over 1 year ago - /u/FactorioTeam - Direct link

Notice for macOS users: This release is broken for you, please be patient until we release a fixed version.

Features

  • Added controller(gamepad) support. Change input method in Settings->Controls to play using a controller.

Minor Features

  • Added contextual hotkey hints. Enable it in Settings->Interface. Useful when playing using a controller.
  • When connecting wires to entities with multiple sides(combinator, power switch), the hovered side is highlighted.

Changes

  • Improved sounds fading in and out on game resume and pause.

Bugfixes

  • Fixed that migrating color type mod settings did not work correctly. more
  • Fixed cancel deconstruction of pipe would not remove colliding pipe to ground ghosts.
  • Fixed a crash related to construction robots delivering items and upgrading entities in the same tick.
  • Fixed LuaSurface::force_generate_chunk_requests() did not respect generate_with_lab_tiles. more
  • Fixed changing recipe from one using custom fluidbox indexes into one not using custom fluidbox indexes could result in incorrect fluidbox layout. more
  • Fixed some sounds (for example sounds from programmable speaker or rocket silo) not fading out on pause.
  • Fixed a crash when trying to change direction of a loader simulation with fluid energy source. more
  • Fixed a loader with energy source would not consume all the energy from internal buffer preventing out of fuel icon from showing up. more
  • Fixed god/editor/spectator/ghost controller movement in latency when game speed is greater than 1.
  • Fixed building underground belt over transport belt with target direction set would create incorrect undo action. more

Modding

  • Added CustomInputPrototype::controller_key_sequence and CustomInputPrototype::controller_alternative_key_sequence.

Scripting

  • Added LuaModSettingPrototype::type read.
  • Added on_entity_color_changed.
  • Added on_player_input_method_changed.
  • Added defines.game_controller_interaction.
  • Added LuaGuiElement::game_controller_interaction read/write.
  • Added LuaPlayer::input_method read.
  • Added LuaSurface::find_closest_logistic_network_by_position.
  • Added optional area to LuaSurface::get_connected_tiles.
  • Added cursor_display_location to custom input events and on_gui_click.

Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.

External link →
over 1 year ago - /u/FactorioTeam - Direct link

Notice for macOS users: This release is broken for you, please be patient until we release a fixed version.

Features

  • Added controller(gamepad) support. Change input method in Settings->Controls to play using a controller.

Minor Features

  • Added contextual hotkey hints. Enable it in Settings->Interface. Useful when playing using a controller.
  • When connecting wires to entities with multiple sides(combinator, power switch), the hovered side is highlighted.

Changes

  • Improved sounds fading in and out on game resume and pause.

Bugfixes

  • Fixed that migrating color type mod settings did not work correctly. more
  • Fixed cancel deconstruction of pipe would not remove colliding pipe to ground ghosts.
  • Fixed a crash related to construction robots delivering items and upgrading entities in the same tick.
  • Fixed LuaSurface::force_generate_chunk_requests() did not respect generate_with_lab_tiles. more
  • Fixed changing recipe from one using custom fluidbox indexes into one not using custom fluidbox indexes could result in incorrect fluidbox layout. more
  • Fixed some sounds (for example sounds from programmable speaker or rocket silo) not fading out on pause.
  • Fixed a crash when trying to change direction of a loader simulation with fluid energy source. more
  • Fixed a loader with energy source would not consume all the energy from internal buffer preventing out of fuel icon from showing up. more
  • Fixed god/editor/spectator/ghost controller movement in latency when game speed is greater than 1.
  • Fixed building underground belt over transport belt with target direction set would create incorrect undo action. more

Modding

  • Added CustomInputPrototype::controller_key_sequence and CustomInputPrototype::controller_alternative_key_sequence.

Scripting

  • Added LuaModSettingPrototype::type read.
  • Added on_entity_color_changed.
  • Added on_player_input_method_changed.
  • Added defines.game_controller_interaction.
  • Added LuaGuiElement::game_controller_interaction read/write.
  • Added LuaPlayer::input_method read.
  • Added LuaSurface::find_closest_logistic_network_by_position.
  • Added optional area to LuaSurface::get_connected_tiles.
  • Added cursor_display_location to custom input events and on_gui_click.

Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.

External link →
over 1 year ago - /u/Twinsen01 - Direct link

Originally posted by Molwar

Nice little under the radar update that brings a huge feature for deck users.

For steam deck users, remember to set your configuration to "Generic Gamepad" or "Gamepad with Mouse Trackpad"