about 5 years ago - wheybags - Direct link
Changes
  • Admins ignore multiplayer map upload slot limit
  • "Player is being dropped"/"Server not responding" messages will only show after 2 seconds, to avoid irrelevant short pop-ups.
Bugfixes
  • Fixed that the server-settings.example.json had an additional comma at the end of the file. more[forums.factorio.com]
  • Filled in a missing fluid mixing check for miner. more[forums.factorio.com]
  • Fixed that create-blueprint-item shortcut prototypes could have no item_to_create set. more[forums.factorio.com]
  • Fixed upload slot queue blocking players from joining even if not all slots were filled.
  • Fixed a desync from rotation of an assembler with fluid energy source. more[forums.factorio.com]
  • Fixed a connection consistency problems of wire/circuit connections ghosts and undo. more[forums.factorio.com]
  • Added a no-crop requirement to the wire sprite definitions to avoid mods removing it, which can confuse the drawing logic. more[forums.factorio.com]
  • Fixed text boxes would not respect keyboard layout for shortcuts like copy or paste. more[forums.factorio.com]
  • Fixed blocking of game shortcuts when a text box has focus did not take into account keyboard layout settings. more[forums.factorio.com]
  • Fixed the game would not respect remapping of modifier keys (Ctrl, Shift, Alt) in operating system. more[forums.factorio.com]
  • Fixed it wasn't possible to bind mouse buttons 6 to 9. more[forums.factorio.com]
  • It is no more possible to teleport an entity into fluid mixing. more[forums.factorio.com]
  • Fixed a crash when defining a programmable speaker with no instruments. more[forums.factorio.com]
  • Sync-mods-with-save will no longer offer to load-save when attempting to sync while hosting a multiplayer game. more[forums.factorio.com]
  • Fixed that negative health regeneration wouldn't work when the entity had full health. more[forums.factorio.com]
  • Fixed a crash related to migrating game versions while having gates marked for deconstruction with ghost walls built over them. more[forums.factorio.com]
Modding
  • For performance reasons inserter pickup/dropoff vectors are now limited to half a chunk or less.
Scripting
  • Added LuaEntityPrototype::lab_inputs read.
  • Added LuaEntityPrototype::researching_speed read.
  • Added LuaGameScript::pollution_statistics read.
You can get experimental releases by selecting the 'experimental' beta branch under Factorio's properties in Steam.