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6s | [Music] |
---|---|
15s | [Music] |
23s | so |
30s | a testing testing one two three |
34s | oh it looks like it's coming nice and |
36s | clear |
36s | all right |
40s | good good |
45s | [Music] |
47s | so |
61s | guys i will mention i'm probably gonna |
63s | get started |
65s | slightly late |
66s | so when the timer ticks over and it |
68s | hasn't started yet don't freak out |
71s | there's like two more elements i've |
72s | gotta like |
73s | clean up sorry about that |
78s | [Music] |
99s | all right i'm gonna call that good |
102s | i'm gonna say that everything is working |
104s | as intended |
106s | oh my goodness welcome ladies and |
109s | gentlemen to the official rockfish game |
111s | stream you are listening to the voice of |
113s | eric schrader and now you're looking at |
116s | his dang face welcome i forgot to put my |
118s | green screen up |
120s | there's always something there's always |
121s | something |
122s | did i mention that this is an official |
124s | stream |
126s | that's right |
127s | 100 official |
130s | there's definitely uh |
132s | everything's been expertly executed all |
134s | times all right enough of that enough of |
136s | that i'm your host eric schroeder your |
138s | community ambassador for rockfish games |
140s | and my goal is to support you and guide |
143s | you through all the steps that is our |
146s | title everspace 2. consider me your |
149s | servant and your guide through all of |
151s | these processes today we are going to be |
154s | stepping through the added story content |
157s | from the spring update which was added |
160s | last week |
161s | last friday |
163s | and we also was it wait was it last week |
165s | yeah it was last week because it was |
166s | april 1st how could i forget so many |
169s | people thought it was a joke oh my |
171s | goodness |
172s | and then on top of that we also released |
174s | a hotfix very recently uh just this |
177s | wednesday i wanted to talk on some of |
180s | those points and also just give you guys |
182s | a shout out too because our community |
183s | you guys helped so much through not only |
185s | the experimental build |
187s | but also like once the update itself |
189s | dropped everybody was still breaking it |
191s | open and breaking it in half so thank |
193s | you sincerely that helps us so much |
196s | through the early access process so uh |
198s | without further ado |
200s | i'm going to load up a particular save |
203s | it's not ours our our stream save in |
206s | fact |
207s | i'm strongly considering |
210s | doing a completely new game from scratch |
212s | for the stream next week |
214s | if you like that idea let me know like |
216s | in the discord because i think that |
218s | could be really fun to show just how |
220s | much of the game has changed uh when |
222s | you're starting from scratch |
224s | it's it's actually a little bit more |
227s | crazy than i thought it would be it's |
229s | from my own testing |
231s | but it flows so much better in my |
232s | opinion and i hope you guys agree |
235s | all right |
236s | so here we are uh in my alternate save |
239s | this save believe it or not i |
241s | accomplished without using any cheats |
244s | and this was when the level cap was at |
246s | level 20 um but i blew through all of |
249s | the content well most of the content i |
251s | don't think i have everything |
253s | done i've got a lot i think i have most |
256s | of it done |
258s | uh but regardless it's it's mostly done |
262s | there |
263s | and uh we are going to um |
267s | we're gonna focus in on |
269s | the final mission that was added into or |
272s | rather the rest of the missions |
274s | that's added into the spring update |
277s | and then uh keep going it'll be great |
282s | so |
284s | let's go ahead and launch in our |
285s | interceptor i believe we have umbra and |
286s | penumbra equipped |
288s | yes we do and then we also have a rapid |
290s | cheat profile slice |
293s | for all types of shenanigans |
296s | let's just look let's just carefully |
298s | look at our ship here it's just a tier |
299s | two it's not a tier two plus |
302s | um and i think our main goal with this |
305s | build is |
308s | structure we we're going we're going |
310s | structure build here man it's been so |
312s | long since i actually used the save file |
314s | it's kind of nuts |
316s | we need to update our equipment so uh |
318s | this is a this is a nice |
321s | non-optimized build that we'll get to |
323s | see how it operates and then deck it out |
325s | accordingly i also don't think i have a |
327s | lot of crafting agents no i do not |
331s | we've broken down a lot of stuff but uh |
333s | yeah |
335s | so yeah |
336s | fun save files are fun so let's go ahead |
338s | and activate our spatial bypass and head |
340s | on over to zarkov because we need to |
343s | head over here for the emissary side |
345s | mission |
356s | you guys were looking at my shelf in the |
358s | background since i see armada in the |
359s | background yeah |
361s | i'm a sci-fi dork thought |
367s | yeah there's there's a lot of things on |
368s | that shelf that you probably could |
369s | analyze and be like okay this guy this |
371s | guy is |
373s | he's a dork |
378s | so no worries |
379s | maybe we'll talk about that uh |
382s | privately in the discord i can share |
384s | that but for now let's focus on the new |
385s | content that we are uh that was brought |
388s | to you in the spring update |
391s | so we're gonna head over to this jump |
393s | gate where um |
395s | commander hawk is waiting for us |
398s | commissioner commissioner huck |
402s | i'm not a dork i'm a nerd |
404s | everyone's everyone's always correcting |
406s | me with semantics that's fine you know |
408s | that's fine |
409s | that's fine |
414s | delicious |
417s | you played the game on very hard i can |
419s | confirm i got my butt kicked says |
421s | spinner finnermaster merc ii over on |
423s | youtube yeah here we are |
426s | let's see what the commissioner has to |
427s | say about all this |
429s | adam i must admit i have some |
431s | trepidation about how events appear to |
434s | be |
435s | escalating as far as i can make out hawk |
438s | is here in a diplomatic and intelligence |
440s | capacity |
441s | we just need to get the word out to keep |
442s | the peace |
446s | all right story time |
459s | now what took you so long roslyn |
462s | i thought you knew how to navigate the |
463s | dmz |
466s | you haven't been straight with me about |
467s | the mission you sent me on to the lunar |
469s | colony |
472s | well my mission here is over and i have |
474s | no further assignments for you unless |
477s | you want to make yourself useful for |
478s | once and give me something this massage |
481s | droid cannot |
483s | damn it hawk we know about the sacred |
485s | comet and we know it's trajectory |
487s | you sent me to check how close blakemore |
489s | was to finding it any violation of the |
491s | comet of eshahar would result in the end |
494s | of any toleration between our races yes |
498s | i know spare me the lecture traitor |
500s | taurene the okar warrior who wanted to |
502s | be a cleric |
504s | another anomaly of the dmz |
506s | what strange bedfellows you two make the |
509s | oh car consider you an outcast why do |
512s | you care whether we go to war i may have |
514s | pursued the life of religious |
516s | contemplation but i would still fight to |
518s | protect peace the return of eshahar and |
521s | the discovery that it is in danger has |
523s | reawakened my sense of commitment to my |
525s | faith in my people interesting and you |
528s | obviously found mr roslyn receptive to |
530s | your concerns if it wasn't for you i'd |
533s | leave this god forsaken place once and |
534s | for all |
536s | but i also hate unfinished business |
539s | and perhaps i underestimated you from |
541s | the very beginning |
542s | ok let me fill you in on some of the |
544s | details |
546s | by all appearances you have found the |
548s | comet before blakemore |
550s | unfortunately the okar are also aware of |
552s | his activities they are preparing a |
554s | preemptive strike against gmb's lunar |
557s | colony that would trigger a war |
560s | indeed and as it happens you have found |
562s | me after appraising the federal council |
564s | of the situation and they have resolved |
566s | quite disappointingly to let affairs |
569s | play out on their own i asked to parlay |
572s | with emissary sarith in order to buy |
574s | time and allow me to handle gnb myself |
576s | however communications have suddenly |
578s | ceased there is a subfaction of oh car |
581s | hardliners agitating for war my |
583s | suspicions lead me to believe that they |
585s | have something to do with this i get the |
587s | feeling you have the need for another |
588s | covert operation you interred might be |
591s | the key to solving this impasse it's not |
593s | like i can go in with a fleet cruiser |
595s | guns blazing this would get me the |
597s | leverage i need to stop blake more as |
599s | previously agreed you would receive full |
601s | amnesty you get to keep your base and |
603s | you gain free passage out of the dmz |
605s | terrain what do you think you up for |
607s | this |
608s | i do not expect to receive much welcome |
610s | from my kind |
612s | i am the errant example that spawnings |
615s | are warned of you're still an o car even |
618s | if i reach the emissary he has no reason |
619s | to listen to me |
621s | but together i'd just be curious enough |
623s | to hear us out perhaps of course whether |
626s | we can reach the emissary alive is |
629s | another question |
630s | [Music] |
632s | not quite done yet we got a little bit |
633s | more |
638s | so terrine what can you tell me about |
640s | these oh car hardliners |
642s | they call |
646s | they themselves to reclaim all space |
648s | lost by the arrival of the colonials |
651s | any opportunity to trigger a new war |
654s | will suit their purposes perfectly |
658s | their sentiments do not reflect those of |
660s | the oakhart majority however |
663s | who are happy to remain in a separated |
665s | piece |
669s | excellent |
671s | so as you guys probably have noticed not |
673s | only do we have new story content that |
675s | was added in the spring update there was |
676s | a lot of stuff we covered most of it um |
679s | you guys never got to see this on the |
681s | streams i don't think |
683s | maybe maybe i actually like it i don't |
685s | remember but if you are familiar with |
686s | everspace one you've played through that |
688s | you're going to immediately recognize |
690s | this ship |
692s | so much better than what our placeholder |
694s | one was |
695s | this is uh kind of just a slightly |
698s | souped-up version of terrain's trading |
700s | vessel from everspace one we just like |
703s | copy paste it not really it's like it's |
705s | completely redone from scratch but still |
707s | it has a lot of those similar features |
710s | um if you wanted to do like a hard |
712s | comparison uh left to right i'm sure |
714s | somebody will provide a trader ship in |
717s | the in the everspace discord |
719s | and then you guys could like do that |
721s | comparison be like oh that's neat that's |
723s | fun because that would be really cool if |
724s | somebody from the community did that |
727s | excellent |
728s | otherwise yeah so now we have to head on |
731s | through |
731s | the rhine gate |
734s | and get to it i think there were some |
735s | people asking what uh difficulty setting |
737s | we were on and uh we're actually on |
740s | normal let's just let's bump it up to |
742s | very hard why not we we like we like to |
744s | get punished for uh |
746s | not optimizing our build |
748s | and uh before we go through here let's |
751s | also man look yeah we gotta we gotta do |
753s | so much stuff |
754s | this build uh predates |
756s | the um |
759s | let's see |
760s | oh i could be really aggressive here |
761s | hang on a second i want to try and do |
763s | like the big splash damaging stuff so |
765s | this is what we're going to do |
767s | maybe swap those |
769s | but this build actually uh came out |
772s | before the spring update |
775s | and this was completing all the content |
776s | prior to that so i just jumped over here |
779s | because it left off nicely at the end of |
781s | the events of uh the last content |
784s | so now we can experience exactly where |
786s | we left off from the story |
789s | so i'm just i'm going ham here let's see |
791s | our utility nice bonuses all around so |
794s | this should be pretty good |
795s | on the |
796s | interceptor |
798s | um and let's see |
799s | i'm a big fan of using mercy kill in |
802s | general but i think that pairs about |
804s | better with like a a stinger for example |
807s | um |
812s | i think we're going to do searing demise |
817s | yeah we'll do searing demise there |
820s | um and uh whoops we need to go back here |
823s | then we'll also |
825s | let's see |
827s | annihilator virus i just want to |
828s | increase |
829s | more and more damage so we're going to |
831s | make it hit two more targets |
833s | and then emp generator we're going to |
835s | choose the damaging one uh this is an |
838s | incredibly popular one by the way and we |
840s | are taking note of that also keep in |
843s | mind that with a lot of the recent |
845s | updates and changes to the game itself |
848s | one of those aspects has been how the |
850s | attributes scale |
852s | so in short |
855s | when your numbers are lower as they're |
857s | increasing higher and higher and higher |
859s | at first like from zero to 100 it's |
862s | going to be a very large improvement |
864s | versus 100 to 200 it's gonna be a little |
867s | less 200 to 300 300 even less 300 400 |
871s | even less |
872s | etc etc etc so when you put a little bit |
876s | into an attribute it gets a nice bonus |
878s | if you put a lot into an attribute it's |
881s | still going to be incredibly strong but |
882s | it's going to diminish over time with |
884s | how much you're plugging into it so when |
887s | you're using something like emp |
888s | generator if you have a nice |
890s | well-rounded build this can still do and |
892s | dish out a lot of damage using the short |
894s | circuit but if you are like completely |
897s | soaking everything into utility |
900s | you might see it taper off a little bit |
902s | you're gonna have to hold your own with |
903s | other nicely paired devices to truly get |
906s | the maximum value out of it okay |
910s | not to say that you can't pair that |
911s | nicely with expertise and firepower and |
913s | the stuff you guys do i've seen your |
915s | streams i've been seeing your posts and |
917s | whatnot they're great and they make me |
918s | smile so thank you for that |
921s | okay so we got our build here uh very |
924s | very aggressive build um let's see yeah |
927s | so installed warfare devices for |
929s | relentless that's going to be really |
930s | good here so that's 60 increased weapon |
932s | energy capacity straight up huge |
935s | benefits all around especially since we |
937s | rebalanced the energy capacity in this |
939s | latest update as well |
942s | uh let's see we are also using play it |
944s | safe |
945s | ulterior motive |
947s | which does not go well with the |
948s | interceptor i would argue but that's |
950s | okay |
951s | and defensive massacre so since i did |
954s | hover over ulterior motive let's just |
956s | also talk about one other hotfix that |
958s | wasn't implemented |
960s | that we might hotfix in |
964s | or we'll simply come with the next |
966s | update |
967s | it's not something that we feel is like |
969s | dire to plug in so when i say might be a |
972s | hotfix i don't want you guys to get |
973s | super excited pretty sure we're not |
975s | going to do another hotfix unless it's |
977s | absolutely needed |
979s | but we did notice that ulterior motive |
982s | was triggering |
983s | when you don't have a shield at all and |
985s | we do consider that a bug the shield has |
987s | to be depleted not the shield be removed |
990s | so that is actually going to change in |
993s | the future furthermore just because |
995s | we're on this topic excessive force was |
998s | also recently found to have a bug where |
1000s | when your shield is removed it gives you |
1004s | that benefit the entire time and the |
1006s | wording here is that your shield is |
1008s | fully charged to get the benefit when a |
1011s | shield is zero out of zero it's full but |
1014s | also was not the intended method for |
1017s | this perk so just gonna throw that out |
1019s | there excessive force and ulterior |
1022s | motive as of right now are not working |
1024s | as intended and those will be patched |
1028s | okay |
1029s | uh next up let's uh |
1031s | play the game |
1033s | yeah okay |
1042s | i do see a question in |
1044s | over from twitch from med bed so let me |
1047s | let me answer that and maybe a couple |
1049s | more questions and then we'll also keep |
1051s | going in i see somebody saying nerf all |
1053s | the things don't worry we're not adam |
1055s | what's taking you so long i got maddox |
1058s | breathing down my neck and he is kicking |
1060s | up a stink |
1061s | ideally the commissioner sent us to make |
1064s | contact with the okar about the |
1065s | situation sit tight i'll keep you posted |
1071s | okay so |
1072s | um |
1073s | so laser head says nerf all the things |
1076s | well |
1079s | in general as a rule of thumb for us at |
1081s | rockfish games we do not want to add |
1084s | stuff and then be like oh crap that |
1086s | messed up remove it um this is more of |
1089s | balancing acts and making things work |
1091s | the way that they were intended to work |
1093s | okay so in regards to the perks |
1096s | very much is this isn't working as |
1099s | intended we're fixing it to do that |
1101s | we're also recognizing that there could |
1103s | be some really fun and useful synergies |
1105s | for players who find methods to get |
1108s | their shields drained and stuff like |
1110s | that or keep their shields up that's the |
1112s | intentionality that's going on between |
1113s | these two perks and we also want to |
1115s | facilitate that in the future |
1118s | when our itemization grows |
1120s | as well |
1122s | so we have to fix this now to make |
1124s | interesting optimal and unique creative |
1128s | ways to approach your builds in the |
1130s | future okay |
1136s | question from medvedev |
1138s | i asked this before but didn't really |
1139s | get an answer sorry about that |
1141s | in my humble opinion |
1143s | rng can get a little annoying at times |
1145s | sure so why not have something at |
1147s | backend that tweaks rng in favor of |
1149s | items variations that have not dropped |
1151s | an extended period of time what's your |
1152s | tweak on that guys |
1155s | so in general when you're tampering with |
1158s | rng systems like that say like oh man |
1160s | this person really needs iron they just |
1162s | haven't been getting iron at all it's |
1164s | like let's start just randomly |
1166s | generating iron form well then that also |
1168s | kind of negates going and using the |
1170s | tools at your disposal like on your map |
1172s | you know where iron's located you know |
1175s | and then you go |
1176s | uh where where's my map there it is and |
1178s | then you go to a site that you know has |
1179s | iron |
1181s | and you go collect that right so in |
1184s | order to alleviate the rng we are giving |
1186s | tools inside of the game space that help |
1189s | you guide towards where you can find |
1191s | those elements and not all of those |
1194s | components not all of those elements |
1196s | have been put into place yet |
1198s | so while it might feel like there's a |
1200s | lot of rng in the game at this time in |
1203s | which case there's a little bit |
1204s | especially with just randomly found |
1205s | content |
1207s | we are designing the game that gives you |
1209s | a lot of player agency when it comes to |
1213s | what you want to collect and how you |
1215s | want to utilize that even in the case of |
1218s | mining for like pure iron for example |
1221s | this is something that came straight out |
1222s | of the community you guys were saying |
1224s | it's really hard to get this i'm trying |
1226s | to upgrade my freaking perks dang it and |
1228s | i can't find this pure iron i've got my |
1230s | mining stuff and it's just not gathering |
1231s | it so we changed that that was actually |
1233s | applied to hotfix |
1234s | the previous mining uh capability uh the |
1238s | of getting rarities i think was like |
1240s | four percent or something five percent |
1242s | somewhere around there |
1243s | and now that's been increased the base |
1246s | has been increased like for specific |
1248s | more common ores like iron to i think |
1251s | either nine or ten percent now |
1253s | and then if you're using the mining |
1256s | bonuses on top of that if you have |
1257s | something that increases you know the |
1260s | mining rarity by a hundred percent all |
1261s | of a sudden you have a 20 chance with |
1264s | every drop of iron to give you pure iron |
1266s | now so again we want to put it in your |
1269s | hands it's your control to play the way |
1271s | that you want and go after those |
1272s | resources you just have to use the tools |
1274s | that we will |
1276s | either are providing or will provide |
1279s | and we're looking at it from that sense |
1281s | hopefully that incredibly long |
1283s | explanation covers that ground |
1288s | and i'm sure we'll have more tweaks and |
1290s | changes and stuff but uh but that's |
1293s | that's the long of it i was gonna try |
1295s | and give you the short version but uh |
1296s | whoops |
1297s | all right so now let's head to the |
1299s | ancient citadel |
1302s | and take care of this mission |
1306s | could you go over one more time uh no |
1308s | thanks rock |
1315s | most important question of the evening |
1317s | live leviathan when at full release or |
1319s | earlier hey look i cannot guarantee that |
1321s | there will be a live leviathan in the |
1324s | game all we know is that it's possible |
1326s | that they exist somewhere |
1328s | in this universe |
1331s | because if i said it anymore that would |
1332s | be telling |
1344s | that corvette looks fairly official must |
1346s | be the emissaries |
1351s | and those force field emitters don't |
1352s | look very peaceful to me that must be |
1355s | the work of the fr |
1357s | mentioned the suspicions have been |
1360s | proven correct hail and clerical |
1362s | corvette this is a colonial delegation |
1365s | on a diplomatic mission |
1368s | your authority your treaties your lies |
1371s | and your filthy presence have no place |
1374s | here we only wish to speak with emissary |
1376s | sarath we come on behalf of commissioner |
1378s | hawk bearing a request |
1395s | goodness |
1396s | i see why these guys are hardliners |
1407s | things are gonna get pretty crazy quick |
1419s | black is what i wanted in that moment |
1431s | all right so let's take a quick pause |
1433s | break and just look at this okar |
1434s | protector |
1436s | this is an entirely new enemy type who's |
1438s | taking some damage from us |
1442s | completely new to the everspace |
1444s | franchise entirely the hardliners their |
1447s | first appearance is here known as the |
1449s | oak r prime |
1451s | the oakhart protector |
1453s | is casting these very violent energy |
1455s | orbs that stay in place lock into a |
1458s | target and then blast off towards them |
1460s | so they're kind of like |
1461s | he drops these almost energy balls that |
1464s | then find their source and they go |
1467s | it's like a lock-on mine made of energy |
1470s | that's a |
1471s | very strong attack that they offer and |
1474s | it's important to keep moving otherwise |
1475s | you will die pretty fast |
1479s | now of course there's also some stuff |
1480s | going on here this is the clerical |
1482s | corvette this is a different faction of |
1485s | oakheart or sub-faction i should say |
1488s | the clerics are much more in line their |
1491s | caste is much more centered around the |
1496s | the society's tendency towards |
1500s | de-escalating and uh negotiating |
1504s | whenever it comes to conflicts and |
1506s | whatnot whereas the okar prime as you |
1508s | can probably see are much more in line |
1510s | with we are mighty warriors and we must |
1513s | stand uh and show the people what the |
1515s | oka are made of right |
1516s | [Music] |
1518s | and they don't like that they have |
1520s | a clerical |
1521s | ambassador |
1523s | in the dmz |
1524s | they don't like it they don't want |
1526s | people to engage with them |
1552s | all right so what i just destroyed there |
1554s | is an oakar prime claw |
1557s | those things |
1560s | very explosive in fact my goodness |
1563s | those things are what's latched onto the |
1564s | shield and creating it holding the ship |
1567s | in place so of course we have to blast |
1570s | them all off |
1593s | those fields |
1599s | all right shields are down |
1609s | now we are trying to use our bonus from |
1611s | umbra and penumbra which is increasing |
1613s | our weapon damage |
1616s | by 30 percent very healthy exchange |
1620s | so long as we keep passing it back and |
1622s | forth |
1625s | and take out these claws because they |
1626s | can't walk back in |
1627s | [Music] |
1630s | now we have to repair this antenna |
1633s | that sounds familiar |
1637s | [Music] |
1652s | much better |
1661s | my interceptor was just a little bit |
1663s | more maneuverable |
1680s | oh that's close all right |
1690s | taking a lot of damage we're gonna try |
1692s | and stay close and also avoid |
1702s | too far away we're too far away |
1705s | get back all right there we go |
1707s | i really wanted to break this guy's |
1709s | shield before he breaks me |
1714s | there we go |
1730s | almost need a rail gun for this mission |
1744s | almost there there we go |
1765s | corvette do you read me |
1768s | we are on a diplomatic mission and |
1770s | request access to the emissary |
1773s | it appears that we must force century it |
1776s | may be that the hardliners still have |
1778s | control of the corvette |
1781s | all right last spoiler stuff for the |
1783s | stream today here we go |
1788s | you brought a stick to a gunfight these |
1791s | are dangerous extremists we're taking on |
1792s | here terrain this part must be done the |
1795s | way of the old warrior code |
1798s | do not harm the ones in ropes and stay |
1801s | behind me |
1807s | careful best keep your blaster holstered |
1830s | [Music] |
1835s | i am seeing a side of you i never knew |
1837s | taurine |
1838s | okar never forgets his training |
1850s | you are the traitor we've heard of the |
1853s | one who left the brood to become a |
1855s | menial merchant to the humans i have |
1858s | become something you cannot understand |
1860s | and now i will not allow you to stand in |
1863s | the way of peace with the humans the |
1866s | talk of a coward |
1871s | you want to settle this the traditional |
1873s | way after you abandon your chosen path |
1888s | i am my own master you are |
1902s | i see before me such things as i could |
1905s | not have foreseen your evidence i am |
1908s | tyreen and this is my companion adam |
1910s | rosman tareen of course i am familiar |
1913s | with your story so you have decided to |
1916s | return to us not exactly we have come |
1919s | bearing a message from commissioner hawk |
1921s | of the colonial fleet ashahar is under |
1924s | threat from the humans the comet is |
1926s | under threat from rogue agents who do |
1928s | not represent us the commissioner sent |
1930s | us to plead for more time before an |
1931s | oakar intervention |
1933s | she sends assurances that this problem |
1935s | can be solved internally among us |
1937s | colonials |
1939s | hmm |
1940s | you are known to us too adam roslin |
1942s | indeed we have encountered you a number |
1944s | of times in quite a variety of contexts |
1947s | tell me why do you care about the oak |
1950s | car of whom you have killed so many ever |
1953s | space one spoilers there are peaceful |
1955s | elements to your society i have just |
1957s | never met them before |
1959s | and of eschaha what do you know i have |
1962s | learned from tareen that it is sacred to |
1964s | you sacred indeed the spirits of our |
1967s | ancestors are embedded in its ancient |
1970s | stones twice in each generation they |
1973s | pass |
1974s | to share their visions of the past |
1976s | present |
1977s | and future but perhaps you know this |
1981s | perhaps you have been touched by asha |
1984s | tareen i commend you and your friend for |
1987s | your noble interference |
1989s | it was timely relay to the commissioner |
1992s | that the grand master shall be informed |
1995s | and we shall stay our hand |
1997s | at least for the time being |
2000s | and to re should you ever wish to return |
2002s | to us |
2003s | a clerical vocation is still open to you |
2007s | thank you your eminence we will resolve |
2009s | this you have my word |
2018s | your timely intervention may have |
2020s | altered the disastrous course of our |
2022s | shared history |
2024s | and thanks to the signal you sent are |
2027s | the authorities will be here shortly |
2030s | i have informed them of your great |
2031s | assistance |
2033s | it was an honor to be of service |
2036s | and an honor to meet you |
2038s | i'll need to update hawk on the |
2039s | situation |
2040s | commissioner hawk do you read me |
2042s | i hope it's good news mr roslin |
2045s | your suspicions were correct about |
2046s | hardliners being the reason for the |
2048s | emissary's radio silence he was being |
2050s | held hostage |
2051s | we were able to free him and he has not |
2053s | been harmed |
2054s | this suggests tensions between the |
2056s | elkhar casts are intensifying |
2059s | and |
2062s | for the time being we've been given |
2063s | assurance that the order will be issued |
2065s | not to attack gmb as long as gnb do not |
2068s | attempt to touch the comet |
2069s | the grand master's proclamation on this |
2071s | should guarantee that none will cross |
2073s | that line i hope so |
2075s | although we should not presume to test |
2077s | the o cars toleration further |
2080s | gnbs still need to be brought to heal to |
2082s | prevent conflict |
2086s | man commissioner hogg |
2089s | she can be an absolute |
2090s | beauty |
2092s | uh with bad attitude |
2096s | it's hard to get a read on her is she |
2097s | good is she bad |
2099s | oh my gosh |
2103s | [Music] |
2106s | so yeah there you go we're gonna undock |
2107s | i think there's a little bit more |
2108s | dialogue and then |
2110s | uh we're gonna go fly around and do |
2111s | stuff and of course answer questions |
2127s | i will be escorted back to |
2143s | the others what's been going on |
2145s | julia do you read me |
2147s | adam i was just about to contact you |
2149s | maddox left the base just a short time |
2151s | ago there was nothing we could do to |
2153s | stop him he took eduardo too |
2156s | damn it max he's gonna ruin everything |
2159s | just |
2160s | hang tight we'll come back to base and |
2162s | we'll sort this out but that'll have to |
2164s | wait until later |
2166s | it'll have to wait |
2168s | until later |
2173s | oh my goodness |
2175s | oh my goodness so there you go that's |
2178s | the slice |
2181s | of everspace 2's mission |
2184s | what we did provide in the spring update |
2186s | so you get to meet the okar prime |
2190s | and get a pretty |
2192s | pretty hectic boss battle there |
2195s | trying to accomplish multiple things |
2196s | with multiple enemies all at once |
2199s | we don't have a lot of those style of |
2201s | engagements but uh |
2203s | through the story we want to have those |
2205s | sort of timed in the end game you'll |
2207s | probably see more opportunities and of |
2209s | course you can always head to a |
2210s | high-risk location to get your fill also |
2213s | don't forget |
2214s | about heading over and experiencing |
2217s | unknown signals |
2219s | you can find some incredible combat |
2222s | situations or mining locations |
2225s | through unknown signals itself |
2227s | so long as you're looking at what |
2228s | resources will be available in the |
2230s | region that you're flying |
2232s | so that's a little trick for you |
2235s | to get a little bit more bang for your |
2236s | buck if you haven't found the right |
2238s | resources or haven't gotten the right |
2241s | sort of combat situation you want |
2245s | i see a couple people giving praise to |
2247s | the story that's always great laser head |
2249s | is really loving things thank you for |
2251s | your praise laser head |
2254s | glad that you are enjoying it yeah we're |
2256s | pretty happy with how everything's been |
2258s | coming together |
2261s | pretty happy |
2264s | and a lot of the content that you've |
2266s | seen |
2267s | be added to the game at this time um |
2270s | like we are taking a lot of these |
2272s | adjustments and making sure that we're |
2274s | going back through like prior cutscenes |
2276s | and whatnot to make them consistent as |
2278s | well |
2281s | so all of the cutscenes even the very |
2283s | first one if you haven't started a new |
2285s | game and haven't seen them |
2287s | they've been polished up a bit there's a |
2289s | lot more uh incorporated and there's |
2291s | been some new voice work done to several |
2294s | of them as well so |
2296s | i think when we i think i'm gonna start |
2298s | a new save game next week and when we do |
2300s | that you'll be able to see how a lot of |
2302s | this has been shaping up and coming |
2304s | together on that front as well a lot of |
2306s | you guys may have just completely missed |
2307s | it since you're carrying over your save |
2308s | function |
2310s | pretty crazy all right |
2316s | people saying toodles to the emissary |
2318s | nice |
2319s | nice that's very good |
2322s | now i think for the sake of the stream |
2324s | i'm gonna jump over to a different save |
2326s | again we're gonna go back to our stream |
2328s | save which uh is gonna seem a little bit |
2330s | weird but i promise you it makes sense |
2332s | um so we're going to go back to |
2335s | uh let's see |
2339s | yeah we're gonna go to the stream save |
2342s | and my mission chain is borked in this |
2344s | don't worry about that we've got lots of |
2346s | fun things that we can continue that we |
2347s | were doing from last week |
2351s | so that's exactly what we're gonna do |
2353s | parasite next i guess we could do the |
2355s | parasite mission if you want to |
2357s | i kinda wanna |
2359s | excuse me i kinda wanna reserve the |
2362s | parasite mission for you guys to |
2364s | experience though |
2368s | all right so let's answer some questions |
2370s | let's make sure we're getting you guys |
2372s | hooked up |
2373s | will the current ui change much between |
2376s | now and 1.0 is it pretty much finalized |
2379s | um |
2381s | we have constantly been looking at the |
2383s | ui and the ux |
2385s | overall in fact the ux |
2389s | um in regards to how everything's coming |
2391s | together to ensure uh transparency is |
2394s | made between the game and |
2396s | how you're interpreting it right uh for |
2398s | example i'll just let's just talk about |
2402s | the ship dealer for a second because |
2403s | this is something that we've been |
2404s | talking about internally um also note |
2406s | that this uh this this bug has been |
2408s | fixed uh thanks for that report somebody |
2411s | on discord i actually caught you at the |
2412s | right time and just like presented it to |
2414s | the team we fixed it no big deal the |
2417s | expertise is now listed there |
2419s | appropriately uh you'll note that this |
2421s | is still a bug don't worry about that |
2423s | which we know just |
2425s | but the expertise is now listed |
2428s | um so |
2430s | in regards to this scene um like one of |
2432s | the points of conversation that we had |
2433s | internally was |
2435s | what information do we seek to acquire |
2438s | from the ships that we're purchasing |
2440s | what's the most important information |
2443s | right |
2444s | and for me |
2445s | something that you've probably even |
2446s | noticed during the streams is i i forget |
2449s | to check the active passes |
2451s | i do i completely forget to check the |
2453s | act of passes |
2454s | so we had this discussion about you know |
2456s | what about listing out the passive so |
2458s | that you directly see those well that |
2460s | could work in this way it doesn't really |
2461s | work in that way discussion discussion |
2463s | discussion rest assured |
2465s | we will be making modifications to some |
2468s | of the ux across the board to make sure |
2471s | it's conveying the elements that you |
2473s | need to know |
2474s | and right now the ship dealer page it's |
2477s | not conveying all of that information to |
2478s | you so we will go back through and clean |
2481s | up certain elements and territories |
2482s | within the ux that will also in turn |
2485s | adjust the ui but as far as the |
2488s | stylization of the ui goes |
2491s | that's mostly set in stone that's mostly |
2494s | finalized at this point |
2497s | so a bit of layout work here and there |
2499s | maybe |
2501s | but overall |
2502s | the stylization of theming |
2505s | all of that |
2506s | locked in place |
2509s | i'm giving you all the the news about |
2511s | hot fixes and stop it's like it was on |
2513s | the agenda today |
2516s | delightful |
2518s | delightful all right so uh med bed i did |
2521s | see your follow-up question when we were |
2523s | uh |
2524s | going through |
2525s | the |
2526s | spoiler stuff |
2528s | so one second i'm gonna answer a couple |
2529s | more questions and then i'll also uh |
2531s | respond to that one as well because i |
2533s | did see a couple other questions first |
2540s | at least i thought i did any prediction |
2542s | when the full game will be out uh that |
2544s | one was officially answered but just so |
2546s | everyone knows 2023 first quarter |
2552s | and michael also is stating here and i i |
2554s | want to just if it wasn't clear and what |
2556s | i just spoke to i want to be like i want |
2557s | to double down on this one so i'm just |
2559s | going to say um and michael says this |
2561s | too |
2562s | with how far into the game space that we |
2564s | have been cultivating |
2566s | this game cultivating everspace 2 |
2569s | we are not going to like |
2571s | completely alter |
2573s | how the ui and the ux is operating like |
2575s | that that would |
2577s | throw us behind far more than it would |
2580s | be to you guys benefit |
2583s | so most of this is in fact set in stone |
2585s | again |
2586s | if we're gonna come back in here and |
2587s | touch things up like how the information |
2590s | is presented much like on the ship |
2591s | dealer right here right now we're gonna |
2593s | make some tweaks and adjustments for |
2595s | your benefit |
2596s | quality of life improvements |
2598s | player conveyance elements like that |
2602s | okay |
2603s | so now let's pick up a new ship |
2612s | i have to i have to get this sentinel i |
2615s | love the way that looks oh my gosh what |
2617s | do we got each kill reduces the cooldown |
2619s | of a random device by one percent |
2623s | oh my gosh yes 20 reduced cooldowns for |
2626s | warfare devices we're using three |
2628s | warfare devices we're we're doing this |
2630s | oh my gosh |
2631s | that that's a beautiful combination of |
2634s | passes |
2635s | just just give me the ship think oh wow |
2641s | that is a nice ship |
2644s | looks great great passives |
2646s | i'll take it all right you are mine now |
2650s | and i am pleased |
2652s | we could go in and colorize this i i've |
2654s | been talking a bit let's uh |
2656s | let's get out there and do stuff |
2659s | in just a moment as i clear my inventory |
2664s | ah yes we changed things around a little |
2666s | bit let's just we're just gonna dump |
2667s | things oh my gosh |
2669s | oh goodness |
2671s | the pain brings people when i do this |
2674s | and we're gonna sell all this mining |
2676s | equipment for 1 395 credits and then a |
2679s | union signal decoder are we in union yes |
2682s | we are and we have a high risk |
2685s | oh |
2686s | so let's activate this other |
2689s | one oh yeah this feels |
2692s | this feels nice |
2696s | yeah |
2698s | yeah i like this [ __ ] |
2702s | it's even got some very colonial style |
2704s | coloration going on i like that |
2707s | i like that |
2711s | so let's fly over to a high risk area |
2714s | keep answering some questions |
2717s | so i'm gonna just follow up with med bed |
2719s | now |
2720s | i couldn't find anything that was |
2722s | too crazy um so in regards to |
2726s | um |
2731s | equipment energy cores blasters shields |
2733s | etc drops rather than mining does it |
2735s | change your answer does it still apply |
2736s | it's mainly going to still apply um |
2738s | something that we've also talked about |
2740s | which not 100 sure on |
2745s | it's status right now i'll have to talk |
2748s | with hans christian if he's in here i |
2750s | would love to have his thoughts i don't |
2751s | think he is though |
2753s | but we would like to have certain shops |
2756s | have specialties |
2758s | so for example a weapons shop |
2761s | it's all about primary weapons that's it |
2763s | that's what it sells a secondary shop |
2766s | all it sells are secondaries that's it |
2768s | and you'll have these locations that are |
2771s | populated around the world that are |
2772s | going to help you get even closer to |
2774s | certain builds and whatnot |
2776s | if you uh say run out of resources for |
2779s | crafting and you've got credits to burn |
2781s | so there's different directions we want |
2783s | to take that player agency so you can |
2785s | determine if you want to spend credits |
2787s | if you want to go hunting for resources |
2788s | yourselves etc etc etc there's a lot to |
2792s | it there's still a lot that we're |
2793s | discussing and what we want to add |
2798s | but yeah stations as a whole |
2800s | and how you operate |
2802s | with them on the front of |
2806s | buying and selling from stations |
2808s | that is something that will |
2810s | very likely be readdressed in the future |
2812s | i don't know if it will be overhauled |
2814s | per |
2815s | se |
2816s | but it's on our list |
2821s | oh i just realized |
2824s | that i wasn't keeping up with the |
2825s | youtube chat oh my gosh |
2829s | bearded frog i am so sorry i missed your |
2831s | question |
2832s | can we have a way to pin recipes |
2836s | hang on a second hang on hang on a |
2837s | second |
2838s | can we have a way to pin recipes to |
2841s | remember the components i need for a |
2842s | specific catalyst then remember what |
2844s | resources i needed for those components |
2845s | is rough so something like um |
2848s | how like with perks |
2850s | you could like track a perk |
2853s | like this and then whenever you go into |
2855s | your crafting you see if you have i have |
2858s | none of the crafting ingredients that |
2860s | was a bad example hang on uh |
2862s | uh give me |
2864s | i have everything else |
2866s | excellent so uh but you would go into |
2869s | your your crafting or your inventory and |
2871s | you have a little green highlighter i |
2872s | like that suggestion i do please post |
2875s | that in the forums |
2877s | it could be a different color you know |
2878s | like as a crafting region maybe it's |
2880s | like a |
2881s | gold or something i don't know whatever |
2883s | i like that idea |
2886s | forms it |
2888s | make it sound really cool |
2890s | also we are on uh |
2892s | very hard yes yes |
2896s | don't you shoot me okay |
2900s | okay well we're gonna start our |
2902s | combination uh sooner than i thought |
2905s | i really wanted to get those sniper |
2906s | drones out of the way but i guess |
2908s | they're gonna have to just wait |
2912s | please don't shoot me though okay |
2918s | get out of here all right |
2921s | feels much better |
2928s | where's the blinky boy there you are |
2948s | oh yes |
2949s | oh yeah |
2951s | that ultimate |
2953s | feels so much better than it ever has |
2954s | before see you later groans |
2959s | my goodness |
2979s | all right |
2982s | a lot of ship colors |
3008s | almost got in one cycle |
3014s | excellent |
3019s | efficient all right |
3024s | let's go take out the sniper drone |
3030s | uh that felt really cheeky that i got |
3032s | him to fire directly into the asteroid |
3041s | oh why did i use that either |
3043s | it can't be poison |
3046s | that's a new update |
3048s | actually the elite outlaw vipers or the |
3050s | outlaw bikers in general |
3052s | they can't actually be corroded |
3055s | i said poison they can't be corroded |
3056s | [Applause] |
3059s | there we go |
3061s | lots of loot to pick up makes me feel |
3063s | good |
3067s | also um |
3070s | i want to just uh give a shout out to |
3072s | certain very dedicated members of our |
3074s | community who helped us out with an |
3076s | unnamed pickup bug i'm sure you guys are |
3078s | all too familiar with that |
3080s | uh but we really cracked down on it |
3083s | mainly because it was getting exploited |
3085s | a little harder than we would like it to |
3087s | be |
3088s | um but also because it's been a pain in |
3091s | our arse since everspace won would you |
3093s | believe that |
3094s | the unnamed pickup was also present in |
3097s | everspace one oh my gosh |
3100s | but i believe we fixed it |
3103s | through the sheer perseverance |
3106s | of community persons as well as our team |
3110s | [Music] |
3115s | so the pickup finally has a name um |
3119s | yes |
3123s | it's weird to explain how it all went |
3125s | down honestly um |
3127s | oh wait a second let's go to an unknown |
3129s | signal i'd much rather do that um |
3133s | i'm gonna tell you what was going on in |
3135s | short without giving you all the techno |
3137s | mumbo jumbo okay basically it had to do |
3140s | with the order of items being picked up |
3142s | so when the items were dropped in space |
3144s | and you start pulling it in the game |
3146s | says okay this item's coming at me first |
3149s | i'm gonna collect it first and the one |
3151s | that's really far away i'm going to |
3152s | collect last and then you manipulate |
3154s | your ship in a way to where you collect |
3156s | the last one first |
3159s | it says oh the first item that i |
3161s | collected is now here i'm going to |
3162s | assign it this roll and then the last |
3164s | one's data isn't the same and it goes i |
3166s | don't know what i am so i'm going to be |
3169s | uh unnamed |
3170s | and i'm going to be confused as to what |
3172s | you can do with me we had an individual |
3175s | i'll just a t3 cube i'll just say i'll |
3177s | say his name i don't like i don't want |
3178s | to like |
3180s | call out people on that sense because it |
3182s | seems kind of weird that i'm giving him |
3184s | praise when a number of you guys were |
3186s | exploring this as well um but regardless |
3190s | it was creating an item that could be a |
3193s | primary weapon fitted into a secondary |
3195s | slot it was creating armor that could be |
3197s | in your cargo unit it was creating a |
3200s | consumable azure primary you could put |
3203s | where is it where is it you could put |
3204s | ramen |
3206s | into your primary weapons they wouldn't |
3208s | fire but you could also craft it up to a |
3211s | superior |
3212s | ramen |
3215s | you could you could |
3216s | put resources like iron |
3219s | into the ramen and it would make it |
3221s | superior |
3223s | so we fixed that thank you to everybody |
3225s | who was very dedicated and figuring that |
3227s | out for us |
3229s | it's gone |
3231s | it's gone give the person their due oh |
3233s | don't you worry |
3235s | when somebody does something really cool |
3237s | for the community we like to give them a |
3239s | call out |
3242s | don't you worry isn't that right grendel |
3248s | all right |
3251s | doesn't look like there's much in this |
3253s | location but that's fine |
3273s | secretly wanting to have |
3277s | my magnetic repulsor here this large |
3279s | asteroid is just like |
3281s | begging me to push these guys into it |
3283s | but |
3284s | we'll just do this for now |
3290s | all right yeah and our bonuses are |
3291s | giving us a tremendous amount of |
3294s | energy in our weaponry normally when |
3296s | you're using a disintegrator and i'm |
3298s | sure there are others out there who |
3299s | could back me up on this you've been |
3300s | playing since the update the |
3302s | disintegrator very powerful beam doesn't |
3305s | have a lot of energy |
3308s | we also reduced its um |
3310s | recoil |
3311s | but i have a pretty healthy amount due |
3314s | to how i've got this build going with |
3316s | the optimized energy core it's wow |
3318s | that's actually that's nice that's a |
3320s | nice energy cord um |
3322s | but mainly through this perk here |
3325s | just want to show it one more time |
3326s | relentless this is a very good perk for |
3328s | increasing your weapon capacity we have |
3330s | 60 increased weapon energy capacity |
3333s | uh because |
3335s | we have three |
3337s | three |
3338s | warfare devices installed that is a |
3341s | not small amount |
3344s | 60 of 330 that's 220 |
3349s | roughly it's about 200 actually |
3351s | regardless we've increased this energy |
3353s | capacity from 330 to 5 freaking 100 |
3360s | and 389 again i'm not i'm not going to |
3363s | do like the specific math but that's |
3364s | going to be like 550 |
3367s | holy crap that is a lot of energy |
3369s | capacity |
3371s | for maintaining fire imagine this on a |
3373s | gunship that |
3375s | goes through energy like nobody's |
3377s | business |
3380s | [Music] |
3380s | [Applause] |
3388s | all right |
3400s | we'll just let them blow |
3403s | up well that happened |
3407s | ah it was a great voice line oh my |
3417s | goodness couple more enemies scrounge |
3419s | around for some more resources which |
3421s | whenever you're in these unknown signals |
3423s | sometimes it's really good to identify |
3425s | debris field like stuff that could be |
3427s | man-made for example |
3429s | and see what you can find because debris |
3432s | field is going to hide containers and |
3434s | containers |
3435s | can hold |
3437s | almost literally anything |
3439s | any resource even any rarity of resource |
3443s | any ship color |
3445s | it's not going to have catalysts but it |
3447s | could hold random blueprints |
3450s | there's a lot of stuff you can find |
3453s | in these unknown signals that can |
3456s | benefit |
3457s | where you're at what you're experiencing |
3459s | in the game |
3465s | all right |
3466s | let's go to another one |
3470s | [Music] |
3472s | rapid earth wine oh my gosh |
3480s | we're just gonna cruise we're just gonna |
3483s | be lazy and let another unknown signal |
3485s | pop up |
3495s | the asteroid density is new yes um i |
3498s | believe there were several new unknown |
3500s | locations generated for uh the update as |
3503s | well |
3504s | i can't remember if it's in the patch |
3505s | notes specifically or not but for |
3506s | example and maybe we should go there and |
3508s | show you one of them but you can |
3510s | actually run into redeemer bases now |
3513s | like you're flying in the kait nebula |
3517s | and you just go to an unknown signal it |
3518s | could be |
3520s | a redeemer base |
3523s | and they don't mess around |
3526s | it's also a really great place to get |
3529s | solar particles and dark matter |
3533s | just uh pointing that out |
3536s | you're looking for that content |
3542s | come on give me an unknown signal |
3544s | give it to me |
3547s | there you are |
3549s | yeah |
3560s | hold w i'll get one faster oh shoot do i |
3561s | have the do i have the challenges |
3563s | completed oh my gosh hang on a second |
3565s | hang on a second uh |
3567s | i need to complete these i am slacking |
3571s | hang on a second let's um |
3576s | let's just track the complete three |
3578s | distress calls complete 10 location |
3580s | challenges okay oh wait no no that was |
3582s | for ceto let's get union |
3585s | we just need to do three distress calls |
3586s | okay sweet all right that's doable |
3621s | excellent |
3624s | and keep in mind this is just an unknown |
3627s | signal this is not a high risk location |
3630s | [Music] |
3632s | ouch oh shield's down all right |
3635s | we need to get this armor grown |
3640s | much better |
3648s | whoa that was close all right |
3658s | a fine display of combat engagement |
3660s | thanks |
3661s | a shame they cannot hear my compliment |
3667s | oh man |
3671s | we're also working on more hive lines |
3675s | we're not done with the lines delivered |
3676s | oh my gosh |
3680s | all right let's collect some resources |
3692s | super satisfying |
3693s | oh my gosh |
3700s | i like how i mentioned that |
3703s | we increased the rarity of resources and |
3705s | here i am just cruising through it now |
3707s | granted this isn't a mining beam laser |
3709s | but i'm cruising through here just |
3710s | collecting random resources and i |
3712s | haven't game there it is i got finally |
3715s | then we got three pure titanium |
3718s | goodness |
3721s | waiting for anything to drop all right |
3725s | nice |
3730s | very good very good |
3732s | although we see debris we see a |
3734s | container |
3735s | and again containers |
3737s | can hold literally anything |
3740s | [Music] |
3741s | whoops i flew right by it all right |
3744s | credits and small arms okay the true |
3747s | intrinsic value of these credits may |
3749s | never be known |
3754s | take out these guys |
3756s | [Music] |
3758s | and then we'll talk a little bit more |
3759s | about some other hotfixes and some that |
3761s | are maybe in the works |
3764s | maybe |
3774s | man we are we are full up aren't we |
3780s | all right yeah i think we're just going |
3782s | to uh |
3783s | rid ourselves of some of these elements |
3784s | actually we should be |
3786s | we should be doing our due diligence |
3787s | here |
3789s | yeah look at that like holy cow |
3807s | sorry this takes a little bit of time |
3809s | and i want to be slightly thoughtful |
3811s | about this |
3820s | or swap to a pulse laser |
3828s | [Music] |
3831s | so |
3842s | much better |
3843s | [Laughter] |
3846s | some more |
3847s | okay perfect |
3851s | much better oh yes this synchro pulse |
3854s | will do nicely |
3860s | oh yeah |
3864s | excellent |
3865s | hive needs a vacation |
3869s | do robots deserve vacations |
3873s | i guess he's more of an automated |
3876s | or he's excuse me he's more of an ai |
3878s | than a robot i guess but uh |
3881s | somebody will probably you know bring up |
3882s | semantics again |
3885s | all right let's see |
3888s | yeah let's just go ahead and let's just |
3889s | do the high risk |
3891s | and we'll |
3893s | do some more stuff |
3895s | what about calling hra's low-risk |
3897s | location at easy difficulty |
3900s | oh my gosh |
3907s | it's still a high-risk location |
3910s | in accordance to the difficulty |
3914s | it's the highest risk of all the things |
3917s | encountered |
3918s | that is |
3919s | so stinking clever though i'll give you |
3921s | that |
3928s | wow that does a ton of damage today i |
3930s | love it |
3939s | oh there it is |
3952s | let's just save the rest of that alt for |
3954s | later shall we |
3959s | speaking of alts |
3961s | let's discuss another change that will |
3963s | very likely be happening in the next |
3966s | update |
3967s | if not in a hot fix doubting a hotfix |
3969s | though i would have the expectation of |
3971s | it being in the next update |
3973s | we have been evaluating the alts and how |
3975s | fast they generate |
3977s | as well as from which sources they |
3979s | generate from |
3984s | two big culprits as of right now are the |
3986s | striker and the gunship as some of you |
3988s | are probably |
3990s | very healthfully aware of |
3995s | so these will be fixed |
3999s | while also providing some |
4002s | other |
4002s | usefulness |
4005s | and their timings |
4011s | so yeah keep that in mind alts will be |
4013s | modified |
4016s | all right we're just gonna swap to the |
4017s | pulse laser here let's just uh |
4021s | man i am glad our shields are holding |
4024s | though |
4027s | i stay on our shields drop |
4031s | ouch |
4032s | all right |
4037s | there we go much better |
4039s | let's finish this |
4042s | and just kill anything else nearby |
4058s | [Music] |
4070s | all right |
4071s | is that coffee eric uh this |
4074s | yeah my wife gave me a little bit of |
4075s | coffee beforehand she was like you look |
4077s | tired |
4078s | thanks |
4079s | [Laughter] |
4082s | you know |
4084s | i tell you what |
4086s | we strive to work hard here at rockfish |
4089s | games for you guys on all fronts and all |
4091s | aspects and we do in fact |
4094s | get tired |
4098s | but that doesn't mean i'm any less your |
4101s | guys servant or guide when it comes to |
4103s | everspace 2 content |
4106s | in order to uh increase that capability |
4108s | my wife was like here drink this |
4112s | so yeah |
4114s | let's see i want to find some more |
4116s | random locations to go to and maybe |
4119s | collect some resources build some |
4120s | catalysts that might be fun too |
4124s | all right so let's see what i missed |
4129s | oh okay so beard frog you actually you |
4132s | mentioned something and i want to |
4133s | address this so um |
4136s | scrolling up for just a second he says |
4137s | on difficulties he or she i'm assuming |
4140s | he i don't know on difficulties there |
4142s | should be more done to make distress |
4145s | signals harder and more beneficial |
4146s | besides required for system perks like |
4148s | giving up giving rep to gmb or whatever |
4151s | so a couple things to note in regards to |
4153s | that |
4154s | i like that observation we will be |
4156s | making some modifications that in fact |
4158s | there's going to be a pretty large |
4159s | overhaul to this reputation system |
4162s | a pretty large overhaul to it um so |
4164s | that's going to be a talking point later |
4167s | but rest assured we do we have been |
4169s | evaluating like how the unknown signals |
4172s | have been as a whole so unknown signals |
4174s | specifically um we're going to be kind |
4176s | of doing a little bit of a once-over to |
4179s | ensure that it's providing the right |
4181s | style of challenges and opportunities |
4183s | should you seek them out |
4186s | okay |
4187s | um so on that front know that your uh |
4190s | feedback is very well heard we've heard |
4191s | this from several individuals uh from |
4193s | the community and uh yeah there's gonna |
4196s | be some tweaks and adjustments had in |
4198s | fact some of those tweaks and |
4200s | adjustments did in fact occur with this |
4202s | latest update as i mentioned |
4204s | over in the |
4207s | nebula we can encounter |
4209s | um |
4211s | redeemer bases |
4212s | let's do that |
4214s | let's actually do that let's go |
4216s | encounter a redeemer base let me show |
4217s | you what's going on |
4218s | [Music] |
4219s | and then also change our challenge here |
4224s | oh nice yeah so we can probably get that |
4226s | one pretty fast |
4230s | so we'll head on over there |
4233s | and get to it |
4237s | all right |
4241s | yeah um |
4243s | don't worry about bantering in the chats |
4244s | and whatnot i'll do my best to try and |
4246s | get through and see what questions are |
4248s | asked if there's a really profound |
4250s | question that's asked we also do have |
4252s | like the ceo of rockfish games michael |
4254s | present in the in the chats to help |
4256s | answer those clarifying details |
4260s | but uh yeah i mean you guys can talk |
4262s | about whatever um but yeah i mean i'm |
4264s | only going to answer probably some more |
4266s | of the advanced questions if you will |
4270s | um and if you have recommendations and |
4271s | suggestions and stuff that's not really |
4273s | what the stream is designed for that's |
4275s | going to be for our forums |
4277s | and we do encourage you guys to post |
4279s | those on the forums especially by using |
4280s | the search feature to see if somebody |
4282s | else has also thought of it because the |
4284s | more we see on the same idea be |
4286s | generated |
4288s | the more we consider it honestly |
4290s | all right so let's head over to the |
4291s | three bio plant |
4309s | from one place to another in an instant |
4311s | and unscathed |
4313s | who knows what havoc this is doing to |
4315s | your microcellulase structure |
4318s | wonderful |
4320s | uh actually let's let's grab a couple of |
4322s | these resources because i do have a |
4324s | feeling |
4325s | we're gonna be trying to oh man i love |
4327s | the way this one looks oh my gosh let's |
4329s | like take a moment to appreciate this |
4331s | look at that look it's glowing |
4334s | it's glowing ore on this oh gosh |
4337s | it just and it feels very naturally |
4339s | generated here let's make this |
4347s | isn't that neat they're not fun i think |
4350s | that there was a lot of really clever |
4352s | work done to the resources and the |
4353s | generation hope you guys are |
4356s | loving what we've done with it as well |
4361s | oh hello |
4366s | i just want i just want the resources |
4378s | i just want resources |
4392s | oh actually i really like this one too |
4394s | here we'll pause for this so we don't |
4395s | just like die |
4397s | i love the glossy nature of these oh my |
4399s | gosh look at that this fasium i believe |
4402s | is what it's called |
4408s | a lot of you seem to have been receiving |
4410s | the visualization to resources uh pretty |
4413s | well |
4417s | very satisfying oh my gosh i still love |
4419s | this one oh goodness |
4428s | all right okay |
4431s | a lot of resources |
4434s | in fact let's see what the |
4436s | reebok yeah okay |
4438s | interesting medium and low i feel like i |
4441s | just got a lot but okay |
4450s | this is another cool looking one |
4458s | all right |
4460s | we're gonna jump out here try to |
4461s | complete another location challenge |
4463s | we just left the location challenge |
4468s | oh goodness |
4470s | ah |
4476s | yeah let's actually just go do the |
4477s | location challenge debris bioplay |
4479s | actually no that one takes a while let's |
4480s | uh do something slightly easier |
4486s | man all of them here gonna take a while |
4488s | don't they |
4492s | that's fine |
4494s | we'll go back to brie finish this up i |
4496s | just want to complete a location |
4497s | challenge all right |
4506s | so hey there's a there's a really cool |
4508s | post i just caught and because it came |
4511s | from rockford games proper which that |
4513s | means to me that it came from michael |
4515s | and if michael say that that means i can |
4517s | say it |
4518s | so guys for those who missed the |
4520s | discussion a little bit earlier about a |
4523s | live leviathan being added to the game |
4525s | michael says verbatim |
4527s | just had a discussion with the creative |
4529s | team about live leviathans most likely |
4531s | not making it for the 1.0 release |
4535s | but |
4536s | it will rather be added as free post |
4539s | launch dlc |
4542s | so there you have it live leviathans are |
4545s | planned and they will be applied to the |
4547s | game so long as you purchase the base |
4549s | game you will have live leviathans |
4552s | not by 1.0 release but |
4554s | shortly after |
4557s | as a free post-launch dlc |
4561s | so dang that's spoiling a number of |
4562s | things michael my goodness so now you |
4565s | guys know that there's live leviathans |
4566s | that are actually planned and will be |
4568s | present in the game space eventually and |
4570s | you also know that there's going to be |
4572s | free dlc |
4574s | spoilers jeez michael did you get that |
4576s | approved |
4580s | he said it it's out there in the ether |
4582s | now |
4606s | man |
4607s | i like this truck |
4625s | i think i'm going to take it the moment |
4626s | i'm also going to talk about one other |
4628s | thing this is this was a conversation i |
4630s | had with hans christian just a while |
4632s | back actually like several months ago |
4635s | but i also want to point this out if you |
4636s | guys have ever been fighting this ship |
4638s | in particular this is an redeemer |
4640s | inquisitor |
4642s | and you're like oh man it would be |
4644s | really cool if i could like shoot |
4645s | specific parts of the ship |
4647s | right it's like maybe this ball of |
4649s | energy like could explode and then it |
4651s | reduces its |
4652s | power or engines or something like maybe |
4654s | i could blow the engine up and it stops |
4656s | it in space or throws it out of control |
4657s | or you know whatever |
4659s | we do have those discussions internally |
4662s | those are things that we think on which |
4663s | would be really cool and if |
4666s | if |
4667s | we find the time to incorporate more of |
4670s | these really fun components that can |
4672s | make more interesting uh |
4674s | battles for you guys we will plug that |
4677s | in |
4679s | so just know that is something that |
4680s | we've talked about i can't guarantee it |
4683s | will happen but just know that these are |
4685s | the types of things that we're looking |
4687s | at in regards to your gameplay |
4689s | experience just taking |
4691s | something like this ship and adding more |
4693s | to it |
4695s | so that it creates more opportunities |
4697s | more strategies |
4700s | and maybe even new ways to loot say |
4702s | maybe these containers at the bottom you |
4703s | shoot those and it gives you the |
4704s | resources even without killing the ship |
4710s | things that we think about |
4712s | these are things that we think about i'm |
4714s | gonna dock while i'm getting shot at |
4717s | would you be familiar at all with the |
4718s | cave systems of a thor one |
4721s | i was recently there as a matter of fact |
4724s | there were quite a lot of nasties down |
4726s | there |
4727s | those caves contained some mycelium |
4729s | samples we are seeking |
4731s | they are the key towards being able to |
4733s | complete our research in the kait nebula |
4736s | we don't have the means to return to the |
4738s | collection site |
4739s | especially with the dangers about |
4742s | unless |
4744s | uh i know that look |
4746s | well in that case you are familiar with |
4748s | the drill |
4749s | our institute provides ample funding for |
4752s | field work you would be generously |
4754s | compensated |
4755s | is it really so important |
4758s | it is vital to our understanding of the |
4760s | universe |
4761s | why else would we take the risk of |
4763s | remaining here |
4764s | yeah i thought so |
4766s | so what is it you need then |
4769s | we have been tasked with analyzing |
4771s | examples of certain species that live |
4773s | within the nebula please review our |
4775s | requirements before you leave |
4777s | that's quite a hefty list |
4780s | descriptions are included with possible |
4782s | locations |
4784s | for the most part they are spread |
4786s | throughout this system |
4788s | okay i'll see what i can do no promises |
4790s | mind you i am a busy guy |
4793s | only the scans are needed we will make |
4795s | certain you are adequately rewarded |
4799s | we'll see about that |
4802s | goodness gravy all right hang on a |
4804s | second we're just gonna pause this |
4806s | turret is going crazy maybe we need to |
4808s | like subdue some of the turret sounds |
4809s | while we're docked and listening to |
4811s | people anyway anyway uh aside from that |
4814s | uh guys i do want to uh point out that |
4816s | everything that i just revealed from |
4818s | what from michael's mouth and what he |
4820s | was telling you guys like this is the |
4822s | first time we've shared this type of |
4823s | information so it is kind of a big deal |
4825s | um it may or may not been a slightly out |
4828s | of order it's fine though we like you |
4830s | guys you come to the streams we got a |
4833s | lot of regulars in here |
4834s | so let that information be shared |
4836s | publicly with you guys and you perhaps |
4839s | alone |
4840s | and we'll of course make appropriate |
4841s | announcements for details uh when it is |
4844s | appropriate for us to do so that way we |
4847s | can stick to our development timetable |
4848s | you know the usual i also saw some other |
4851s | uh points being said like okay so now we |
4853s | know dlcs are coming for sure this was |
4856s | technically already known um not the |
4858s | burster bubble or anything uh but we on |
4860s | our kickstarter we even say like we have |
4862s | plans to do dlc um and a certain tier |
4866s | will get all that dlc for free obviously |
4868s | you can't get to the kickstarter anymore |
4869s | so that's like way long ago but uh we've |
4872s | always had plans to do dlcs but of |
4873s | course we want to focus in on the 1.0 |
4875s | release first and foremost because you |
4877s | can't make additional content to |
4879s | something that isn't |
4881s | done like you can't you can't do that |
4883s | so we're finishing this first and then |
4885s | we'll focus on dlc down the line and you |
4887s | know now that the first dlc pack however |
4890s | large or small it is will be free for |
4893s | you to enjoy and um |
4895s | we'll see what happens beyond that there |
4897s | could be more dlcs there could |
4900s | absolutely could be we'll see what time |
4904s | does through our development |
4912s | time to fire michael oh my gosh |
4917s | what a comment |
4918s | michael what do you think do you have to |
4920s | fire yourself now is that how this work |
4924s | i'm pretty sure that he could fire |
4925s | himself and then rehire himself in one |
4927s | fell swoop so uh |
4929s | not not sure there's anything |
4933s | it's all good guys it's all good |
4936s | all right let's go ahead and quick |
4937s | restock and now we have to scan all |
4939s | these things look at that |
4945s | this is not a location challenge what am |
4947s | i what am i doing this is a side mission |
4950s | have we completed the location challenge |
4952s | here |
4956s | i'm getting all distracted with your |
4957s | wonderful questions and conversation |
4959s | we're having here oh my gosh |
4961s | might have to have a word with the team |
4963s | first that's fair michael that's that's |
4964s | totally fair |
4968s | oh my gosh all right |
4969s | so i believe this mission is having us |
4972s | head over to |
4974s | the athorian fault right |
4979s | oh no it's all over the place all right |
4984s | yeah let's let's let's do a little bit |
4986s | of this why not we'll do this |
4989s | and as we're flying around if we see |
4991s | unknown signals and whatnot we'll do |
4993s | those |
4994s | because there's a lot there |
5002s | unknown signal here we go |
5005s | wish you could go back in time to the |
5006s | kickstarter dude no i i know what you |
5008s | mean and it's crazy because like when we |
5010s | were doing the kickstarter we had so |
5012s | many people find us like shortly after |
5014s | it was done we're like all right what |
5016s | can we do about this you know we looked |
5017s | at possible solutions and uh how we |
5020s | could bring everything together and we |
5021s | actually gave an extension to the |
5024s | kickstarter we actually we did that |
5027s | we actually did that and then we |
5030s | legitimately got cut off because uh for |
5032s | legal reasons like we couldn't |
5035s | uh |
5036s | do it any longer like we had to stop |
5038s | doing the kickstarter |
5040s | so um and we even tried to find other |
5042s | ways and means to still provide |
5046s | to still provide like backer status even |
5048s | from there we're like we're pushing |
5050s | every little bit that we can because |
5052s | we've got all these people like please |
5054s | let me give you money and we're like |
5055s | we're trying to find ways so you can't |
5057s | so you know |
5059s | oh my gosh it's what a crazy adventure |
5061s | it has actually been since the the |
5063s | beginning of the kickstarter |
5065s | and thank you for your praise for that |
5066s | but i can assure you that like you know |
5069s | even if you didn't get to the |
5070s | kickstarter in time guys |
5072s | you know yes there are kickstarter |
5074s | exclusives that you missed out on but |
5076s | you're still getting the vast majority |
5079s | of the game and everything that comes |
5081s | with it especially by supporting us |
5083s | right now in the early access phase |
5085s | which you know is arguably the best time |
5088s | most affordable time |
5089s | uh to support us |
5091s | so there's still a win there |
5093s | there's still a victory to be had |
5096s | and we do appreciate all the support |
5098s | from |
5099s | whether you're a kickstarter backer or |
5102s | you know |
5104s | somebody who has just gifted the game |
5107s | from a friend when it was 20 off like |
5109s | all of that matters so much |
5111s | even even if you're just sharing the |
5113s | game with others and you haven't even |
5114s | purchased yourself you're just like i |
5115s | think this is really cool you should try |
5117s | it and there's some there's so much |
5118s | praise to give you guys |
5120s | all around |
5125s | all right |
5134s | so as you can see this is just a random |
5135s | location that we went ventured into the |
5137s | kite wla |
5139s | and we've got some redeemers to deal |
5141s | with |
5142s | we've got some containers to find |
5146s | some credits to procure |
5154s | and we'll just uh |
5157s | take him out with that |
5160s | of course he dropped items behind me |
5161s | that's fine |
5174s | nope lose the shield thank you |
5189s | what do we got here |
5193s | monk alright |
5201s | i don't like how fast you are so slow |
5203s | down for me ah much easier |
5207s | very very good |
5221s | alec can join us now for more fun voice |
5224s | lines |
5227s | oh we need a coil gun this is i don't |
5229s | think this has been changed yet |
5231s | but we do want to have this to where you |
5232s | like choose the coil i scrapped a clog |
5235s | on earlier dang it oh wow |
5237s | that's fine |
5239s | we're gonna go need to go to a shop soon |
5240s | and sell some stuff because we've got a |
5242s | lot of sellables |
5252s | as a something to to note |
5254s | um there was this expectation that |
5257s | shifted from the previous game space to |
5260s | the current one |
5262s | i want to talk about that for a second |
5263s | so there was a there was an expectation |
5265s | that changed uh from the prior game |
5267s | space to the new one with the resources |
5270s | um you know a lot of you guys with |
5272s | resources you would like stock up on |
5274s | them since they were completely random |
5275s | and sell them and that's like a way that |
5276s | you would earn your credits |
5278s | there's still a lot of ways that you can |
5281s | earn credits |
5282s | even after this whole resource overhaul |
5284s | to where you have an independent |
5286s | crafting system and everything's stored |
5288s | accordingly like you can't go in here |
5289s | and sell these at this time right so the |
5292s | only things that are applicable to sell |
5294s | are in your inventory and while it might |
5296s | not seem like this stuff adds up it |
5298s | really does like collecting commodities |
5301s | um like storing up your consumables and |
5304s | selling those and especially especially |
5308s | decoders even though we reduce the drop |
5310s | rates for them like this one alone sells |
5314s | for almost 10 000 credits so |
5316s | keep that in mind if you're struggling |
5318s | for credits there's still a lot of |
5320s | opportunities out there to still |
5322s | capitalize on in this new game space you |
5324s | just have to kind of think a little bit |
5325s | differently and how you're approaching |
5328s | and this and where we're at now is much |
5330s | more uh in line with our initial vision |
5333s | and how this operates |
5334s | with a couple more |
5336s | adjustments and additions in the future |
5344s | all right |
5354s | man this this sentinel is just an |
5356s | absolute bully with these perks |
5362s | man we have |
5364s | we can reuse these devices so fast |
5367s | it is |
5369s | great i am loving this combination |
5374s | all right |
5380s | see did i miss another question probably |
5383s | oh regard the kickstarter can you extend |
5384s | it again no no that's |
5387s | but what i will say is that it's very |
5389s | likely |
5390s | hey this is important for you perhaps |
5392s | it's very likely that we will have uh |
5395s | like a a deluxe edition of everspace 2 |
5398s | like a package deal in the future that |
5399s | would provide additional um |
5402s | stuff so while it's not going to provide |
5404s | like those very specific kickstarter |
5406s | exclusives otherwise they wouldn't be |
5408s | exclusive right |
5410s | um you would still get something like |
5412s | the digital uh sound the the osd right |
5416s | you would get uh maybe |
5418s | like |
5420s | specific or custom wallpapers right you |
5422s | get um |
5423s | uh like a digital art book |
5426s | uh that's something we did for everspace |
5428s | one and it's very much in line with uh |
5431s | what we can and probably will do with |
5434s | everspace 2 as well |
5437s | and there could also be package deals |
5439s | that include a dlc in the future or a |
5442s | number of dlcs if that happens if |
5444s | because again i can't really |
5446s | that's hard to say that's future |
5447s | territory who knows what will happen |
5450s | but there's lots of opportunities on |
5452s | that front |
5453s | so keep that in mind |
5456s | all right |
5465s | so their current with our current build |
5467s | and how we're kind of just being a bully |
5469s | with our devices this build doesn't |
5471s | particularly need and like my web of um |
5474s | what i have web missiles i don't really |
5476s | need these web missiles |
5478s | um |
5480s | i kind of want to just make something |
5481s | else let me just uh see what |
5483s | opportunities i have for my secondaries |
5485s | real briefly |
5486s | wow i've got a lot |
5491s | you know i said i don't need web |
5493s | missiles but web mines could be fun |
5498s | i could hold enemies in place so instead |
5501s | of them floating off from the emp it |
5502s | could like keep them in place and then i |
5504s | could just |
5506s | shock them all to death with their all |
5507s | that could be a lot of fun actually |
5509s | let's try it why not |
5515s | those feel like they suck |
5517s | but |
5518s | it's not a matter of damage it's a |
5521s | matter of the effect that they provide |
5526s | so let's go ahead and let's let's |
5527s | utilize this that could be fun |
5535s | all right so |
5537s | our current task is to scan |
5540s | some critters |
5547s | these are not sticky or ugly for a |
5549s | change |
5550s | transparently so |
5552s | remind me the next time i'm offered a |
5553s | task uh i only do non-slimy things |
5557s | if only you would listen |
5561s | crossing jellyfish off the list |
5568s | now i believe that there is a plan to |
5571s | incorporate a sound for that scanning um |
5574s | pretty confident of that actually i |
5576s | wanna know what's in these slimy |
5577s | meatballs |
5579s | they contain a highly concentrated |
5581s | dihydrogen sulfate with a mix |
5584s | i said i don't wanna know hive |
5587s | the scan is complete |
5589s | oh i think i need a hot shower after |
5591s | this |
5592s | our contact is limited |
5596s | still |
5599s | i know i was close to another thing |
5601s | nearby where is it i think that spore is |
5603s | on the list for the research station |
5605s | yes it is |
5607s | and better get to it |
5609s | the scout of the spool was successful |
5611s | obviously hive |
5613s | let me make sure |
5614s | is this |
5616s | why is this not showing up on my screen |
5618s | i feel like that's a bug |
5619s | i feel like that was something we made |
5621s | happen and now it's not working we'll |
5623s | have to look into that but these are |
5624s | supposed to be showing up since it's |
5625s | being tracked in particular |
5627s | so we know we need a shadow creature |
5629s | mycelium and a thorium worm |
5632s | clearly no appreciation for what i do |
5635s | for you |
5636s | thank you hive |
5641s | i hope we didn't kill all the worms in |
5642s | the area i'll have to go find them |
5645s | somewhere else this must be the mycelium |
5647s | the scientist was mumbling about |
5650s | yes this fits the requirement listed |
5653s | let's do the scan and get out of this |
5654s | sticky situation |
5656s | i'm glad we only have to scan it |
5661s | i would have protested bringing such |
5663s | vile microbes onto the ship again |
5666s | they could have spread to my servants |
5669s | but |
5671s | you |
5676s | all right let's see what else we can |
5678s | find i feel like |
5680s | we changed it to where after you defeat |
5682s | the authorian worms that their corpse is |
5685s | left behind |
5687s | so even if you've destroyed them all |
5689s | you're supposed to be able to still scan |
5691s | their basically the the remnants of them |
5695s | uh but perhaps that was not implemented |
5697s | yet i know that there is a thought on |
5699s | that so maybe that's a bug at the moment |
5702s | i'll have to look into that afterwards |
5705s | what why are you scanning again i'll |
5706s | take it though |
5708s | is this |
5711s | something wait |
5712s | why are you scanning again |
5715s | okay |
5716s | let's see what happens |
5717s | double scan |
5719s | nothing i love it |
5722s | don't worry about that |
5723s | we'll also fix it |
5726s | aren't live streams with you know bugs |
5728s | fun |
5730s | all right one more check to see if we |
5732s | can find an authorian worm that's the |
5733s | wrong way |
5748s | hmm |
5751s | i think we're gonna have to look |
5752s | elsewhere |
5754s | oh wait i know there's one that's |
5759s | in the crevice where's it at |
5765s | let's see if my memory uh |
5769s | aids me on this quest or not if it |
5771s | doesn't we're just gonna mosey on to the |
5773s | next thing |
5775s | oh my gosh it's okay so the |
5778s | ancient structures over there okay so |
5786s | i don't remember where it's at maybe |
5788s | it's higher oh maybe it's higher it's up |
5790s | here |
5797s | yes all right this isn't a stream to |
5800s | watch me not find things |
5806s | so we'll just uh we'll just zip on out |
5809s | of here for now |
5813s | let's answer some questions |
5819s | you could probably find throughout ether |
5820s | one that's exactly where i want to go so |
5822s | that's kind of funny |
5827s | oh goodness my youtube chat stopped |
5829s | again hang on let me see if i uh |
5832s | missed any more questions |
5846s | okay i think we're good |
5848s | throng is coming back right i can't |
5850s | confirm or deny |
5851s | the return of maester throng |
5855s | i mean |
5856s | a lot of others have shown up right so i |
5858s | mean there's a chance |
5866s | but legitimately can't say or not and |
5868s | i'm not saying that like it's under nda |
5870s | it's more of like |
5872s | hasn't been determined |
5877s | i have a question why are you so bad at |
5879s | this quest because i am in fact human |
5882s | and not an automated robot that performs |
5885s | all tasks expertly that is one |
5889s | good question |
5893s | can you bring back the unnamed pickup |
5896s | where are my band controls |
5899s | [Laughter] |
5903s | no there were definitely some fun things |
5905s | that you uh accomplished through that |
5908s | um and we took notes |
5911s | honestly there were there were some |
5912s | interesting combinations that resulted |
5914s | in levels of fun and we recognize |
5918s | we recognize |
5919s | that so even though it wasn't intended |
5923s | i mean there might be some |
5925s | solutions found in the future |
5928s | to uh |
5932s | capture some |
5933s | level of |
5935s | shenanigans |
5937s | we'll see |
5938s | [Music] |
5941s | all right where are you worms where are |
5943s | all of you |
5944s | i know you're here somewhere lurking in |
5946s | the shadows |
5952s | i need a |
5954s | bio scanner for wildlife that's what i |
5957s | need |
5970s | i can see literally everything else in |
5972s | this location |
5977s | i say that in just um there's actually |
5980s | there we go guys we found it |
5982s | that's one of those |
5984s | yes what do you make of them |
5986s | i find them thoroughly hideous |
5989s | i mean do you have any data on them |
5991s | only that they would often likely make |
5993s | for their dinner guests |
5997s | that their jaws can force enough |
5999s | pressure to crush and chew our craft |
6002s | with ease |
6004s | got it |
6005s | i feel a bit sorry for it no you don't |
6007s | but i'll be glad if i never have to look |
6009s | in the mouth of a cave worm again |
6013s | that's all the scans we can head back to |
6014s | the bri bioplant |
6016s | we were missing a scan |
6018s | i broke it yes |
6021s | shadow |
6025s | i know you like these scientific |
6026s | expeditions |
6028s | even if you won't admit it |
6029s | they do engage my memory banks a little |
6031s | more than repetitive dog bites |
6034s | i thought so i spotted one of those |
6037s | shadow creatures |
6038s | fast little bastard |
6040s | what can you tell me about them hive |
6042s | as far as is known each being is a |
6044s | sentient colony of human |
6048s | what it feeds on or how it reproduces |
6051s | are two of the greatest mysteries of |
6053s | extraterrestrial biology |
6055s | well that's what we have scientists for |
6057s | i suppose |
6059s | the scan was successful |
6061s | another one for the collection |
6064s | excellent how many ship tiers are |
6066s | planned |
6068s | for |
6068s | 1.0 so if you're looking at the |
6070s | independent tiers |
6072s | uh there would technically be eight |
6074s | because there's tier one one plus two |
6078s | two plus three three plus four and four |
6081s | plus that is the plan |
6084s | or you can just look at it as there's |
6085s | you know four tiers |
6087s | so that works too |
6091s | yep just being i'm i'm being pedantic |
6094s | about it |
6108s | uh let's see let's head back to the |
6110s | pre-bioplant now that we officially have |
6112s | it completed |
6113s | and we'll iron out the details of how |
6114s | that gets completed in the future |
6123s | oh michael is michael is giving us all |
6125s | the details look at this |
6128s | he said over on twitch this time |
6130s | so now youtube wanna make sure that you |
6131s | guys all hear it oh he he posted over |
6133s | there too i don't care i'm saying it for |
6134s | everybody watching |
6136s | michael says from the same call with the |
6138s | creative team we can confirm at least |
6139s | one more character from everspace one |
6141s | encounters dlc will be added for |
6142s | everspace too |
6146s | at least at least is a very good term |
6149s | there |
6150s | at least |
6152s | it's a very good term there |
6155s | all right so let's dock at the |
6156s | pre-bioplant |
6167s | finish up this mission |
6171s | and then move on to the next guess what |
6173s | i have all your |
6175s | scans that is fantastic news isn't it |
6178s | everything you say |
6180s | yep shadow creature a thorium worm |
6183s | mycelium acid pouch and so on the whole |
6186s | slimy creepy cryptic mess on file |
6191s | everything yes yes |
6193s | everything |
6195s | well |
6196s | thank you |
6197s | i will see to it that you are properly |
6199s | rewarded for your efforts |
6201s | so uh wait you sound a little hesitant |
6204s | isn't this everything you needed to |
6206s | complete your research |
6208s | well yes then no |
6210s | something has come up |
6212s | there have been rumors of a sighting of |
6214s | a real live leviathan passing through |
6217s | the nebula like the skeletons |
6221s | yes |
6222s | imagine alive |
6224s | not a fossil |
6226s | we simply cannot allow an opportunity to |
6228s | study such a legendary creature past a |
6230s | spy |
6231s | you know that the longer you stay out |
6233s | here the more you run the risk of being |
6234s | overrun by those crazy redeemers |
6237s | it is worth the risk |
6239s | we must complete our research above all |
6241s | else |
6242s | suit yourselves i'll be seeing you |
6244s | around |
6246s | anybody who's just showing up to the |
6248s | stream right now uh just wanted to point |
6251s | out and confirm that live leviathans |
6253s | will in fact be added into the game |
6256s | if they are not added by the 1.0 release |
6258s | we will have a free dlc package that |
6261s | includes them |
6262s | we made this public earlier today |
6264s | neat |
6266s | and i felt like |
6267s | why not do this mission and just like |
6269s | wrap it all together in a nice bow |
6272s | feels good also speaking of uh wrapping |
6276s | things together in a nice bow |
6277s | uh something else that we could very |
6279s | much do today is go over some more |
6282s | michael selects or i could keep playing |
6285s | and flying around and blowing stuff up |
6286s | so i just want to kind of ask you guys |
6289s | since i don't know if i've ever done |
6290s | that before what do you want |
6292s | do you want to cut over to michael |
6293s | selects or do you want me to keep |
6295s | playing and blowing stuff up |
6297s | while you are responding to that i'm |
6299s | going to take a look and make sure uh |
6301s | more questions are being thoroughly |
6303s | answered |
6304s | so |
6305s | yeah |
6307s | let's see what i've missed |
6316s | is maurice coming back yeah we kind of |
6318s | we wrapped that up in an answer that's |
6319s | not also an answer um basically saying |
6322s | it's possible |
6325s | these seeds are all over the place how |
6326s | are these used what are they for uh the |
6329s | so it's a crafting ingredient right now |
6332s | uh this biomass that you can see here um |
6336s | i don't actually know if it's used for |
6338s | anything present in the game as of right |
6340s | now |
6345s | there are definitely more ways that we |
6347s | could change around the requirements of |
6349s | crafting certain items uh and that will |
6352s | very likely change by the way we'll |
6354s | probably go in and modify um you know |
6356s | requirements here and there just to make |
6358s | things more accessible for lower tiers |
6361s | or maybe more challenging for higher |
6363s | tiers i don't know um the full balancing |
6366s | pass on all of this crafting hasn't been |
6370s | implemented yet because as you guys know |
6373s | we just overhauled this entire system so |
6375s | from the overhaul we're gathering more |
6377s | data from how you guys are experiencing |
6379s | things if it's working really well if |
6381s | the pacing's right or if things kind of |
6383s | feel off to where we hotfix |
6387s | gathering the rare resources right you |
6389s | know stuff like that so um there's more |
6392s | coming on this i'll just let's just uh |
6394s | leave it at that we'll just leave it at |
6396s | that also |
6397s | uh this synchro pulse oh my gosh hang on |
6400s | a second |
6401s | hang on a second |
6405s | oh |
6406s | yeah that feels good that's uh that's |
6409s | nice i forgot we had this energy damage |
6411s | catalyst we just slapped that on there |
6413s | no big deal 33 additional energy damage |
6417s | so our dps comes out to almost a |
6419s | thousand per second |
6421s | mwah chef's kiss |
6424s | i will very gladly take that |
6427s | very gladly take that all right so let's |
6429s | see if you guys wanted screenshots or |
6430s | not |
6431s | [Music] |
6434s | properly do the michael selects it's |
6436s | going to be hard to do that with 15 |
6437s | minutes |
6442s | up michael celex wait a second |
6447s | oh my gosh that damage is really good |
6449s | though |
6452s | will we be able to pet the leviathan i'm |
6454s | not gonna say no to that |
6460s | just saying i'm just looking at what you |
6461s | guys want |
6462s | i'm just uh i'm i'm digesting in this |
6465s | because at the same time i actually want |
6466s | to give michael's selects a lot of love |
6469s | and attention as well and i noticed that |
6471s | i was late in diving into that which is |
6473s | why i was asking you guys |
6476s | and if we don't get it today it's not |
6477s | like the end of the world because we |
6479s | still have plenty to go through |
6481s | and you guys your screenshots have been |
6483s | so good |
6486s | let's do michael select so you don't get |
6487s | fired |
6490s | oh my gosh you guys are great |
6494s | i don't think there's any additional |
6496s | outstanding questions oh i got one from |
6498s | t3 cube |
6499s | oh no that's a silly question okay |
6502s | all right t3q |
6504s | is tier three already released no agnos |
6507s | drug bowl |
6509s | from twitch no the tier threes will be |
6512s | included at 1.0 in fact everything from |
6514s | tier three through tier four is slated |
6516s | for 1.0 release there's not |
6520s | it's not likely that we'll release any |
6521s | new tiers of ships until we get um into |
6525s | the 1.0 at this point |
6528s | it's not likely so what you have |
6530s | available to you is going to be what you |
6532s | get |
6532s | until the full 1.0 release there will |
6535s | still be like level increases and i know |
6537s | that there will be more perks that you |
6539s | can choose from in the future |
6542s | uh through the early access but the |
6543s | ships we're gonna reserve those bad boys |
6546s | for the very very end we'll also have |
6548s | more ship modules though as well so |
6552s | yep |
6556s | [Music] |
6560s | will it be possible to mod adam's perks |
6563s | what a curious question |
6565s | so the perks are very much independent |
6567s | from everything else but the benefits |
6569s | that they |
6570s | supply uh can be modified further of |
6573s | course you know for example relentless |
6575s | and providing that weapon energy |
6576s | capacity for each installed warfare |
6578s | device that pairs very nicely with you |
6581s | know um the device cool down |
6584s | from utility so there are ways to like |
6587s | enhance those perks but i don't think |
6589s | you can actually like |
6591s | there's i don't there's not really plans |
6594s | to |
6594s | go in here and like further modify |
6598s | adam's perks |
6600s | but there may be oh i can't actually say |
6603s | that there's there's future stuff |
6606s | there's future stuff |
6608s | that's i could leave it at that there's |
6610s | future stuff |
6612s | oh my goodness |
6615s | all right |
6616s | [Music] |
6620s | you know from the number of viewers |
6621s | watching to the requests of either |
6625s | playing or doing michael selects is |
6627s | actually a low request so i think i'm |
6629s | just gonna keep playing |
6638s | youtube chat is on ignore list yes you |
6640s | guys are on the ignore list which is why |
6642s | i didn't read that out loud right now |
6648s | leviathan sushi no |
6651s | but could be interesting |
6664s | let's see biomass to make a goo gun i |
6667s | like this line of thinking jay narl i |
6670s | like this line of thinking so much |
6673s | it's pretty remarkable that you have |
6675s | that line of thinking |
6678s | all right let's watch |
6684s | actually hang on a second i got a |
6685s | private message |
6687s | everything's good |
6690s | it wasn't from a team member |
6694s | okay so we're gonna fly around and we're |
6696s | gonna do probably another uh |
6698s | unknown signal and then we'll also end |
6700s | up doing probably a high risk location |
6703s | if we can get a stinkin |
6704s | kite nebula decoder to drop which is |
6707s | what i really am looking for |
6711s | and then we'll go from there |
6716s | do a race with inertial dampeners off |
6717s | and disintegrator now that's been that's |
6719s | been tweaked |
6722s | jane aurel that's that's actually been |
6723s | tweaked |
6724s | so the disintegrator i don't know if you |
6726s | you've seen that uh the effects of the |
6728s | disintegrator uh tweaked or not but it's |
6731s | it's a rather stark difference in |
6733s | comparison |
6737s | uh question about difficulty modes sorry |
6740s | i see you bearded frog |
6742s | goodness |
6752s | does the team feel good about |
6754s | implementing them early the difficulty |
6755s | modes well absolutely yeah no we've been |
6757s | getting good feedback in players |
6759s | starting the game over from a higher |
6761s | difficulty we've seen a lot more players |
6763s | who were originally struggling with the |
6765s | game dumb it down for very easy and |
6768s | stuff to experience the game and they're |
6770s | like oh this is so much more satisfying |
6772s | by the way i ran into these number of |
6774s | things that i wasn't able to see before |
6776s | and now i can actually provide feedback |
6777s | uh yeah i know overall it's been it's |
6780s | been um it's been nice that we |
6782s | implemented them early yeah |
6784s | absolutely |
6785s | absolutely |
6787s | yeah we're happy that the game became |
6789s | much more accessible |
6791s | to players on that front and also |
6793s | provides a little bit more challenge to |
6794s | those who are also seeking a bit more of |
6796s | a challenge too |
6797s | now obviously there's still a bit more |
6799s | healthy development on the front of |
6801s | difficulties |
6802s | for those of you who don't know those |
6804s | were implemented entirely as a temporary |
6808s | solution |
6809s | to our ultimate end goals with a |
6811s | difficulty |
6812s | system |
6814s | in fact we in we plan on incorporating |
6816s | the details of each respective |
6819s | difficulty um |
6821s | in a way that's done in everspace one so |
6823s | you can see you can actively see what |
6825s | about the game space is changing to see |
6827s | if it's the right move for you to make |
6828s | or not |
6831s | yeah we got a redeemer base that's what |
6832s | i wanted |
6834s | that is what i wanted that makes me |
6847s | happy that was a lot of damage i like it |
6856s | also we are aware of that sound uh bug |
6859s | if you're hearing like the |
6861s | the alts kind of skip a beat yeah |
6864s | something that's on the the docket to |
6866s | fix |
6868s | never ending bugs |
6871s | bugs are never ending all right |
6875s | let's grab this stuff over here |
6877s | and then we'll go destroy that base hey |
6879s | we got a signal decoder yay |
6881s | that feels good |
6882s | we probably won't what was that |
6886s | okay |
6888s | that's a lot of energy damage but it's |
6890s | only half of what we have for our |
6891s | synchro pool so we're gonna |
6893s | we're just gonna keep what we've got |
6896s | ah let's head over to their base where's |
6898s | our base |
6904s | there's the base |
6907s | oh it's right there |
6917s | all right so you can see here uh |
6921s | aoe from these bases can be pretty wild |
6928s | so vindicators can actually have a |
6931s | little bit of trouble fighting against |
6932s | these guys |
6936s | but it's still possible to affect |
6937s | turrets with your various oh my gosh |
6945s | ouch |
6947s | let's be a little bit more thoughtful |
6949s | about this on our next approach |
6973s | out as you can see redeemers really |
6975s | don't mess around in these territories |
6977s | oh he was still resisting emp oh my gosh |
6990s | go |
6996s | all right |
7001s | [Music] |
7011s | plasma very frequently drops |
7015s | from uh |
7016s | from base |
7019s | material |
7020s | base constructs |
7023s | base nodes |
7025s | so if you're looking for plasma for any |
7027s | reason which i suppose as of right now |
7029s | you're probably not but if you're short |
7031s | on plasma and you're trying to find it |
7033s | go fight some bases |
7072s | a lot of damage |
7082s | all right |
7085s | i'm glad i'll do it |
7088s | [Music] |
7091s | cool and 12 solar particles to boot from |
7094s | there my goodness so if you're looking |
7096s | for solar particles especially |
7099s | and dark energy both of those are |
7101s | dropped from redeemers from ancients |
7103s | stuff of that nature |
7106s | all right i think what i'm gonna do is |
7107s | i'm gonna save it right here |
7110s | uh we're just gonna should we override |
7112s | our steam save oh my gosh we'll do a new |
7116s | new stream save |
7119s | don't worry about the naming convention |
7120s | as of right now speaking of which that |
7122s | is something we're still planning on |
7123s | adding to the main branch at some point |
7129s | all right let's finish up with some |
7131s | questions as we got this battle music |
7132s | going on |
7134s | here let's go over here |
7137s | uh cause we only got a couple minutes |
7138s | left in the stream |
7146s | i've noticed the default ship color |
7147s | schemes seem improved with the recent |
7149s | patch except all the banana yellow ships |
7151s | we changed how the ships um |
7154s | the application of the |
7156s | metallic |
7157s | worked so yeah there was there was a |
7159s | change there vivaj yt that's a very good |
7162s | eyes for you to catch that actually |
7164s | because it wasn't something that was |
7166s | we really put a lot of emphasis on but |
7167s | there was a change |
7170s | there was a change there was an |
7172s | improvement |
7173s | you can especially see it on the default |
7175s | sentinel the very first one when you go |
7178s | into customizing your ship for the first |
7179s | time i know it sounds crazy but there |
7181s | you can actually see it when you look at |
7183s | your customized versus the default |
7185s | coloration |
7186s | all right um or rather you can't see it |
7189s | anymore because now it's the same it |
7190s | used to be different |
7192s | ah let's see what else we got |
7196s | any more any more hot questions because |
7198s | i'm getting ready to close down the |
7200s | stream |
7202s | silly dove build letting you save in the |
7203s | middle of combat this is true this is |
7204s | not supposed to be allowed |
7219s | those crystals eat dust from uh |
7222s | a long distance away 1.6 kilometers with |
7224s | any precision weapon and or many sort of |
7226s | secondaries markers disappear but still |
7228s | full damage to crystals by manual aim |
7231s | intended yeah it is it's intended yeah |
7233s | so the markers show up so you you can |
7236s | better see what your targets need to be |
7238s | destroyed when you get to a certain |
7239s | range but if your weapons have |
7242s | additional range on them to shoot them |
7244s | down from afar totally fine |
7246s | the range is more of a factor from say |
7248s | your sensors if you will |
7250s | um to put it on your radar versus your |
7253s | weapons being able to target it from a |
7255s | further distance so yeah that's |
7257s | completely working as intended |
7260s | completely working as a team |
7262s | well missiles main weapons come back oh |
7264s | my goodness |
7267s | missiles as main weapons have never |
7269s | been present in the game |
7273s | uh from an intentional standpoint and uh |
7275s | probably not will happen |
7278s | probably not will happen but we'll not |
7279s | you never know we'll see what happens in |
7281s | the future |
7283s | i suppose we shouldn't |
7284s | completely cut out the possibility |
7290s | oh i love this i love this question um |
7293s | i'm going to answer it it's going to |
7294s | make everyone stop it still jake aslan |
7297s | everspace is a series would be cool |
7298s | maybe just not from netflix |
7301s | maybe if the expanse people at amazon |
7303s | handle it oh my gosh let me tell you |
7305s | what we would love to make all sorts of |
7308s | ever space stuff okay it's like you know |
7310s | let's do comic books and in you know |
7313s | novelizations and freaking movies and tv |
7316s | series and you know i don't know let's |
7318s | get let's get weird and make like a |
7320s | bedroom theme and just |
7322s | mattresses and sheets that would be |
7325s | amazing that would be super fantastic |
7327s | and i know that there was also beard and |
7328s | frog commenting on like space balls the |
7331s | toilet paper guys look i mean |
7334s | we're also a video game company |
7337s | that's our primary focal point and we |
7339s | don't have like a tremendous number of |
7341s | people okay |
7343s | so as cool as that concept is that's not |
7347s | a focal point it's not and you guys know |
7349s | that |
7350s | you guys know that um but at the same |
7353s | time you know we do keep our eyes and |
7354s | ears open and if we would find an |
7356s | opportunity that could move in that |
7357s | direction i don't think we would say no |
7360s | to it unless the deal was bad |
7361s | so there's always a chance is what i'm |
7364s | saying |
7365s | but i will fully admit that right now |
7367s | our focal point's a video game we're not |
7369s | like yeah that's |
7371s | so guy just know that |
7375s | just know that |
7377s | all right so my time's up oh my gosh so |
7380s | um but guys it's been a lot of fun |
7382s | playing the game today i know that there |
7384s | was a chance for michael celex i chose |
7387s | not to do it |
7388s | um next week we absolutely will though |
7390s | next week we absolutely will we'll have |
7392s | screenshots from the community we'll go |
7393s | for some more michael selects because |
7394s | there's a lot of praise to give on that |
7396s | front of course and next week i'll |
7398s | probably even be able to start showing |
7399s | you a couple of new implementations that |
7402s | we have been making even since the |
7405s | hotfix there will be new content to |
7407s | share what uh maybe not like new content |
7410s | that might be misguiding you a little |
7412s | bit um but on the front of like little |
7415s | changes and we want to talk about more |
7417s | of what that looks like we'll absolutely |
7419s | be discussing so definitely keep coming |
7421s | to the streams and we'll keep on |
7422s | chatting with you all you have been |
7424s | absolutely awesome and i of course have |
7427s | been eric schrader your community |
7428s | ambassador |
7430s | excuse me on that uh don't stop being |
7432s | awesome and we will catch you in the |
7434s | next stream |
7436s | that's right |
7437s | toodles |
7441s | oh that double music stop stop stop it |
7445s | okay my ears |
7451s | [Music] |
7457s | so |
7460s | [Music] |
7482s | you guys are so freaking cool |
7484s | oh my gosh like oh wow we had some hot |
7488s | questions today in the stream just want |
7490s | a big shout out to all of you guys and |
7491s | your persistence i know sometimes it |
7493s | might seem like you're being ghosted but |
7496s | you're not i see |
7498s | a lot and sometimes i also happen to |
7500s | miss it but we do try to answer all of |
7502s | those questions so thank you so much for |
7504s | being patient with us as we go through |
7506s | we respond to you guys and make sure you |
7508s | know exactly what it is that we're doing |
7511s | and why we always have opened up and |
7514s | planned on having a very transparent uh |
7516s | community bond and we're not going to |
7519s | change that any time soon so sincerely |
7521s | thank you for your persistence and |
7522s | asking these questions if you missed |
7524s | your question from being answered you go |
7527s | straight on over to our discord there's |
7529s | an ask |
7530s | questions channel i actually changed the |
7533s | amount of time that it takes to ask |
7535s | questions go ahead and you know ask also |
7539s | make sure you're using search feature |
7540s | because the questions that you have |
7542s | might have already been answered |
7544s | there's also a frequently asked |
7546s | questions in the discord as well and of |
7549s | course there's a glorious forum with all |
7552s | sorts of questions that you can also |
7554s | search on to get even more information |
7556s | should you desire that speaking of steam |
7560s | also note that we of course are in early |
7563s | access you can acquire us from steam you |
7566s | can also acquire us from gog as well and |
7569s | we're also uh through is the the game |
7572s | pass so game pass that update just a |
7575s | reminder does take a little bit of time |
7577s | from whenever we drop an update on our |
7580s | mainline branch it just has to do with |
7582s | like approvals and certifications and |
7584s | stuff like that but it is in fact coming |
7586s | if not has already been updated it |
7588s | should be any moment maybe a couple of |
7590s | days perhaps |
7592s | um but otherwise steam and gog utilize |
7595s | the forums give us feedback and if you |
7597s | want to support us from a financial |
7599s | perspective right now is the best time |
7601s | of course to do so because the game will |
7604s | increase in price when we hit that 1.0 |
7607s | release scheduled for 2023 the first |
7611s | quarter may i point out so now is the |
7614s | best time best bang for your buck in |
7616s | particular |
7617s | especially if you wish list us over on |
7620s | steam it helps you out it helps us out |
7623s | so if there's a deal you can snag it i |
7625s | am seriously milking this segment right |
7628s | now it is nuts and i don't know maybe |
7630s | next week i'll beatbox we'll see we'll |
7632s | see if we can happen i know it keeps |
7633s | getting requested i'm not very good at |
7636s | it i don't like it but you guys are |
7638s | awesome and if that's what you want |
7639s | maybe we'll make a little moment for it |
7641s | all right anyway you guys are seriously |
7643s | cool i've talked way too long get out of |
7646s | here have a great weekend goodbye |
7647s | toodles |
7651s | [Music] |
7660s | [Music] |
7684s | back |