about 1 month ago - /u/FactorioTeam - Direct link

Changes

  • Wrigglers will no longer proactively attack pollen emitters. However, they will still respond to artillery.
  • Attack groups containing stompers or strafers will now contain fewer units.
  • Large egg rafts will try to have at least one stomper or strafer spawned at a time.
  • Small egg rafts no longer absorb pollution because they will never produce stompers or strafers.

Graphics

  • Aquilo icebergs have longer shadows to integrate with the world better.

Bugfixes

  • Fixed that the asteroid collectors circuit condition referred to inserters. more
  • Fixed that hidden planets still showed in the map preview GUI. more
  • Fixed a crash when loading new modded tips and tricks with a "dependencies met" trigger but no dependencies.
  • Fixed a crash when interacting with modded equipment ghosts. more
  • Fixed that a robot wouldn't play a tile mined_sound when deconstructing it.
  • Fixed that a robot would play a deconstruct sound regardless of whether the deconstruction succeeded or not. more
  • Fixed a consistency issue related to loading script rendered animations when animation is no longer available. more
  • Fixed a desync related to asteroid collectors and distant chunks optimization when asteroid collector is destroyed. more
  • Fixed a crash when opening an audio stream encounters a filesystem error. more
  • Fixed a performance issue when exiting the game while large modded entities exist. more
  • Fixed that the personal logistics area would render incorrectly when the game was paused. more
  • Fixed that quality science packs would show "100%" remaining. more
  • Fixed that the open-factoriopedia hotkey did not work in some cases. more
  • Fixed that fog of war was not rendered while dead. more
  • Fixed that opening the technology GUI while dragging the map would continue to drag the map. more
  • Fixed a crash when deleting a space platform which had cargo bays built in a specific order. more

Modding

  • TipsAndTricksItem requires at least one dependency if it has a dependencies-met trigger.
  • Added UnitAISettings::size_in_group and UnitAISettings::join_attacks.
  • Added LuaAISettings::size_in_group and LuaAISettings::join_attacks.
  • Added EnemySpawnerPrototype::max_count_of_owned_defensive_units and EnemySpawnerPrototype::max_defensive_friends_around_to_spawn.
  • Added LuaEntityPrototype::max_count_of_owned_defensive_units and LuaEntityPrototype::max_defensive_friends_around_to_spawn.

Scripting

  • Added LuaSurface::ignore_surface_conditions.

Use the automatic updater if you can (check experimental updates in other settings) or download full installation at https://www.factorio.com/download/experimental.

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