almost 5 years ago - /u/FactorioTeam - Direct link

Changes

  • Tweaked default graphics settings. The game should choose better default graphics settings for computers with integrated GPUs or less than 6 GB of RAM.

Bugfixes

  • Fixed that GUI element size wasn't updated in inactive tabs when ui scaled changed. more
  • Fixed "Confirm Message" conflicting with some key-bindings. "Confirm Message" can no longer be bound to mouse input. more
  • Fixed possible crash when rendering GUI element with dynamically loaded sprite. more
  • Fixed recipe window showing wrong item count or not enough ingredients in some situations. more
  • Fixed a crash when deleting the force of a car with an active logistic network through vehicle equipment grid. more
  • Mod names are no longer allowed to contain rich text. more
  • Fixed IME (Input Method Editors) did not work (Windows only). more
  • Fixed placement of oil and uranium patches back to that of 0.17.40. more
  • Fixed that roboports with a request_to_open_door_timeout of 0 wouldn't work correctly. more
  • Fixed that products wouldn't allow amount_min of 0 for items. more
  • Fixed that migrated/removed fuel items could leave the game in an invalid state. more
  • Fixed a crash when building combat robots after resetting the achievements in-game. more
  • Fixed that assembler ghosts would carry over the unresearched blueprint bug from 0.17.38. more
  • Fixed crash related to clearing a blueprint book from the cursor. more
  • Fixed that the rotation of blueprint was not saved to the blueprint library in some situations.
  • Fixed bad icon in pollution statistics. more
  • Fixed hand icon not disappearing when you grab a blueprint from chat. more
  • Fixed that reviving modded tile ghost entities could destroy other entities in some situations. more
  • Fixed car tooltip showing it's moving when it's not actually moving.
  • Fixed car rotating in place when the speed is very low. more
  • Fixed that fluid wagons could not carry fluids with sub-zero temperatures. more
  • Fixed that rolling stock "must be build on rails" error was not using the name of the rolling stock. more
  • Possibly handled fullscreen window being moved to screen of different size on Windows. more
  • Fixed a crash when using table_size() without any argument. more
  • Fixed players getting a new player character when they connect after disconnecting, connecting and disconnecting again from a paused game. more

Modding

  • Added map-gen-seed-max command line parameter.
  • Added generate-map-preview-random command line parameter.
  • Changed generate-map-preview command line parameter to need PATH instead of PNGFILE, the file name is now always the seed.
  • Made "apply_recipe_tint" be applied also to "light" working visualization effects of crafting machines.
  • Added "use_fuel_glow_color" property to reactor prototype.

Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.

External link →