
4486s | you have to be careful to not lose your |
4488s | run |
4489s | and everspace 2 |
4491s | it would just be annoying you go up to |
4494s | that ancient mission and what the who's |
4495s | it's over in you know uh the kite nebula |
4499s | right you're like doing the mission and |
4501s | it's like a big old boss battle over at |
4504s | where the heck is that ancient citadel |
4505s | what's thorium no it's the charber tower |
4508s | you do this big battle at charber tower |
4510s | after you've done all the different |
4511s | puzzling little things to set everything |
4514s | up |
4514s | you're like man i don't want to do that |
4516s | again because puzzles in this game are |
4518s | dumb |
4520s | some people um |
4522s | and after you've done all that then you |
4524s | have to fight this ancient warden you |
4526s | kill it and it explodes into a black |
4527s | hole which instantly kills you so it |
4529s | resets the entire mission to the |
4531s | beginning so you have to like do all the |
4533s | things again that would not be fun uh |
4536s | because of the nature of the |
4538s | progression of everspace 2 instead of |
4541s | being in a roguelike loop and now it |
4544s | being in a more pseudo-open-world rpg |
4547s | progression of power and of character |
4550s | development and stuff like that |
4553s | it doesn't make a lot of sense to have |
4554s | things that just instantly kill you |
4557s | it's not fun |
4559s | because then it's like i have to reload |
4561s | and try this again in the exact same way |
4563s | just as before and that's no so that's |
4566s | why that's honestly why |
4568s | [Music] |
4569s | gamification |
4572s | uh will there be something like gmb |
4574s | distress beacons |
4576s | there are gmb distress beacons oh you |
4578s | mean like as a consumable like a |
4580s | returning everspace one consumable um |
4586s | [Music] |
4595s | [Music] |
4600s | i'm really thinking hard about this so |
4602s | um |
4604s | i think you're talking about a |
4605s | consumable maybe |
4608s | question mark |
4610s | ah |
4612s | i don't think you're talking about kazoo |
4613s | i need more clarity on that one |
4615s | because there are distress beacons that |
4617s | show up the option to gain distance |
4619s | rather than meet them head on |
4621s | um like distress signals show up gmb |
4624s | needs help if that's what you're talking |
4626s | about |
4629s | here let's uh let's |
4630s | let's go somewhere else in drake let's |
4632s | um let's go to a site that we haven't |
4635s | been to |
4637s | let's go to the coalition cargo terminal |
4639s | which might have something that's |
4640s | appealing to you all |
4642s | that should be nice that should be good |
4648s | for all the rockfish games crew what |
4650s | ship would you each of you like to see |
4652s | either built or rebuilt in physical form |
4654s | says dashra who's put together a lot of |
4656s | the ships uh with the little i forget |
4659s | whether it's snapships or whatever |
4665s | i want to see |
4668s | the um |
4671s | the ship that commissioner hawk flies |
4673s | the colonial cruiser |
4676s | put that one together please |
4678s | that would make me happy |
4681s | can you fire a full sava of unguided |
4682s | rockets just curious how the fire rate |
4684s | cooldown works with them now i feel like |
4685s | i've seen that question before this is |
4687s | probably an older question so uh my |
4689s | apologies for not getting to them very |
4690s | fast but i'll fire these as fast as |
4693s | possible |
4701s | that is legitimately how long it takes |
4702s | to fire them |
4704s | okay let's go catch up |
4714s | i don't know what i was expecting um but |
4716s | there you go |
4728s | i think the system recovery routine |
4729s | consumable could be buffed a bit maybe |
4731s | adding some status immunity time would |
4733s | be nice the system recovery routine |
4736s | the what isn't that the one that |
4738s | legitimately like |
4739s | allows you to use |
4742s | wait which one which one is that which |
4744s | hey can you help explain the game to me |
4746s | who should know everything about the |
4747s | game really quick can you |
4749s | which one's the system recovery routine |
4751s | i can't see any here so i don't have a |
4753s | cheat sheet |
4756s | isn't that the one that like |
4758s | it does that's oh my gosh the freaking |
4763s | removes debuffs okay |
4766s | thank you thank you crispy muffin i look |
4768s | over |
4770s | um |
4771s | no the one that removes debuffs i feel |
4773s | like uh that one's insanely good already |
4777s | if it also lasted for an x period of |
4779s | time i feel like it's just even more |
4781s | good the fact that you can use them like |
4783s | back to backs like if you use one you |
4785s | get everything cleared you get hit |
4786s | unfortunately you use another one that's |
4788s | so |
4789s | that's already very powerful |
4792s | that's already very powerful also we |
4794s | don't want to be at three we want to be |
4796s | over here we're at the wrong base |
4799s | let's go over here |
4804s | ships and supplies why am i being |
4806s | incredibly clear about what |
4809s | i'm doing |
4811s | maybe it's because something at this |
4813s | location |
4814s | might be relevant |
4816s | for purchases in the future |
4819s | just pointing it out |
4821s | that is all |
4824s | but also there's another way to obtain |
4826s | this so that you guys are aware |
4829s | you do not have to go all the way |
4831s | through the entire game to get the front |
4834s | shield generator you can actually find |
4835s | it sooner |
4838s | as i've already alluded to however it is |
4840s | after the end of zarkov because of that |
4843s | particular bus |
4845s | but i digress |
4848s | i digress |
4850s | all right |
4851s | in particular i die |
4854s | a bit during the stream today |
4856s | grass |
4859s | all right |
4863s | let's look around a little bit more in |
4864s | this territory because i know that |
4866s | there's some things popping up and |
4867s | there's some stuff that shows internal |
4870s | look at that |
4872s | that softened ui that means that there |
4874s | should be a way to get in here |
4876s | is this a crack or a crevice i think it |
4878s | is |
4879s | oh yeah |
4880s | like a glove |
4883s | i'm sure there's a way to get in here |
4886s | sure i didn't try this earlier and got |
4889s | completely |
4890s | wrecked |
4893s | anyway |
4895s | ooh titanium |
4906s | i love exploring internal environments i |
4908s | was a big fan of descent whenever i was |
4910s | younger so |
4911s | i'm sure there's a lot of you guys out |
4913s | there too who would kind of agree with |
4915s | that |
4917s | um but we we took a bit of inspiration |
4920s | from dissent in making this game |
4923s | of course descent was like |
4925s | all internal spaces if you like remember |
4927s | the original descent |
4929s | but uh |
4931s | yeah anyway |
4934s | i went the wrong way didn't i i did |
4936s | whoops all right quick timeout do some |
4939s | questions |
4945s | how's the team feel about |
4947s | uh the rng layering |
4951s | of buffs on weapons like grade plus |
4954s | prefix plus damage catalyst uh how do we |
4956s | feel about that um |
4959s | good |
4963s | we like being able to um |
4966s | like |
4967s | take these wacky and obtuse and frankly |
4970s | speaking powerful combinations to |
4972s | generate something so much better |
4975s | so like right now |
4977s | my |
4978s | level and the number of mainframe |
4980s | expansions i have and the gear that i |
4982s | have |
4983s | i am in a little bit of a pickle based |
4985s | on the location |
4987s | that i reside in specifically drake as a |
4990s | whole like you can see there's purple up |
4992s | here which indicate that it's at least |
4994s | two or more levels higher than me and so |
4996s | you can immediately tell that these ones |
4998s | that are gray are probably either close |
5000s | to my level or still above um now that |
5002s | being said um |
5004s | you know |
5007s | there are so many different discussions |
5008s | that can be had about level scaling |
5009s | they're still being tweaked it's still |
5011s | being modified it will be until the day |
5013s | we die not let alone until the 1.0 |
5015s | release uh but yeah that's |
5017s | stuff that we will continue to improve |
5019s | upon but otherwise yeah i mean if you're |
5021s | finding ways to like |
5023s | stack your weaponry like you get star |
5026s | forged with a catalyst that does a |
5028s | really powerful thing and you know |
5030s | that's great that's great we want you |
5032s | guys to stack we want you guys to like |
5034s | make things absurd and go crazy with it |
5036s | for your particular builds you earn that |
5039s | through the natural progression of the |
5040s | game right like whether you are devoting |
5042s | a lot of time to crafting or you're |
5043s | doing a lot of exploration uh you know |
5046s | inevitably you will find stuff that is |
5048s | good |
5049s | and we want you to be able to capitalize |
5051s | on that for sure |
5053s | we absolutely want you to do that so |
5056s | yeah we feel pretty good about it |
5062s | if your question was more in line to |
5066s | how random it will be that's always |
5068s | something that's going to be continued |
5069s | to tweak |
5071s | we'll continue to tweet |
5072s | so |
5073s | yeah |
5075s | thanks for that question |
5076s | uh here's another one before we dive |
5079s | back into the action there are some rare |
5081s | and special weapons in the game like the |
5083s | executioner or the disintegrator yes |
5085s | these are variants we call them variants |
5088s | but they don't have blueprints correct |
5089s | any idea when we will be able to get a |
5091s | blueprint on them so originally the |
5093s | crafting worked to where |
5095s | if you crafted say a primary |
5099s | uh a pulse laser |
5101s | you could randomly get a jaeger you |
5103s | could randomly get |
5105s | a uh pulse laser stuff like that but we |
5108s | felt like that was actually too much so |
5111s | we scaled back the crafting and when i |
5113s | say we felt like i'm not saying just |
5116s | internally we didn't think about it very |
5117s | much we're like oh |
5119s | why spend a thought on it let's just ah |
5121s | no like it was based on feedback it was |
5123s | based on internal testing it was based |
5125s | on a number of factors we felt like we |
5128s | want to keep crafting in a more |
5130s | simplified format to fill those gaps |
5133s | it's kind of something we were talking |
5134s | about earlier right so |
5136s | added blueprints of variance in here it |
5140s | starts looking a little bit um |
5144s | too diverse |
5146s | for what we're trying to supply in |
5148s | regards to what primaries and |
5151s | secondaries do in this crafting |
5153s | territory |
5155s | so it's not likely |
5157s | if at all |
5158s | that those style of blueprints for |
5160s | variants will show up |
5162s | modifying |
5164s | these specialty equipment |
5167s | however is very possible maybe this is |
5169s | what we need to do maybe we need to |
5171s | install a catalyst here |
5176s | let's do that |
5182s | we have a powerful [ __ ] all right um |
5196s | can we get a salvo setting of sorts for |
5198s | the rockets |
5200s | so you can set it to fire one to five |
5203s | rockets per click i feel such a setting |
5205s | would be justified because there's so |
5206s | many |
5207s | a salvo setting of sorts for the rockets |
5211s | that's getting into |
5213s | preferential territory which i'll just |
5216s | straight up tell you we don't want to |
5218s | add features like that |
5220s | um |
5222s | because that's adding an extra layer of |
5225s | depth to the game that would already |
5227s | make things |
5229s | the balance side of things was going to |
5230s | get wonky okay that's what i'm trying to |
5232s | say so basically like we design |
5234s | intentionally certain weapons that can |
5236s | fire from all hardpoints at once versus |
5238s | other ones that don't instead of it |
5240s | being just a modifier that generates on |
5242s | the item right um same thing applies to |
5245s | secondaries could there be a secondary |
5247s | in the future that fires from two |
5249s | different hardpoints at the same time |
5251s | it's possible it's possible could there |
5253s | be a second area that fires a salvo of |
5256s | missiles in the future |
5261s | it's possible um look okay |
5266s | i loved that weapon in everspace one |
5268s | okay if it doesn't return i'm gonna have |
5270s | words to say to my co-workers anyway my |
5273s | point is |
5274s | is that um that's an extra level of |
5276s | customization that we just don't feel is |
5278s | necessary |
5279s | um i get what you're what you want to |
5281s | accomplish through that it's just |
5283s | again this is preferential you can still |
5286s | accomplish a great many tasks without uh |
5288s | that ability |
5291s | um |
5292s | i completely forgot where i'm at in this |
5294s | cave |
5295s | uh everything since i'm in these |
5297s | conversations i think i made progress |
5301s | i'm just in loops now oh my gosh |
5304s | goodness gravy |
5309s | oh my gosh but also that would be an |
5310s | absolute ridiculous amount of damage and |
5312s | we do have lock durations and cooldowns |
5314s | and stuff like that applied |
5316s | intentionally for at least some |
5317s | semblance of balance |
5321s | not that somebody's going to find a way |
5322s | to break it anyway all right um |
5326s | uh |
5328s | you were talking about everspace one |
5329s | distressed beacons to call in gmb |
5331s | fighters to help oh my gosh like i was |
5333s | thinking about oh my gosh laureen okay |
5335s | so i have to clarify i have to defend |
5337s | myself here what i was thinking about |
5339s | was the |
5340s | um like the the terrine |
5343s | and throng beacons |
5345s | where you call them in and then you have |
5347s | like opportunities to trade i was |
5348s | thinking is there a gmb one for that my |
5350s | brain was in a weird place okay also i'm |
5352s | getting out of here because i'm confused |
5354s | um |
5356s | that's this is a pretty scene though |
5358s | it's pretty seen like coming out and |
5360s | just being oh hello there hello there |
5362s | bass that exists |
5364s | and the cover of |
5366s | asteroid-ness |
5368s | uh |
5369s | but yeah so |
5371s | uh yeah no in regards to calling in gmb |
5374s | reinforcements or |
5376s | any way to call in reinforcements at all |
5380s | um |
5381s | there has definitely been discussions |
5382s | internally about what that would look |
5383s | like and you've even seen it firsthand |
5385s | and how it's not working as intended |
5388s | whenever i was showcasing high-risk |
5390s | areas |
5391s | kind of like an earlier state for |
5393s | example |
5394s | we got to see how ellick can completely |
5397s | bork |
5398s | the challenge of a high risk area |
5400s | because it's not that he does a lot of |
5402s | damage it's that he pulls off so much |
5404s | damage |
5406s | pulls away like he distracts all the |
5408s | fires he pulls aggression it's like he's |
5410s | taunting them |
5411s | so that you can go do your own thing and |
5414s | that |
5416s | well |
5417s | that creates kind of the issues that we |
5419s | don't want to we don't want to see |
5424s | so if we were to add something like that |
5426s | it would have to be |
5427s | probably more |
5431s | specific in regards to how it's utilized |
5435s | how it's applied |
5443s | and uh yeah |
5445s | that's kind of that |
5450s | hopefully that makes sense |
5455s | oh is this yes |
5458s | yes i'm actually glad that i uh was able |
5460s | to do this oh i can't pause i can't i |
5462s | can't |
5463s | i can't pause right now okay that's |
5464s | that's fine um i wanted to talk about |
5467s | how the drone mesh has actually changed |
5469s | for the player so it um |
5473s | oh stop i just want to show i just want |
5475s | to show you can see that it doesn't have |
5476s | legs anymore like its legs were just cut |
5479s | off and it also looks a bit cleaner |
5484s | man that |
5487s | it uh it's definitely |
5490s | hard to see |
5493s | in regards to oh gosh oh goodness |
5496s | oh |
5497s | oh we can buff out those scratches um |
5500s | with all the shaking but regardless uh |
5503s | we did in fact change |
5505s | we did in fact change that too |
5508s | wow |
5509s | goodness |
5511s | you guys have had so many questions |
5512s | today i'm like trying to power through |
5514s | them while showing content this is |
5515s | absurd oh my goodness but i love this i |
5518s | love this so much i wouldn't change it |
5519s | for the world uh let me just do a quick |
5521s | double check and make sure i've got i've |
5523s | got through all the content um and then |
5525s | we'll finish up your questions as well |
5527s | thank you so much for being here you |
5529s | guys have all been a blast it's been so |
5530s | good uh yeah so destructible structures |
5533s | now drop scrap metal uh cerulea drone |
5536s | damage was reduced |
5537s | um |
5540s | there were a couple other tweaks i |
5541s | haven't talked about yet but those will |
5542s | those will come in time don't worry |
5543s | about it new drone mesh |
5546s | we have |
5548s | reduced |
5549s | uh |
5549s | [Music] |
5552s | no we increased the range of secondary |
5554s | weapons with the scout expertise we |
5556s | added the cruise missile we |
5558s | changed the perk screen layout we have |
5560s | the front shield generator device um and |
5565s | the secondaries now have a cool down |
5566s | indicator some |
5568s | some secondaries that should say some |
5571s | secondaries uh now have |
5574s | a cool down |
5576s | generator am i right oh my gosh |
5580s | all right let's try this one more time |
5583s | now i'm actually gonna like attempt to |
5584s | do this properly |
5587s | wow i i don't know how many of you guys |
5589s | play with screen shake i'm told to to |
5591s | use it during these live streams because |
5593s | it creates a more |
5595s | realistic experience even though i don't |
5597s | know why we would need to create a more |
5599s | realistic experience when it's not |
5601s | supposed to whatever um |
5604s | but hey oh look now we can see the drone |
5605s | in me cute |
5608s | can we turn off those lights no |
5610s | they be cute |
5616s | any adorable |
5618s | don't you like him isn't he your friend |
5620s | now |
5621s | here can we ah yeah there we go it's |
5623s | kind of like photo mode |
5627s | isn't that great |
5629s | adorable |
5636s | wonderful |
5638s | squad nine |
5642s | all right let's hack this terminal |
5647s | can we name the drone he already has a |
5648s | name |
5654s | powerful jaeger |
5656s | and a maverick prime zapper |
5665s | that feels bad man that just |
5668s | that's almost like it just kicked |
5671s | us when we're already down how dare you |
5675s | getting |
5676s | stuff |
5677s | a level below |
5680s | is painful isn't it maybe something |
5682s | should be done about that all right so |
5683s | i'm gonna put this corrosion mine up |
5685s | here |
5687s | i'm gonna scrap all this crap |
5694s | i'm gonna keep the equalizer because i |
5695s | need the kinetic damage actually |
5697s | so |
5698s | yeah there we go |
5700s | fun oh time we should probably uh swap |
5703s | over and look at some of your guys |
5704s | screenshots |
5706s | so let's go ahead and |
5708s | we'll just dock at this space this is |
5710s | fine |
5711s | uh no the base is over there |
5720s | beautiful |
5723s | we'll get a little stoppy stop |
5726s | action going on we might also pick up |
5728s | another ship by the way because i was |
5729s | looking at uh where's it at |
5732s | uh the banshee earlier i was like oh man |
5734s | that could be really fun to show like |
5735s | the new changes that the expertise is |
5737s | actually working |
5739s | um |
5740s | and the ships changed since i looked at |
5742s | these last cause there was also a |
5744s | vanguard which i actually haven't shown |
5746s | how the alt was changed way back when |
5749s | it's live in your version um but the alt |
5752s | the slowdown of the alt is actually |
5754s | fixed to where you actually gain speed |
5757s | you're faster |
5758s | and if you haven't tried that out |
5760s | definitely do so if you're a vanguard |
5762s | player or if you are have steered clear |
5764s | from the vanguard because you felt the |
5765s | alt sucks um it is a healthy bit better |
5768s | so |
5769s | anyway so saving that |
5772s | uh and then i'm also going to just |
5774s | reload |
5775s | the perk update to show one more time |
5778s | for anybody who missed it i just want to |
5779s | give an authentic look at it i've been |
5781s | saying authentic a lot |
5784s | that you recognize when you start |
5786s | talking um but yeah so the base change |
5789s | here is that the perks now show you |
5791s | their progression before you've unlocked |
5793s | them |
5795s | so like dla is a really sound example of |
5797s | that right um you can see everything |
5800s | that it does you don't have to wonder oh |
5802s | it's this is level two of six i don't |
5805s | know what three four five and six do or |
5806s | if i should care well now you can care |
5808s | now you can actually see |
5812s | now you can actually see so yeah |
5813s | definitely something that we |
5814s | intentionally did |
5816s | um |
5817s | for you guys it was i think i think this |
5820s | one was partially a community request |
5822s | like we hadn't really thought about it |
5823s | until somebody mentioned it and they |
5824s | were like oh yeah we should probably end |
5827s | up doing this um either from a steam |
5830s | forum or i think it was a steam forum |
5832s | post |
5833s | um |
5834s | but i think tease was already doing this |
5836s | anyway you just hadn't implemented it |
5838s | yet whatever |
5841s | whatever i'm just glad that we're on the |
5843s | same page of things that can make our |
5845s | lives a little bit easier |
5847s | um |
5849s | showing off the ochre home worlds or way |
5852s | of life in the main story with add-ons |
5854s | in the future pertaining to the oh car |
5856s | uh ask bill farson uh oh |
5859s | uh oh can you still hear me |
5863s | something just disconnected on my |
5864s | computer |
5869s | the stream is going to be challenged |
5871s | here in these last couple minutes i'm |
5872s | sure it is so without further ado then |
5875s | let's jump over and start talking about |
5876s | the screenshots you guys have collected |
5878s | this last week |
5880s | oh my goodness |
5882s | there was one other question that i saw |
5884s | and it was pertaining to |
5886s | um |
5887s | a little bit unfortunate but it was |
5889s | pertaining to the um |
5892s | rockfish recaps so i know that i said |
5895s | last week that it was delayed right and |
5897s | well obviously it is because we're |
5898s | nearing the end of the month now we're |
5900s | the over the halfway point and we |
5901s | haven't seen a recap for july |
5905s | um guys i i promise you we will get the |
5907s | recaps out there uh sometimes it's just |
5909s | a process you know um so thank you for |
5912s | your patience as we work on those recaps |
5915s | to present to you guys you know there's |
5917s | a number of factors um and and details |
5920s | that we are taking care of over here at |
5922s | rockfish games and sometimes the |
5924s | creation of a video just doesn't take |
5926s | priority um it's |
5928s | you know it's just part of the process |
5930s | of development it's just part of the |
5932s | process so |
5934s | i'm just glad that we're able to do the |
5935s | recaps at all uh frankly speaking |
5939s | but i do have to have the time this |
5940s | space to bring them to life so um the |
5943s | july rockfish recap will in fact make |
5946s | its appearance soon |
5948s | uh |
5950s | and then closely followed by the august |
5953s | uh but yeah so let's go ahead and dive |
5956s | right into the screenshots that you guys |
5958s | have been collecting um a lot of fun |
5960s | really cool um i think i caught up on |
5962s | all the questions so um |
5965s | neat |
5967s | this first one comes from crispy muffin |
5969s | crispy muffin said that he was this was |
5972s | the this is like the gang wars three the |
5974s | final battle thing he was his computer |
5976s | was |
5977s | being a little bit of a butt was heating |
5979s | up considerably um chugging away but i |
5983s | love some of the shots that he captured |
5984s | i love this one and how frantic how |
5986s | chaotic it is |
5987s | with both the zurelia and the |
5989s | retaliators duking it out |
5992s | um |
5993s | as everything's just getting pummeled to |
5995s | death |
5997s | uh very good action shot i feel like |
6001s | um |
6002s | and we also have another one from crispy |
6004s | muffin who does a really great job of |
6007s | these |
6009s | action shots i want to say i love this |
6011s | coming out of the water and you guys did |
6013s | too there were several of you who thumbs |
6015s | this up in the discord so i had to grab |
6017s | it |
6018s | show it to y'all because i dig it i |
6020s | think it's great we have another one |
6022s | from crispy muffin i do these in order |
6024s | by the way anybody who's wondering like |
6026s | why'd you do three crispy muffins and |
6027s | then go over to another person and come |
6028s | back to crispy it's because i do it in |
6030s | chronological order from last week um |
6033s | and you guys like to do photo dumps so |
6035s | i'll choose a couple i usually try to |
6037s | just take one but if there's a grouping |
6039s | of some really cool ones i tried to take |
6041s | a couple this one's also from crispy |
6043s | muffin as well but i love the way that |
6045s | we've got this ship getting ready to be |
6048s | exploded from that missile like it just |
6051s | mere milliseconds to live |
6054s | uh just i love i love it i love it so |
6056s | much |
6068s | oh my gosh |
6070s | look over the chat video is not taking |
6072s | development |
6074s | shade opaque devs admitting it doesn't |
6076s | take precedence while in a transparent |
6078s | stream that happens weekly uh streaming |
6081s | and creating content videos two |
6083s | different things i want to point that |
6084s | out |
6086s | anyway |
6088s | but that did make me chuckle a little so |
6090s | thank you for that all right next up we |
6091s | got kazaa um and a nice clean shot |
6096s | ships zipping through space you love to |
6098s | see it you got some pleasant colorations |
6100s | going on you love to see it |
6102s | soft gentle tones |
6104s | give you an expanse of the world i love |
6107s | it |
6109s | i love it |
6112s | oh i see some of you guys are reading |
6113s | the the um marquee down below good good |
6117s | as you should as you should there's |
6118s | sometimes spoilers in there sometimes |
6120s | i'm gonna like try to throw you off |
6122s | but yeah you know |
6124s | a day in the life of everspace person |
6127s | you're gonna have news sources that are |
6128s | weird and fun |
6132s | all right next up we've got |
6136s | kazaa again |
6138s | and this should look pretty familiar |
6140s | since we were just there today and we |
6142s | died several times we died a lot today i |
6144s | think i'm gonna i think i'm gonna update |
6146s | the save file so um not that i don't |
6149s | enjoy a challenge but when i'm |
6151s | showcasing a lot of stuff you probably |
6152s | don't like seeing me just die you'd much |
6154s | rather see the content being shown so |
6156s | i'm probably gonna boost that up for |
6157s | next week's stream |
6159s | um you know just to simplify the process |
6161s | we can also show off those level 25 |
6163s | perks in action i think that would be a |
6164s | healthy thing |
6166s | but i do love the way that kazaa |
6167s | captures this get that full scene of a |
6170s | completely destroyed station |
6174s | a lot of challenges have definitely |
6177s | been present in the drake system between |
6179s | these vying factions |
6181s | and it is of no surprise or |
6184s | at least it shouldn't be |
6185s | uh that any |
6187s | any base whatsoever while it's military |
6189s | civilian |
6191s | scientific what have you |
6193s | it's not going to last long in a place |
6195s | of turmoil |
6198s | the chemical bro always given us some |
6200s | fantastic vertical shots |
6204s | wow i love it i love the dark |
6211s | ordering |
6213s | that he implemented in this shot |
6216s | it puts |
6217s | the entire focus on this |
6220s | with all of these added details on the |
6222s | frame |
6223s | that comes together so beautifully so |
6225s | very nice shot |
6227s | very nice shot the chemical bro |
6229s | love it |
6235s | i see that there's more questions coming |
6236s | in that's great uh geekbite if you can |
6238s | uh keep plugging those in and i'll uh |
6241s | i'll check them out here in a moment or |
6242s | two |
6243s | [Music] |
6245s | um speaking of gig bite uh we have this |
6248s | shot uh i think it's from a while back |
6250s | maybe or maybe it's more recent i'm not |
6252s | sure um |
6253s | but yeah i've taken a photo of the |
6256s | wreckage over at uh kryptos full the |
6260s | recycling plant |
6262s | it's always nice to see photos of like |
6264s | these previous locations because |
6266s | sometimes you get them captured in a |
6267s | unique way that you weren't looking at |
6269s | them before i just seeing how |
6271s | desolate this site is |
6273s | uh it's kind of a good reminder about |
6275s | how out of hand |
6278s | gmb has kind of gotten with their |
6279s | technologies and replacements and and |
6282s | how much uh just chaos generally happens |
6285s | with the replacement of technology and |
6286s | all of the various leftover colonial |
6289s | tech from the ocar colonial conflict |
6292s | really got so |
6293s | pretty cool stuff |
6295s | uh it's very recent okay awesome awesome |
6298s | we have excel who was excelling in the |
6302s | photo department |
6304s | that's terrible anyway i love it i love |
6306s | this shot i love how everything is |
6308s | exploding it's just super cool |
6311s | very very rad i love the scout |
6315s | and just not giving a single care in the |
6318s | world as it is blasting out of that |
6321s | conquesting its |
6323s | massive prey |
6326s | super neat |
6328s | i dig it |
6329s | next up we've got another one from excel |
6333s | this is hilarious this is kind of how i |
6336s | felt actually in the the stream today |
6339s | where this is the player |
6341s | hello |
6343s | and these are all the shots |
6347s | ah it's beautiful |
6349s | very nice very nice strong feeling of |
6352s | how the game is completely rigged |
6354s | against you |
6356s | good shot |
6360s | we also have the chemical bro providing |
6362s | another fantastic vertical shot |
6367s | that framing though it's so nice |
6370s | it's so pleasant |
6372s | this looks like something you'd see like |
6373s | in like a photoshop tutorial you know |
6375s | it's like somebody's like oh come make a |
6377s | planet it takes 10 minutes and like |
6379s | follow the layer progression whatever |
6381s | and then just like your background the |
6383s | fact that this actually exists in the |
6384s | game and then freaking |
6387s | the chemical bros all like i don't know |
6389s | i want to do something for like a |
6391s | a |
6392s | screenshot on my phone |
6394s | like i love how it's so centralized |
6396s | where if you did put this on your phone |
6398s | uh it would actually i'm trying to get |
6399s | like a sensation yeah that would totally |
6402s | work |
6403s | like you'd have all your data right |
6405s | there i love it |
6406s | that's a great shot for a |
6410s | phone background |
6411s | very very cool |
6413s | we have a slew from high barf as well he |
6416s | sent a lot in um |
6419s | this one seemed to get a lot of |
6421s | attention from others um it also does a |
6423s | really good job of showcasing his |
6425s | particular style and you guys know this |
6427s | i love highlighting the styles that you |
6430s | choose and seeing the colors that you |
6432s | mishmash |
6433s | and um you know the lights as well it |
6436s | does such a good job of |
6438s | creating that added pop and here it's no |
6440s | different you know even though that the |
6442s | paint scheme on the wings has this red |
6444s | and this blue |
6446s | um the highlights |
6448s | being in green |
6451s | it's |
6451s | it almost it's almost like a poisonous |
6454s | frog it's giving me like poisonous frog |
6456s | vibes like a poisonous amphibian |
6460s | that's what i like that's what i like to |
6462s | see |
6463s | i'm getting ready to strike with a bunch |
6464s | of corrosion |
6466s | or something |
6467s | very very cool |
6470s | all right then we also have an |
6471s | individual named dark chaos who loves |
6473s | these almost panoramic shots and these |
6476s | are very detailed shots by the way like |
6478s | we can keep zooming in a bit um like |
6480s | this looks like a single photo but then |
6482s | this is also a single photo and then |
6484s | this is also a single photo um he puts |
6487s | these together with a lot of attention |
6489s | to detail and they come together |
6491s | incredibly well um all of these by the |
6493s | way that i've pulled are available on |
6495s | discord in our screenshots channel so if |
6497s | you are wanting to |
6499s | maybe pull one for a photo or a desktop |
6502s | or you know whatever you have that |
6504s | accessibility at your fingertips okay um |
6508s | very very cool shot like i almost feel |
6509s | like you could have this like a slow |
6511s | panning sort of |
6513s | i know experience somewhere you could |
6515s | plug it in |
6516s | very nice very neat maybe it would go |
6518s | this way though so the ship looks like |
6520s | it's moving across the screen but i |
6522s | digress |
6523s | i digress i love it |
6525s | very neat dark chaos keep it up wizard |
6527s | jerry also throwing in one for the mix |
6531s | just want to highlight him |
6533s | there you go |
6534s | wizardry i don't think posts a lot of |
6536s | screenshots and you know when you guys |
6539s | try out posting a screenshot for the |
6541s | first time i like to give you the |
6542s | highlights so people can judge you very |
6544s | critically and very harshly whether you |
6546s | should be taking screenshots anymore not |
6550s | i'm kidding but am i i'm okay all right |
6554s | i think that has turned out pretty great |
6556s | i think it's pretty solid i love how |
6558s | you've got so many foes being targeted |
6560s | by this alt uh captures that unlimited |
6564s | power very well |
6566s | um and i love how you're doing so with |
6569s | the tier three in the drake system |
6572s | very very good stuff |
6573s | very good stuff |
6575s | super high quality |
6576s | keep it up another panoramic shot |
6579s | from dark chaos once again |
6582s | i think that little yellow scout must be |
6584s | his favorite because i see that little |
6585s | guy in or not scout |
6587s | stinger |
6588s | excuse me that little yellow stinger in |
6591s | all the shots that might be his favorite |
6594s | um but yeah i love this one for zarkov |
6597s | where you're seeing a blend of all of |
6599s | these uh different aspects of this site |
6601s | including but not limited to uh like the |
6604s | planets in the distance right but this |
6606s | massive base |
6608s | and all the details thereof and you got |
6610s | this drone character carrier that |
6612s | admittedly does look a little bit weird |
6614s | with all these lines jarred out uh but |
6617s | regardless |
6619s | uh great panoramic once again |
6622s | love how it all comes together we've got |
6625s | pierre kex |
6627s | who also posted a couple of their photos |
6629s | in the discord some stuff that they had |
6631s | um i'm not sure it doesn't look like it |
6633s | was it does look like it was from the |
6635s | most recent update okay |
6638s | thank goodness for that early access tag |
6639s | am i right |
6640s | but i love how they are showcasing that |
6642s | they can complete challenges this is |
6644s | something that i feel like a lot of |
6645s | people don't necessarily do i'm not sure |
6648s | why but some locations especially in the |
6651s | kite nebula they actually change a |
6653s | little bit when you finish up |
6656s | the location challenge and this is one |
6658s | of those sites that does so |
6660s | so you can see the completionist at work |
6662s | and i like how it brings together just |
6664s | some very simple line usage with a color |
6666s | palette that's rather soft you know we |
6668s | got that blue mixed with just just |
6671s | enough orange to complement it |
6674s | so it stands out it's really good |
6676s | really good oh my gosh |
6678s | seeing like some comments over on |
6680s | youtube you guys are crazy |
6683s | i love each and every one of them |
6685s | oh my gosh |
6691s | yeah and um so you guys know i like i |
6694s | always filter through all of the photos |
6696s | for every single stream |
6698s | um just i'm just adding to the |
6700s | conversation from over on youtube um |
6703s | sorry twitch hang on a second um |
6705s | but yeah |
6707s | if you can post more consolidated |
6710s | quality shots for me |
6712s | that would be amazing um i do love the |
6715s | photo dumps don't get me wrong i really |
6717s | do |
6718s | but man you can ask geekbike because he |
6720s | you know him hosting the stream a couple |
6722s | weeks ago he knows now like the process |
6724s | of setting up a stream and all of its |
6727s | beauties and all of its terrors man |
6729s | screenshot collection is a pain so |
6733s | uh help me out by helping yourself out |
6735s | and highlighting your best work that's |
6737s | my recommendation all right next up |
6740s | this one was weird by the way uh from |
6742s | sirloin if you are in the chat when you |
6745s | posted this um i have to like download a |
6748s | link |
6749s | in order to get it at all i think there |
6752s | is a a way to like |
6755s | process it |
6756s | i think uh like down process it to where |
6759s | it fits in discord so you don't have to |
6761s | download it um |
6763s | i'd have to like backtrack and figure |
6764s | out the specific way if i find it i'll |
6766s | send it to you if you're not in the chat |
6768s | at all well who cares because he can't |
6769s | hear me ha |
6770s | uh but otherwise i do love the shot of |
6772s | the gunship |
6774s | um and it's got this like |
6776s | something's going on surrounding it vibe |
6779s | like some sort of mysterious |
6782s | invisible shield thing you can like |
6785s | especially here you can see there's |
6786s | something |
6787s | close by it |
6792s | i can't put my finger on what's causing |
6795s | that i don't know if it's like the boost |
6796s | effect it might be |
6798s | i'm not sure |
6800s | but i like it |
6801s | i like the way that it comes across |
6805s | so |
6806s | cool shot i dig it |
6808s | and of course it also shows sirloin's |
6810s | tastes of what his ship would look like |
6812s | so it's always a pleasure |
6814s | next up |
6815s | this one's always a popular one to shoot |
6818s | i don't know why it's almost like it's |
6821s | referencing something um but uh yeah |
6825s | just a nice clean simple shot this one |
6827s | comes from |
6829s | kirito jpk |
6832s | i love it i dig it it's solid |
6835s | i i love it when you guys like bring |
6837s | these types of things to the table and |
6838s | you're saying and you're like you're |
6840s | showing us |
6842s | your devotion |
6843s | to the type of work that we do it's it's |
6846s | really appreciated and it's also showing |
6848s | your your you know |
6849s | your wit if you will so keep that up too |
6853s | [Music] |
6855s | we have about seven minutes left i'm |
6856s | going to cruise through five more shots |
6858s | then we'll answer some questions and top |
6860s | off the stream |
6861s | i love this shot so much excel i love |
6863s | this you you there was a comment |
6866s | exchange regarding like the density of |
6868s | the ice asteroid fields and i could not |
6869s | agree more |
6871s | this reminds me |
6873s | of a |
6875s | um |
6877s | like effectively like a play test |
6880s | of ever space one |
6883s | before it even hit the prototype phase |
6885s | like before it hit the alpha status |
6888s | that's what this reminds me of there's |
6889s | this incredibly dense asteroid field |
6893s | for like just testing out |
6895s | the hardware to create everspace one and |
6899s | it's like we can actually accomplish |
6901s | that in game now with everspace too like |
6903s | massive jump forward from a |
6905s | technological standpoint |
6907s | i love this so much for that referential |
6910s | quality whether you meant to do that or |
6911s | not i don't know but that's |
6914s | really what it does for me in particular |
6916s | but the density here and like the way |
6918s | that the light shines on the ice |
6919s | asteroids i've already told you guys |
6921s | like one of my favorite things um |
6923s | i just i dig it so much like even if |
6925s | it's like subtle like you get such rich |
6927s | detail i have just an asteroid like |
6931s | there's no reason that should look this |
6933s | good there's zero reason and yet here we |
6935s | are |
6936s | ah i dig it so nice capture of that |
6939s | location excel |
6940s | very cool next one we got flory who's |
6943s | also in a similar location but |
6945s | highlighting dead style |
6948s | i love this nice clean it's either like |
6951s | a jet black or a dark |
6953s | it's like a grayish blackish sort of |
6955s | coloration but those red highlights make |
6958s | it pop |
6959s | oh my gosh i also do love that |
6961s | particular wing on the interceptor i |
6964s | think that looks just dandy with your |
6966s | combination going on good good stuff and |
6970s | bonus points for that just a little out |
6972s | of bits of framing with like planets in |
6973s | the background and mixtures of other |
6975s | asteroids it's always a bonus |
6978s | to really showcase |
6980s | the amount of depth that takes place in |
6982s | these environments uh we also have |
6985s | another one from florey this one's a bit |
6987s | more frosty and they even showed the |
6990s | process if you look in the discord and |
6992s | how they're like messing with the frost |
6994s | mines and then like triggering them all |
6997s | off at certain intervals |
6999s | to get that frosted effect over the ship |
7002s | as well as just really cool looking |
7003s | explosions |
7005s | um yeah neat very fun |
7008s | very fun |
7012s | uh |
7014s | gonna go to another one from high |
7015s | highbarf |
7016s | super simple look |
7018s | super simple i just i dig it |
7022s | seeing perspectives from other factions |
7025s | for some reason i get a big kick out of |
7027s | because you don't recognize the ship at |
7028s | first it feels like something unique and |
7030s | new and exciting and which is what this |
7032s | does for me this new ship that we have |
7034s | the bottom of the screen that we're |
7035s | looking out from it feels new different |
7037s | and exciting it's just it's just a |
7040s | commonplace coalition fighter |
7043s | but man just being able to see this and |
7045s | like the tubing on the outside and the |
7047s | little details like for its missile |
7049s | payload um |
7050s | that's so fun like it's that that being |
7053s | able to see that level of detail when |
7055s | you zoom in on shots like this that's |
7057s | what it's all about |
7059s | i love it |
7060s | i love it there's so much quality and |
7062s | precision added into every single one of |
7064s | these units and when you guys capture |
7066s | that |
7066s | and then of course you also have you |
7068s | know massive station that's being |
7069s | showcased but like being able to see |
7071s | those little details i think it's it's |
7073s | one of the wonders that i get to |
7075s | experience through your screenshot |
7076s | sharing so thank you for that |
7079s | very very good stuff |
7080s | last but not least we've got flory who |
7082s | captured the frost effect itself |
7087s | very neat |
7090s | some i know someone's gonna complain |
7092s | about this be like it shouldn't be on |
7093s | the dashboard it should only be on the |
7095s | glass itself |
7097s | ah |
7098s | we like how it's completely frozen |
7100s | everything the internal temperature |
7102s | of this ship is actually negative 700 |
7106s | 000 degrees |
7108s | uh go ahead and convert that into your |
7110s | local amount i'm sure it'll be fine uh |
7112s | but yeah i know i think it looks great i |
7113s | think it looks fantastic |
7115s | um i love the way that it's captured |
7117s | this effect also applies if you're in |
7119s | third person mode |
7120s | so you are aware |
7123s | um man i cannot wait for us to do more |
7125s | to these cockpits huh |
7127s | i just want to |
7128s | just want to throw that out there that |
7130s | would be pretty great all right cool all |
7132s | right well that's all the screenshots |
7133s | for today uh let's get into like a final |
7136s | round of questions uh hang on a second |
7158s | okay i'm back um |
7160s | sweet i just needed to pull up the uh |
7162s | the question list so that i could |
7163s | actually answer them |
7165s | we'll keep this in the background for |
7166s | the moment because i just i really dig |
7167s | that one so uh we got questions |
7173s | uh so wouldn't it be nice to be able to |
7176s | is this a question or is this a |
7178s | suggestion wouldn't it be nice to be |
7179s | able to see if the stats that equipment |
7181s | would give if upgraded but without |
7183s | having to go to the crafting scene yeah |
7184s | this looks like a suggestion um because |
7187s | yeah it would be nice |
7189s | um and i would definitely recommend |
7190s | posting it onto the forums |
7192s | [Music] |
7194s | uh based on how this is composed like i |
7198s | get where you're coming from uh for sure |
7201s | um but yeah i mean obviously like in my |
7203s | conversation earlier about |
7206s | um you know |
7208s | various conversations about |
7210s | certain aspects of the game getting |
7212s | priority versus others that it gets |
7214s | simplified stuff like that um yeah i |
7217s | mean |
7218s | i can't guarantee you that we would be |
7219s | able to implement something like this |
7221s | but yeah i mean we love those quality of |
7223s | life features and encourage you guys to |
7225s | recommend more and more and more to see |
7228s | what we can do on that front so yeah no |
7230s | worries whatsoever um now i'm kind of |
7233s | now we've got like legitimately one |
7235s | minute where i can just chat with you |
7237s | all um i have to leave like prompt we're |
7240s | gonna have a series of streams where i |
7242s | have to leave promptly at three um my |
7244s | three o'clock which is like 30 seconds |
7246s | from now because of uh personal elements |
7250s | but um |
7252s | you guys have been awesome today i know |
7254s | that we had a number of |
7256s | uh bugs at first and uh we kind of |
7259s | crashed a little bit more due to our |
7261s | under level status i will correct that |
7263s | for next week |
7264s | but i'm so excited always seeing your |
7267s | beautiful faces show up asking these |
7270s | obscure questions being able to |
7272s | highlight new stuff that's going to be |
7274s | coming your way whether it's in a hot |
7276s | fix or in a in a full release you know |
7278s | like i'm i really hope that you guys |
7280s | appreciate the perk screen wework um and |
7284s | what that's going to do as well as the |
7286s | addition of the cruise missile which uh |
7288s | admittedly probably needs a little bit |
7289s | more balancing to it |
7291s | a little bit we're pretty happy with |
7292s | where it's at and then the front shield |
7294s | generator which i am excited to show you |
7297s | some more on that one next week |
7299s | uh but yeah |
7301s | uh otherwise |
7304s | you've been awesome |
7306s | i've been eric schroeder your community |
7308s | ambassador for rockfish games don't stop |
7311s | being awesome we'll catch you next week |
7313s | and rockfish recaps |
7315s | will be coming out soon all right |
7317s | toodles |
7341s | [Music] |
7349s | [Music] |
7364s | this is your constant reminder that |
7366s | everspace 2 is in an early access phase |
7370s | and it will go up in price when it |
7372s | reaches 1.0 in 2023 that is the |
7375s | beginning of next year in fact so if you |
7377s | would like to support us you can do so |
7380s | in one of two three ways |
7382s | that's right there are two specific ways |
7385s | math is hard one way is that you can |
7388s | wishlist us those wish lists help |
7391s | promote sales in general by telling |
7394s | people that something you're following |
7396s | is worth it it also helps you out |
7399s | because when it goes on sale |
7401s | boom you know and you can buy it for a |
7404s | nice little discount the second way is |
7407s | you don't give a single f and you just |
7410s | buy the game right now it doesn't matter |
7412s | if it's on sale or not that support is |
7415s | always huge and the last way of course |
7417s | is to wait that for that full 1.0 |
7419s | release so you don't have to deal with |
7421s | all the bugs and the nonsense of me |
7423s | going but it's early access you can |
7425s | avoid all those shenanigans completely |
7427s | you want to see if we're going to reach |
7429s | all of our promises that we've adhered |
7431s | to by all means wait it out we encourage |
7434s | you to do so if that's your thing |
7437s | but do note 1.0 that price will in fact |
7440s | go up the choice is yours and now you |
7443s | are equipped to make a decision |
7447s | all right folks i'm really peacing out |
7449s | don't stop being awesome |
7451s | and toodles again |
7473s | and now it's time to give some love |
7480s | to corbin streaming horizon zero down |
7485s | [Music] |
7495s | you |