over 3 years ago - /u/FactorioTeam - Direct link

Gui

  • Added tooltip with list of possible ingredients to the empty furnace input slot.

Changes

  • Added a sound slider to control main menu and tips and tricks simulation volumes.
  • Added an interface option (off by default) to change quick bar slot filters by clicking them with different items.

Bugfixes

  • Fixed performance regression with transport lines in large groups. more
  • Fixed missing freeplay script reload. more
  • Fixed outdated tutorial preview image. more
  • Fixed a crash when using LuaGuiElement::bring_to_front. more
  • Fixed macOS build could not do HTTPS requests. more
  • Fixed trains could reuse reservation when switching to next schedule record with the same name. more
  • Fixed crash when trying to fast replace a ghost underground belt with a downgrade. more
  • Fixed that fast replacing ghost underground belts would fast replace it's opposite end even if it was one tile too far.
  • Fixed that custom chart tags from 1.0 and older wouldn't show. more
  • Fixed that the bonus GUI inserter lists were backwards. more
  • Fixed that the main-screen langauge selection didn't work. more
  • Fixed a desync with spider logistics when loading 1.0 saves in 1.1. more
  • Fixed that blueprint building could build underground belt ghost on top of different underground belt. more
  • Fixed blueprint flipping when building in the map view. more
  • Fixed rename station window sorting. more
  • Fixed a crash due to transport line groups consistency when entities are removed due to mod removal. more
  • Fix typos in introduction tip and trick simulation Lua. more
  • Fixed that removing belt from blueprint didn't disconnect the entities leading to possible crashes. more
  • Fixed that solar panel status was always not power, not it shows no power only during the night. more

Modding

  • Removed utility constants "main_menu_simulation_volume_modifier".
  • Added crafting machine prototype "show_recipe_icon_on_map".
  • Adjusted secondary draw order for graphics layers of car. more

Scripting

  • Removed LuaControl::auto_trash_filters read/write. [set, get, clear]_[personal, vehicle]_logistic_slot replace the functionality.
  • Fixed that the on_pre_build flip_horizontal/vertical were ints instead of booleans. more

Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.

External link →
over 3 years ago - /u/kovarex - Direct link

Originally posted by ws_volt

Reply on this bug report (I had the same issue) said it was fixed in the next release but doesn't seem to be in today's notes, has it been fixed?

Yes, we forgot to include it in the changelog, but it was fixed indeed.