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70s | oh |
73s | excuse me |
74s | [Music] |
80s | hello |
82s | i'm getting things ready |
85s | [Music] |
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106s | [Music] |
132s | [Music] |
141s | that was that was me adjusting my my |
143s | vocal cords laureen tyson sorry about |
145s | that we're gonna get started here just a |
146s | moment or two or three |
149s | no worries i'm gonna go fill up my water |
154s | [Music] |
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237s | [Music] |
242s | [Applause] |
243s | [Music] |
246s | [Applause] |
246s | [Music] |
260s | [Music] |
266s | rise green screen |
269s | i command me |
271s | [Music] |
273s | oh right |
275s | oh my goodness |
278s | what do we got here ladies and gentlemen |
280s | you've got yourselves an official |
283s | rockfish game stream the game is loading |
285s | right now perfect |
286s | oh my goodness my name is eric schrader |
288s | i am the community ambassador for |
290s | rockfish games we recently even did like |
293s | a little logo rebranding you can see it |
294s | right there it's going to be updated uh |
296s | across the sport eventually very very |
298s | soon |
300s | oh my goodness |
301s | uh i'm your host i'm your guide to all |
304s | things everspace too today we're going |
306s | to be walking through a little adventure |
308s | in uh the mutators as well as the sound |
311s | effects these were both things that we |
313s | kind of touched on a little bit last |
315s | week but we've got more to talk about |
317s | more to show |
319s | and then um may i catch my breath i sat |
322s | down i just i got so excited i want to |
323s | share all these things uh we're also |
325s | going to cover some crafting quality of |
327s | life improvements to |
329s | how you're like |
330s | managing that i'll show you you're gonna |
332s | you're gonna love it i promise you're |
334s | gonna love it |
336s | and uh what else there's something oh |
337s | yeah screenshots those are gonna be our |
339s | main key points i'm sure other stuff's |
341s | gonna come up that we can |
343s | you know |
344s | chat about a little bit |
346s | it'll be fun it'll be great how is |
347s | everyone |
348s | how's everyone's friday been a good week |
351s | i hope |
354s | oh my goodness |
356s | oh |
358s | hands are kind of cold my goodness all |
360s | right |
361s | anyway let's uh let's crack this puppy |
363s | open |
364s | as we always do |
367s | straight into the fire |
370s | oh my gosh |
372s | you don't need to bring up any prior |
374s | discord conversations oh gosh |
378s | all right |
379s | uh so we kind of are where we left off |
381s | last time i did make some adjustments as |
384s | i generally do between uh streams just |
387s | so that we can focus on certain things |
388s | hello there drone hello oh my goodness |
391s | hello yes fix that please there's |
394s | problems over there |
395s | i do appreciate it |
397s | wonderful could you get this spot next |
399s | we got some we got some |
400s | fire on the floor can you can you no |
404s | all right all right see you later anyway |
406s | uh we've got uh a like i said a number |
409s | of things that we have been adjusting |
411s | tweaking improving um and uh yeah so |
415s | first things first i'm going to just |
417s | open up our inventory uh page here and |
421s | maybe some of you might think that your |
423s | eyes are like wait a second what's going |
424s | on uh the color looks a little bit off |
426s | maybe uh no we are we tweaked some |
428s | colors a little bit |
430s | so this superior coloration |
432s | uh has gone from a magenta to a slightly |
436s | less |
437s | magenta i don't know how to better word |
439s | that but that's because we are doing a |
441s | couple of tweaks and things to |
443s | the |
444s | making red as a standout color |
447s | um so as i'm showing you here these |
449s | signal decoders um these are what |
451s | generates a number of different things |
454s | there can be positive and negative |
456s | traits associated with these and so we |
458s | have done this now uh |
461s | as with everything that i ever show |
464s | during the course of these streams this |
467s | is not |
468s | final there could still be some little |
470s | adjustments and tweaks i'm sure some of |
472s | you out there are looking at that and |
474s | you're looking at the red and you're |
475s | going ah what ah there's there's a bit |
478s | of a strain there yes we are aware um |
481s | this was just plugged in so you can have |
482s | a very clear indicator of what's a |
484s | positive what's a negative since they |
487s | can be entirely random in these high |
489s | risk areas |
490s | so |
491s | to that i think it's always important to |
493s | note |
494s | that high risk areas |
497s | these are obviously these are entirely |
499s | optional you don't have to do these |
501s | you can choose to do them you can get |
503s | some really solid mutators you're like |
504s | oh man i love that challenge let's do it |
506s | you get some mutators that you don't |
507s | really like you sell it uh there could |
509s | be opportunities there like wealthy foes |
511s | enemies drop lots of credits upon death |
514s | um it's all kind of a mixed bag on this |
516s | front and we're not done with the |
519s | balance of this either |
521s | so as we show these as we talk about |
524s | these know that there could be some that |
526s | you see here present but are completely |
528s | removed from the pool there could be |
530s | entirely no there are actually a lot |
532s | more that we're adding um so yeah |
535s | definitely understand that this is not |
537s | meant to be like the be-all end-all |
540s | challenge mode of ever space 2 this is |
542s | not the end-game content this is just |
544s | one means to challenge yourself if you |
546s | want to do that to get loot in a unique |
548s | way from the standard you know job |
550s | boards or progression of the game stuff |
552s | like that |
554s | and uh also note that it's simply not |
556s | done |
557s | uh in fact we haven't even had an |
559s | internal |
560s | team discussion yet |
563s | about these mutators that we've been |
564s | adding haven't even has even gone to |
566s | that i've shown you guys the stuff |
567s | before our team's even been able to |
570s | evaluate |
573s | it's great it's a lot of fun um |
576s | but yeah so just keep that in mind |
578s | then uh let's see what else what else we |
580s | were gonna do |
581s | well let's just go ahead and activate |
582s | some of these |
584s | so we have this first one uh the signal |
586s | decoder explosive death enemies drop |
589s | mines when destroyed enemy region |
591s | enemies slowly repair their hole and |
592s | double trouble to bosses |
594s | so activate that |
595s | this next one we've got explosive death |
597s | enemies drop mines when destroyed heal |
600s | on kill every time an enemy is destroyed |
601s | all other enemies present are repaired |
603s | by twenty percent of their maximum whole |
605s | hit points and wealthy those enemies |
606s | dropped lots of credits upon death |
609s | we got this one over level this is |
610s | probably my favorite modifier actually |
612s | because it just it really does ramp up |
615s | that challenge level because it's bound |
617s | to other sort of elements so we have the |
620s | over leveled one to three levels higher |
621s | heal on kill |
623s | self-explanatory strength and death they |
625s | get faster and they gain more max |
628s | shields armor and whole um as you uh |
632s | keep progress this is gonna be this |
633s | might be a tricky one |
635s | and then finally we got this one which |
637s | has a restriction on it |
639s | no emp enemies are resistant to emp so i |
642s | can't can't use that uh method to chain |
645s | things together so i gotta think outside |
646s | the box when i approach this one a |
648s | little bit more jarred sensors enemy |
650s | type names are hidden and heal on kill |
652s | again |
653s | that one and like i said um while i'm |
656s | showing you guys these list of mutators |
659s | uh again please recognize |
662s | that there are more editions coming so |
664s | if you see and you're already seeing |
666s | like um some of these are generating on |
668s | multiple ones yeah it's because like |
670s | sincerely let me just i'm going to pull |
672s | this out because i want you guys to know |
674s | like just where we're kind of at |
676s | uh with these things let me see |
680s | now i'm not going to tell you what they |
681s | all are because again this is work in |
682s | progress stuff but just to give you guys |
684s | kind of like a little bit of the insight |
687s | and how this is all being developed |
690s | for mutators |
691s | right now we have in a very conceptual |
693s | phase about 1 2 3 4 5 6 7 8 9 10 11 12 |
698s | 13 14 15 16 17 18 mutators |
702s | that are positive then we have four that |
704s | are neutral and we have one two three |
706s | four five six seven eight nine 10 11 12 |
709s | 13 14 15 16 17 18 19 20 21 22 23 24 25 |
714s | 26 27 28 29 30 |
716s | 31 32 33 34 35 36 37 38 3 9 40 41 40. |
724s | that are negative um so so again note |
728s | that we are going to have a lot of |
730s | variety when it comes to this we want |
732s | these to be a lot of fun we want them to |
733s | be wild we want them to be able to |
736s | provide that uh extra challenge for |
739s | those of you who desire that um while |
741s | also you know just being a fun new way |
744s | to collect loot maybe you'll find |
745s | something that completely stumps you and |
747s | you alter your play style and you find a |
748s | new direction to take your build |
752s | or maybe you find restrictions that are |
754s | incredibly frustrating and you hate |
756s | everything about it and you |
758s | go to the forums and say hey this needs |
759s | to be fixed because it's not fun |
760s | straight up |
762s | hopefully we don't have any of those |
763s | that exist when this goes live in the |
765s | summer update but you know such is the |
769s | state of our mutators all right |
772s | do the mutators apply to the boss as |
774s | well |
776s | shoot man i actually don't know |
781s | i legitimately don't know oh gosh i feel |
785s | like that should be embarrassing but at |
786s | the same time like we've just started |
788s | plugging this all in man um |
791s | um |
792s | i'm assuming you're talking about like |
794s | especially the ones where like health |
795s | regenerates if you're like killing uh |
797s | other scrubs and stuff like you kill |
799s | basically five enemies while the boss is |
800s | live that means the boss goes back up to |
802s | full health uh with heal on kill |
805s | so |
806s | uh yeah i mean |
807s | definitely we'll iron out those details |
809s | because we again we want it to be fun |
811s | but we also wanted to be a challenging |
813s | style of fun if it breaks the game and |
816s | you're not having fun whatsoever |
819s | we'll revisit it okay so we got these |
820s | four high risk areas um i think what |
823s | we're going to start with let's go ahead |
825s | and go with wealthy foes now we'll save |
827s | that just in case we get our butts |
828s | kicked on the first one |
831s | let's do this one this one's gonna be a |
832s | little bit tricky uh so no emp that |
835s | means we can prepare ourselves a little |
836s | bit more accordingly here |
840s | uh we could do energize boost |
843s | uh yeah that feels good so we can still |
845s | use annihilator virus |
848s | i don't think we're doing anything that |
850s | does emp blasting no we don't |
853s | so yeah i think i think this will work |
855s | pretty nicely |
860s | uh oh and we could straight up disable |
862s | the shield for two seconds with each hit |
864s | from these rockets granted uh their |
865s | rockets |
868s | but uh i digress |
871s | i digress |
872s | we'll go ahead and go with that with our |
874s | little vanguard here |
877s | and after we do one or so we'll we'll |
879s | swap |
883s | ships have some funds |
903s | oh my gosh but |
908s | to be clear i'd like them to apply to |
909s | the boss i'm a bit of a masochist no |
911s | dude |
912s | again like we want to make sure that |
913s | it's granting that |
915s | style of |
916s | difficulty that feels good that feels |
919s | right uh we don't want anything that's |
922s | so deep that it's cruel um in fact we |
925s | even have been having a discussion on |
927s | the side again it hasn't been thoroughly |
929s | discussed yet uh internally at rockfish |
932s | but we've even had a discussion on the |
933s | side of like what things may or may not |
935s | feel good or what's actually proper game |
938s | uh design uh you know like stuff like |
941s | that like this is stuff we want to iron |
942s | out absolutely so rest assured we will |
944s | get those details um and present |
947s | challenges that are challenging but also |
950s | fun |
951s | because of how you're able to overcome |
953s | them through |
955s | different means or |
956s | clever means you know stuff like that |
958s | all right so now we're here um also note |
961s | that in the upper left we have the high |
963s | risk area telling us straight up what |
965s | qualities wow that guy that punk hit us |
967s | we have no emp we have jar sensors and |
970s | we have heal on kill |
971s | so while it doesn't list out all of the |
973s | details of what we know these do |
976s | it does still in fact uh it does still |
979s | in fact show us what's happening also |
982s | is my is my music off where's my music |
984s | that is completely bugged |
987s | completely bugged we uh we were also |
989s | tweaking them this was working a moment |
991s | ago |
992s | not sure why the music's uh suddenly |
994s | decided to fail well but |
998s | but the music uh |
1000s | decided to leave us |
1002s | we'll fix that i hope |
1008s | [Music] |
1010s | oh man |
1012s | i like how they're all bundled up here |
1013s | for my uh |
1014s | corrosive minds that's real good |
1018s | granted maybe it's not the best thing to |
1019s | do |
1021s | uh this area damage since they're |
1023s | healing |
1025s | as one dies |
1037s | but for anyone who missed last week the |
1039s | sounds that you hear on this auto cannon |
1041s | and the sounds you hear on this pulse |
1043s | laser |
1044s | uh both of these are improved and new |
1049s | and we'll cover we'll cover a couple new |
1051s | other features elsewhere |
1054s | cause i'm gonna i'm actually gonna |
1055s | cruise through every single updated |
1057s | weapon that we have adjusted the sounds |
1060s | on today every single one of them |
1062s | i prepped a save file for you |
1075s | oh |
1076s | there we go |
1083s | man no music is it really changes how |
1085s | this feels doesn't it oh my gosh |
1089s | no hidden fun mutators like music |
1091s | disabled no no that's it's definitely a |
1093s | bug right now definitely a bug um we |
1096s | have actually been talking about some uh |
1098s | what could be fun mutators so uh yeah i |
1101s | mean as i mentioned before definitely |
1103s | something we would like to do something |
1105s | like we'd like to achieve um because the |
1108s | high risk areas again they're not the |
1110s | end game they're not what you're going |
1112s | to be doing once everything else is done |
1114s | they can be it can be one route you |
1117s | choose but again the ancient rifts that |
1119s | we have alluded to that you'll find out |
1121s | more information this |
1123s | fall |
1124s | i believe |
1125s | uh that's gonna be the meat of the end |
1127s | game so uh yeah we |
1129s | fun mutators yeah absolutely could |
1131s | appear i know some of you are saying |
1132s | like retro mutator from grindel um yeah |
1135s | i think that it's really cool to think |
1137s | about the um |
1140s | hardcore mode of everspace one and kind |
1143s | of like envision that sort of style when |
1146s | you're thinking about those high-risk |
1147s | area that would be i think that's a |
1149s | i think that's a pretty good way to to |
1151s | think about it |
1158s | all |
1163s | right we are having ourselves |
1167s | no trouble at all here with our |
1169s | overshield |
1170s | i call it overshield basically i have |
1172s | more shield than what i'm supposed to be |
1173s | allowed uh |
1175s | vanguard's really successful with that |
1178s | and i'm also able to continue charging |
1181s | it through a number of |
1182s | uh |
1183s | abilities that i've got going on |
1186s | so even when i'm taking damage my shield |
1188s | is charging |
1204s | try and get this weaker one out of the |
1205s | way before the well actually we should |
1207s | let the virus pop all at the same time |
1210s | to get multiple kills yeah so they don't |
1211s | heal |
1225s | oh my gosh there's a sneak peek at |
1227s | something else that's uh that's new |
1231s | i have to explain that one here really |
1233s | quick i got some splaining to do if |
1236s | anybody saw that purple orb that i just |
1238s | picked up |
1254s | oh man i think i think a lot of these |
1256s | drones are actually from that drone |
1257s | carrier i need to address him |
1260s | let's do that |
1263s | wow |
1266s | a little too close |
1268s | yeah |
1270s | oh man geek pike keep i somehow knew the |
1272s | purple orb is the new in-game air |
1274s | freshener for your cockpit oh my gosh |
1276s | how do you guys find out about these |
1277s | things before i can even tell them |
1284s | ah so there's two there's two energy orb |
1286s | types now uh the purple ones are more |
1289s | rare |
1291s | and they do a little bit of something |
1292s | different than the standard energy orbs |
1294s | which are receiving a little bit of a |
1297s | tweak |
1298s | now we see oh my gosh |
1301s | wow that damage was so sudden |
1305s | this is why you don't talk and drive or |
1308s | something my gosh all right so so let's |
1310s | uh let's just back out of that one let's |
1312s | back out of that one |
1314s | and uh let's just talk about this energy |
1316s | orb for a second since it's on the top |
1318s | of everyone's mind |
1319s | um so let's go over to our perks we've |
1322s | got delia |
1324s | what i i completely forgot that we |
1326s | adjusted this now it's not this is also |
1328s | not fun i'm gonna say that with every |
1329s | single thing guys work in progress you |
1330s | know all right uh but basically there's |
1333s | a couple of changes here |
1334s | a couple of changes here this also |
1336s | hasn't been fully fleshed out and tested |
1338s | yet in fact marco's been on holiday so |
1340s | he hasn't even been able to like polish |
1342s | uh how the rare orbs look um so anyway |
1347s | i'm kind of getting like woo anyway so |
1350s | two big things have happened here for |
1351s | delia the big thing is that the last |
1355s | one has |
1356s | completely changed |
1358s | before you guys may have remembered |
1360s | getting like this huge boost to your |
1362s | energy um |
1364s | uh that one's gone |
1365s | that one's gone so you know like |
1367s | infinite energy sort of trick that you |
1368s | could grab like in the fray and all of a |
1370s | sudden you could just boost infinitely |
1372s | and fire infinitely we felt like that |
1374s | was actually disrupting the balance of |
1376s | the game as opposed to making the player |
1379s | feel super powerful so that has been |
1382s | completely altered and instead now |
1384s | you'll see the fourth one down |
1387s | destroying ships especially elites will |
1389s | sometimes set free a rare orb that |
1391s | grants a little more weapons and boost |
1394s | energy than the standard one |
1396s | and you also gain a 20 increase to your |
1399s | handling |
1400s | for 10 seconds so you have more control |
1402s | over your ship when you pick up these |
1404s | rare purple orbs |
1407s | gives you like it allows you to move on |
1409s | the fly in that moment when you pick it |
1411s | up uh instead of giving you unlimited uh |
1413s | supply of energy |
1415s | energy orbs will also move towards from |
1417s | a greater distance that's the same and |
1418s | then the last one is the rare orbs will |
1420s | also charge the strip alt so that is |
1421s | exclusive to the rare orbs |
1424s | so charging your alt via energy orbs |
1427s | requires you destroying elite style |
1429s | enemies or a very rare chance from a |
1432s | standard enemy |
1434s | okay so just uh |
1436s | yeah just again this is kind of like a |
1438s | balanced sort of pass addressing energy |
1441s | orbs they've kind of |
1442s | been |
1443s | interesting for a while and we fight the |
1445s | need now is the time so there you go |
1449s | there you go the lack of music |
1451s | obliterated him it's this is true this |
1452s | is actually what happened |
1458s | all right so um |
1460s | yeah let's do this let's do this again |
1462s | except better yeah that seems fair |
1476s | all right first we get oh my goodness |
1481s | first we get the snipers out of the way |
1483s | let's make a minefield |
1487s | pull this guy into the minefield |
1490s | lull see you later with corrosion damage |
1504s | wow that's a lot of kills that's good |
1510s | ah not you again nope nope nope nope |
1513s | nope |
1515s | no thank you |
1516s | all right |
1524s | i see another sniper i don't like that |
1530s | all right let's just go address him |
1541s | oh he's he was healing you gotta focus |
1544s | oh my gosh i have to be careful killing |
1546s | all these other guys like that |
1558s | oh i didn't i didn't fill up my rockets |
1560s | now i see why everyone's like hey you |
1561s | don't have any rockets suddenly it all |
1563s | makes sense |
1574s | there's so many drones |
1577s | which makes sense from a drone carrier |
1584s | i think actually what we can do is we |
1585s | can boost through a lot of these guys |
1587s | yeah there we go |
1589s | that's a bit better |
1597s | we can recharge our energy but again we |
1599s | don't get unlimited energy here |
1604s | but the recharge |
1605s | helps quite a bit |
1618s | just like that scooping up the energy |
1620s | orbs |
1635s | this could be a sticky situation here |
1637s | all right oh you may also notice that |
1639s | ellick hasn't jumped in |
1642s | i do wanna to point out that we do have |
1644s | elec upgraded |
1647s | he is |
1648s | able he's technically should be able to |
1650s | jump in but as you probably uh |
1653s | recognized from last week's stream uh |
1656s | rockfish did not like that we did not |
1658s | like that uh it felt like it was |
1660s | actually making stuff way too easy and a |
1663s | bit unfun honestly so he doesn't jump |
1666s | into high-risk areas specifically |
1672s | just a little just a little detail |
1678s | yeah also um |
1679s | thanks for those of you who are asking |
1681s | questions about uh you know what it is |
1683s | that i'm doing uh and i'm not explaining |
1685s | very well because i'm |
1687s | very focused in this rather intense |
1690s | high-risk area shenanigans going on |
1693s | oh my gosh look at our health just |
1695s | pummel |
1697s | our health just goes down so fast we |
1699s | gotta be very careful here there you are |
1703s | you're the one i'm looking for |
1708s | oh oh yes there we go |
1713s | we're gonna try and wait out |
1716s | our devices here |
1720s | and maybe get a couple of |
1726s | maybe |
1728s | get a couple of uh free secondaries to |
1730s | fire |
1734s | this one can fire for free right okay |
1736s | yes it does |
1738s | all right boost again |
1743s | ouch we actually flew through a |
1745s | minefield there that was uh probably not |
1747s | the healthiest thing to do |
1762s | woof |
1773s | ouch |
1774s | ouch |
1776s | goodness gravy |
1781s | where's that where's the bomb thrower |
1785s | okay hang on |
1787s | man not having the targets uh |
1790s | being labeled |
1792s | actually kind of a little more |
1796s | i really didn't think that was going to |
1798s | be one that i felt was that impactful |
1800s | and here i am |
1801s | looking for a freaking |
1804s | mind-throwing theme |
1812s | oh my gosh we're just gonna we're just |
1814s | gonna have to keep fighting |
1815s | all right |
1819s | that is not good |
1825s | wow |
1826s | oh weber drone |
1829s | i didn't even see the weber drone oh my |
1832s | gosh |
1833s | oh goodness |
1838s | this might look like everything's |
1840s | terrible and i suck |
1841s | maybe in part |
1843s | maybe so that's true probably but um |
1845s | these high-risk mutators |
1847s | oh my gosh |
1849s | oh goodness gravy let's let's just fail |
1851s | this one and let's try another one |
1856s | oh of course the music starts working |
1858s | now okay yeah i see how it is |
1861s | i see how it is uh when you leave a high |
1863s | risk area this is this is honestly why i |
1865s | did that |
1866s | um when you leave a high-risk area it |
1868s | vanishes |
1870s | it's gone you can't try again it's gone |
1873s | you either reload and try again with the |
1875s | current state of your ship's affairs or |
1877s | advantages |
1879s | capisce |
1881s | so |
1883s | now we've got these three other ones |
1884s | which we will address as soon as we uh |
1887s | answer some questions as people make fun |
1889s | of me |
1890s | [Music] |
1891s | really need a striker oh man no a |
1893s | striker a striker alt in these cases |
1896s | could be invaluable |
1898s | [Applause] |
1900s | let's see kids this is not how you play |
1901s | liam exactly 100 yep |
1905s | [Music] |
1914s | [Music] |
1918s | i'm looking for questions uh |
1921s | not seeing too many questions |
1924s | we could just go try another one |
1926s | [Music] |
1929s | oh i see i see a comment on youtube uh a |
1931s | little bit further back |
1933s | from rapples |
1935s | he says why this looks so easy |
1939s | well man |
1943s | new boost |
1944s | new boost |
1946s | i i don't know about a new boost |
1951s | however i've been so far as to even want |
1953s | to go do more like i i don't know what |
1956s | that means we're gonna get into another |
1957s | one uh let's go this one which has one |
1960s | positive attribute this wealthy foes |
1962s | just so that we can uh you know recover |
1964s | from that loss |
1965s | everyone is good this one has explosive |
1967s | death so enemies again drop mines when |
1970s | destroyed oh that's gonna be awful heal |
1972s | on kill oh goodness do we wanna do this |
1975s | one we're gonna do this one |
1977s | we're gonna do this one |
1980s | it'll be fine |
1982s | what could possibly go wrong |
1989s | oh man now i wish i kind of want to |
1992s | cycle back over i'm going to do my emp |
1994s | this is we can use that |
1996s | uh so let's do that we're going to go |
1997s | back to our emp |
1999s | i feel like that one just it's a nice |
2001s | it's a nice damage boom we got a lot of |
2003s | utility as well to boost the damage |
2006s | right right there device energy damage |
2009s | in particular really makes that uh |
2011s | really makes that whistle |
2016s | besides we can use this to boost right |
2022s | music |
2024s | music you were |
2027s | it was |
2031s | why why would you do this |
2034s | oh goodness gravy |
2037s | everything's fine everyone is working as |
2039s | intended welcome to early access it'll |
2042s | be fun they said |
2044s | oh goodness |
2050s | let's try and take out this guy |
2058s | oh that health |
2060s | oh my gosh the heal on kill |
2062s | we're we're doing too much area of |
2064s | effect damage |
2066s | oh that's mean that's so mean |
2070s | it's almost like i gotta focus down the |
2071s | uh |
2073s | the |
2073s | poultry guys before i can take out a |
2075s | beast i think this is also because we |
2078s | have a more precision based build here |
2080s | so we're doing critical hits that then |
2082s | do splash damage and we have splash |
2085s | damage devices |
2086s | so not actually ideal in a heal on kill |
2090s | state for our opponents |
2096s | a bit devious in fact |
2099s | come on come on we're doing it |
2102s | oh come on don't kill too many don't |
2104s | kill too many outliers |
2106s | yes yes |
2107s | okay got him all right |
2122s | no thank you |
2124s | all right armor drone |
2127s | i'm here no no not too far |
2132s | and we're good first ouch |
2134s | do we get him yes he's gone all right |
2142s | let's just do that there are there so |
2145s | many |
2147s | oh my gosh |
2154s | i'm just like |
2155s | thinking about some of the mutators that |
2157s | you uh haven't seen yet |
2160s | that we have plans to implement |
2163s | goodness gravy and the fact that we're |
2165s | only at level 22 here and not maxed out |
2169s | goodness |
2171s | this is going to be so much fun when |
2173s | it's fully open |
2177s | i enjoy watching your your uh your |
2180s | streams of the game |
2182s | and all the pain we put you through |
2190s | oh my gosh it's health we gotta focus |
2192s | focus |
2200s | we'll do this |
2202s | we are making progress it's taking a |
2204s | while because the all the chip damage is |
2205s | basically getting negated |
2208s | it's like the only kills we get like if |
2210s | we when we focus one down at a time |
2213s | whoa |
2226s | let's just try and do that for some air |
2228s | effect kills maybe |
2232s | whoo |
2238s | any plans for legendary high risk |
2240s | locations look look okay |
2243s | look |
2246s | you see |
2253s | sometimes |
2256s | you guys ask for too much |
2258s | but i like it |
2262s | i guess time will tell |
2266s | so with each of the tiers for the uh |
2269s | signal decoders as you probably were you |
2272s | absolutely noticed because you're all |
2273s | very intelligent human beings out there |
2277s | um |
2278s | the number of mutators applies to the |
2280s | tier so if |
2282s | if |
2283s | if we have legendaries |
2286s | then maybe there would be a unique |
2288s | legendary mod or mutator rather |
2291s | or just room for ford |
2294s | and that |
2295s | guys that's a lot |
2297s | that's a lot all things considered okay |
2299s | so |
2300s | cool request |
2301s | i hear you we hear you |
2303s | um i would not expect that |
2307s | because we do have a lot of focus on |
2309s | other key aspects of the game right now |
2312s | like we're adding more content into the |
2313s | game there's still more |
2315s | things coming |
2318s | it's more things |
2320s | things oh my goodness |
2323s | can't be too specific but you know that |
2325s | there's going to be more factions |
2327s | this is something that you've already |
2329s | seen through |
2330s | some of our |
2332s | kickstarter updates right |
2334s | um you know that there's going to be |
2336s | more locations |
2339s | there's more story still of course |
2342s | and i've even told you that equipment |
2344s | wise we're still working on more there's |
2346s | going to be more mutators |
2350s | so much still coming to the game space |
2354s | oh my gosh we triggered the boss |
2359s | i am pleased |
2365s | so with heel on kill i guess we're gonna |
2368s | find out right quick |
2369s | when we do splash damage to his |
2372s | escorts |
2375s | if he's gonna regenerate because if so |
2377s | this could get uh |
2379s | this good real interesting real fast |
2390s | just focus fire here and make sure we |
2392s | land these shots |
2404s | out |
2410s | excuse me all right there we go |
2413s | i don't like how his forces are yeah he |
2416s | can heal |
2418s | i think |
2422s | let's try let's see what happens no it |
2425s | doesn't look like he's healing all right |
2427s | so it doesn't look like he's affected by |
2429s | it |
2435s | but again uh keep in mind that this has |
2437s | not been like thoroughly internally |
2439s | tested yet so i'm not actually sure what |
2441s | the intent is there |
2443s | legitimately don't know what the intent |
2444s | is there uh honestly the way that i see |
2446s | that is |
2449s | you could get |
2450s | absolutely savaged |
2453s | if say killing a drone |
2455s | generated 20 health for the main boss |
2460s | that could be |
2461s | sincere that could be insanely brutal if |
2464s | the player has you know any precision |
2467s | whatsoever |
2468s | and uses |
2470s | um |
2472s | what does it crit happens |
2475s | that could be absolutely deadly to you |
2478s | [Music] |
2479s | but maybe that's an opportunity to try a |
2481s | different tactic maybe that's an |
2482s | opportunity to try a new way to approach |
2484s | the game |
2487s | still |
2489s | i cannot speak on if it is meant to be |
2491s | applied to bosses or not at this time |
2494s | all i know is that we are still |
2497s | working on mutators |
2503s | i like how the music started after the |
2506s | everything was taken care of by the way |
2507s | goodness all right so we're going to do |
2509s | this one this is going to be another |
2510s | mean one another heal on kill do we have |
2512s | a not heal on kill that's this one |
2515s | explosive death enemy regen and double |
2517s | trouble |
2519s | okay |
2520s | minds slowly repair over time |
2523s | which is different from healing on kill |
2525s | and two bosses |
2528s | uh |
2529s | swap ships |
2532s | swap ships |
2534s | [Music] |
2536s | let's swap ships |
2538s | i want to swap ships |
2540s | uh team of zamboni's legendary |
2543s | implementation has not begun yet |
2546s | that will likely take place or we'll |
2548s | have a conversation about it um sometime |
2551s | around the fall update when we're |
2552s | talking about in-game components of |
2555s | everspace 2 |
2556s | a big reason why we haven't started |
2558s | working on legendaries just straight up |
2560s | telling you |
2561s | is because we want to ensure all of the |
2563s | elements that have been added at this |
2565s | time are properly balanced |
2567s | we actually don't think it's where it |
2569s | needs to be |
2570s | now we are absolutely enjoying how |
2573s | things are coming together |
2575s | but there's still a bit of fine tuning |
2577s | that you guys have even caught you've |
2579s | been sharing it on the forums through |
2580s | your discussions through your |
2581s | dissections that we have to iron out |
2583s | before we add new content otherwise |
2585s | we're just piling new content on |
2587s | imbalanced stuff and that just |
2590s | makes more imbalanced stuff honestly it |
2592s | makes it harder to to track and follow |
2594s | so that has to be done first once we |
2596s | have all of these other elements like |
2598s | locked in place chunk |
2600s | then legendaries will start seeing a |
2602s | beautiful |
2603s | uh approach into the game |
2605s | okay so uh let's go ahead and cycle our |
2608s | ship let's see we got a sentinel we got |
2610s | a gun ship we got an interceptor we have |
2613s | i feel like we need to give the stinger |
2614s | more love |
2616s | i feel like we need to i feel like we |
2618s | need to bounce over to a stinger we |
2619s | haven't run a stinger in a while i i'm |
2622s | just i'm i'm doing it |
2624s | i hope that you're all okay with that um |
2626s | also let's let's sell our nemesis at the |
2629s | home base i'm sure some of you guys |
2631s | didn't even know this was a possible |
2633s | thing what yes |
2635s | yeah when you are in your ship whenever |
2638s | you're at the ship dealer there's |
2639s | another button right here i know it's so |
2641s | tiny it's so devious look at us being |
2643s | rude oh my gosh you can sell your ships |
2646s | but we're not gonna show you look at how |
2648s | hard that is to see got em |
2650s | oh my goodness there's uh i've told this |
2652s | before there's gonna be a couple more |
2653s | tweaks on the screen um but yeah you can |
2655s | sell your ships |
2656s | straight up uh selling your ships is |
2658s | permanent you won't be able to buy back |
2659s | ships you sold also install cargo and |
2661s | cargo present the ship will be placed in |
2662s | your home base of storage |
2664s | nice little point a note all right it's |
2666s | gone now we have more than enough funds |
2667s | that we didn't need i don't care and |
2669s | we're going to pick up |
2671s | this hornet |
2673s | there's a button on the bottom too hey |
2675s | shadowy look |
2677s | alright |
2678s | [Music] |
2680s | we don't want to make things too easy |
2682s | for you it's got to be it's got to be |
2683s | difficult speaking of which let's talk |
2684s | about crafting |
2687s | um so there's a number of things to |
2689s | discuss here |
2691s | where to start |
2693s | where to start um |
2696s | so |
2697s | i think the big thing is that |
2699s | you know whenever you're looking at |
2701s | something to make |
2704s | you can now see exactly what it requires |
2706s | like it lists the name and how much you |
2708s | have this was uh something that you guys |
2710s | had requested we kind of felt the same |
2712s | about it so we said |
2713s | screw it let's plop it in there instead |
2715s | of it being on the side up here now you |
2716s | can directly see it |
2717s | so if you didn't have all the means to |
2720s | get something like these ones with these |
2721s | red indicators it still shows you down |
2723s | below like pure copper we need it we're |
2725s | zero out of two |
2727s | so there's still those details um for |
2730s | all of them it's just been updated all |
2731s | the man look at the requirements for |
2733s | some of these multi-face propellant look |
2736s | at this stuff nuts |
2738s | but that's uh that's a pretty simple one |
2740s | that's a basic one you want to see the |
2742s | cool stuff |
2743s | you want to see the cool stuff |
2746s | all right look |
2747s | look at this right we have this button |
2749s | right here that says track missing |
2750s | components |
2753s | yeah |
2755s | yeah yeah so we can do that and now it |
2758s | shows the gauss receptor and multi-phase |
2760s | propellant |
2762s | when we collect it like if it's out |
2763s | there floating in the verse we'll see it |
2765s | marked with that yellow symbol knowing |
2767s | hey you got the stuff to do the thing |
2771s | boom straight up i think it also |
2773s | highlights it uh them over whoops you're |
2776s | not supposed to see the screen i'm glad |
2777s | we haven't been adjusting that |
2779s | um but yeah it also highlights here so |
2781s | whenever you come here and you're like |
2782s | man i already forgot what it was they're |
2784s | highlighted here for you |
2786s | they're highlighted here and if you |
2788s | wanted to go even deeper you're like oh |
2790s | man i really need this multi-phase |
2792s | propellant that we were talking about |
2793s | earlier and you need pure copper well |
2795s | guess what you can track |
2797s | track it's missing resources |
2799s | just stack it |
2801s | just stack it you know so now whenever |
2803s | you see pure copper out in the world |
2805s | it's also going to be highlighted yellow |
2807s | so you got this layer that says hey you |
2810s | need this hey you need that guys i'm not |
2812s | done this was the simple part of this |
2814s | okay ts has been hard at work |
2816s | compliments to ts |
2818s | and uh there's there's an even much |
2820s | greater even cooler thing okay all right |
2823s | i'm about to show it are you excited i'm |
2825s | excited |
2826s | i want to modify this autocannon |
2830s | all right |
2831s | so uh you know we have our crafting |
2832s | inventory that we can see here we have |
2834s | some things that we need to collect that |
2835s | we already have that doesn't really help |
2837s | us on this screen at all um but what if |
2840s | we want to install a catalyst right |
2845s | what |
2848s | what let's talk about this |
2850s | let's talk about this we don't have any |
2852s | of this catalyst |
2853s | we don't have any of this we don't have |
2855s | any of this we don't have this we have |
2856s | one of these |
2858s | we got symbols |
2860s | we have symbols here the green means hey |
2862s | you can craft this you don't have one |
2864s | but you |
2865s | can craft it |
2867s | i want to add rapid to this autocannon |
2869s | look it also shows me all the details |
2870s | let me get my big dumb face out away |
2872s | look look at this |
2873s | i'm hovering over these it tells you |
2875s | what's going to change without even |
2876s | applying it i can put this kinetic |
2878s | damage on right now |
2880s | because i have it or i could build this |
2882s | even though i don't have it i don't have |
2884s | to navigate the crafting menu whatsoever |
2887s | i don't have to go through you know i |
2888s | don't i don't have to like be like oh |
2891s | man which one which of the components |
2892s | that i have to do oh my gosh no i need i |
2894s | need more resources first i have to go |
2896s | to that place that no none of all of |
2898s | that is gone okay |
2900s | it's just straight up eliminated i want |
2902s | my autocannon to have rapid i haven't |
2904s | even built a rapid catalyst but hey i |
2907s | can just craft and install we're done |
2911s | we're done |
2913s | the deed is done |
2916s | thank you good day i can be on my way i |
2919s | can go back and destroy things the way |
2921s | that it's meant to be oh sweet |
2924s | destruction |
2926s | thank you ts for these updates there |
2928s | will still be a couple of more tweaks uh |
2931s | to this as well um so yeah but just know |
2934s | this has been |
2936s | oh my gosh oh my goodness um |
2939s | i know there's been several of you guys |
2941s | requesting this style of management |
2943s | regarding the crafting system and |
2945s | i do feel like this is a fairly big |
2947s | change especially for those of you who |
2950s | fully know how to commit to and utilize |
2952s | crafting all of these changes have made |
2955s | it much more accessible for those who |
2957s | are uncomfortable looking at the screen |
2958s | who get overwhelmed nay i say to thee |
2961s | it's just as simple as a click of a |
2963s | couple buttons and you can get right to |
2965s | where you need to go i think the big |
2967s | winner here is when you go directly into |
2969s | modifying |
2971s | you go i mean each one of these has the |
2973s | respective things but then install |
2975s | catalyst it shows you your options |
2977s | you can straight up do it or look |
2979s | there's even the track missing |
2980s | components right down here so you don't |
2982s | even have to be like i wanna i wanted |
2984s | the powerful shoot we'll just start |
2986s | tracking those missing components too |
2988s | what the heck why not like |
2990s | super ease of convenience here |
2993s | um just all around |
2995s | there you go |
2997s | big request from you guys something that |
2999s | we felt like really needed to happen and |
3001s | uh we're incredibly pleased with these |
3003s | results |
3006s | cool |
3007s | neat |
3008s | fantastic |
3012s | menuing is always good yeah we agree |
3015s | we |
3015s | completely agree it's why we did it in |
3018s | fact all right so now that we have our |
3021s | uh ship let's go ahead and slap on some |
3025s | sexy colors ooh i like that green |
3028s | [Music] |
3030s | base colonial style it looks like |
3033s | always go the good old german colors |
3037s | let's just go with let's go with green i |
3038s | like the green |
3041s | [Music] |
3043s | neat |
3044s | can throw my crafting spreadsheet out |
3046s | the canopy hey you know what if you want |
3049s | you can still supply that over to |
3050s | grendel like on our wiki uh discord so |
3053s | if you have like a bunch of things |
3055s | combat appears inevitable hive i am |
3058s | talking what they wanted adam how rude |
3061s | goodness uh but yeah if you want to |
3063s | supply any like data that you've |
3065s | collected over to grindel like he's been |
3066s | doing a fantastic job making sure |
3068s | everything's well cataloged for the wiki |
3070s | to make it much more fast |
3072s | much more fast |
3074s | you know what i'm saying it's always |
3076s | great to update a wiki |
3078s | and we've been if that thing's been |
3079s | coming along really well |
3082s | and uh yeah |
3087s | hello moon |
3090s | all right we are going over to |
3094s | let's do this one the enemy drops mine |
3095s | and we slowly repair their |
3098s | hole |
3098s | and two bosses |
3100s | all right |
3109s | not blaming the ancient causing all of |
3110s | it yeah you know what hive and adam |
3112s | didn't have to say anything scrutiny |
3117s | all right let's see uh i see another |
3119s | follow-up questions |
3120s | uh will we be able to see items from |
3122s | home base and what we have on us uh this |
3124s | is also something we've seen requested a |
3126s | number of times i cannot guarantee that |
3127s | will be added in the future but it is |
3129s | something that we're keeping tabs on |
3131s | um |
3133s | because it would be really nice |
3135s | so do know that your request is has been |
3138s | read uh we hear you will you be able to |
3140s | see items in our yeah okay that's the |
3142s | same thing yep |
3144s | uh let's see will there be multiple |
3145s | endings or will the story be linear uh |
3147s | drive live the story is very much a |
3150s | linear based campaign um we have a |
3154s | particular way we want to develop the |
3156s | character |
3157s | atom the clone |
3158s | um and his interactions that he has with |
3161s | others um but in how he goes about that |
3164s | like you know you have complete freedom |
3167s | of course to navigate the stars as you |
3170s | will |
3172s | um so that is i think that's the the big |
3175s | takeaway here the story yes it's much |
3177s | more in a linearized fashion but the |
3179s | gameplay it's open-ended you know you |
3181s | can you can go to places do jobs uh |
3184s | high-risk locations do exploring |
3186s | completing all the location challenges |
3188s | uh you know eventually you know the |
3190s | ancient refs other elements beyond |
3193s | that um you can do all of that to your |
3196s | liking and of course you can also do all |
3198s | of that uh according to what difficulty |
3202s | mode you're playing on |
3204s | you know |
3205s | so there's there's a lot of added |
3207s | effects there |
3208s | a lot of layers nice |
3212s | but all in all |
3216s | ma'am |
3217s | man all right hang on a second |
3220s | do i have do i have a soundtrack from |
3224s | aerospace 2 that i could like pull up |
3226s | and just play |
3229s | i have one from everspace one but |
3231s | freaking |
3232s | twitch will |
3233s | block the |
3234s | music segment oh my gosh we can't have |
3236s | that um |
3240s | the irony using music from your own game |
3242s | and twitch is like no you can't do that |
3244s | copyright in french |
3244s | [Laughter] |
3248s | ah |
3249s | man all right we're gonna we're just |
3251s | gonna we're gonna roll with it guys you |
3253s | know the drill when it comes to these |
3254s | streams |
3257s | sometimes |
3258s | you just get a little bit of wonky |
3262s | that early access wonky otherwise known |
3265s | as you |
3266s | oh my goodness |
3270s | i really i really don't want to get |
3272s | webbed |
3273s | let's do this |
3276s | all right |
3282s | i do see enemies slowly rejecting so |
3285s | here we kind of want to |
3286s | do as much aoe as possible i feel like |
3295s | oh my gosh stinger i miss you |
3308s | oh |
3309s | not damage output though |
3315s | he just straight up died i don't even |
3317s | know what happened but i'm not gonna |
3318s | complain oh my gosh |
3328s | let's get our third turret going |
3332s | oh hello there |
3340s | oh my goodness everything's coming |
3342s | together |
3343s | everything is coming together |
3352s | so |
3368s | ouch |
3370s | careful there careful there |
3375s | oh he survived |
3380s | okay we really need to address this |
3382s | sniper |
3385s | no okay |
3387s | get over here |
3393s | i like them much more when they're dead |
3396s | [Music] |
3412s | oh |
3412s | i see what's happening |
3414s | the mines they're dropping |
3417s | we're turning them against them oh my |
3419s | gosh |
3421s | oh that feels great |
3423s | pounce christian let's not change that |
3428s | oh i love this |
3433s | oh that's beautiful |
3439s | all right we got some double trouble |
3441s | though let's see let's see how we finish |
3443s | this off |
3464s | don't get hit by missiles don't get hit |
3466s | by missiles |
3478s | oh no |
3482s | ouch |
3488s | [Music] |
3490s | quick breather |
3496s | i was a little uh a little intense |
3499s | all right round two |
3503s | let's get our energy recharged |
3506s | oh please don't just insta drop me that |
3508s | would be really sad |
3518s | okay one down |
3522s | oh ouch |
3525s | too many mines |
3528s | gotta mind the mines |
3535s | oh thank you for that armor |
3537s | oh i really appreciate that void swarm |
3539s | you're my best friend |
3545s | hmm |
3562s | ouch |
3571s | that's so intense |
3573s | normally i'm it more i'm like able to |
3575s | just casually look over a chapter you |
3577s | guys are doing like hey oh it's good |
3580s | it's all gravy |
3583s | today i'm like in super try hard mode |
3590s | wow |
3596s | excuse me |
3597s | excuse me thank you |
3599s | all right |
3602s | that felt like a solid one to me oh my |
3606s | goodness |
3611s | aren't these great |
3614s | oh man i am so happy with how these |
3617s | mutators have been coming along all |
3618s | right let's uh let's see if we got uh we |
3620s | have rockets that we can actually use so |
3622s | that's better than ones we have uh |
3631s | changed my mind oh my gosh every |
3634s | everyone everyone makes me happy uh |
3637s | we're gonna we're gonna stay with the |
3638s | corrosion i think we're gonna do some |
3640s | crazy corrosion |
3642s | ah let's see just gonna |
3644s | plop this on over there |
3647s | i feel that feels good would we have we |
3649s | would wrap it on that one maybe we need |
3650s | to change that i'm not sure |
3654s | the music of guns is all we need |
3657s | you know sincerely |
3659s | sincerely i really do appreciate you |
3661s | guys coming into the streams knowing |
3663s | that sometimes wonky stuff is gonna |
3664s | happen like not having music i could not |
3667s | have predicted that |
3669s | and you guys know that so uh my sincere |
3672s | apologies on us not having music during |
3673s | the course of these high risk areas |
3675s | because that uh it's unfortunate it's |
3677s | unfortunate that can really get you |
3678s | going it can really like add to the |
3680s | moment |
3681s | uh it is what it is |
3683s | you're getting a first look with where |
3684s | our development builds are and you're |
3686s | gonna you're gonna get weird so um so |
3688s | thank you for that understanding as we |
3690s | are able to show you all the cool stuff |
3692s | anyway |
3693s | oh so good |
3695s | eric don't be such a tryhard |
3698s | oh my goodness |
3700s | uh is the change to alec not spawning in |
3702s | high risks finalized set in stone uh so |
3705s | yes |
3706s | it is |
3708s | basically set in stone that alec does |
3711s | not |
3712s | like standardly show up at high-risk |
3714s | areas |
3715s | yes |
3718s | yes |
3719s | it was the only time he was actually |
3720s | useful after uh broken for ages |
3724s | um i will also say that we are not done |
3727s | with the mutators as a means to uh |
3730s | completely not help you understand what |
3732s | else could possibly be happening with a |
3733s | character like say alec um but yeah i |
3737s | digress |
3738s | [Music] |
3740s | all right |
3744s | [Music] |
3746s | man |
3750s | you can probably see it in my face |
3753s | but the evolution of these mutators and |
3756s | the addition into everspace 2's game |
3758s | space |
3760s | i feel like this has made this so much |
3762s | more satisfying to complete these areas |
3766s | uh like i feel like i deserve |
3769s | a beer or something |
3771s | like i just i love it |
3773s | i love it and i i really am excited for |
3775s | you guys to get your hands on this you |
3777s | know in the summer |
3779s | but just it coming together |
3781s | the way that it is |
3783s | man |
3784s | it just makes it sincerely makes me so |
3786s | happy |
3787s | it makes me so happy |
3790s | and |
3795s | and crafting |
3798s | don't want to leave out crafting right |
3800s | we're happy with those results too |
3803s | such subtle changes that make such a |
3806s | huge impact you know |
3809s | so i'm gonna dock here i'm gonna save |
3811s | real quick |
3813s | and uh then i'm gonna show you all |
3816s | of the added weapon sounds that we have |
3818s | at this time |
3821s | so we're gonna go in here we're gonna |
3822s | restock uh actually uh just quick |
3825s | restock that |
3827s | we're gonna save |
3831s | dismiss then we're gonna load uh where |
3833s | is it where's it at where |
3836s | sound effects |
3839s | wonderful |
3841s | wonderful now there's there's a lot here |
3844s | um so we're just going to kind of like |
3846s | cut to the chase i'm going to be quiet |
3848s | and actually the irony |
3850s | the irony of this now i want to make |
3851s | sure the music doesn't go |
3853s | we're actually going to kill the atmo |
3857s | don't worry your stream is still running |
3860s | um and now it's complete dead silence |
3862s | because i want you to hear these these |
3863s | sounds okay so all of these weapons that |
3865s | you see in my cargo have been updated at |
3868s | this time |
3869s | there's still more and when i say more |
3872s | um i i legitimately mean like every |
3874s | single weapon |
3876s | is getting revisited |
3878s | every single one so um a really quick i |
3883s | is gonna notice that this is only five |
3885s | six six five five weapons this is only |
3888s | five weapon types with some variants |
3892s | some variants |
3893s | some variance we want to have special |
3896s | sound effects for all the different |
3898s | variants |
3899s | so let me just get right into it let me |
3901s | show you so for anybody who's missed the |
3902s | pulse lasers let's let's go here we go |
3905s | pulse lasers |
3906s | here we go um right as of right now |
3908s | these pulse laser sounds apply to all of |
3910s | the variants as well but again uh we |
3912s | would like to just further distinct them |
3914s | across the board so here we go um |
3917s | last thing i need to point out before we |
3918s | get started oh my gosh all these |
3920s | disclaimers somebody's like fire the |
3921s | weapon already no hang on so um |
3924s | right now we are associating the sound |
3926s | effects within the tier of the weapon |
3929s | but i want you to think about |
3932s | the sound effects just being a tear that |
3935s | could generate |
3936s | if you will |
3939s | you got what i'm saying i hope you do |
3941s | here we go pulse laser |
3948s | this is rare now |
3951s | [Applause] |
3955s | now we have superior |
3966s | that's the pulse laser for now |
3968s | next we have our beams we have three |
3971s | variants for the beam laser and we have |
3972s | two for the disintegrator |
3975s | starting with the standard beam laser |
3977s | here we go |
3981s | you've heard that one a thousand times |
3982s | right what about this |
3989s | all right |
3990s | but what about this |
3999s | furthermore |
4003s | we have the disintegrator |
4007s | [Applause] |
4015s | the superior version |
4025s | excellent now we're going on to blasters |
4028s | lots of blasters we have the standard |
4030s | blasters and umbra taken care of at this |
4032s | point |
4040s | uh this is the rare |
4048s | a little sizzle at the end too |
4050s | and then superior |
4062s | up we got umbra |
4065s | trying to keep these in order oh my gosh |
4069s | no gunship in hangar i saw somebody yeah |
4070s | it would have been nice to have a ship |
4071s | that has three weapon slots don't worry |
4073s | about that okay let me let me do this |
4076s | all right umbra |
4082s | we've got rare |
4090s | and we have superior |
4102s | i i really like that one all right |
4104s | you could probably you probably tell |
4108s | all right we only have two for the coil |
4110s | gun uh this kind this one's kind of |
4111s | weird because this is actually the |
4113s | uncommon and common sound and then this |
4115s | is the rare sound so even though it's a |
4117s | superior coil gun uh it hasn't actually |
4120s | been updated yet so this is the uncommon |
4122s | common |
4123s | uh coil gun sound |
4126s | which you're familiar with |
4130s | and then we have the rare coil gun |
4143s | oh my goodness |
4145s | the subtle subtle little differences my |
4147s | goodness all right and last but not |
4149s | least we've got all these auto cannons |
4150s | oh goodness |
4152s | this is probably one of my favorite |
4153s | songs come out of the game on sleeve so |
4155s | here we go here we go this is the |
4157s | uncommon and common autocannon |
4166s | then we are going to cycle over oh |
4168s | goodness |
4169s | don't want to lose that |
4171s | the rare |
4179s | and then these superior |
4187s | but it doesn't stop there |
4188s | because those are different |
4191s | from the decimator |
4194s | decimator uncommon and common |
4198s | so somebody random is showing up to the |
4200s | stream like what's happening what's |
4202s | what's going on new sounds and this is |
4204s | just just consider this wave one here's |
4206s | the decimator |
4209s | you've heard it |
4213s | we got the rare |
4220s | who knew that we wanted clack with our |
4222s | daca |
4223s | and then finally superior |
4233s | excellent so |
4235s | there you go that's that's a slew of |
4238s | sounds just a handful |
4242s | what yeah that's just that's just a |
4245s | quick look |
4246s | at the sounds that we've adjusted as of |
4249s | right now |
4250s | oh my gosh there's there's you mean eric |
4252s | there's more there's a lot more there's |
4255s | a lot more there's a lot more like we |
4257s | legitimately doing this to every single |
4261s | weapon |
4262s | and every single variant |
4265s | haha |
4266s | guerrero's got his work cut out for him |
4268s | though uh because right now he's been |
4269s | working on uh some other uh audio stuff |
4272s | i don't know if you guys know this but |
4274s | garrow is actually our sound wizard over |
4278s | at rockfish if you can hear it |
4280s | he's probably produced it into the game |
4284s | space we're talking everything between |
4285s | these weapon sounds to uh sounds like |
4288s | whenever you're uh unequal excuse me |
4290s | unequipping |
4292s | equipping things when you're using a |
4293s | consumable when you're uh firing your |
4296s | thrusters when you're uh the the |
4299s | characters speaking he touches those he |
4302s | edits those uh uh anything that the |
4305s | music oh my gosh he does |
4308s | everything that has a sound this man is |
4311s | he's he's going crazy he's nuts he's |
4313s | absolutely nuts and you absolutely need |
4315s | to say hey gero you're doing a fantastic |
4318s | job uh because |
4320s | i i don't understand how he accomplishes |
4323s | everything |
4324s | but it's amazing of course everyone has |
4326s | their part to play um like you know as |
4328s | we mentioned with crafting uh tias has |
4330s | been doing some insane work |
4333s | uh to cover all of these uh components |
4336s | uh you know like if we wanted to track |
4338s | missing components boom we we kind of |
4340s | showed it showed that earlier but still |
4342s | like |
4343s | all of these little details coming |
4344s | together oh |
4346s | oh my goodness |
4348s | do you have any sounds from opening and |
4349s | closing a file cabinet |
4352s | why why did i just read that |
4357s | you guys are silly sometimes all right |
4359s | so now let's go back to our uh stream |
4361s | save |
4362s | uh but i hope you enjoyed that segment |
4364s | of every single freaking weapon sound um |
4368s | and hey i'm also kind of spoilering |
4370s | something but uh if you couldn't get |
4372s | enough of those sounds uh we may or may |
4375s | not be |
4377s | highlighting all of those sounds i just |
4379s | showed very soon in another format |
4382s | there you go |
4384s | but uh anyway |
4386s | let's uh let's see what are we doing oh |
4387s | yeah we're gonna go corrosion build with |
4389s | the stinger because the stinger is fun |
4393s | um and |
4396s | get to it |
4398s | i feel like corrosion is just it's a |
4400s | it's the way to go if your ship is |
4401s | colored green like this |
4404s | you know like if if you're not |
4406s | if you're doing a corrosion build and |
4407s | you're something like pink |
4409s | it doesn't make sense fix your ship guys |
4412s | like come on |
4414s | but here now we we are playing the part |
4417s | we got this |
4420s | oh i do need to turn them i do need to |
4422s | turn the music back on not that it's |
4424s | gonna work or anything |
4430s | here we go |
4437s | gabriel's quite the wizard indeed does |
4439s | really good all around the amount of |
4441s | unique game specific sound effects and |
4442s | music in this game and the quality it is |
4444s | for being indie is incredible yeah now |
4446s | uh uh sincerely just big shout out to |
4448s | gary he's he's been doing a very fine |
4450s | job |
4451s | and he's even he's even great too and we |
4453s | don't like his work like |
4456s | so it's a fun little callback if you |
4458s | guys remember a long time ago when we |
4460s | were highlighting zarkov music um the |
4463s | super light music i actually sho i went |
4466s | into it |
4467s | and you heard the track that we weren't |
4469s | going to use gayro really liked that |
4471s | track that's super light track but we we |
4474s | didn't we we felt like it needed to be |
4475s | adjusted and so we cycled to another one |
4477s | he's like alright that's fine i'll just |
4478s | i'll do it again i'll do it over and he |
4481s | did it no problem no complaints |
4484s | so sincerely the guy is a wizard it's |
4486s | wonderful all right |
4488s | let's get in here we have overleveled oh |
4491s | oh boy heal on kill |
4494s | and strengthen death so as a reminder |
4496s | for those of you who don't know what |
4498s | those mean over level means there can be |
4499s | anywhere between one to three levels |
4501s | higher |
4502s | we have heal on kill which is exactly |
4505s | that um |
4506s | when one of them dies the other ones all |
4508s | get healed up and strength and death |
4510s | means they get more speed armor |
4513s | uh |
4514s | shields and hole |
4517s | the total it just keeps going up |
4520s | so the fact they're going to keep going |
4521s | up |
4521s | [Music] |
4523s | and the fact that they're going to have |
4525s | um |
4529s | it's going to be oh yeah look at look at |
4530s | them healing as i'm spreading the |
4533s | the love around through all this |
4534s | corrosion through all these |
4539s | it's gonna this is gonna get real tricky |
4541s | real quick |
4543s | i have a feeling |
4548s | they're doing pretty good on our kids |
4549s | though |
4557s | here we go |
4560s | not a sniper drone no go away |
4563s | so if anybody is this like the first |
4565s | time you're seeing any of our new uh |
4567s | revamped high-risk locations there's |
4570s | also a number of other things that were |
4571s | modified in this space oh no no no um |
4576s | uh including but not limited to |
4578s | the fact that we now are invoking the |
4581s | enemies in waves |
4584s | so as you're fighting |
4586s | not all the enemies are present right |
4588s | out of the gate |
4590s | instead |
4592s | you are getting |
4593s | a grouping of enemies |
4595s | that once defeated another grouping of |
4598s | enemies is called |
4599s | that once defeated another group of |
4600s | enemies is called and you have to |
4602s | increase this boss spawn counter up here |
4607s | and once that bot spawn counter reaches |
4610s | the top the boss comes in |
4613s | as you would probably expect |
4619s | all right good good |
4622s | let's focus on the scout |
4625s | uh i |
4627s | think that's enough to kill him |
4633s | nice |
4644s | i was really hoping there was an |
4645s | asteroid out here but uh this will have |
4647s | to do |
4653s | using my splash damage to take out all |
4655s | those drones |
4666s | no |
4667s | no |
4668s | all right |
4669s | we're all right |
4674s | if i had a moment |
4682s | that almost went sideways really fast |
4684s | you know it's nice that you can do this |
4686s | and you can pull yourself around but |
4688s | when you're swarmed by enemies sometimes |
4689s | that kunai can target an enemy when you |
4692s | don't want it to |
4693s | and |
4694s | energize boost can be the boost that you |
4696s | need |
4708s | oh all right |
4714s | let's hang out in here oh come on yes |
4717s | the one cycle |
4718s | oh that feels good it's still possible |
4721s | you can still do it |
4724s | it's got to bring all those elements |
4725s | together that's all |
4730s | wait where's my loot |
4734s | did i mention this is still working |
4736s | progress |
4740s | oh my goodness imagine if you will |
4744s | if we would work on these little things |
4745s | and then just like send you guys an |
4747s | update and be like here have fun and |
4748s | then you can't have fun |
4750s | uh |
4752s | this is why we have production deadlines |
4755s | and we submit new builds to you all |
4758s | every about three months |
4760s | all right |
4765s | that's f this is fine |
4768s | oh my gosh so |
4770s | [Music] |
4772s | a lot of content coming just from these |
4775s | little tweaks and adjustings and |
4777s | additions oh my gosh these modifiers |
4780s | proven to be rather delightful in my |
4783s | opinion i suppose uh but crafting's |
4785s | still |
4788s | pretty transformative |
4793s | being able to see these components |
4794s | there's also another indicator it's |
4796s | yellow if you don't have everything um |
4799s | as opposed to |
4801s | wait so how does that work |
4803s | i can't remember uh tias could explain |
4805s | it |
4806s | let's see if i can find one that's |
4808s | yellow uh no i'm not i'm not finding one |
4816s | oh can't |
4817s | uh regardless uh there's there's a lot |
4819s | of improvements that have been done |
4821s | there so that you can cut straight to |
4822s | the chase if you want to build a |
4823s | catalyst i've mentioned it multiple |
4825s | times because i really want to make sure |
4826s | that everybody watching this whether it |
4828s | was at the start of the stream or the |
4829s | midstream um you know that we have made |
4833s | this addition |
4834s | it's so important |
4836s | it is imperative i would argue |
4838s | uh to dealing with the crafting system |
4841s | so uh |
4842s | [Music] |
4844s | we've been in ceto for a while let's go |
4846s | somewhere else |
4850s | let's |
4851s | change up the scenery |
4857s | time limit not fast enough no loot flory |
4859s | it's funny you should say that |
4862s | anyway |
4864s | [Music] |
4867s | all right um oh shoot i've been missing |
4869s | some conversations on youtube sorry |
4871s | about that youtube uh let me make sure |
4874s | all is well and fine and dandy in the |
4875s | land of youtubes |
4879s | you really like this |
4880s | uh the super light show before we change |
4883s | yeah i mean |
4884s | it's it's gonna come down to like |
4885s | internal questioning and preferences and |
4887s | stuff like that and what we thought is |
4889s | gonna be the best for |
4891s | um honoring the game space like music |
4893s | and sound |
4894s | like |
4896s | game development right |
4897s | music and sound is |
4899s | so imperative to be bound to the |
4903s | experience you're having if you don't |
4904s | have the right music based on what is |
4907s | happening on your screen it can feel off |
4909s | it can feel weird it can feel bad |
4912s | and |
4913s | the prior music like i don't think |
4915s | anybody on the team was like oh yeah |
4916s | this music sucks like that's not that's |
4918s | not what happened with the initial |
4920s | zarkov music but i think it was more |
4923s | like |
4924s | uh |
4924s | it doesn't vibe as well with our initial |
4927s | vision of what zarkov is supposed to |
4929s | express |
4932s | that was kind of wordy but |
4934s | [Music] |
4936s | we want it to make like we it has to be |
4939s | thematically sound |
4941s | is amazing with what's being created so |
4943s | far as a recently evolved primate mind |
4946s | can experience it i suppose and that's |
4949s | ultimately |
4950s | why it was changed |
4958s | why aren't there still any aoe weapons |
4960s | in every space too like the new trunk |
4962s | cannon from everspace one because |
4963s | honestly it gets kind of frustrating and |
4964s | boring to take on so many enemies with |
4966s | conventional weapons so i mean there's |
4968s | there's a number of ways to make your |
4969s | weapons gain that splash which we're |
4971s | actually currently using right the crit |
4973s | happens it makes any weapon have splash |
4975s | damage um but furthermore there's the |
4977s | flat cannon uh which is very alive and |
4980s | well uh penumbra is sad that you forgot |
4983s | about it |
4985s | um and you know it being used in |
4988s | combination with umbra the blaster i can |
4990s | do it can dish out some serious damage |
4992s | they can dish out some serious damage |
4995s | um but then there's also |
4997s | other aoe effects from devices right um |
5001s | that we've been using most of the stream |
5003s | i think you know the emp generator |
5005s | annihilator virus now their annihilator |
5008s | virus is a little less area of effect |
5011s | and more uh multi-target |
5014s | there is a difference there i promise |
5016s | but regardless um if you want to have |
5019s | like a very explosive area of effects uh |
5022s | style of play very possible to do so |
5025s | even with just the currently implemented |
5027s | weapons |
5030s | with just the currently implemented |
5032s | weapons |
5036s | excellent |
5046s | yes |
5046s | we're gonna take out these guys then |
5048s | we're going to probably go looking for |
5050s | some signal decoders and see what we |
5052s | randomly generate |
5055s | i do recognize that i have not told you |
5057s | what all of the different mutators are |
5061s | at least i think i haven't |
5063s | um |
5064s | but i don't want to |
5068s | because they're still like there's still |
5069s | a lot in the air for that side of things |
5072s | things could change they're not quite |
5074s | ready to all share |
5077s | but we'll see what we randomly get |
5080s | if we randomly get one |
5082s | i want that elite |
5087s | such a tease yeah |
5088s | yeah it's almost like these streams have |
5091s | turned me into a tease |
5094s | regarding our development |
5096s | in a lot of cases they they kind of have |
5098s | but you know |
5099s | i like giving you guys the deeds like |
5101s | let's be honest |
5104s | single decoder |
5105s | yeah |
5106s | awesome |
5113s | whoop |
5115s | whoopsies all right we're just going to |
5116s | leave him alone he should die |
5120s | three |
5120s | two |
5121s | one |
5132s | oh wait upside down no horizon indicator |
5135s | why are you bouncing around you're |
5136s | supposed to help me here |
5138s | that's fine we're leaving |
5143s | i think i was rotated funny and so my |
5144s | horizon indicator lied to me |
5147s | okay ah oh we have to |
5150s | we have to activate it first |
5153s | and this one |
5155s | uh enemies aren't resistant to emp and |
5158s | gmb reinforcements on site |
5161s | there's some irony there being so close |
5164s | to the vesna mining colony um but i i'll |
5167s | allow it it's great |
5169s | we'll take it |
5172s | but also this music |
5206s | all right we're gonna head into the high |
5207s | risk area how does one create sounds for |
5210s | such a game |
5212s | so many different ways there's so many |
5214s | different tools |
5215s | uh |
5217s | i don't know if you understand the depth |
5219s | of the question |
5220s | that you've just asked |
5226s | but lots of different ways |
5228s | um let's see |
5230s | hey |
5231s | hey i'll take it we got music |
5234s | oh my gosh maybe it's just |
5240s | how many types of weapons are there like |
5242s | 10 ah |
5246s | there are uh there are 10 weapons yes 10 |
5249s | primaries and 11 secondaries it looks |
5252s | like |
5254s | uh bass bass |
5257s | primary weapons and bass secondaries i |
5259s | should clarify that |
5261s | because like |
5263s | there's only the pulse laser here right |
5265s | but there's also the jaeger there's also |
5267s | the synchro pulse you know it so |
5270s | yeah |
5275s | yep |
5276s | cool |
5277s | all right look gmb is here |
5279s | we got the elite company in fact |
5284s | pulling fire away from us kind of like |
5286s | an alec |
5287s | if you will |
5303s | ow oh that sniper that sniper |
5307s | no no no no no no no no no |
5311s | no i don't want to grab the person no |
5313s | oh gosh |
5320s | thank you oh my gosh |
5323s | that was nasty |
5326s | all right let's try that again |
5333s | even with the gmb here that was |
5336s | oh crap i just ticked off g b |
5342s | oh |
5343s | gosh |
5345s | guys listen when you have allies in the |
5349s | area and you're using area of effect |
5352s | attacks |
5354s | um |
5358s | all right i should have saw that one |
5360s | coming |
5361s | here here we go |
5366s | it's fine now now it's more accurate |
5368s | with the |
5369s | [Music] |
5371s | the elite gb |
5372s | over here attacking inside of this place |
5375s | oh gosh |
5377s | oh what have we done |
5380s | oh we can clear out a lot of these |
5382s | drones |
5391s | i suppose i should leave the |
5393s | the gym because they're still pulling |
5394s | fire huh |
5400s | i'm using emp i don't have emp oh my |
5403s | gosh guys look at me |
5406s | look at me quick adjustment |
5409s | cycle to energize boost |
5410s | ow |
5419s | good adjustment all right |
5424s | oh i've been pulling far enough |
5434s | ow |
5441s | close enough |
5443s | to virus you and then go away all right |
5446s | double kill yeah |
5448s | all right |
5459s | wonderful |
5462s | [Music] |
5466s | doing some healthy corrosion damage out |
5468s | there that's nice |
5472s | that should do the trick look at that |
5474s | okay |
5493s | i just casually looked over and i saw |
5494s | somebody with a mutator suggestion i |
5496s | will fully admit that i didn't read all |
5498s | of it because |
5499s | i'm a little busy at the moment |
5501s | but um just a reminder that if you guys |
5504s | you know if you're sharing mutator ideas |
5506s | in the chat i mean you're free to do so |
5509s | um |
5510s | but keep in mind like we |
5513s | might not |
5514s | catalog all of them if you're saying |
5516s | them in this chat as opposed to if you |
5518s | were to post them on the forums with a |
5519s | slew of ideas |
5520s | like that's a surefire way of getting us |
5522s | to read them |
5524s | but i could very well shortly after the |
5527s | stream uh go pick up my daughter from |
5529s | school get back and have completely |
5531s | forgotten about what you may or may not |
5533s | have written |
5535s | pertaining to suggestions about me |
5550s | oh that's all good oh double kill |
5559s | i feel like this is one of the most |
5560s | standard high-risk areas that you guys |
5562s | have seen yet since we attacked gmb and |
5565s | no emp we're not really using emp |
5566s | anymore |
5568s | so it's not affecting us too much |
5576s | i'm a good driver i promise |
5594s | oh come on oh we missed it oh we got it |
5597s | we got it |
5601s | beautiful |
5607s | yeah no loot's generating anymore don't |
5609s | worry guys that'll be fixed |
5611s | oh my goodness |
5613s | whoo |
5621s | posting the discord too uh uh |
5626s | look |
5627s | i love you guys you are a fantastic |
5629s | community you want to have these |
5631s | discussions you have all these ideas |
5633s | it's great it's beautiful in fact but |
5636s | keep in mind the best place |
5639s | for your items to be appropriately |
5641s | cataloged and never forgotten are those |
5643s | forums you post on the discord i cannot |
5646s | guarantee |
5647s | that we'll have reddit or we could even |
5649s | do anything about it because we might |
5651s | not have the knowledge of it discord can |
5653s | get buried pretty fast |
5654s | so sincerely utilize those forums |
5657s | utilize those forums |
5660s | all right let me just double check and |
5662s | double down on any more questions any |
5666s | other |
5666s | statements |
5668s | and then we'll keep on going |
5671s | but yeah lots of lots of |
5674s | lots of stuff today yeah |
5676s | goodness |
5678s | i feel like every week we have a ton |
5680s | more to show and talk about it's |
5682s | it's nuts our team is just flying |
5684s | through this thing |
5690s | okay see some discussion about the flack |
5691s | about alt aoe yup absolutely the bomber |
5694s | and the striker alt aoes are pretty |
5696s | significant um and sting or two |
5699s | um |
5701s | let's see questions questions questions |
5703s | questions |
5733s | okay |
5735s | i don't |
5736s | think we've missed anything |
5739s | um |
5740s | i'm also see as hey michael are you are |
5743s | you around |
5746s | i got a question for you over on youtube |
5749s | if you are |
5751s | otherwise |
5754s | uh yeah let's get back into things so |
5757s | uh i don't think we got any loot there |
5760s | at all uh which sucks but that's fine |
5762s | that'll be fixed this is dove build |
5764s | wonky dub build |
5766s | um and we are what i'm gonna do next |
5769s | we're gonna kind of maybe like set up |
5771s | shop somewhere |
5773s | save you know devonna gas orbit's pretty |
5778s | we're gonna we're gonna head over there |
5779s | park our ship |
5781s | and then i think we can transition over |
5783s | to some screenshots we'll talk about |
5785s | some other things and for anybody who's |
5787s | late diving in i'll leave of course |
5789s | quickly recap anything that you may have |
5792s | missed |
5794s | uh but yeah long story short |
5796s | um we covered all of the new weapon |
5798s | sound effects that have been applied at |
5800s | this point in time but we are still |
5801s | doing more |
5803s | we also covered uh |
5806s | mutators more mutators showed more of |
5808s | those talked about more of those |
5811s | and |
5813s | the crafting |
5815s | uh we are adding more quality life |
5817s | features to |
5818s | um |
5820s | being able to craft |
5822s | just straight up finding what you need |
5824s | and making what you want |
5827s | making that so much more accessible |
5834s | there's a lot on that front |
5836s | we're pretty happy with the results thus |
5838s | far based on what i was showcasing it |
5840s | seemed like you guys uh |
5841s | very much liked it too so uh i'm happy |
5844s | to see that |
5845s | happy to see that you guys are liking |
5847s | where we're moving on that front |
5850s | always good affirmation |
5852s | uh but yeah |
5855s | cool |
5857s | so we're gonna go ahead and save here |
5862s | wonderful |
5865s | so while we're hanging out in this |
5867s | hangar |
5872s | any other questions |
5874s | premium michael's like say i don't i |
5876s | didn't get a new batch of michael |
5877s | celexia i'm sure michael's been rather |
5879s | busy and handling lots of different |
5881s | things |
5883s | he is a he's a very busy man so when we |
5885s | are |
5886s | blessed |
5888s | with michael selects |
5890s | we will prioritize that |
5893s | plop them in |
5894s | and we will showcase the beautiful work |
5896s | that is |
5898s | but unfortunately we do not at this time |
5900s | have a batch of michael selects |
5909s | full faith in rockfish to develop a fun |
5911s | game |
5912s | that's appreciated the only kickstarter |
5914s | i backed i have such faith in wow |
5916s | wow well thank you it's always nice to |
5918s | know if a person's back to our product |
5920s | or not thank you for the support and |
5922s | giving us life to do this |
5924s | oh my gosh the kickstarter |
5927s | is like it's it's helping us so much |
5930s | reach the next level of our vision it's |
5933s | absurd um you know i know that it's been |
5935s | kind of a wild ride through development |
5937s | right um we've had a couple of delays |
5941s | you know some of which were kind of |
5943s | expected you know covered uh some of |
5945s | which were you know maybe a little |
5947s | unexpected |
5948s | but through our communication and your |
5951s | guys understanding uh wow just huge |
5954s | thank you |
5955s | to all of you honestly like |
5957s | getting on the forums telling us like it |
5959s | is getting in the discord having |
5961s | exchanges both fun both sincere both uh |
5966s | both |
5966s | even like |
5968s | sometimes a little crazy a little spicy |
5971s | but you guys don't hold back and and you |
5973s | know |
5974s | that's really healthy that's really good |
5976s | and i'm glad that we can be on that |
5978s | level with you and doing these community |
5980s | streams |
5980s | the whole reason why we do these streams |
5982s | is because we want to have this very |
5984s | direct line of communication with all of |
5986s | you |
5987s | and uh you guys utilize it well so thank |
5989s | you |
5990s | i would have i would have cried myself |
5991s | to tears every night if like i'd do |
5993s | these streams i'm like hey guys check it |
5994s | out my name's eric schroeder wrote for |
5996s | skateboard and then like the trash just |
5998s | full of a bunch of trolls and sideliners |
6001s | and whiners and beggars and |
6003s | that's been awful but no you guys have |
6005s | cultivated a very powerful space here |
6008s | and |
6009s | man i'm just pouring my heart out to |
6010s | y'all because you're freaking amazing so |
6012s | sincerely thank you all for being here |
6014s | and your encouragement and your |
6016s | suggestions your ideas your criticisms |
6019s | praise for your criticisms so important |
6021s | to an early access process |
6023s | oh my gosh |
6025s | oh my goodness so |
6026s | uh but we're still working on a lot more |
6028s | content there's there's still so much |
6030s | more to come oh what |
6032s | it's nuts there's still another |
6035s | full cycle for |
6036s | well actually i guess it's technically |
6038s | less than a year now |
6041s | for the game to come out that's still a |
6043s | lot more stuff |
6045s | oh my gosh |
6047s | it's nuts |
6050s | absolutely nuts |
6053s | uh uploading fan art screenshots is that |
6055s | on a specific discord channel yeah |
6056s | there's a screenshot channel on the |
6058s | discord which i directly pull from |
6061s | there's a screenshot channel i directly |
6062s | pull from um |
6064s | and it's also where we catalogued like |
6066s | our galactic photographers um stuff like |
6068s | that |
6070s | uh and you can see them highlighted with |
6071s | the discord role they show up purple and |
6074s | if you ever want a chance to get that uh |
6076s | all you have to do is take your |
6077s | screenshots if you've like posted them |
6078s | on steam right you have your screenshots |
6080s | there you basically directly pull those |
6082s | over and drop them in though we do |
6084s | really appreciate the high resolution |
6086s | screenshots that unreal provides those |
6088s | look |
6089s | chef's kiss |
6091s | but yeah no we uh we pull from |
6093s | we mainly pull from the discord on that |
6095s | front |
6096s | um but michael he actually whenever he |
6098s | does is michael selects i believe he |
6100s | pulls from steam |
6104s | i said that in a very |
6105s | unsure manner but uh pretty confident |
6108s | that's where he does it |
6109s | changing it from unsure to completely |
6111s | confident |
6116s | wanted to back two but you were too late |
6117s | oh man |
6120s | yeah gosh we extended |
6123s | we extended the backing time after the |
6125s | kickstarter concluded |
6128s | to like as long as we possibly could uh |
6131s | within the legal arrangements that were |
6133s | made |
6137s | michael says yeah pulling fan shots from |
6139s | both discord and steam so there you go |
6140s | yep |
6143s | fish labs equals rock fish or not so um |
6146s | that's there's a there's a story there |
6149s | to be had uh i wish that i could just |
6151s | like pop open the uh there's a really |
6153s | strong link |
6154s | that has michael's journey uh and i say |
6157s | michael because he's the ceo of rockfish |
6159s | games present in the chat with us almost |
6161s | every single stream kind of a big deal |
6163s | uh but yeah he was like the head man in |
6165s | charge over at fish labs |
6167s | um for a time galaxy on firewall and |
6170s | galaxy on fire too his baby if you will |
6172s | with a dedicated team including several |
6174s | members of our team now um but after |
6177s | galaxian fire 2 and the dlc's |
6179s | there was some stuff that went down i'm |
6181s | giving you the incredibly short version |
6182s | and then uh he bounced out |
6186s | decided i want to go pc console |
6189s | rejoined with several of his comrades |
6191s | who really established |
6193s | what galaxy on fire was |
6195s | and then said let's do something kind of |
6197s | similar but so much more powerful using |
6198s | pcs and consoles and everspace was born |
6202s | and more people started uh flocking to |
6204s | the company like myself i was not a part |
6208s | of fish labs um i was actually a backer |
6211s | of everspace one |
6212s | and i just loved on the game so much i |
6214s | splurged on the forums |
6216s | um you know we have uh assortment of |
6218s | other individuals that have since joined |
6220s | up with us uh valuable contacts stuff of |
6223s | that nature it's it's honestly an |
6225s | incredibly long story um and even though |
6227s | i've talked about it i've been talking |
6229s | for like a last couple of minutes on it |
6230s | i've given you an incredibly short |
6232s | format |
6235s | but uh yeah |
6237s | so if you're a big fan of like galaxy on |
6238s | fire one and two um i think that you're |
6240s | going to find a lot of |
6242s | value |
6244s | out of everspace |
6245s | too and don't take my word for it |
6247s | there's a lot of individuals here that |
6249s | also speak to that |
6251s | more so than myself even in some cases |
6255s | all right so |
6257s | uh answered a couple of questions there |
6259s | um and now it's time to |
6262s | bounce out |
6265s | um and we are going to |
6267s | uh go to screenshots we're gonna have |
6269s | some fun |
6271s | to the screenshots that i specifically |
6273s | chose sorry it wasn't michael it's just |
6275s | me my paltry screenshotting what i like |
6277s | to do whenever i grab screenshots by the |
6279s | way just so you are all aware |
6281s | what i like to do |
6283s | is first off i like to transition |
6286s | so uh we can get over to the screenshots |
6289s | but uh what i like to do in particular |
6291s | is grab a little bit of everything from |
6293s | you guys like if if a lot of the |
6295s | community has given it a thumbs up i |
6298s | like to choose those shots and i also |
6301s | like to give newcomers like if it's like |
6303s | the first time you've been posting |
6304s | screenshots sometimes i'll just grab one |
6307s | so that everyone knows hey look this |
6308s | person has also provided some |
6311s | screenshots so we got a mix of all types |
6313s | a mix of all things so that is what we |
6316s | are moving into |
6317s | right the heck |
6319s | now |
6320s | yay it's all present on the screen oh |
6323s | and that button went off perfect |
6325s | um so yeah so what we're going to do is |
6327s | we're just going to like move through |
6329s | all of these were specifically pulled |
6330s | from discord again by yours truly |
6334s | uh just to highlight some stuff that you |
6335s | guys have been up to |
6337s | so i got a number of shots from j bunny |
6339s | who seems to be really cracking into the |
6342s | game |
6343s | and uh yeah and i really like this |
6345s | gunship style that the red |
6348s | black and white i mean it's a tried and |
6350s | true color combination um |
6353s | i was really partial of that but then i |
6354s | also just like the contrast of the |
6356s | orange blue and you know fighting the |
6358s | enemy |
6358s | uh you know you can feel like you're |
6360s | playing the game in this shot and that i |
6362s | appreciate sometimes shots get like |
6365s | overly complicated and |
6367s | cinematic |
6368s | um which isn't bad it can be awesome but |
6371s | sometimes it's refreshing just to |
6373s | see a screenshot and realize oh yeah no |
6375s | that's exactly what could be happening |
6377s | in the game space because it's so real |
6378s | like i could i can picture myself |
6381s | playing the gunship in this exact state |
6385s | really good |
6387s | so oh oh michael i just i just saw that |
6389s | you responded um |
6391s | with an incredibly short uh concise uh |
6395s | summary of the |
6396s | uh fish lobster rockfish thank you for |
6398s | that awesome stuff |
6401s | i'll read that aloud for anybody on |
6402s | twitch who doesn't know uh who can't |
6404s | read the youtube chat uh he says inside |
6407s | we funded and ran uh fish labs for about |
6411s | 10 years and also made galaxy far102 |
6413s | plus dlcs and then had to |
6415s | move on and reboot as rockfish games |
6418s | together with our veteran team |
6422s | so there you go |
6423s | excellent |
6426s | uh this shot uh yeah j bunny |
6429s | nice shot i like it i really like the |
6431s | colors on your ship next up we've got |
6433s | crispy muffin which i chose a number |
6435s | from actually um this one is probably |
6438s | like the softest one |
6440s | um and |
6443s | for me when i'm looking at some of your |
6445s | screenshots maybe it's because i'm |
6447s | incredibly busy and crazy at times i'm |
6450s | not sure um it's nice to just get a |
6453s | scene |
6454s | to stare off into the blue with |
6457s | it's almost calming in some way shape or |
6459s | form |
6460s | i'm just having these more scenic shots |
6462s | just like you know |
6463s | over the the side of this outlaw drone |
6466s | carrier while generally can be a fierce |
6469s | target |
6470s | there's something pleasant about it just |
6472s | casually |
6475s | perusing outer space |
6478s | there's not even anything to really have |
6479s | to deal with it's pleasant so thank you |
6481s | for that shot crispy muffin i like it |
6485s | i dig it |
6488s | uh yeah bearded frog referring to the |
6490s | article yeah it's the one i should |
6491s | really have that document on hand and |
6493s | just like plop it when people ask but uh |
6497s | alas here we are |
6499s | anyway uh kazaa um for those of you who |
6503s | don't know kazaa i feel like he's he's |
6504s | started getting a name for himself like |
6506s | you say kazan you know who exactly we're |
6509s | talking about but he always takes a lot |
6511s | of |
6512s | dynamic screenshots and scenics and |
6515s | stuff like that |
6516s | and this one stood out to me it's |
6518s | another one of those like sort of calm |
6520s | before the storm shots |
6522s | i just i really like to scout in this in |
6525s | this shot you know we're utilizing the |
6526s | new parts that like literally just came |
6528s | out from the spring update |
6532s | and he's just he's rocking it i love the |
6535s | glow from the emissives |
6538s | and just the way that he uses the |
6540s | bordering of the asteroid kind of like |
6542s | pinpoint hey here's the scout while |
6544s | you're also seeing this scene |
6547s | while dark and void uh |
6550s | be in some way shape or form lightly |
6552s | illuminated |
6553s | and telling a story |
6555s | i'm also really curious what that orange |
6557s | light is |
6559s | makes me wonder if there's somebody else |
6561s | who's here |
6563s | ah |
6566s | we got one from bw lambrecht |
6569s | another gunship gang |
6575s | i love the |
6577s | traveling shots that you guys |
6579s | tend to take where you're venturing |
6581s | towards or skirting around planets or |
6584s | planetoids |
6587s | just veer like |
6589s | you get a glimpse of |
6591s | what it's like just being out here |
6592s | existing |
6595s | traveling good |
6597s | feels feels good |
6609s | next up we've got |
6612s | dark chaos who provides a series of |
6617s | these wide screen environmental shots |
6620s | he's normally uh he's taking shots |
6622s | specifically of like unique systems |
6625s | in fact the more i'm looking at this i |
6626s | feel like maybe i've even shown this |
6629s | shown this before but he recently posted |
6631s | it into the discord um |
6634s | this might have been shoot this might |
6636s | have been a michael select |
6638s | but uh yeah i mean as you can see it's |
6640s | it's very expressive |
6642s | of the environment you know you can you |
6644s | can hands down see |
6646s | uh what |
6647s | something you're going to experience |
6650s | in every space right like something that |
6652s | you is going to be |
6653s | what you're engaging with what you're |
6655s | able to navigate around |
6657s | in just one of these mini environments |
6659s | that you can experience |
6662s | and i think the |
6663s | positioning of the planets helps a lot |
6665s | too the rings are you know |
6667s | rings planets are beautiful |
6669s | everybody loves ring planets you see |
6671s | them you're like this just happens |
6674s | comes together really well i dig it |
6676s | great work on that front |
6679s | very very nice |
6687s | seeing some discussion about the gunship |
6689s | i see |
6690s | maybe all right |
6694s | been trying to get into the scenic stuff |
6695s | as well says crispy muffin uh which is |
6697s | you know we're highlighting some |
6698s | screenshots from him today uh really |
6700s | makes me appreciate the art put into |
6702s | this game oh thank you yeah i know that |
6704s | goes |
6705s | goodness gravy some of the |
6707s | the quality the detail work in this game |
6709s | some spots like i'll just be cruising |
6711s | along and like experimenting with stuff |
6713s | that's like got placeholder stuff all |
6715s | over the place |
6716s | i said that correctly and it's like even |
6719s | some of our placeholder stuff looks |
6720s | really dang good what there's no reason |
6722s | this should look that good |
6725s | but it is it's fun i'm really looking |
6727s | forward to you guys seeing what else |
6729s | matthias has in store for you regarding |
6731s | the ship parts |
6734s | all right let's move on we got another |
6736s | one from j bunny i specifically chose |
6738s | this one to highlight this ship |
6740s | in fact when i chose this one i was |
6742s | thinking i would just love it if you |
6744s | guys think you don't even have to make |
6746s | like a super fancy shot or anything i |
6747s | don't care i just want to know what your |
6750s | ship looks like |
6752s | particularly ones that you've stylized i |
6753s | know that this is also a default color |
6755s | but still like i think it would be |
6758s | really fun to just see what you're |
6760s | flying what is your go-to style |
6764s | i don't need to see your build i don't |
6765s | need to see your devices i don't need to |
6766s | see your passives i don't need to see |
6768s | the your equipment itself none of that i |
6770s | just want to see what your ship freaking |
6772s | looks like what are you having fun |
6774s | flying around game space that would be |
6776s | that could be a lot of fun to to catalog |
6778s | and highlight i could even make it a |
6779s | little separate thing like this is what |
6781s | spoot knight's currently running because |
6783s | it's actually something that spoon |
6784s | knight does um big out |
6787s | just want to highlight that ship it's |
6788s | clean looking chip |
6790s | it's great looking ship |
6791s | nice we got another one from bw lambert |
6794s | this is highlighting the oakar protector |
6798s | the oakar prime protector |
6803s | in the nebula coming out of the blue uh |
6806s | i actually i kind of did a double take |
6808s | on this because the the first time i |
6810s | looked at it |
6811s | um i kind of i thought like this was the |
6814s | front of the ship |
6815s | like over here can you see my mouse is |
6817s | that i can't i don't know if you can i |
6819s | thought this was like the engine |
6821s | like where the [ __ ] like where the where |
6823s | the cockpit is i thought that was more |
6824s | like the engine even though that's not |
6826s | the cockpit that's more this is the |
6827s | cockpit uh what am i saying that's the |
6829s | weapon |
6831s | i turned it around in my brain and i |
6833s | thought it was like a different ship |
6834s | that wasn't supposed to be in the game |
6835s | yet or something and that's what i |
6838s | honestly like appealed to me on this |
6840s | front um i just love it |
6842s | i just love it it's really pleasant shot |
6845s | makes you |
6846s | appreciate the components of ships a |
6848s | little bit more |
6850s | oh good stuff i see it too good i want |
6852s | you to never unsee it so then when an |
6853s | oakar prime protector is flying out |
6855s | you're like that ship's flying backwards |
6856s | and sideways |
6859s | oh gosh |
6860s | i hope that doesn't happen honestly okay |
6862s | this one comes from the chemical bro and |
6864s | wow the contrast |
6866s | uh what so we've gone from you know |
6869s | several of these shots that have just |
6870s | been you know very casual very |
6873s | constructed um but simple in their |
6876s | approach and then you get freaking the |
6878s | chemical bro who i think |
6880s | either does photography professionally |
6882s | or just really freaking stinking loves |
6885s | photography really freaking stinking |
6886s | that's right that's what i said and just |
6889s | goes ham on this stuff uh |
6891s | great shot it's not it's |
6894s | perfect |
6895s | it's fantastic |
6897s | i love it |
6898s | um i love the shot like i love how |
6901s | you're seeing the ship flying down into |
6902s | the station i love how you see all the |
6904s | detail work at the stage you can even |
6905s | freaking make out |
6907s | all of these little components here and |
6909s | like the advertisements |
6911s | shining off in the background |
6913s | so it comes together so well |
6915s | the chemical bro |
6917s | it's wonderful there's a reason he is a |
6918s | galactic photographer and he doesn't |
6921s | stop he's been posting his shots for |
6923s | months |
6925s | oh my gosh |
6927s | oh my gosh |
6933s | [Laughter] |
6935s | can't see it on the map but earth does |
6937s | exist yeah it's um |
6939s | so this |
6940s | are we are we cracking into lore stuff |
6942s | oh gosh hang on a second let's let's |
6944s | move to crispy muffins shot in the the |
6947s | cockpit interior |
6949s | and uh just highlight |
6952s | highlight how he's getting those details |
6954s | it's just |
6954s | i love this what a nice little detail |
6957s | shot |
6959s | so many people i think forget that you |
6961s | can take shots within the cockpit you |
6963s | just have to fly into it using the |
6964s | camera that's clever macro shot |
6968s | very nicely done |
6969s | very nicely done |
6971s | but um |
6977s | [Music] |
6979s | hang on a second |
6991s | there we go |
6994s | ah let's see |
6996s | lore wise when it comes to earth |
7000s | i mean earth definitely exists a long |
7001s | long long ways away uh basically the |
7005s | colonials were the first earthen |
7007s | travelers uh long before the oakar |
7010s | colonial conflict actually when i say |
7012s | long before i mean like several it might |
7014s | be a hundred years a couple hundred |
7015s | years a couple hundred years is more |
7018s | accurate |
7019s | and we saw the rise of what was meant to |
7022s | be |
7023s | uh colonization |
7025s | in what's now known as the dmz it's |
7027s | mainly called the beltogrades cluster 34 |
7031s | and |
7032s | dang it t3 cube |
7034s | why |
7038s | [Music] |
7041s | so t3 cube found a way to break the game |
7043s | and we fixed it but he continues to use |
7045s | his old save file and keeps having fun |
7047s | with it he made the gun ship a gun gun |
7050s | gun gun gun gun gun ship |
7052s | so thank you for that next moving on |
7057s | goodness chemical bro again let's stare |
7059s | at this while i talk about laura for a |
7060s | second uh but basically |
7062s | yeah lots of travelers over from earth |
7064s | uh lots of humans uh started |
7067s | uh |
7068s | getting to know other alien races not |
7070s | just the ones that you know in the game |
7071s | but there was more out there |
7074s | um and |
7075s | yeah when they were starting to poke and |
7077s | prod about they saw these mining fields |
7079s | they're like oh man this is delicious |
7081s | let's go grab these and the ochre were |
7083s | like uh what this is our territory you |
7085s | can't be here and we're like uh yes we |
7087s | can we've got super powered weapons |
7090s | and they met the okar super powered |
7093s | weapons not really expecting a |
7095s | full-blown war across the entire |
7097s | beltergrade cluster and results of |
7100s | course was a truce |
7102s | it's why the treaties now exist why |
7105s | colonials have a side and the oak are |
7107s | have a side and the dmz has been made |
7110s | into |
7110s | uh sort of a protected by the ocar but |
7113s | can be utilized by the remains of the |
7116s | colonials |
7118s | as a sort of uh |
7120s | agreement for the moment |
7122s | anyway there there you go uh but also |
7124s | chemical bro again thank you so much for |
7126s | gracing us with your wonderful shots |
7129s | getting ready to launch it looks like |
7131s | uh this is |
7133s | definitely a shot in |
7135s | union it's that place on the west side |
7137s | of union on the left side |
7140s | i can't remember what it's called oh |
7142s | gosh it's not aries relay station i |
7144s | can't remember |
7145s | but uh a great shot |
7148s | um and then this one we got more like |
7150s | that environmental feel right from |
7151s | crispy muffin who's been exploring more |
7153s | environmental shots and i think that you |
7154s | did a really good job here honestly |
7157s | i love it when there's a lot of little |
7160s | details |
7161s | that you have to like revisit and look |
7164s | at in order to truly understand |
7166s | something else is going on |
7167s | for here you know while |
7169s | i mean we could we could nitpick this |
7171s | too but i love how you have this debris |
7174s | it's almost telling a story with how |
7176s | dusty how dirty |
7179s | this nebula is you've got these rocks |
7181s | protruding through these clouds you can |
7184s | even see that there's resources on them |
7188s | but this line like where your ship where |
7191s | your um what is that that's a |
7195s | what is that |
7196s | it's not an interceptor is it |
7199s | that an interceptor |
7201s | shoot |
7203s | i can't even tell what ship that is i |
7204s | think it's an interceptor um you know |
7206s | coming out from this corner |
7209s | uh i think it comes together really well |
7212s | is that an out that's an outlaw that's |
7213s | an outlaw no that's not what why is this |
7216s | so this hurts my brain what is that |
7219s | what ship is this is that a van no oh my |
7222s | gosh whatever the heck that ship is |
7224s | unlock secret ship confirmed |
7228s | um |
7229s | yeah i just i love how it's approaching |
7231s | this field |
7233s | it's seeking new discoveries maybe it's |
7235s | gonna see that debris field maybe it's |
7236s | gonna see what's along this |
7239s | uh |
7240s | you know the site i don't know |
7243s | it comes together really well i dig it |
7245s | it's a very thoughtful approach very |
7247s | scenic and then we have wow excel |
7251s | um excel using something to heighten the |
7255s | colors i'm not sure if this was an |
7256s | effect of like your like a graphics card |
7259s | sort of thing going on |
7260s | because i know i've seen a couple of uh |
7263s | screenshots where things are way hotter |
7264s | than they're supposed to be this wasn't |
7266s | the screenshot channel so i'm going to |
7268s | assume that you did not doctor this if |
7270s | you did shame on you |
7272s | how dare i highlight this um because i |
7275s | only i have a separate showcase for |
7277s | screenshots versus fan art fan art is |
7279s | doctored up screenshots generally are |
7281s | not but regardless excel uh i love this |
7285s | this is |
7286s | a very moving piece oh it gets me fired |
7289s | up ready to dive into the game |
7290s | experience |
7292s | very nice |
7293s | very nice and we have a couple more from |
7294s | excel in fact i love this close-up shot |
7297s | with his striker |
7303s | firing all the shots |
7306s | love the way that the the light |
7308s | is affecting everything here honestly |
7312s | a lot of detail a lot of like the cast |
7314s | shadows |
7316s | the um the what's it called the |
7322s | technical terms are going out the window |
7323s | right now in my brain okay i'm just like |
7325s | looking at this shot going that's a nice |
7326s | shot that's great that's a great looking |
7328s | shot |
7330s | so well done on that front excel and |
7331s | then we have another one again we got |
7333s | three back-to-back excel shots we got |
7335s | this one the stinger while also using |
7337s | kunai |
7340s | so it almost looks like he's firing |
7342s | three beams uh three beam lasers and |
7344s | then a fourth beam laser of a different |
7346s | color but no it's kunai uh really love |
7348s | how that comes across we have had a |
7350s | couple other people take this shot as |
7351s | well but i mean |
7353s | every time i'm just like i love it it's |
7355s | so good |
7356s | it's so good |
7358s | very nice shot |
7363s | the stuff i record in hdr in this game |
7366s | does look pretty deep fried oh yeah no |
7368s | there's an there is there is like some |
7370s | sort of interaction with hdr |
7372s | that can leave the color palette a |
7375s | little um strange that's probably |
7377s | something that's happening |
7385s | oh i missed a question from bill farce |
7388s | and it looks like |
7390s | [Music] |
7392s | um how do they come up with cool names |
7394s | for the game i mean grady and brunt |
7396s | sounds so sounds too cool um i think you |
7398s | have to give a lot of credit to uva |
7400s | who's our creative director on that |
7401s | front he works with several key |
7404s | individuals uh with coming up |
7406s | certain naming conventions and bringing |
7408s | it all together uh to have like there's |
7410s | a lot of theming that comes into place |
7412s | with how everything gets named this next |
7414s | shot by the way comes from crispy muffin |
7416s | again oh my gosh look at this you can |
7418s | just look at this while i'm explaining |
7420s | naming conventions um but yeah so |
7423s | uh he |
7424s | he |
7426s | how to explain uva |
7429s | just a massive wealth of |
7431s | knowledge from so many different |
7435s | things |
7436s | cultures history like |
7439s | oh michael just okay |
7441s | uh |
7442s | yeah okay so let me just read this out |
7444s | loud michael says kudos to uva our |
7446s | creative director he's like the human |
7448s | wikipedia of human history all sorts of |
7450s | mythologies religion pop culture and |
7452s | also a full-blown architect with a |
7453s | classic design degree yeah so there we |
7455s | go |
7456s | um |
7457s | but yeah and then we also you know we |
7458s | have like story writers that we'll work |
7460s | with um mission designers um |
7464s | community managers |
7467s | that also help out with certain naming |
7468s | conventions and descriptions and you |
7470s | know all of that stuff we bring it all |
7471s | together we want to make sure that the |
7473s | lore is well established it feels right |
7475s | and it sounds cool too you know like |
7476s | grady and brunt prospects it's meant to |
7479s | it's it's meant to have that like |
7481s | weyland-yutani vibe you know uh where |
7484s | you can tell that it's this it's almost |
7486s | like this pompous industrialized |
7490s | machine |
7491s | that is maybe also |
7493s | exploited or corrupted um and and that's |
7497s | how we approach like we we want that to |
7499s | be |
7500s | something very transparent um even when |
7502s | it comes down to just |
7504s | how things are named |
7505s | this next one comes from kazaa i don't |
7507s | like to highlight a lot of vertical |
7509s | shots because you don't get to see all |
7510s | that beautiful beautiful space being |
7512s | filled but this one was an exception i |
7514s | do like the way the color palette uses |
7517s | i'm always a sucker for that |
7519s | symmetry |
7521s | uh it does get me every time this feels |
7524s | like something i would put as a |
7525s | wallpaper for my phone and just want to |
7527s | share it with you all |
7529s | just super clean does it's not even |
7532s | trying to be something it's not it's |
7533s | just hey i'm a spaceship flying at the |
7536s | sun over an asteroid and there's a bunch |
7538s | of asteroids behind it also look at this |
7539s | beautiful nebula with multiple colors ah |
7542s | ah it's great |
7544s | it's fantastic and finally got this last |
7545s | one from kazaa i wanted to leave this |
7547s | with you all to confuse you because |
7549s | there's almost too much going on ha |
7551s | mixing things up weren't expecting that |
7553s | one were you |
7558s | looks like a movie poster yeah the last |
7559s | one in particular yeah for sure for sure |
7562s | yeah we have we have a number of guys |
7564s | who have authentically made movie |
7566s | posters |
7568s | out of just taking screenshots from the |
7569s | game in the fan art section especially |
7572s | it's really really cool |
7574s | oh my goodness |
7578s | but uh yeah anyway uh guys that |
7580s | concludes this segment |
7583s | on screenshots and everything that |
7586s | you've done uh casual reminder that if |
7588s | you don't read |
7589s | the you know all the the things in the |
7591s | scrolling marquee i actually adjust that |
7594s | i go out of my way and come up with |
7596s | something |
7597s | silly fun creative maybe a tease or two |
7601s | that i plug in there so um while we're |
7603s | always you know answering questions |
7605s | we're highlighting the community on this |
7607s | front definitely make sure you're poking |
7608s | about that scrolling marquee because |
7610s | sometimes there might be a thing or two |
7612s | uh that gives you some insight |
7615s | it's fun it's great |
7617s | but don't worry michael i'm not |
7618s | revealing anything i just have fun with |
7619s | it anyway |
7620s | uh guys |
7622s | you have been awesome per usual i've |
7624s | given you my praise you heard it all |
7627s | laid out sincerely it is amazing i have |
7630s | been eric schrader your community |
7632s | ambassador for rockfish games don't stop |
7635s | being awesome |
7636s | have a fantastic weekend and i'm sure |
7639s | that we will catch you next stream for |
7641s | those of you guys who like really like |
7643s | planning things out |
7645s | know that not this next stream but the |
7647s | stream after that i think i think that's |
7650s | i think that's how math works yeah |
7653s | the stream after next week we are going |
7656s | to take a bi week so uh i will not be |
7659s | present i'm going to be out with my |
7661s | family so we will not be streaming that |
7663s | week but next week we'll still have a |
7665s | little bit more to show i'm confident of |
7667s | that |
7668s | and uh yeah all right that's it that's |
7670s | all we got toodles |
7689s | [Music] |
7695s | [Music] |
7697s | hey hey hey hi |
7700s | oh my goodness oh i just i just you know |
7702s | why guys |
7704s | you know what guys |
7706s | there actually there's something |
7708s | there's something to talk about |
7710s | um |
7712s | first off |
7715s | uh wishlisting us |
7717s | is amazing |
7719s | it's it actually goes a huge distance |
7722s | but something that i've like never |
7723s | talked about really |
7724s | is leaving |
7726s | a review |
7729s | if you haven't left a review of |
7732s | everspace 2 or shoot everspace one it's |
7734s | in your catalog you haven't left one |
7737s | take some time |
7739s | write up a little thing |
7741s | and say hey |
7742s | this is why i enjoy this game and others |
7745s | should too |
7746s | that is also a really massive thing that |
7750s | helps us out and helps other people see |
7753s | what we're offering |
7754s | all right it's it's just really pleasant |
7757s | really simple community-ing |
7760s | that you can do your part and it doesn't |
7762s | even take that long in fact i wrote i |
7764s | went through and i wrote uh several |
7766s | reviews for games that i enjoy uh all |
7768s | within like 10 minutes the other day |
7770s | like three games |
7771s | just to give those titles a little bit |
7774s | more praise and let the developers know |
7776s | that i love them so if you are loving on |
7778s | us or i don't know maybe you're not |
7781s | leave a review it really does help it's |
7784s | pretty huge and otherwise if you've got |
7786s | some uh feedback and suggestions and all |
7789s | of those types of things leave them in |
7791s | the forums that's also massive all those |
7794s | sort of interactions it's great and |
7797s | also |
7799s | if you don't own everspace 2 yet |
7803s | in the early access phase when it |
7805s | transforms into that full-blown 1.0 |
7807s | release know that the cost will in fact |
7810s | go up so if you do wish list us and you |
7813s | see it go on sale that is a prime time |
7817s | to purchase if you're low on funds and |
7819s | you want the best bang for your buck |
7821s | otherwise |
7823s | i mean you can wait until 1.0 release |
7826s | and pay that full price it's great |
7828s | however you want to do it i'm just |
7829s | giving you the information because i |
7831s | love you so |
7833s | i will now leave you all don't stop |
7835s | being awesome |
7836s | toodles have a good weekend |
7838s | oops i dropped my water |
7855s | [Music] |
7860s | [Music] |
7862s | shoot we need a raid |
7864s | who do we raid |
7867s | who we raid |
7872s | my excuse here is that will usually does |
7874s | this for me |
7876s | [Applause] |
7877s | [Music] |
7887s | all right we're gonna we're actually |
7888s | gonna raid corman |
7890s | yeah we're gonna rate corbin he is |
7891s | playing starlink battle for atlas |
7894s | [Music] |
7897s | and uh yeah you guys should have a good |
7899s | time with him |
7900s | he's a great dude |
7902s | there we go |
7903s | all right see you later have fun with |
7905s | corbin |
7908s | [Music] |
7915s | you |