about 4 years ago - /u/FactorioTeam - Direct link

Graphics

  • Fixed player character shadow didn't animate in idle state when not facing north.

Bugfixes

  • Fixed that LuaEntity::splitter_filter would reject a LuaItemPrototype. more
  • Fixed smart entity collision mode in tile editor did not work with offshore pump. more
  • Fixed that modded shortcuts that spawned items not visible in the blueprint library didn't work. more
  • Fixed that technology tooltips didn't show debug tooltip data the same as other tooltips. more
  • Fixed that crafting machines would report as supporting backer names through the Lua API. more
  • Fixed that un-researched recipes couldn't be used while in the map editor. more
  • Fixed that the removed-content GUI didn't include some translations. more
  • Fixed a desync related to invalid rail signal requested to be closed by circuit network. more

Modding

  • Added InserterPrototype::chases_belt_items. more

Scripting

  • Added LuaEntityPrototype::inserter_chases_belt_items read.
  • Added surface to the selected-area events.
  • Changed LuaSurface::spill_item_stack() to return the created entities if any.

Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.

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