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8s | so |
---|---|
36s | [Music] |
57s | [Music] |
64s | hello hello everybody sneaking on in |
70s | i am uh |
73s | still preparing things |
75s | we still have a little bit of time left |
77s | so uh hunker on down find a seat we are |
80s | going to have |
81s | a lot of fun today |
83s | this is gonna be this is gonna be |
84s | exciting it's gonna be fun |
88s | oh man everyone's so kind saying hello |
91s | eric directly |
93s | you guys |
95s | champions of the community |
165s | [Music] |
212s | [Music] |
233s | [Music] |
241s | hello hello hello |
243s | almost |
245s | almost ready |
259s | [Music] |
272s | all right party people |
275s | whoo |
278s | oh my goodness you know what time it is |
281s | it's game time oh yeah |
286s | oh man i'm feeling good today guys i'm |
288s | feeling superb |
291s | how's it going |
293s | oh my gosh i'm actually in game already |
295s | i was uh i was like |
297s | sincerely hardcore prepping this there's |
300s | a lot to cover and i didn't even get all |
302s | of it ready uh to show you there's so |
304s | much uh so we're just gonna like fly by |
307s | the seat of our pants it's gonna be |
308s | great i'm sure we're gonna have a |
310s | wonderful experience here what could |
311s | possibly go wrong i'll probably use some |
313s | dove cheats uh but that's fine hey my |
316s | name is eric schroeder i'm the community |
318s | ambassador for rockfish games i'm your |
321s | host i am your guide i am your servant |
323s | for all things everspace 2 related |
326s | welcome to the stream |
328s | oh i i am pumped oh you can tell too i'm |
332s | gonna |
333s | all right |
334s | let's bring it on bring it in all right |
336s | so um let's just uh let's talk about |
339s | some things right out of the gate so um |
341s | i'm flying that bomber again still we |
343s | could we can change this it doesn't |
344s | really matter too much uh lots of little |
347s | tweaks and stuff have been made since |
349s | last week still very much an unstable |
351s | build |
353s | um but uh yeah let's crack things open |
356s | and start off with some sound effects |
359s | because |
360s | you know you're here you're present i |
362s | wanna i wanna show you something right |
364s | out of the gate uh so here we have a |
367s | couple of different pulse lasers okay um |
370s | they're all the standard pulse laser |
373s | but one of the things that we decided on |
375s | doing going through the game we just |
377s | said you know what we want more sound |
381s | effects |
382s | and the way that we could incorporate |
383s | that instead of it just being like every |
386s | different type |
387s | variant |
388s | of a weapon we also thought well maybe |
390s | there could be different sounds for the |
393s | tier of the weapon so this is |
395s | fresh out of the gate okay like |
399s | pulled from the oven it's still hot |
401s | uh let's let's just have a listen to |
404s | some of these updated sounds um as you |
406s | guys know we have been revamping these |
409s | last week i showed the autocannon |
411s | so let's just start off with the pulse |
413s | laser straight up oh my gosh so many |
415s | people saying hello |
416s | hello hello welcome |
419s | oh my gosh |
422s | my eyes have sound waves good good |
425s | all right so let's start off this is an |
427s | uncommon pulse laser it has the same |
429s | sound effect as a common pulse laser uh |
431s | but yeah here we go |
433s | have have a listen |
435s | have a listen |
441s | okay all right |
445s | next |
446s | this is a rare pulse laser again |
449s | same exact weapon just a different tier |
460s | all right okay |
462s | and the superior version as well |
475s | oh yeah |
478s | so |
479s | subtle |
480s | but effective changes we feel um that we |
483s | are doing across basically |
487s | all of the weapons |
491s | um yeah like we're doing all of the |
493s | leftists |
495s | um to add a lot more variety to the loot |
498s | drops that you get um so that you can |
501s | even customize to a degree like how your |
504s | weapon |
505s | sounds even what in the world |
508s | so we are we are uh pretty satisfied |
512s | with this these results uh thus far like |
514s | i said |
516s | i'm a pretty big fan of that rather |
518s | meaty pulse laser um especially in |
521s | comparison to |
522s | the much lighter you know |
525s | oh gosh |
527s | so good wait so should tell him wait |
529s | what what what needs to happen |
531s | should we tell him he could install all |
533s | and then just switch between them oh my |
534s | gosh look okay |
540s | it's true i could have but i didn't i |
542s | only had two weapon slots and what |
544s | whatever you guys |
546s | the point is aren't these sounds cool um |
548s | and we do have a couple other ones |
550s | implemented uh if i see them drop i'm |
552s | gonna be all super excited i'll pick |
554s | them up we'll listen to them together uh |
556s | but yeah |
557s | lots lots of them |
559s | lots of them have been implemented uh |
561s | including the rail gun the auto cannon |
564s | uh i'm totally not pulling up notes as a |
567s | reminder as to what else has been hit |
570s | that we'll be looking for today uh beam |
572s | laser blaster |
574s | uh coil gun oh my goodness |
578s | so um all of those have varying |
581s | sound effects |
582s | for the tier of the weapon itself |
586s | for the tier of the weapon itself uh and |
589s | and yeah yeah |
593s | lots of new sounds |
599s | there we go |
602s | but i know that a lot of you guys saw |
604s | the other announcement and it's also in |
606s | the title below of course and we got to |
608s | talk about high-risk locations so the |
612s | first priority i have is getting a |
614s | signal decoder because we don't have one |
616s | yet |
617s | could i cheat and get one |
619s | yes would that be fun and |
622s | no it wouldn't let's just uh let's just |
624s | fly somewhere |
627s | and let's let's get some stuff so i've |
628s | never been here in this safe file so we |
631s | are going to uh head on over here see |
634s | what we can pick up |
635s | listen to the new pulse lasery sounds |
640s | and keep going from there can you show |
641s | the superior beam laser i will do my |
643s | best |
644s | to do so |
648s | some of you guys said i prefer the |
649s | uncommon version over the rare and |
651s | superior |
652s | that is fantastic i'm glad you guys have |
655s | preferences and |
657s | like certain sounds over the other just |
659s | like how you like certain wings of ships |
662s | over the other |
663s | um or body types |
667s | things that may or may not necessarily |
669s | matter but could be really cool from a |
671s | customization standpoint |
675s | that is really cool to hear |
680s | all right we need a we need to be able |
681s | to hit our targets up here |
684s | that's better all right |
690s | and there's also a couple other like |
692s | little minor tweaks and details that |
694s | i'll uh talk about |
696s | here in just a moment or two |
699s | uh like with the |
701s | secondaries this was |
703s | is actually discussed in the discord uh |
705s | little spoiler but if you're in the |
707s | discord sometimes i share things just a |
709s | tad early just like two or three people |
711s | who see it |
713s | oh but yeah we uh |
716s | we did end up adjusting our secondary |
719s | modifiers a little bit further just for |
721s | balancing purposes and making sure all |
723s | the modifiers were desirable |
727s | so for example the last missile fired |
730s | out when you're on the last three uh |
732s | only does double damage it's plus 100 |
735s | damage as opposed to uh the 300 |
738s | initially started at that was scaled |
740s | back to 200. um |
742s | in short just keep it brief uh it was |
745s | the go-to mod for your secondary weapon |
748s | and we kept scaling it back until it |
751s | felt appropriate and challenging to |
753s | discern between which mod is the best |
756s | and we do feel at a hundred percent it |
758s | starts getting uh curiously |
761s | uh |
762s | challenging |
763s | when you are making the comparisons |
766s | especially if you're looking at uh plus |
769s | 30 damage for each second the missile |
771s | fires because if that fires for a little |
774s | over |
775s | three seconds then all of a sudden you |
778s | are already getting the exact benefit |
780s | that this one offers the plus 100 damage |
783s | except you're getting it with every |
785s | single |
786s | shot |
787s | so you have to discern and say well do |
789s | am i going to utilize this mod correctly |
792s | is it according to my play style am i |
794s | going to you know |
795s | is is that going to give me satisfaction |
797s | or do i want to do something that auto |
799s | fires does explosive amount of damage |
802s | but it's limited you know stuff stuff |
803s | like that right |
806s | so little little balance adjustments |
808s | still on that front |
809s | which you guys knew was gonna happen uh |
812s | to a degree |
814s | we don't want it we don't want the game |
816s | too exploitable now that would uh that |
818s | would be a problem |
820s | so we uh we ended up getting |
823s | a mainframe components |
826s | we are going to |
827s | reduce these out because i think they're |
829s | a little over the top at the moment |
831s | and just kind of mix things around |
833s | slightly |
836s | otherwise let's see |
839s | now we've done that there's an unknown |
840s | ore here i don't care |
845s | i want to show you stuff let's get that |
846s | signal decoder because i want to get in |
848s | the mutators and talk about them |
867s | i like all three but would be sad if the |
869s | goal was to never hear three out of four |
870s | rarities yeah no uh we agree |
875s | and my response is incredibly telling |
877s | there but um |
880s | that's all i'm gonna say |
884s | anyway anyway um so yeah so we're gonna |
886s | keep moving through here |
891s | no more hole build yeah no so um i might |
894s | do some percussive maintenancing because |
896s | that did actually get modified um |
901s | let's transition let's |
903s | let's talk about some |
904s | perk adjustments very briefly |
907s | very briefly so um i don't have it |
910s | active at the moment but we did end up |
912s | making this change somebody in the |
914s | discord suggested this but we already |
918s | were moving in the direction so i do |
919s | want to give praise uh to uh the |
922s | individual in the discord who was like |
924s | oh yeah it should just affect the armor |
926s | as well so when the armor is hit it also |
928s | triggers um yeah that was exactly what |
931s | we wanted to do we felt that was the |
932s | need to change especially because the |
935s | way percussive maintenance was initially |
937s | designed |
938s | was before armor |
940s | was regenerating in combat so the repair |
944s | per kill attribute of plating did not |
947s | exist yet when percussive maintenance |
950s | was created |
951s | hence why it wasn't |
953s | it wasn't working |
954s | it wasn't working so that's been |
956s | adjusted |
958s | armor and hole now applies no my armor |
961s | and shieldless builds no dude you don't |
962s | have to have armor it still works with |
965s | the hole |
966s | it still works if you don't have any |
968s | armor |
969s | but uh just note that you know |
972s | it also applies to armor now |
975s | so there you go |
976s | um and then there's also another change |
979s | that we made to the perks um so kala the |
981s | location scanner |
983s | so as you know we had we had changed |
986s | this to where |
987s | uh this would tell you the resources |
991s | in the areas right like it would show |
994s | you um |
995s | they would tell you oh there's an |
996s | unknown or an unknown crystal here |
998s | this is a bit |
1000s | later in the game it's about in the mid |
1002s | game to mid late game |
1004s | of uh how everything transitions through |
1007s | uh regarding the campaign pacing |
1009s | and through that |
1011s | uh we recognize that |
1013s | it feels like when you acquire it now |
1015s | it's like you have to go into backtrack |
1017s | mode right didn't |
1019s | really feel that good so we changed the |
1021s | pacing of how |
1022s | resources can be acquired |
1026s | [Music] |
1028s | so now at the end of sector one |
1031s | when you acquire the hive you gain a new |
1033s | perk which you can invest in which |
1035s | reveals potential mining yields for each |
1037s | location on the star map so instead of |
1039s | wading all the way into the kait nebula |
1042s | at the end of sido |
1045s | fresh through the warp gate you can get |
1047s | this immediately and start cataloging |
1050s | your findings right then and there |
1052s | instead of |
1053s | waiting to catalog your findings and |
1055s | then go back and do it all |
1059s | so |
1060s | excellent |
1061s | i believe those are the only two |
1063s | uh |
1064s | fairly decent perk changes at the moment |
1068s | still pretty relevant |
1069s | um i'm just looking at this because |
1071s | there was just a conversation at the |
1072s | discord |
1074s | for no apparent reason anyway let's go |
1076s | back in here |
1080s | all right |
1081s | we're gonna blow up some stuff |
1089s | and then we are gonna complete the |
1091s | location challenge |
1092s | i do see whoops that's the wrong weapon |
1098s | i do see an elite so hopefully we are |
1100s | going to grab ourselves |
1103s | a um |
1106s | signal decoder |
1113s | autonomy |
1117s | excellent |
1119s | no thanks |
1128s | you i'm seeing i'm seeing the collection |
1130s | of weapons oh i got pure beramide |
1133s | nice |
1146s | oh that auto fire is going off i love it |
1154s | all right now with the enemies destroyed |
1156s | we're gonna do just this real quick |
1157s | location challenge shouldn't be too much |
1159s | and i will answer questions along the |
1161s | way as we prepare for the mutator |
1164s | showcase for high-risk areas |
1170s | here we go |
1175s | yeah |
1176s | it's always nice to see a bit of |
1178s | progress right on the front of just uh |
1182s | you know |
1184s | little details right |
1186s | now of course um i will fully admit that |
1188s | we are working on a lot of stuff that i |
1190s | am not going to tell you anything about |
1192s | since the next update |
1194s | in the summer we've got uh |
1197s | we got our hands full with the the drake |
1199s | system |
1200s | right and what that offers |
1204s | what that brings to the table i bet |
1206s | zorillia in particular is pretty uh |
1208s | excited about it see you in chat |
1213s | [Music] |
1215s | but uh we've been having we've been |
1216s | having a lot of fun and how we've been |
1219s | bringing things to the table and we want |
1220s | to make sure that |
1222s | all aspects of the game are being |
1224s | treated equally |
1225s | so as we continue to uh extend the story |
1229s | arc you know the narrative |
1231s | and prepare more of that game space we |
1233s | also want to make sure that going back |
1235s | through |
1236s | all of the previously played sections of |
1239s | the game still feel really ripe |
1241s | for the pickings feel really clever feel |
1244s | really good |
1248s | so that's uh what we've been up to |
1263s | i kind of wish i had a light fighter to |
1264s | just to do this puzzle alone |
1268s | you want drake now oh my gosh let me |
1270s | tell you what i want to show you drake |
1272s | now it has been coming along nicely |
1278s | oh man |
1281s | i know i i'm such a tease and i'm sorry |
1283s | um but guys i i |
1286s | i do think that you'll be really pleased |
1288s | with the results it's definitely |
1289s | something that's worth waiting for |
1291s | as we continue to refine that space |
1294s | and uh bring it all together |
1297s | i also want to point out that |
1299s | we've been able to do |
1301s | a healthy bit more |
1302s | just based on feedback from the forums |
1304s | alone and the little side conversations |
1306s | and discord stuff like that um and just |
1309s | big shout out to all of you |
1311s | who've taken a lot of your time and |
1313s | energy |
1314s | to meet us with where we're at |
1317s | acknowledge our vision and have |
1318s | authentic dialogue |
1321s | with the with how everything's coming |
1322s | along |
1326s | really awesome stuff out there |
1330s | i was just having a like a little |
1332s | side conversation with an individual who |
1334s | posts a lot on the forums in fact if |
1336s | they're in the chat cool camo floro |
1338s | uh just making observations about |
1341s | you know |
1342s | like how even the community is being |
1343s | handled |
1344s | we love that stuff guys i'm glad that |
1346s | you are that passionate we're like hey i |
1349s | have i have thoughts and feelings about |
1351s | this and i want to share them with you |
1352s | that's great i mean |
1354s | we certainly feel like we have a |
1356s | lockdown on things but uh yeah you know |
1360s | i love how you're all just so willing |
1363s | and and ready to to dive in to |
1365s | discussions it's really cool |
1369s | cly gun or pickup still not fixed uh oh |
1371s | did it not collect i i wasn't even |
1373s | watching |
1375s | i was not even watching um i believe |
1377s | clogged ore still picks up |
1388s | i'm gonna collect this loot uh first and |
1391s | then we'll go destroy the rigged |
1392s | asteroid |
1401s | neat heat detector mining equipment |
1404s | credits |
1405s | better value by weight |
1410s | really hoping we pick up some more |
1411s | weapons or i'm gonna cheat to get them |
1414s | because i really want to show you all |
1416s | the new sounds |
1425s | all right |
1431s | yeah i would not recommend doing like |
1433s | the rigged asteroid challenges with uh |
1436s | heavy ships |
1442s | can sometimes be a little tedious |
1444s | whereas light fighters are like easy |
1447s | easy game |
1454s | [Music] |
1458s | all righty |
1468s | two clygon |
1470s | that seems slightly underwhelming |
1476s | also per usual as many of you know |
1479s | because i see a lot of veteran uh |
1482s | viewers here |
1483s | every now and then during the course of |
1485s | these live streams since these are the |
1488s | latest and greatest or |
1490s | not so great dev builds that we're |
1493s | showing you |
1494s | a number of things can go wrong and |
1495s | every now and then i have to catalog a |
1497s | couple like bug |
1499s | bugs that happen you know |
1501s | so we're just going to acknowledge that |
1502s | this deserted mining station uh |
1505s | has really crappy rewards and that will |
1508s | very likely get changed |
1522s | cool |
1528s | all right |
1529s | we gotta keep looking we're gonna find |
1531s | ourselves a signal decoder i know it |
1533s | very soon |
1536s | the anticipation let's go over to uh |
1539s | palemon's wound actually |
1542s | i feel like there's a lot of elites that |
1543s | spawn there |
1551s | can we have rainbow shooters i see |
1553s | slurry intense inside oh my goodness |
1556s | that would be kind of dope |
1558s | i won't i won't deny that |
1562s | nine cat trails oh my gosh and guys you |
1566s | are never pleased with what we create |
1568s | [Music] |
1573s | [Applause] |
1574s | [Music] |
1577s | [Applause] |
1584s | neon blue projectiles would be ecstatic |
1586s | yeah we have neon blue in the game |
1595s | beefy for those who missed it new weapon |
1597s | sounds i'm just showcasing oh oh we got |
1600s | another one uh just showcasing pulse |
1602s | lasers at the moment |
1606s | but there are different sounds based on |
1608s | the rarity |
1610s | of even the same weapon |
1616s | among other details like you know their |
1618s | color |
1638s | wonder if we can get an elite oak our |
1640s | prime |
1641s | hey look at that |
1643s | beautiful asking you shall receive |
1657s | hey stop that |
1665s | pro tip it's better to play ranged |
1667s | against them |
1672s | all right |
1673s | any other elites no no elites |
1676s | all right i'm getting ready to cheat i |
1678s | want my signal decoder |
1683s | yeah all right i'm gonna i'm gonna cheat |
1685s | in a signal decoder because |
1689s | and also because i want to get to the |
1690s | mutators i know you're waiting for it |
1695s | look at this i wonder i actually haven't |
1697s | even tested these let's |
1699s | before i cheat |
1701s | before i cheat let's just have a listen |
1704s | and see if these are different |
1713s | yep those are in fact different |
1720s | and i'm confident that we will find more |
1722s | as we continue on the way |
1724s | out |
1747s | i've been finding myself more and more |
1749s | liking this particular weber mine combo |
1752s | with the bomber |
1754s | don't really see anybody use the webbing |
1756s | statuses and uh you know i know you guys |
1758s | like those powerhouse builds you don't |
1760s | want you you don't want to like |
1761s | do any sort of |
1763s | cheeky conditional effect stuff you just |
1764s | want to blow it up i get it |
1767s | i kind of messing around with my food |
1770s | and uh so what i do it's just it's a |
1772s | very simple very basic combination i |
1774s | would argue where you just like plop |
1776s | these webbings and then you barrage them |
1779s | with missiles because they can't move |
1781s | now greener that was probably a bad |
1782s | example because drones move faster |
1787s | but because they can't move it's super |
1789s | easy to annihilate them |
1791s | feels good |
1793s | all right |
1794s | okay no more waiting around |
1797s | i need you all to turn away all right no |
1799s | peeking |
1800s | this is secret stuff i'll be right back |
1803s | just a reminder |
1805s | for all of you fun loving individuals |
1808s | there |
1809s | that we do talk a lot about uh all kinds |
1813s | of uh things across the discord across |
1817s | reddit across the forums |
1819s | and uh it's a it's a lot of fun having |
1821s | you there |
1822s | so if you haven't joined us for other |
1825s | conversations outside of these streams i |
1827s | do encourage you to do so |
1830s | um |
1830s | it's pretty it's pretty nice little |
1832s | community pretty friendly uh can |
1834s | sometimes be a little sassy at times but |
1837s | uh it's good it's good |
1842s | and uh yeah |
1846s | oh i found a good one oh my gosh oh |
1849s | goodness this is gonna be fun oh you |
1852s | can't see what i'm doing |
1853s | and i'm all like it's fun |
1857s | all right |
1858s | one one more moment |
1860s | one more moment thanks for your patience |
1861s | guys |
1866s | oh my gosh |
1868s | so um |
1870s | in general when you guys hear mutators |
1874s | when you guys hear mutators i'm sure |
1876s | that you probably uh know what that |
1878s | implies |
1879s | but if you have no idea |
1882s | well shoot let's just let's just show |
1883s | you |
1885s | let's just show you so um what i did i |
1887s | just generated a couple of these and |
1889s | what |
1890s | there are some modifiers |
1892s | mutators that now appear on the decoder |
1896s | when it drives |
1898s | and the number of those mutators depends |
1902s | on |
1902s | the rarity of the signal decoder |
1907s | they can be very random they can be very |
1910s | wild and in a lot of cases uh these this |
1914s | is like for your really hardcore |
1916s | challenge players okay and i know that |
1919s | just perked the ears of several of you |
1920s | out there um because again we had a lot |
1923s | of fun making these and we're not done |
1925s | there's gonna be a lot more added uh |
1927s | probably and there's also probably gonna |
1930s | be a couple removed uh maybe because you |
1932s | know balancing it's a it's a try and |
1934s | true method and game dev play hey let's |
1936s | add this and see what it works and then |
1938s | we realize it doesn't but rest assured |
1942s | we want to make this go to the next |
1944s | level now quick reminder here |
1947s | some of these challenges can be |
1950s | somewhat |
1952s | cruel |
1953s | i suppose i could say um |
1956s | but that's intentional |
1959s | these are not something you have to do |
1963s | you can sell this i don't like those |
1965s | mods i'm just gonna sell it for 10k no |
1968s | big deal go to a different one |
1971s | or you can just take on jobs do whatever |
1973s | else again these are basically challenge |
1977s | areas that you generate with these |
1979s | mutators on them to increase uh that |
1983s | difficulty |
1984s | okay |
1985s | so |
1986s | let's start with just dropping both |
1989s | and by dropping i mean activating |
1992s | so that you can immediately see um |
1995s | what happens on the map uh ui is also |
1998s | not fully implemented and everything |
2001s | but you can see that oh they both look |
2003s | the same which one's which you can still |
2005s | see the details laid out on the map |
2008s | okay |
2010s | so uh do we want to start with enemies |
2012s | have increased movement speed random |
2013s | item is overheated every 10 seconds um |
2016s | every time an enemy is destroyed all |
2017s | enemies present gain plus five speed |
2019s | shields armor and hole or |
2021s | do we want enemies randomly one to three |
2024s | levels higher |
2025s | enemies are resistant to emp and there's |
2027s | two bosses |
2029s | i'm going to call this a i'm going to |
2030s | call that b you guys choose and then i |
2032s | will start answering some curious |
2034s | questions but don't get too crazy with |
2035s | your questions yet because we are going |
2037s | to show them as well |
2042s | eric is mutating oh my gosh |
2044s | eric answer bearded frog's questions |
2046s | i've been having a lot to say so sorry |
2048s | about missing questions with weapon |
2049s | sounds changing based on quality tier |
2050s | now are the colors of the projector is |
2052s | still going to be entirely random |
2054s | um as of right now colors are entirely |
2057s | random um while there is some |
2058s | distinction to sound effects there are |
2061s | there could |
2063s | things are happening we're adding more |
2065s | stuff for distinct items |
2068s | um and potentially customization uh so |
2071s | that you know it looks and feels and |
2075s | sounds really cool to you |
2077s | those are the important |
2079s | pieces |
2084s | excellent |
2094s | all right i'm seeing a wow okay so you |
2096s | got we got a lot of votes from twitch |
2099s | and youtube be slacking geez guys gloria |
2102s | youtube's asking some pretty good |
2103s | questions so it balances out |
2105s | let's see i'm gonna count one two |
2107s | three |
2109s | four four i got four votes for a i've |
2111s | got one two three four five six seven |
2115s | votes for b i got a d and i got a c |
2118s | y'all be |
2119s | crazy |
2120s | but we are gonna go to the b |
2124s | since that's what you wanted to see |
2128s | that is what we shall do |
2131s | don't say i don't give you what the |
2133s | people want |
2142s | about sounds if an item is upgraded for |
2143s | quality like uncommon rare will that |
2145s | keep the sound or change it so these |
2147s | sound effects were quite literally |
2150s | just added to the game space |
2152s | i don't even know if that's been a |
2154s | discussion point or not |
2156s | but what i will say is that we want |
2158s | people to like certain sounds over |
2160s | others we understand that people are |
2162s | going to like certain sounds over others |
2163s | and i think personally it would kind of |
2166s | be a shame if you were stuck with the |
2168s | sound you didn't like |
2171s | so we'll see how the what the future |
2173s | holds on that front |
2176s | maybe there will be ways to circumvent |
2178s | it in the future perhaps |
2180s | ma'am i i have basically told you things |
2183s | that we are considering without setting |
2187s | it exactly i i don't know what else to |
2189s | say on that front guys like you you get |
2191s | it |
2192s | you understand |
2194s | all right |
2196s | uh all right let's see |
2204s | also hans christian thank you for the |
2206s | direct answer i do appreciate that |
2210s | making just doubly sure everything's |
2213s | good here because now as we transition |
2216s | into the high risk location itself we |
2219s | have to point out another direct change |
2222s | and that is |
2230s | oh |
2233s | all right |
2239s | so now there are oh oh my goodness level |
2242s | 20 level 25 oh man this this area is uh |
2245s | not messing around with these mods all |
2247s | right |
2248s | let's just |
2250s | give ourselves a little retrieve |
2262s | probably should have triggered that alts |
2264s | a little bit sooner but i digress |
2266s | so as you can see there is now a |
2268s | progress bar on the corner of the street |
2270s | man i'm taking a ton of damage |
2274s | and this is this is in fact |
2276s | my beefier build so i'm going to be a |
2278s | little bit mindful here |
2281s | but they are resistant to emp |
2285s | at least i think they are right |
2288s | yes alec i actually do uh yeah resistant |
2291s | to emp and there will be two bosses |
2299s | oh |
2303s | i should have changed out my device |
2305s | beforehand |
2325s | good good |
2327s | and after every single kill the boss |
2330s | bond just gets a little bit closer |
2332s | so you have a much more contained space |
2335s | to deal with here |
2337s | instead of having all the enemies |
2340s | up front in your face at the very start |
2342s | you kind of have to deal with them in |
2343s | partial waves now |
2345s | so even if i would have had like the |
2347s | most perfect alt |
2349s | you know took out every single enemy in |
2351s | the first |
2353s | blast i would not be uh i would not see |
2356s | the boss yet |
2360s | now i'm gonna test something here for |
2362s | kicks and giggles |
2363s | nope it is rightfully immune all right |
2366s | good to know |
2380s | man those level 25 drones they are super |
2382s | beepy |
2387s | a little bit surprised by that honestly |
2391s | and another change to mention |
2394s | some of you might be wondering wait why |
2396s | isn't there any loot |
2401s | well i'll tell you why because it's not |
2403s | going to drop until you beat the boss |
2411s | subtle changes that we feel create a |
2413s | pretty large impact on how |
2415s | high-risk areas are managed |
2420s | so again these are these are your |
2422s | challenge |
2423s | spaces in the game |
2425s | as of right now without full late game |
2428s | additions |
2431s | these are gonna be what you use to screw |
2433s | around with |
2435s | and have a generally good time i think |
2439s | see just how |
2440s | strong your builds out how nuts you can |
2444s | make things |
2453s | low-key glad that ellick is here |
2455s | distracting enemies for me |
2463s | these sniper drones though i'll tell you |
2464s | what |
2466s | i am i'm not pleased with them warping |
2468s | in |
2470s | all right |
2471s | wow another one |
2477s | yeah so these mutators let's talk a |
2478s | little bit about them in general they've |
2481s | been |
2481s | they're inspired by a number of other |
2483s | games that we play including some like |
2485s | roguelike experiences |
2490s | where um you know |
2492s | you just want to like try things out |
2495s | have a blast |
2498s | see how far you can make it |
2510s | and just generally have more fun right |
2512s | you know you're not really sure uh |
2515s | what high risk area is going to have to |
2517s | offer |
2519s | and can change things uh in a healthy |
2521s | capacity |
2532s | i keep using my emp i need to swap that |
2535s | out |
2538s | that's nice |
2554s | okay let's move on |
2558s | poor alec over here |
2562s | all right i don't think we need to get |
2563s | too many more kills there we go so |
2565s | whenever the boss spawns in |
2567s | what happens is all the current enemies |
2571s | they uh they get out of dodge |
2574s | so you can still maybe catch them and |
2576s | get a couple extra kills |
2578s | which does add to the item pool |
2581s | and then |
2583s | you'll face off against what's left |
2590s | when bosses are generated they will then |
2593s | have an accompaniment |
2594s | of forces as well |
2598s | so you're not uh completely out of the |
2600s | picture just yet |
2607s | as more of their own unique forces like |
2610s | drones elite fighters |
2612s | stuff of that nature will also pour |
2614s | their way into the zone |
2615s | in in waves |
2618s | so sometimes it might uh |
2621s | be a little bit more challenging to just |
2623s | focus them down |
2629s | i really uh do not like that exploding |
2631s | guy i feel like my health is doing |
2633s | pretty good thank you bomber |
2646s | all right one down |
2650s | no thank you |
2656s | see a lot of droops dropped from that |
2658s | pinata there |
2665s | oh my gosh these sniper drums |
2674s | all right let's get to the boss let's |
2675s | take this out |
2680s | i guess i should be thankful the bosses |
2682s | are only level 22. |
2683s | that could have been |
2685s | that could have been way worse |
2702s | i think we got enough distance i think |
2703s | we got enough staying power to address |
2706s | the rest of this |
2708s | but as you can see i had to put in a |
2709s | little bit of work |
2711s | i wasn't just uh |
2713s | idling by as we were poking about in |
2716s | this area |
2722s | rest of the forces leave to probably go |
2724s | to another high-risk area |
2726s | waiting for our demise |
2729s | let's pick up all this sick loot oh my |
2731s | gosh it's a lot |
2735s | sure oh my goodness this is so much i |
2737s | think we're gonna have a lot of weapons |
2738s | to listen to the sounds now |
2742s | there you go so that's the first one we |
2744s | got a second one now |
2746s | we have a second one that we will go |
2747s | address but first let's kind of just uh |
2749s | peruse through our belongings |
2752s | oh my gosh there's a there's a lot here |
2761s | that's not too bad uh let's listen to a |
2764s | a casual beam laser |
2766s | also i don't know if we've listened to |
2768s | the standard auto cannon yet so |
2771s | oh no that's that's the sound you guys |
2773s | know that's the sound you guys know |
2777s | all right so let's listen to the beam |
2778s | laser |
2793s | oh |
2795s | oh i like that |
2798s | oh |
2799s | it's the first time i'm hearing this |
2802s | that is zell |
2803s | [Music] |
2807s | all right |
2808s | yeah yeah when i said when i said like |
2811s | these were literally just added like i'm |
2812s | talking the build this morning |
2815s | so that's what we always like to show |
2816s | you |
2817s | um in some cases like when i'm showing |
2819s | you things it's the first time that i'm |
2821s | seeing it or in this case hearing it so |
2823s | i'm really glad that you guys are along |
2825s | this journey with us because sometimes |
2827s | this is it's oh my gosh it's beautiful |
2830s | the witness all right let's uh let's |
2831s | hear what other things have to offer if |
2833s | there's anything else uh we're gonna |
2835s | check |
2836s | and check flack real quick i don't know |
2840s | standard flag sounds normal |
2844s | still sounds normal okay flack has not |
2845s | been adjusted just yet let's i don't |
2848s | think thermogun's been a ooh |
2849s | disintegrator |
2853s | okay that still has that common sound |
2855s | and visual effect |
2857s | that's fine i like it |
2860s | hope you guys do too oh here we go |
2861s | here's a coil gun these were also |
2864s | updated |
2865s | let's have a listen |
2871s | that sounds |
2873s | the same so it was probably on a |
2874s | different uh different one |
2878s | something about this is completely |
2880s | broken however |
2884s | because i don't believe it should be |
2884s | firing like that like i said a lot of |
2887s | this stuff was just implemented so |
2888s | there's going to be bugs |
2890s | [Music] |
2893s | and that is definitely a bug |
2895s | [Music] |
2898s | isn't this fun |
2900s | isn't this great |
2901s | i'm like literally showing you stuff |
2904s | we just slapped into the game including |
2906s | you know sometimes it can be a little |
2908s | sloppy it does weird things to the code |
2913s | but it is what it is |
2915s | but it's acting like a pulse laser |
2918s | acting like a synchro pulse |
2921s | and that uh should not be doing |
2924s | so don't get too excited about that |
2926s | everyone that appears to be a bug |
2928s | probably because of the disintegrator |
2935s | let's see if we can uh reset it maybe |
2938s | have it work |
2940s | nope all right we're just gonna destroy |
2941s | that we're looking |
2944s | oh gosh isn't that great so uh but yeah |
2946s | so as you can see uh lots lots of little |
2950s | adjustments to sound design um and |
2952s | you're gonna see that as we continue |
2954s | exploring and finding more stuff |
2956s | get my synchro pulse back on and we're |
2957s | gonna head to that other modifier |
2963s | people getting excited about it being |
2965s | synchro now again again that's a bug |
2968s | yay game dev |
2969s | yay early access |
2972s | yay |
2974s | builds that aren't fully stable |
2978s | that will get fixed |
2984s | oh i'm getting reaper vibes and i love |
2986s | it from excellent nice |
2997s | all right so as a reminder in this |
2998s | location |
3002s | in this location we are facing off with |
3005s | enemies having 50 increased movement |
3007s | speed |
3008s | webbing is actually going to be useful |
3011s | here dare i say it at least i'm assuming |
3014s | that's gonna be the case a random item |
3016s | is overheated for 10 seconds every 10 |
3018s | seconds to my understanding that 10 |
3020s | seconds can be modified by your |
3022s | resistance |
3023s | and ironically enough we have decent |
3025s | resistance so that should get reduced by |
3027s | approximately a third |
3029s | so that would be nice |
3032s | and every time an enemy is destroyed all |
3034s | the other enemies basically get stronger |
3036s | so they gain additional speed shields |
3038s | armor and hole oh my gosh increase |
3040s | movement speed and they keep getting |
3042s | more speed |
3047s | this is about to get hilarious |
3050s | all right |
3052s | uh |
3053s | i think we're gonna need mp generator |
3055s | here for sure |
3058s | um man |
3068s | i feel like kunai might be a better |
3072s | option for especially like here let's |
3075s | let's go ahead and swap in kunai here |
3077s | the fusion hook |
3078s | that way what we can do is we can |
3080s | maximize our efforts against those |
3081s | sniper drones because those are bullying |
3083s | us and i don't like it |
3086s | so we're going to do this |
3088s | um otherwise yeah we're going to have to |
3091s | kind of deal with the other things of |
3093s | our bill i mean i could spend a lot of |
3094s | time going through and crafting but uh i |
3097s | don't want to do that |
3099s | if i'm being completely honest i want to |
3101s | get into the game i'm sure you all |
3103s | probably do too hang on a second |
3113s | excellent all right uh |
3118s | gonna just wipe the board since we're |
3120s | planning on filling up once again i'm |
3122s | gonna get rid of the beam lasers and |
3124s | everything i know some of you guys like |
3126s | no i love the sound |
3128s | i'm sorry |
3132s | we need room to listen to and test more |
3135s | things we'll keep we'll keep the suite |
3136s | of pulse lasers though |
3139s | all right we're destroying things how |
3141s | dare |
3142s | and salvaging a bunch of stuff there we |
3145s | go |
3146s | there we go ooh |
3147s | and we all here's a here's another |
3149s | signal decoder this is a rare one um so |
3151s | because the rarity it only has two |
3152s | modifiers enemies drop mines when |
3155s | destroyed and enemy type names are |
3157s | hidden so you can't actually tell what |
3160s | the enemy type is until you start |
3162s | getting closer to it to visually see it |
3164s | i can be a little bit devious especially |
3166s | if there's an armored drone nearby who |
3171s | all right |
3174s | so let's i need a reminder what are we |
3176s | up against oh yeah |
3177s | super zippy boys |
3179s | we got the zoomers |
3181s | zoom zoom |
3183s | all right |
3185s | this is gonna be uh |
3186s | it's gonna be entertaining i hope for |
3188s | you all |
3192s | [Music] |
3193s | wow |
3196s | holy crap |
3198s | all right |
3200s | what |
3201s | he just |
3203s | he did he just was in my face |
3206s | holy crap |
3208s | all right |
3208s | uh well |
3212s | i like company help me |
3215s | please i beg you there's an armored |
3217s | drone nearby too oh nuts |
3220s | oh gosh |
3225s | yeah absolutely uh |
3228s | and we have things overheating |
3231s | randomly |
3234s | please give me my alt |
3236s | please |
3236s | please give me my alt i would love it |
3239s | right now that would be amazing |
3242s | we got we got a where's that armor drone |
3250s | there you are |
3265s | come on okay |
3270s | where is my alt at |
3273s | it's like we modified how quickly they |
3275s | generate or something |
3277s | i don't actually think we did by the way |
3279s | we did uh end up tweaking |
3281s | some other values however |
3284s | for example as soon as i get my alt to |
3286s | freaking go all right there we go |
3288s | uh let me just uh |
3290s | show you this example here |
3293s | so it's something like the arc 9000 |
3297s | as you're watching it you can actually |
3298s | prematurely detonate it |
3300s | like that |
3301s | so you can get a really fine shot oh |
3305s | that felt good and when you detonate it |
3307s | it expends the remainder of the alts |
3310s | charge |
3312s | is one of the ways that we had to um |
3316s | carefully refine the use |
3320s | of the arc 9000 |
3323s | kazakh |
3328s | just a quick shout out to all of you uh |
3331s | finding ways to just excessively uh |
3335s | destroy the game by the way also a big |
3338s | shout out to t3 cube on that front too |
3340s | just gonna just drop some names |
3347s | there we go that's gonna do it |
3350s | i hope i think |
3358s | man they're getting so healthy |
3365s | now something else to point out i was |
3367s | actually just having a conversation with |
3368s | hans christian this morning about this |
3370s | [Music] |
3372s | we |
3372s | want the information about the uh |
3376s | the mutators |
3378s | to be a little bit more present in the |
3380s | middle of combat i'm sure that |
3382s | somebody's been uh oh my god |
3388s | um |
3389s | i'm sure that somebody in the chat's uh |
3391s | talking about it already like well |
3392s | wouldn't it be wouldn't it be smart to |
3394s | have like the mod the mutator is present |
3396s | on the screen so you know exactly what's |
3397s | happening furthermore wouldn't it be |
3399s | nice to know how many um like stacks the |
3403s | enemy has since every kill is giving |
3406s | them a stack stuff like that |
3408s | these are things we are considering |
3410s | we'll evaluate accordingly |
3414s | so keep that in mind ui is not done here |
3418s | i should say the ux is not done here |
3421s | for the high risks yet |
3426s | but the mutators |
3429s | i mean i'll let you guys judge if they |
3431s | seem like they are |
3434s | fun additions or not |
3436s | i know about you all but i'm i'm like |
3438s | i'm tense in the best way possible from |
3440s | these |
3444s | alex being a little bit overpowered |
3446s | however |
3463s | all right |
3469s | not for the not for like his power or |
3471s | ability but rather just the fact that |
3473s | he's um |
3475s | you know drawing away all of these |
3477s | very important combat situations |
3481s | no i don't want a person i want to rock |
3483s | thank you |
3494s | actually we'll hang on we'll put the |
3495s | corrosion mines on these do auto fire |
3498s | so if we get some added shots i think |
3500s | that's just going to be |
3502s | more gravy |
3509s | ah another armor drone |
3521s | seriously where's the artwork |
3556s | i |
3559s | forgot to dodge |
3565s | i was expecting them to be a bit faster |
3568s | i'm guessing there's something about |
3570s | this percentage increase isn't quite |
3572s | being applied so uh i want to make it to |
3574s | where they get super zippy personally |
3582s | did i mention we like literally just out |
3584s | of these |
3589s | yeah everyone's talking about alec |
3591s | no no um because of the implementation |
3593s | yeah look at this |
3594s | he is he is effectively breaking this |
3596s | high-risk location for me that will |
3599s | change i'm telling you right now that |
3601s | will change that is not intended |
3603s | nope nope nope |
3604s | i like you need to go sorry |
3611s | that is just what i need i said that |
3613s | like i was shooting the arc 9000 atom uh |
3615s | that's not the case i promise |
3622s | all right here we go |
3628s | this should actually kind of be a breath |
3629s | of fresh air in comparison to all that |
3631s | chaos |
3633s | i say as i'm getting annihilated there's |
3635s | an anti-missile drone nearby i can make |
3638s | animals |
3639s | if that would come from you five forget |
3641s | it |
3646s | there you are get out of here |
3664s | oh no energy core is overheated at the |
3667s | worst time oh come on |
3682s | all right |
3686s | another bombing run oh my gosh |
3699s | ouch |
3704s | somehow our shield's held through that |
3705s | though so i'm uh |
3707s | i'll take it |
3715s | there we go |
3750s | what do you guys think of the mutators |
3751s | though so |
3753s | far do you think is this the type of |
3756s | variety you think could be very useful |
3759s | is this making you a little bit scared |
3762s | about the direction we're taking things |
3767s | let me know |
3768s | store up a little chat i'm just taking |
3770s | some quick notes |
3776s | be with you in a moment |
3791s | hey |
3795s | all right i'm saying some stuff about |
3796s | variety is fantastic yes i like it much |
3798s | scared hell no okay all right all right |
3800s | good |
3801s | more interested in the new wave system |
3803s | than the mutators would like the |
3804s | mutations to be optional though for |
3806s | extra stuff uh so yeah let me be very |
3808s | clear here jameson very clear here |
3813s | there is |
3814s | nothing that says you have to do |
3817s | high-risk locations |
3821s | [Music] |
3823s | nothing says you have to do high-risk |
3826s | locations |
3827s | these are entirely optional to the game |
3830s | space |
3832s | if you want the challenge |
3834s | do them have fun collect sweet loot |
3837s | if you don't want the challenge sell |
3839s | them |
3840s | they sell for a decent chunk of credits |
3842s | go take out some jobs that have a more |
3844s | casual experience go cruising around |
3846s | just fight the enemies that populate the |
3848s | various locales |
3852s | we do not |
3854s | want to push |
3855s | requirements |
3857s | for challenges like this |
3860s | and that's why i said at the very |
3861s | beginning |
3862s | um |
3864s | it's going to seem like some of these |
3865s | are kind of uh i don't know maybe uh |
3868s | almost unfair and what they restrict uh |
3870s | in fact i even was we have a i had a |
3874s | little uh chat with with michael with my |
3877s | boss about some of the applications that |
3879s | we're utilizing here as well |
3880s | and again you know we'll see some |
3882s | additions we'll see some subtractions to |
3884s | these but long story short these are |
3887s | meant to challenge you |
3889s | in certain ways that you haven't been |
3891s | challenged before maybe you have to |
3892s | utilize new techniques that you didn't |
3895s | even know you had available uh maybe it |
3897s | gets you out of your comfort zone maybe |
3899s | it frustrates the hell out of you and |
3901s | you simply are like nope i'm done with |
3902s | high risk that's obviously not what we |
3904s | want but |
3905s | um but at the end of the day there are |
3908s | added challenges for your gaming |
3910s | pleasure when you want to go |
3913s | that next extra step and i do want to |
3916s | remind you all that this is not the full |
3918s | end game experience this is just one |
3921s | added layer |
3924s | just one added layer |
3926s | to |
3927s | how we are incorporating more variety |
3929s | intended variety uh for you to find loot |
3932s | uh have a good time |
3934s | with your builds and just uh |
3937s | be awesome let's see what we got |
3939s | hopefully we got an item or two to ooh |
3942s | i don't remember if we listened to a |
3944s | superior blaster |
3951s | that's definitely new |
3958s | i feel like blasters aren't a very |
3960s | popular choice but i like that |
3965s | thermal guns i don't think we're |
3966s | addressed |
3967s | i don't think they were addressed |
3969s | yet |
3970s | railgun |
3972s | has this one been modified |
3974s | this is a standard railgun |
3977s | nope standard is standard who'da thought |
3982s | cool |
3983s | let's go ahead and do enemies drop mines |
3986s | when destroyed and enemy name types are |
3987s | hidden |
3990s | have some fun there |
3993s | bloodstar faction high-risk areas when |
3995s | it is more than possible to have |
3996s | high-risk areas generate the |
3999s | faction-specific |
4000s | uh |
4001s | denizens of the system |
4006s | i was actually kind of hoping that we |
4007s | would get some which is why i'm at the |
4009s | shattered planetoid |
4012s | it might not be working because again we |
4014s | just implemented these systems |
4016s | but there is an intentionality there we |
4018s | think it would be a lot of fun |
4030s | they aren't optional you have to do some |
4032s | of them for the rest for the fast |
4033s | forward and systems |
4035s | [Music] |
4038s | do you have to do these to progress the |
4039s | game |
4042s | because we intentionally made these as |
4044s | added benefits if you go out of your way |
4047s | to do them you don't have to do these |
4048s | things i understand what you're saying |
4052s | but nope you do not have to do these |
4058s | yes there are requirements inside of |
4060s | them that say hey complete these |
4061s | high-risk areas which are optional to |
4063s | complete these optional challenges |
4066s | but |
4068s | we do not want to bar |
4070s | the progression of the player forward |
4073s | whatsoever by requiring you to have to |
4075s | do |
4076s | these very intense mutated challenges |
4079s | mutators is very much something we want |
4081s | to add on as an as some flavor |
4084s | to that in-game to that challenge of |
4087s | your gameplay experience as opposed to |
4089s | make it a set requirement |
4091s | [Music] |
4095s | just making sure everybody is clear on |
4097s | that front i don't want any confusion |
4101s | do you consider to make those decoders |
4103s | upgradeable |
4104s | um i think we've actually had internal |
4106s | conversations regarding uh that uh |
4109s | gennoxer |
4111s | i can't say there's anything set in |
4112s | stone but i know that |
4115s | it feels like we have you know the tools |
4118s | and the means to do something like that |
4119s | so uh we'll just have to find out in the |
4122s | future |
4123s | we'll have to find out in the future i |
4125s | think |
4127s | a big aspect of it is that |
4130s | we especially don't want you to be able |
4131s | to craft them straight up we want you to |
4133s | have to find them you have to earn the |
4136s | signal decoder |
4137s | modifying the signal decoder from there |
4142s | i don't know maybe |
4145s | maybe that's uh i do like that concept |
4149s | but we will have to see in the future |
4151s | i like your thinking |
4153s | it's a good thought |
4159s | okay so here |
4160s | [Music] |
4162s | here we have |
4164s | the names of everything hidden |
4168s | oh my gosh |
4170s | oh no our mind hang on a second |
4173s | mines oh do we have another sensor we |
4175s | can slap on hang on being able to see |
4178s | the mines but being able to see the |
4180s | mines |
4181s | and the enemies is actually confusing |
4183s | here because we can't |
4185s | oh my gosh |
4187s | oh goodness gravy get me out of here |
4192s | that was pain |
4194s | all right |
4206s | man i did not realize how much just uh |
4208s | not being able to tell what's what |
4210s | impacts |
4212s | how challenging an area can be |
4220s | i honestly thought this was going to be |
4221s | one of the easier mutators boy was i |
4223s | wrong |
4227s | quit quit breaking the game |
4236s | all right |
4240s | oh that's oh we need to get this mind |
4241s | thrower |
4250s | ouch |
4252s | let's see oh yeah that should take care |
4254s | of all three of those guys yeah |
4256s | get wrecked drones |
4262s | and of course there's a |
4264s | viper in the mix so he's not gonna get |
4266s | poisoned |
4279s | all right there we go |
4293s | oh goodness |
4299s | i'm sure several of you are also |
4301s | recognizing that this change to the |
4303s | high-risk locations it's made it much |
4305s | more of a |
4307s | pacing challenge |
4309s | like a gauntlet |
4311s | as opposed to just like a like |
4314s | a test to see who has the most burst |
4316s | damage |
4325s | that was something that we absolutely |
4327s | wanted to modify and adjust |
4328s | i hope you guys appreciate that change |
4330s | too |
4331s | oh look you can see the mines going |
4333s | towards the enemies there that's a |
4335s | hole modifier which can be a lot of fun |
4339s | let's go take out this guy |
4359s | that felt cruel to that enemy in the |
4361s | best way possible |
4370s | [Music] |
4371s | quick pause |
4373s | i'm gonna take a quick note |
4379s | [Music] |
4386s | it's kind of fun |
4388s | exploring a lot of these options with |
4390s | you all |
4392s | uh just like for the first time |
4394s | like i did just a little bit of testing |
4396s | with these just to make sure that the |
4397s | game wouldn't crash effectively some |
4399s | smoke testing if you will |
4403s | and uh |
4405s | ma'am |
4409s | there's a modifier to permanently |
4410s | disable the shield in the mission ah |
4414s | actually i think there is let me just uh |
4416s | sneak a look at the mods that we have uh |
4419s | currently implemented not all of them |
4421s | though |
4427s | no we do not have uh we don't have that |
4430s | implemented um and i also do want to |
4432s | just |
4433s | give you all a heads up |
4435s | something like that t3 cube we feel |
4437s | might be more on the lines of being a |
4439s | bit too game breaking from a player |
4442s | build |
4444s | and the reason for that is when you have |
4446s | something like your shield completely |
4448s | disabled |
4449s | and say you're flying |
4451s | let's say you're flying a sentinel which |
4453s | fully relies on a massive shield and |
4456s | maybe it's paired with something that |
4458s | deals 70 energy damage back from the |
4460s | attacker's own shield and you have like |
4462s | this |
4463s | thorns styled |
4465s | play what the way you utilize your |
4468s | sentinel right if then we had |
4471s | a restriction that said you have zero |
4472s | percent shields we have effectively |
4475s | neutered your build |
4479s | there's a distinct difference between |
4481s | wanting to |
4483s | challenge you through restriction |
4486s | and |
4487s | taking away |
4492s | and we don't want to take away we want |
4494s | to challenge so we're looking at a lot |
4497s | of aspects of these modifiers and order |
4500s | mutators |
4502s | we're looking at a lot of the mutators |
4504s | from that sense on how we can approach |
4506s | that space |
4508s | but i wouldn't be surprised if maybe |
4510s | there was one that was like a shield |
4512s | disrupted area right where your shields |
4515s | regenerate a little bit slowly like it's |
4517s | uh has 25 reduction regeneration |
4520s | something like that which can actually |
4521s | make a pretty big difference depending |
4523s | on your build depending on your needs |
4525s | you know |
4526s | but again we don't want to take away |
4529s | [Music] |
4532s | so we'll see |
4533s | what that looks like |
4535s | as we continue to add modifiers because |
4536s | again we're not done i know that you |
4538s | haven't seen them all quite yet |
4540s | because there's a there's a lot actually |
4544s | we have added a a lot of mutators |
4548s | and uh we only plan on adding more |
4552s | and maybe canceling stuff |
4557s | oh yeah that was a great great area of |
4560s | effect attack now let's get some more |
4562s | kills before they warp out couple more |
4566s | we at least got one more |
4568s | that feels good |
4593s | i really don't want to mess with those |
4594s | drones |
4597s | oh outside all right |
4600s | i think we're okay here |
4617s | there we go |
4620s | i could do some weapon swaps here i |
4622s | think |
4650s | nice so also you can see that the drops |
4653s | themselves why are you still in the area |
4655s | you should not be in the area go away |
4658s | go away please |
4662s | the drops themselves are equivalent to |
4665s | the type of high-risk area you trigger |
4668s | as well so as you can see the mutators |
4670s | it gets obviously harder the higher tier |
4672s | it is but also the rewards themselves |
4676s | are granted based at that tier |
4679s | i |
4680s | think we adjusted this i think this is |
4681s | new |
4684s | so you guys are aware |
4686s | one aspect of how that looks so if you |
4688s | want to have the softer challenges |
4691s | you can but the loot isn't as grand |
4703s | also i want to give a pretty big shout |
4705s | out to hans christian he's actually in |
4707s | the chats right now |
4709s | um he is responsible |
4712s | for coordinating the efforts of these |
4714s | mutators so big shout out to hans |
4716s | christian |
4718s | so if you guys do have questions it does |
4720s | appear that he's answering uh several of |
4722s | those over time and hans christian i am |
4724s | doing what you asked me to do i've been |
4725s | cataloging lots of fun little things uh |
4730s | so we will be seeing uh several changes |
4732s | and tweaks |
4734s | of course but uh |
4736s | yeah |
4737s | [Music] |
4739s | now where did oh we didn't get another |
4741s | signal decoder ah |
4743s | for shape |
4745s | all right |
4746s | let's uh let's go ahead and head back |
4748s | actually let's let's swap let's let's |
4750s | get a different ship |
4751s | let's swap things around a little bit |
4759s | i see some of you guys asking about like |
4761s | well what if you did this and what if |
4762s | you did that for modifiers mutators so |
4766s | i knew that this conversation was going |
4768s | to spark with a lot of you you know |
4770s | jumping in especially as i was like |
4772s | describing some that you haven't quite |
4773s | seen yet |
4775s | but rest assured we have a slew |
4778s | more |
4779s | to add to the mix and i am confident |
4781s | rather confident |
4783s | that we will be inspired by our |
4785s | community for even more on top of that |
4788s | if you guys think about noteworthy games |
4791s | that you really enjoy that have the |
4793s | level of mutators handicaps etc and a |
4796s | challenge mode style maybe iron man |
4799s | challenge even and you think that that |
4801s | could be a lot of fun to incorporate in |
4802s | everspace too uh you know by all means |
4804s | let us know i am not going to guarantee |
4806s | that it will happen of course |
4809s | but you know more perspectives the |
4811s | merrier on that front |
4817s | in the crafting screen it says you |
4818s | cannot upgrade legendary items is there |
4820s | legendary gear there is legendary gear |
4823s | planned for the future it is not |
4824s | currently implemented |
4827s | uh but yeah legendary gear will be the |
4830s | top |
4831s | tier um in addition to it being |
4834s | uh uniquely reserved so what i mean by |
4837s | that is |
4839s | um when you're looking at all of our |
4841s | weaponry here |
4842s | we don't want to have like |
4845s | you to be able to have a legendary pulse |
4847s | laser and it basically just adds another |
4849s | modifier to the mix right |
4851s | legendaries the intent of legendaries is |
4853s | to make them super unique items that are |
4856s | hotly sought after |
4857s | so when you get a legendary there'll be |
4859s | a unique modifier on it just straight up |
4861s | attached to it that defines it apart |
4864s | from its other similar weapon types |
4867s | if you had a legendary pulse laser |
4871s | instead of it just firing you know the |
4873s | same way |
4874s | with the same attributes here there's |
4876s | going to be a twist and that's how each |
4878s | of our legendary weapons and other items |
4882s | will be implemented at that time |
4886s | right now we've intentionally left |
4887s | legendaries out because we have a |
4889s | coordinated effort of your place testing |
4891s | experience to balance out a lot of these |
4894s | other systems especially |
4896s | the leveling progression as well as |
4899s | enemy scaling and the ai system that we |
4901s | have implemented we've received a lot of |
4903s | feedback on that front um a lot of |
4906s | criticism too actually not a lot of |
4907s | criticism but um but yeah i'm glad that |
4910s | you guys are understanding the vision |
4913s | that we have in that direction and uh |
4915s | we're gonna continue going that pathway |
4918s | so that when legendaries are added we |
4920s | have a very strong very firm |
4922s | foundation that's been established that |
4925s | allows those legendaries to shine and in |
4927s | some cases break the game |
4928s | [Music] |
4929s | so |
4931s | one step at a time they are coming |
4934s | they're just not in yet |
4937s | okay so let's look at ship dealers |
4940s | there's no new pieces i actually checked |
4942s | i was excited to see if they work but |
4945s | [Music] |
4946s | let's see what do we want to fly oh |
4948s | vanguard could be fun |
4950s | you know i've actually been having a lot |
4952s | of fun with vanguards recently uh |
4954s | granted my particular build doesn't |
4957s | operate the best with it because our |
4958s | precision's like it's the lowest |
4960s | attribute we have but high precision |
4962s | vanguard builds |
4964s | uh |
4965s | yes please |
4967s | have you guys been doing that i haven't |
4968s | seen like anybody flying vanguards with |
4971s | high precision but uh the proc chance is |
4974s | a heck of a lot of fun i've discovered |
4977s | [Music] |
4978s | a reminder for individuals who don't |
4980s | know um the vanguard actually deals |
4983s | double or not double damage it deals an |
4985s | increased percentage uh |
4987s | damage from uh |
4990s | attacking the rear of enemy ships |
4992s | it increases your crit chance |
4995s | and that is further expanded by |
4996s | expertise so uh |
4999s | yeah been having a bit of added fun |
5002s | there |
5003s | just maybe not for this particular setup |
5005s | of items unfortunately we could go |
5007s | stryker you know what let's we could do |
5010s | [Music] |
5011s | everyone okay with striker is that good |
5020s | will we have mutator mutators oh my gosh |
5022s | why do i look over at chat and that's |
5024s | the first thing i see |
5026s | you guys are fun |
5031s | this is unreal engine 4 brent frazier |
5035s | and if anybody is going to be like well |
5036s | why aren't you doing unreal engine 5 |
5038s | it's because we've been heavily in |
5039s | development and swapping to a new engine |
5041s | of that magnitude would be |
5044s | intense |
5045s | i'm not talking a delay of one year of |
5048s | development i'm not even talking two |
5050s | years delayed development we're looking |
5051s | at even three if we were to swap like |
5054s | it's a very intense adjustment and we |
5058s | basically have to rework the game into |
5060s | the new engine so we're not doing that |
5061s | for anybody who's wondering |
5066s | [Music] |
5068s | all |
5069s | right yeah for any anybody who's just |
5071s | sneaking in hi my name is eric schroeder |
5074s | i'm the community ambassador for |
5075s | rockfish games maybe i don't do that |
5077s | enough |
5078s | yeah it is i live to serve you guys on |
5080s | the the gameplay experience that is |
5082s | everspace too what you are watching here |
5084s | is the dev build |
5087s | uh very unstable wild stuff happens we |
5089s | are showcasing mutators and high risk |
5091s | locations as well as sound effects |
5093s | adjustments to a lot of different |
5095s | weapons as we find them |
5100s | show us vanguard you know what i i see |
5102s | that one little comment there from ave |
5104s | maria and i i'm down with that let's do |
5106s | some vanguard |
5107s | let's do some vanguard |
5113s | favorite ship is scout |
5115s | oliver oh dude |
5117s | oliver |
5118s | oliver my friend |
5121s | have you have you seen the |
5123s | the new modifier for secondaries yet i'm |
5126s | just out of curiosity like plus 30 |
5128s | damage for each second the missile flies |
5131s | it is so complementary to the scout |
5137s | yeah scout scout deserves to get more |
5139s | love because it's like |
5142s | we recognize that long-range builds uh |
5146s | they kind of get |
5147s | they don't receive a lot of the benefits |
5149s | that a lot of other builds |
5150s | receive |
5152s | we recognize that and we wanted the |
5153s | scout to stand out and so we were like |
5155s | okay well how do we put more emphasis on |
5157s | play styles uh that want to use a long |
5160s | range |
5161s | fashion and that one modifier is just |
5163s | one of many |
5165s | that we are going to be bringing to the |
5166s | table to help |
5168s | establish that as well as some gameplay |
5170s | adjustments and tweaks and blah blah |
5171s | blah |
5172s | but yeah |
5174s | we recognize |
5176s | those aspects a lot |
5179s | let's go ahead and we could also |
5181s | go through the sounds of weapons one |
5184s | more time because it's fun |
5189s | we'll also listen to that uh i'm just |
5191s | gonna get rid of the web mines i |
5192s | probably should have saved them i don't |
5194s | care |
5196s | actually weber oh my gosh weber on the |
5198s | freaking vanguard would have been so |
5200s | good that was dumb on me whatever all |
5202s | right let's repair this |
5204s | and then |
5206s | uh sell this |
5219s | and |
5219s | [Music] |
5222s | let's just see from the shop real quick |
5224s | if we've got anything that could help us |
5228s | uh adjust our stats a little bit and the |
5230s | answer is no absolutely not okay |
5234s | thanks for nothing |
5240s | instead i'm going to say |
5242s | i want something new so let's get |
5245s | something new um |
5247s | what's something that we should really |
5248s | adjust that's nice firepower firepower |
5250s | structure expertise that's fine |
5252s | structure and resistance we need new |
5255s | sensors let's craft a new sensor |
5260s | that's not a sensor this is a sensor |
5262s | let's go ahead and see what we get |
5263s | what do we got what do we got |
5265s | firepower utility |
5267s | and tractor beam range |
5270s | that was easy |
5273s | [Laughter] |
5276s | nice alright uh let's see what else we |
5278s | got uh precision utility that's actually |
5281s | fine that's good |
5282s | structure expertise i like that 70 |
5284s | damage but i don't know |
5289s | even though with the overcharged shields |
5291s | i'm not sure if that's going to be the |
5292s | best thing uh let's go ahead and craft a |
5295s | new |
5296s | uh shield as well even though speed |
5299s | words are ideal on the vanguard |
5302s | guys i'm questioning everything let's |
5304s | just do an energy court |
5306s | let's do an ancient court we gotta get |
5307s | back into the game oh my gosh i'm i'm |
5309s | stall i'm not stalling i'm just uh |
5311s | taking a while |
5312s | let me uh grab this structure utility |
5314s | resistance no no no no no try again |
5317s | try again |
5319s | what do we got structure and utility |
5323s | try again |
5327s | precision and resistance |
5330s | not try again |
5335s | i like how we got the first one |
5338s | elsewhere but now here it's like now |
5341s | let's take a while firepower no no come |
5344s | on |
5344s | come on |
5346s | firepower utility expertise |
5350s | all right |
5352s | there we go |
5353s | feeling |
5355s | feeling a bit better i mean the outputs |
5359s | output's lower but you know it's fine |
5361s | we're going to utilize that instead so |
5364s | now |
5365s | now that we've swapped things around |
5366s | probably in a brutal fashion |
5370s | [Applause] |
5374s | i really i i'm digging that sound |
5377s | let's see the uncommon |
5389s | you know honestly like the more the more |
5391s | i listen to these i think the uncommon i |
5393s | think this one's actually my favorite |
5395s | oh wait no no no |
5398s | is that right |
5400s | no no no the rare is my favorite i think |
5402s | the rare is my personal favorite |
5406s | i like that sort of like |
5408s | it's like that tangy sort of |
5411s | vibration at the end of it |
5414s | you hear that oh my gosh i i'm a big fan |
5416s | of that let's also listen to the blaster |
5418s | again it's new |
5422s | a bit subtle |
5424s | but sweet all right |
5427s | there are some elites here let's try and |
5429s | get another signal decoder oh my gosh |
5431s | the speed increase of this |
5434s | i am so pleased |
5443s | oh we also need to change our perks |
5445s | don't we huh |
5448s | whoopsies that's fine |
5451s | we'll take out this elite change our |
5453s | perks and then we'll be on our way |
5455s | we'll do at least one more oh my gosh |
5457s | our time |
5458s | we are going to look at um |
5461s | some fan art and stuff today as well |
5465s | okay slow down there tiger |
5470s | i'm the zippy one here thank you very |
5472s | much |
5476s | a swift railgun hey |
5487s | [Music] |
5491s | that's the same |
5493s | all right |
5494s | [Music] |
5502s | identical minds okay |
5509s | quick modification to our perks and then |
5511s | we'll be right back out to it |
5514s | why ditch the optimized firepower uh |
5516s | because |
5519s | i wanted to i wanted to get a bit more |
5521s | utility and expertise |
5523s | and i guess i was also looking for more |
5525s | precision as well so just trying to |
5527s | round out these four in particular |
5529s | it kind of seems to be the norm |
5531s | as of right now with a lot of builds |
5534s | it's just the state of the mods um |
5537s | of items and how ships are utilized as |
5539s | of right now but that will change |
5541s | that will in fact change all right so |
5543s | ship perks |
5544s | let's uh no perks there we go |
5548s | let's go ahead and |
5550s | crit happens this we want |
5554s | restoring alt |
5556s | and we want let's see |
5558s | we actually want defensive massacre here |
5562s | [Music] |
5564s | exit strategy is also really good on |
5566s | vanguard though but i think we're gonna |
5567s | take defensive massacre |
5572s | all |
5573s | right and finally because we're low on |
5576s | time |
5577s | [Music] |
5579s | i have to hide the screen to do it |
5580s | though i have to hide the screen guys |
5581s | i'm gonna get ourselves another signal |
5583s | decoder really quick so we can fly it |
5585s | oh my gosh |
5588s | but i want another one |
5589s | i want it to be fun |
5591s | so let's see if we can get a good one |
5600s | oh gosh oh i just oh |
5605s | oh |
5608s | [Music] |
5611s | this is going to be interesting |
5612s | let's see what happens |
5614s | all right so enemies drop mines when |
5615s | destroyed enemies are randomly one to |
5617s | three levels higher and every time an |
5618s | enemy is destroyed all other enemies |
5620s | present are repaired by 20 of their |
5622s | maximum hole hit points |
5627s | all right |
5633s | will there be more beat boxes right now |
5636s | no no no no i'm glad you guys enjoyed it |
5639s | i had a bit of fun with it of course but |
5641s | uh all right i want all the time to go |
5644s | straight up to this today |
5646s | you cheating yes |
5651s | i want to show you stuff |
5652s | i'm absolutely cheating |
5659s | does the energy enemy repair when killed |
5661s | also stacked with redeemer's linking |
5662s | repair t3 cube honestly have not even |
5665s | had the time to check yet because it's |
5667s | been implemented so recently |
5670s | so maybe it does |
5671s | maybe it's absolutely wildly broken on |
5673s | that one |
5700s | [Music] |
5710s | that was close |
5714s | let's get frisky |
5741s | to oh gosh i lost them |
5750s | no |
5753s | one thing about the vanguard is that |
5756s | sniper drones are very painful |
5762s | all right |
5767s | alec don't break my experience i'm |
5769s | having fun |
5772s | leave alex going |
5774s | man i can't wait for that to be fixed |
5776s | for you guys i think you'll have a lot |
5778s | of fun with it |
5799s | nope nope nope there we go |
5825s | whoa thankfully we had over shields |
5853s | no man i don't know about any of you but |
5855s | i'm flying a light ship and there are |
5857s | detonators nearby |
5860s | gosh it's terrifying |
5866s | they can really mess up your day |
5870s | that should be enough for several of |
5871s | them to pop |
5881s | so many minds oh gosh |
5935s | so as you can probably tell i'm doing a |
5937s | lot more playing and a lot less talking |
5939s | during these high risk locations a lot |
5941s | more |
5942s | just because it requires that much more |
5944s | focus |
5951s | we really um we really feel like the |
5953s | wave system is something that's going to |
5955s | be just a lot more healthy of an |
5957s | approach |
5958s | for these you know |
5960s | instance challenge |
5962s | uh instance instant |
5965s | instanced challenges whew why was the |
5967s | heart |
5982s | all right |
5992s | hang on a second |
5995s | [Music] |
6001s | i'm gonna try and maximize damage here a |
6003s | little bit |
6012s | yeah |
6014s | that seems pretty good |
6017s | i like that |
6032s | yeah that feels pretty good |
6035s | excellent and right on time oh beautiful |
6039s | oh another disintegrator let's see if we |
6040s | got more sounds |
6042s | maybe |
6045s | that would be a lot of fun if we had |
6046s | just one or two more to show |
6048s | uh let's see coil gun i feel like we |
6051s | checked this one but |
6056s | that's a similar sounding coil gun uh we |
6059s | checked this right |
6061s | yeah that's the same |
6063s | uh already checked flock it's the same |
6066s | but why not just check it again |
6069s | okay well nothing new on that front |
6071s | unfortunately but i am confident that we |
6073s | will continue hearing more sound effects |
6076s | from the weapons across the board |
6079s | so uh yeah so that's that's been fun oh |
6081s | my gosh are you guys enjoying these |
6083s | high-risk mutators as much as i am |
6085s | because like oh my gosh i'm really |
6087s | getting into it |
6088s | i'm really getting into it |
6092s | iris zones will actually be high risk |
6093s | yeah that's the intent uh |
6095s | they were never meant to be pushovers |
6097s | that's for sure um and yeah they |
6099s | with the new mutators that we're adding |
6101s | um i guess i should also mention |
6104s | i haven't had any generate yet but there |
6106s | are also |
6106s | positive |
6108s | mutators that can happen so let me just |
6110s | uh let me just backtrack for that time |
6111s | when somebody was talking about how they |
6113s | didn't want to do these and that they |
6114s | were way too hard and a lot of type of |
6116s | stuff um |
6118s | high risk |
6119s | mutators can also be |
6121s | positive |
6123s | we don't have many of the positive ones |
6125s | at this time but some of them are as |
6127s | simple as enemies drop a bunch of |
6130s | credits upon death or |
6132s | um |
6134s | gmb |
6135s | is in the area and they will assist you |
6137s | and we're talking like |
6139s | like seven to ten gmb fighters are also |
6142s | present in the area and it's like a |
6143s | full-on battle between two warring |
6146s | factions um you know we we have uh man |
6150s | shoot what goodness gravy let me just uh |
6152s | let me just look |
6154s | what else i just wanna shoot i'll just |
6156s | read through what we have currently um |
6159s | even though again this is all subject to |
6161s | change |
6162s | but i love you guys so here's the drop |
6165s | here you go so |
6166s | enemies drop mines when destroyed |
6168s | enemies slowly repair their hole over |
6170s | time consumables cannot be used enemies |
6173s | have 50 increased movement speed a |
6175s | random item is overheated for 10 seconds |
6176s | every 10 seconds enemies are randomly |
6178s | one to three levels higher enemies are |
6181s | completely immune to emp there are two |
6184s | bosses that spawn enemies leave behind |
6186s | corrosion fields when killed gmp forces |
6189s | are on site that's a positive one um the |
6191s | alt cannot be used that one's probably |
6193s | gonna get changed in some way shape or |
6194s | form just to guess but still it's there |
6196s | for the moment enemy type names are |
6198s | hidden uh that's also probably gonna get |
6200s | some adjustments |
6201s | every time an enemy is destroyed all |
6203s | other enemies are repaired by ten |
6205s | percent of their maximum hole hit points |
6206s | that was actually changed to twenty |
6208s | percent uh every time an enemy is |
6210s | destroyed all other enemies present |
6211s | gained five percent speed shields armor |
6213s | and hole and then enemies drops lots of |
6215s | credits upon death so there was only |
6217s | actually like three modifiers in there |
6219s | that are actually good so maybe that was |
6221s | a bad example in this moment but i know |
6223s | that we are working on more mutators |
6225s | right we're working on more that's the |
6227s | important thing to note uh because we |
6229s | want to have a lot of fun with these |
6230s | areas |
6231s | and |
6232s | we want you to have that fun as well |
6234s | so hopefully there will be some really |
6237s | cool opportunities as those uh are |
6239s | generated as you're going through and |
6241s | exploring these |
6242s | uh yeah |
6246s | that's lots enemies one shot you |
6249s | i feel as appropriate uh |
6252s | mutator suggestion from sniper over on |
6255s | twitch |
6258s | nice |
6259s | all right now let me just very briefly |
6262s | check for questions as we start |
6264s | transitioning into our next segment |
6265s | which is talking all about you and your |
6267s | beautiful fan art |
6268s | and your screenshots |
6270s | um is there going to be more credit |
6272s | boost drop in the high risk areas uh |
6273s | okay yeah so we we kind of talked about |
6275s | that a little bit um it depends |
6278s | uh let's see |
6281s | any chance for more ui options |
6288s | um so i know that we are going to have |
6290s | various accessibility tweaks in the |
6292s | future and features that are implemented |
6294s | in the future like for example |
6297s | we will have uh colorblind modes that |
6300s | alter the colors um specifically on the |
6303s | uh it's the |
6305s | it's the green to red spectrum i forget |
6307s | that the terminology that's used on that |
6312s | um we might have a couple others on that |
6314s | front depending on |
6316s | reception |
6318s | but in regards to turning off the |
6320s | leading aim reticle that is not |
6322s | something |
6323s | that we |
6324s | particularly want to do um i think that |
6327s | that could be |
6328s | um |
6329s | i think that could actually do more harm |
6331s | than good um |
6333s | but |
6333s | otherwise |
6335s | any tweaks and fine tunings of the ui if |
6338s | those show up we'll actually probably |
6339s | have a conversation about it before we |
6341s | implement it kind of like how we have |
6343s | the horizon indicator so you can kind of |
6345s | level yourself out and helps you |
6347s | stabilize a little bit more in regards |
6349s | to the area that you're flying in |
6352s | and uh stuff like that but um no we're |
6355s | not gonna have like full |
6357s | ui features to customize and say well i |
6360s | want this to show up and i want this to |
6361s | be hidden and you know |
6363s | all that |
6369s | okay |
6376s | do you plan to not show quest |
6378s | destination while in regular flight show |
6380s | them in light speed only or at least a |
6383s | toggle |
6387s | you mean like the missions |
6389s | you can just untrack them |
6391s | is that what you mean |
6393s | oh it's okay no worries about your |
6394s | english |
6397s | yeah if you don't want somebody show up |
6398s | you can just un just stop tracking it |
6407s | any thoughts on vr many thoughts we are |
6409s | not doing vr forever space too |
6411s | um i imagine that michael the ceo of |
6414s | rockfish games he's on the rockfish |
6415s | account he could probably give you a |
6416s | little bit more of a direct response to |
6418s | that and maybe a link |
6420s | but uh yeah there's there's a lot that |
6422s | went into that decision we're not doing |
6424s | it |
6427s | um okay so uh yeah so that was a nice |
6429s | that was a nice clear i feel like um |
6432s | let's go ahead and save our game once we |
6434s | let's just head back to home bait screw |
6436s | it you know what i'm gonna cheat i don't |
6437s | even care we're gonna cheat boom i'm |
6439s | using dive cheat codes instant |
6441s | teleportation |
6443s | that's how it'd be no you can't have |
6444s | this |
6446s | we're gonna head back to rodeo too we're |
6447s | gonna save our game |
6460s | excuse me |
6466s | vunderbar |
6468s | game is saved but i want to just double |
6471s | up and save it again |
6473s | beautiful because now it's time |
6476s | to explore the wonderful realm of our |
6480s | fan base |
6481s | with their fan art |
6483s | and so many other beautiful things now |
6485s | this is going to actually uh date back |
6488s | um |
6488s | to uh a while |
6491s | um and there's a couple reasons for that |
6492s | but in short it's because we just |
6494s | haven't shown screenshots in a while so |
6495s | let me go ahead and prep this for you |
6497s | all uh should not take long whatsoever |
6501s | that was fast that was lightning fast so |
6504s | yeah let's just uh crack on into this |
6506s | you guys can keep asking questions um i |
6509s | also do want to point out if you guys |
6511s | have ideas for mutators and stuff i know |
6514s | you're excited i think it's really great |
6515s | those belong on the |
6517s | forums you can also have a discussion on |
6519s | the discord you're free to do so |
6521s | obviously but note that we likely won't |
6524s | see them and digest |
6525s | those suggestions unless they are |
6528s | directly on the forums also keep in mind |
6531s | we have a lot already that we have |
6533s | planned |
6535s | so uh |
6536s | yeah all right so diving into |
6538s | screenshots let's give a little shout |
6540s | out to flory who has done some pretty |
6543s | terrible things in the kite nebula look |
6546s | at all of these sad jellies i can't |
6549s | believe it |
6550s | oh my gosh how could you flory but also |
6553s | nice shot very well played |
6556s | very very good i love it |
6559s | uh then let's see what else we got we |
6561s | have |
6562s | the chemical bro highlighting terrains |
6565s | updated ship this was updated in the |
6568s | spring update |
6570s | man how many times can i say update um |
6572s | but to have a far more authentic look |
6574s | and feel to his distinct carrier from |
6577s | everspace one |
6578s | this is a trading vessel that's been |
6581s | modified |
6583s | and the chemical bro captures that |
6585s | pretty nicely as well as his brilliantly |
6587s | colored uh that is a stinger |
6591s | wonderful |
6593s | we also have world wave coming at us |
6596s | with some delightful coloration |
6600s | wanting to showcase what their ship |
6602s | looks like because apparently i'm bad at |
6604s | choosing colors isn't that right michael |
6605s | so |
6606s | just highlighting uh some |
6608s | some clever little ways that people have |
6610s | been putting theirs together just give |
6612s | you praise |
6615s | we also have the chemical bro looking at |
6617s | the clerical corvette |
6620s | that holds the uh was it ambassador |
6625s | the diplomat |
6627s | for the okar peoples |
6629s | this is |
6630s | only present uh as of the latest update |
6633s | at the conclusion of the main mission |
6636s | chain |
6638s | but i'm pretty sure we're probably not |
6640s | going to just use this asset once |
6644s | and then we have kazan as well who |
6647s | uh |
6648s | loves to take his shots to the next |
6650s | level by elevating some sort of aspect |
6653s | in a way that makes it just |
6656s | feel cool i guess the way that he's put |
6659s | the sun behind the crystals that he's |
6662s | gathering um as it's all exploding like |
6665s | man that that's a pretty sick shot |
6667s | that's a pretty clever |
6669s | well done kazon |
6672s | looks pretty neat |
6682s | just casual uh casually looking through |
6686s | more questions |
6687s | all right i think we're good |
6689s | dude that's awesome guy i agree i think |
6691s | this is a pretty clever |
6693s | shot i love the the shots that you take |
6696s | that's why i i've made it such a |
6699s | a point |
6700s | to ensure that we're highlighting what |
6702s | you guys are are doing in the discord |
6704s | and just sharing |
6706s | sharing it i love the way that this |
6709s | interceptor looks |
6710s | i just i dig that i love the um altered |
6713s | perspective as well |
6715s | to bring it all together |
6719s | uh this one oh my gosh let's give praise |
6722s | uh |
6722s | give credit where credits do this comes |
6724s | from ark from the uh from the discord |
6727s | this fighter the those the blackened uh |
6732s | dark red |
6733s | [Music] |
6735s | it's great i love it |
6737s | it's great this one comes from t3 cube |
6740s | and a time when |
6743s | things were broken |
6746s | um |
6746s | i should say when he |
6748s | found a way to exploit an incredibly |
6751s | well-known bug the unnamed pickup |
6753s | and |
6754s | um he went out of his way to |
6757s | go ham with it |
6759s | and yeah his results were incredibly |
6762s | hilarious and impressive |
6764s | but it also made us realize just how |
6767s | significant of a bug the unnamed pickup |
6769s | is |
6771s | so we had to eliminate that that bug by |
6774s | the way that had been plaguing us even |
6776s | since everspace one days |
6779s | even since everspace one days but uh |
6781s | what he was able to do here is outfit |
6784s | not only his primary weapon slots but |
6786s | his secondaries with the flat cannon |
6789s | and |
6790s | fired them all |
6793s | so uh that's not intended uh still |
6796s | really freaking cool so uh kudos to you |
6799s | t3q |
6800s | then we also have another cube blou cube |
6803s | this one is i think um |
6807s | the reason why i include this ah the |
6809s | reason i include this one is i had to do |
6810s | a quick double take |
6812s | um i first thought this was from |
6814s | everspace 2 and then i very |
6817s | like started putting the piece together |
6819s | and realized no that's actually |
6820s | everspace one look we got the the |
6822s | colonial |
6823s | uh derelict stations that were such a |
6826s | game changer to ever space one if you |
6827s | guys were a part of that development |
6829s | cycle we've got these okar with the blue |
6831s | streaks coming at us |
6834s | uh we've got the interceptor that's all |
6835s | the heck beat up |
6837s | uh and then we have two okar corvettes |
6839s | down below as well as this debris field |
6842s | you know oh my gosh |
6843s | ah |
6845s | hey these images of aerospace one are |
6847s | like they feel like nostalgic for some |
6849s | reason oh it's great so that's that's a |
6851s | nice little shot we got another one from |
6853s | here as well |
6855s | um which is |
6857s | you know it's it's a matter of how he |
6859s | positions |
6860s | you know everything that comes together |
6862s | i mean like just look at this last one |
6864s | comparison the reason why this works so |
6865s | well why it feels so explosive is |
6868s | because of the light source directly |
6870s | behind it that's star in the background |
6872s | and now he's doing it again |
6874s | putting |
6875s | almost like it's an eye on the planet |
6877s | itself centralized in this asteroid and |
6880s | he even has some depth of field action |
6881s | going on to boot to bring home the |
6885s | attention um and how your eyes are |
6887s | directed straight towards this ancient i |
6891s | really dig |
6892s | the style of your vessel too that is a |
6895s | hot looking stinger |
6897s | love the emissives and how separate they |
6899s | are from the rest of the colors on the |
6900s | ship |
6902s | next up we have kazaa again uh and this |
6906s | is just uh it's one more uh |
6909s | not cinematic it's the uh uh |
6912s | words are failing me look at it look use |
6915s | your eyes can't you tell oh my gosh uh |
6917s | but does a great job with expanding on |
6921s | the |
6921s | scope |
6922s | of these varying locations |
6925s | makes zarkov feel just a bit more |
6929s | chaotic honestly |
6931s | pretty pretty neat unfun thanks for |
6934s | joining |
6935s | see you next friday absolutely |
6937s | i'm looking respectfully oh my gosh |
6939s | sorry did i come across a little |
6940s | violently there uh my apology |
6943s | all right |
6946s | yeah i see maybe we're somebody talking |
6949s | about mod sport i'm not sure |
6950s | oh yeah i see yeah bearded frog thanks |
6952s | for uh responding that's a very kind |
6954s | thing to do |
6956s | um yeah mod support is not uh something |
6959s | that we are working on at this time |
6960s | uh just to give you the very short |
6962s | version we would love to add mod support |
6964s | we're gonna add it if |
6967s | we have time |
6968s | after the full game's released so that |
6971s | means content is going to be made first |
6973s | before we have the means to |
6975s | uh you know play with around with the |
6977s | content |
6980s | so we'll see we'll see fingers crossed |
6982s | we want to do it |
6983s | but uh we just we can't prioritize it |
6985s | right now all right this next shot comes |
6987s | from |
6991s | wdnmd |
6996s | just a clean looking shot honestly |
7001s | the detail of the ship matthias you do |
7003s | find work |
7005s | i love it |
7007s | gazing off into the stars into the |
7009s | unknown |
7011s | depth of field makes it look even the |
7013s | more mysterious even though it's the |
7014s | home base |
7017s | great use of the photo tools |
7020s | nice job |
7024s | next up we have the oracle of |
7029s | elena i believe is how to say that |
7032s | username |
7033s | and this one's just coming in fire |
7036s | oh my gosh |
7038s | look at that stinger that it feels like |
7040s | this is almost like a tier three stinger |
7042s | it's like something we haven't seen |
7043s | before with how decked out and sick |
7046s | looking it is all the bright oranges and |
7048s | just like all the the pointy bits make |
7051s | it look so much more technologically |
7052s | advanced i don't know oh my gosh i dig |
7055s | that style i dig that style so much very |
7058s | well done and then of course |
7060s | explosions galore who doesn't like a |
7062s | mixture of explosions i'll tell you who |
7064s | does all of you because you're playing |
7067s | our game |
7069s | goodness so yeah very clean very very |
7073s | just like |
7074s | stands out i dig it i dig that a lot |
7077s | very well done we got yet another one |
7079s | from kazaa and maybe possibly the reason |
7082s | why we had to nerf the bomber ultimate |
7084s | um |
7088s | so look i want to be clear here guys |
7090s | when we make changes to the game |
7093s | it's not because we don't like you |
7096s | uh |
7099s | when intended systems are being |
7102s | absolutely |
7104s | twisted to the extreme and uh exploited |
7108s | uh we we have to take action otherwise |
7112s | there's no point to balance anything |
7114s | right |
7115s | there is an intentionality to how the |
7118s | player progresses through the game how |
7119s | the level scaling works how the story |
7122s | introduces new mechanics uh etc etc etc |
7126s | and um in the cases where something can |
7129s | be thrown into an absolute extreme |
7132s | absolute maximum especially since we're |
7134s | not at the in-game state |
7136s | very important |
7137s | uh we do have to go in and clean things |
7140s | up to refine that space i also want to |
7143s | point out that it is very much |
7146s | going to be in our interests and i'm |
7148s | sure it's in yours that we want you to |
7151s | feel like you're breaking the game when |
7152s | we get to that in-game state so rest |
7155s | assured while this is |
7157s | not supposed to happen |
7162s | we want you to go crazy in the in-game |
7165s | state with the legendaries and wild mods |
7168s | and in |
7170s | maybe other things that we haven't quite |
7172s | talked about uh to to have a lot of fun |
7175s | but for now cause that |
7179s | brilliantly done i love it and yes |
7181s | that's three arc nine thousands he |
7183s | actually fired four off i think in this |
7184s | segment |
7186s | and very short succession |
7189s | um |
7190s | also i just want to do another quick |
7192s | point uh about all of that too just |
7194s | because it's on my mind um i actually |
7196s | just cracked open another conversation |
7199s | uh internally |
7200s | about energy orbs |
7203s | because we understand that they are |
7207s | a lot more powerful than what they are |
7210s | intended to be so energy orbs would |
7211s | probably be refined to help uh players |
7215s | stabilize as they're within these |
7216s | experiences as opposed to make you uh an |
7220s | impossible uh and ungodly uh |
7224s | force of destruction all right this shot |
7227s | comes from |
7228s | 10 up |
7229s | 10 |
7230s | 10 10 of no that's not 10 above this is |
7232s | bivadge vivaj |
7235s | by |
7236s | vague |
7240s | i think it's vivaj uh very very clean |
7244s | um and when i say that's not clean at |
7246s | all what is what words am i speaking |
7249s | um |
7252s | i love how chaotic this is that's what i |
7254s | enjoy |
7256s | it's just everything is happening and |
7259s | you can't you can't stop it |
7262s | we see |
7263s | not only the virus taking effect here |
7266s | we see the ultimate |
7269s | from the sentinel |
7272s | we also see |
7273s | explosions all around |
7275s | uh from |
7278s | something more i'm not even i don't even |
7280s | know what's hitting them all at the same |
7282s | time |
7283s | but it's i love it |
7285s | it nearly broke your pc |
7287s | good |
7289s | not not uh you know not literally don't |
7291s | do that literally but i'm glad that it's |
7294s | uh |
7294s | it's been an experience for you it's |
7296s | pretty nice |
7298s | pretty nice now there's no nano swarm |
7300s | here this is a that's the sentinel |
7303s | uh the green stuff that you see is |
7305s | actually the redeemer's drones uh giving |
7308s | their energy which heals |
7310s | all nearby targets upon their death so |
7313s | generally speaking drones should be your |
7315s | primary target but that can sometimes |
7317s | change how you're approaching redeemers |
7319s | depending on the situation |
7321s | sometimes uh it's still effective to |
7324s | just plow through them but they have |
7326s | that added benefit of aiding in death |
7329s | next up we have 10 of them |
7332s | this one comes from tinabeth |
7334s | [Music] |
7337s | i |
7339s | am excited for |
7344s | a lot of the narrative |
7346s | that we have going through everspace 2 |
7348s | right now um recently i've been i've |
7350s | been working with |
7351s | a couple individuals on the team |
7354s | regarding |
7355s | some aspects of lore for example |
7359s | and |
7360s | that process has been |
7362s | it's been fantastic to just like engage |
7364s | with you guys and see what you enjoy and |
7366s | the questions that you have surrounding |
7368s | you know the oak car the ancients |
7371s | even like |
7373s | outlaw formations and stuff like that |
7375s | and you know |
7377s | these shots like it makes me want to |
7379s | know more |
7380s | it makes me desire to have those |
7383s | questions answered |
7385s | and |
7387s | solid it's a great piece |
7390s | tinabeth |
7391s | thank you for invoking my curiosity |
7396s | and i think i think a lot of you guys |
7398s | especially the lore junkies out there |
7400s | i think you're really going to enjoy |
7401s | drake and what it has to offer |
7405s | it's going to be a lot of fun |
7407s | all right we got just a couple more left |
7410s | these are just the standard screenshots |
7411s | i'm not even gonna get the fan art screw |
7413s | it i'm gonna jump over to fan art and |
7414s | show at least a couple oh my gosh uh |
7416s | this one's another one from kazaa i love |
7420s | this shot |
7421s | the framing |
7423s | how it's bordered everything about this |
7426s | feels so |
7428s | oh my gosh i just i dig this i dig this |
7431s | so much this is one of those shots that |
7433s | i just want to print out stick on my |
7434s | wall |
7435s | uh very very beautiful the orange and |
7438s | the blue it's just resonating back and |
7440s | forth so well the planet in the |
7443s | background and the asteroids sprawled |
7445s | out with the variation of colors in the |
7447s | nebula like oh my gosh i could just this |
7450s | is a very thought-provoking |
7453s | piece as well um good good stuff you |
7455s | guys are nuts in your your shots and |
7458s | then there's spoon knight bruh |
7460s | i love this fighter that's the main |
7462s | reason we're highlighting this one in |
7463s | particular um he has |
7466s | gone the distance and trying to find |
7468s | like the perfect fighter with all the |
7470s | different parts |
7472s | and uh he's he's been a big fan of this |
7474s | one i don't think this one's been |
7475s | retired is that right spook knight |
7479s | but loves bringing it all together very |
7481s | very good |
7484s | uh we have this one from crispy muffin |
7487s | hay |
7489s | crispy muffin |
7491s | loving this one as well the underside |
7493s | shots from the striker just man it makes |
7496s | it in some ways so much more |
7498s | fierce |
7499s | of a fighter i love that and the depth |
7502s | of field that you have selected here |
7504s | while being paired with you know the |
7505s | symmetry of the ship straight down the |
7507s | middle um bringing it home i dig it |
7510s | really solid |
7512s | oh that's the new spoot mobile this is |
7514s | the new spoop mobile all right all right |
7516s | all right i got i got you and then |
7518s | finally we got this last one from crispy |
7520s | muffin i feel like there there could be |
7522s | a lot more shots from the interior of |
7525s | the ship and crispy muffin took full |
7528s | advantage of that |
7530s | very clever shot here because he was not |
7532s | in first person mode and and you when |
7535s | you take these shots |
7536s | when you go into the camera |
7539s | the free camera |
7542s | you can actually fly into the cockpit |
7544s | and see all of these elements |
7547s | they're literally in there |
7549s | and that's what he did he flew into the |
7551s | cockpit |
7552s | took a shot out of it and changed the |
7554s | depth of feel incredibly clever |
7557s | and beautifully done |
7558s | i love that |
7560s | i love the way this was brought together |
7562s | that is uh that was solid so very nicely |
7565s | done on that front uh crispy muffin |
7568s | love the way it's all brought together |
7570s | okay so i said that i needed to show a |
7571s | little bit of fan art too uh michael had |
7574s | request i was supposed to i think i was |
7575s | maybe even supposed to show this even |
7577s | the last time before um there's |
7580s | oh my gosh |
7582s | we're just gonna like do a real quick |
7583s | quick session um and then we'll talk |
7586s | about a little bit more we'll even |
7587s | showcase these next week screw it i'm |
7589s | gonna do it geometry prime the chemical |
7591s | bro |
7593s | dashra and making his stingers |
7596s | very nice the chemical bro um i love it |
7599s | a very um comic book styled uh look uh |
7603s | sticker from chemical bro as well we got |
7605s | mysterious mr e doing that posterized |
7609s | glory |
7610s | that comes out of his work we have eight |
7612s | who uh |
7614s | prompted michael shade to see what the |
7617s | computer ai would generate as a picture |
7620s | um i just think that's hilarious nicely |
7622s | done the chemical bro again another |
7624s | sticker for the stinger here we have |
7626s | blue fire |
7627s | who has found an authentic rock fish |
7631s | very well done we have the chemical bro |
7635s | sting |
7636s | stinger oh my goodness you guys you have |
7639s | so much fun i love you for it we have |
7641s | mysterious mystery again with a much |
7643s | more serious photo |
7645s | this is like promotional |
7647s | content like sign me up into the |
7650s | colonial military style looking stuff oh |
7653s | my gosh that can we just appreciate that |
7655s | for a second this is fan art it has been |
7658s | doctored slightly but still |
7660s | incredible we also have the chemical bro |
7662s | with another sticker for the gunship we |
7664s | have the chemical bro having made |
7667s | t-shirt designs oh my gosh and he's got |
7671s | a slew of these i encourage you to dig |
7673s | through the discord screenshots and find |
7675s | him he's got a series of them they're |
7676s | hilarious they're amazing |
7678s | oh |
7679s | guys |
7681s | oh |
7681s | like oh man that just has a lot of fun |
7685s | you guys are so creative so clever |
7687s | uh and then finally got mysterious |
7689s | mystery with a golden ship oh |
7693s | the gold and the cyan and uh |
7699s | man i just oogle |
7702s | over |
7702s | your |
7704s | stuff |
7705s | guys oh my goodness you |
7707s | are all been so incredibly awesome with |
7710s | the content that you've been working on |
7712s | for your love of the game um |
7715s | i have just nothing but praise to all of |
7718s | you and not just those of you who share |
7720s | the screenshots also those of you who |
7722s | spend a lot of your time on the forums |
7724s | and creating suggestions or also even |
7727s | just helping other community persons out |
7729s | major shout out to you guys |
7731s | it helps so |
7733s | much |
7734s | to bring the community together when |
7736s | you're there for each other and you're |
7738s | helping guide that pathway forward you |
7740s | are |
7741s | so freaking awesome and i am so freaking |
7744s | eric schroeder your community ambassador |
7746s | for rockfish games oh my gosh it has |
7750s | been a true pleasure showing you all of |
7752s | these new mutators today there's more to |
7754s | come guys there's more on that front as |
7756s | well as new sound effects you only just |
7758s | got a sampling of it all |
7761s | there's going to be more on that front |
7763s | don't stop being awesome and i will |
7765s | catch you |
7766s | next week all right |
7768s | all right toodles |
7771s | [Music] |
7779s | so |
7792s | [Music] |
7793s | guys it does appear that i am a healthy |
7796s | bit over time so i know normally i have |
7798s | a little section where i jump in and i |
7800s | say some words um i do actually have to |
7802s | get out of here but sincerely thank you |
7805s | for everything today it was a lot of fun |
7808s | if i missed a question it's not because |
7810s | you're ghosted it's not because i don't |
7812s | love you it's because there's a lot of |
7814s | text that i'm watching when i stream so |
7816s | head over to the discord there's that |
7818s | link right there on the screen there's |
7820s | an ask does questions drop it in either |
7823s | i or another team member or maybe even a |
7825s | community person is able to help out |
7827s | your question and also utilize the |
7829s | frequently asked questions channel to |
7831s | see if it's maybe already been answered |
7834s | thanks so much and have a wonderful |
7836s | weekend as we go raid |
7838s | somebody all right |
7847s | so |
7860s | you |