Original Post — Direct link

The moment you unlock quality in a save, every filter/recipe selector window changes its behavior.

Before quality, you can click the icon that you wanted, and you're done.

After quality, that does nothing: you now need to confirm your selection, and you're given an opportunity to set a quality level. All this gets me is pure annoyance: my muscle memory is useless, the GUI no longer works if I perform the same action that worked literally one minute ago.

I thought that I'd surely get used to this in a few minutes. Well, hours later, I don't, and I'm too far gone to load an autosave before I got quality.

This is not even a permanent 2.0 change that I can get used to in the long term, because if you start a new game, the behavior will return to normal, and then change once again if you research quality!

This is so annoying in practice that I regret unlocking quality at all.

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29 days ago - /u/kovarex - Direct link

Originally posted by HeKis4

Perhaps there's a toggle they can add to "I wanna change the quality in my recipes,"

Or, more simply, make it so that clicking a recipe selects the recipe, and if you want to set quality you have to do it beforehand, and not after.

Hello. The behaviour of closing the dialog by selecting the ID is something we did before, and it felt super cumbersome, as I had to go all the way down to the quality selection, and only then click the item, so we changed to the confirm

BUT.

I just realized that maybe, it could be done by just changing order in the actual window (did we really not think about this?).

So the quality selection would be at the top, and the item under, so you first select quality and then click, or you only click. It could work also for condition, you can alter the quality filter, or just keep the default (==normal) and press the icon.

I'm not sure if that really can work nicely in the UI and if it would work in practice, but it sounds like something worth trying.

28 days ago - /u/kovarex - Direct link

Originally posted by FrancParler

Yes please try something 🙏 I get crazy having to double click every time one each recipe even if I just keep the normal quality all that time.

Also having removed items from save for which research wasn't discovered yet is a bit harsh, I would have liked an option to keep them (my 4 spidertrons) even if I couldn't build new ones until the tech is researched.

Hello, the removal of the items is specifically for when you opt-in to "downgrade" the factory when loading, you can just load the safe without that option, and you will keep everything.






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