about 2 months ago - /u/FactorioTeam - Direct link

Changes

  • [space-age] Gleba evolution is smoother and more gradual.
  • [space-age] Small stomper pentapod moves more slowly (also decreases stomp DPS).
  • [space-age] Stomper pentapod vision range is reduced from 40 to 30.
  • [space-age] Medium and big wriggler pentapod health is increased.
  • [space-age] Streamlined quality selector to use separate buttons for each quality instead of a drop-down.
  • [space-age] Changed crafting machines to reset quality of the in-progress result when module effects change. more
  • Added inserter stack size override to be parametrised by blueprint. more
  • Added Vulcanus 8 music track.

Bugfixes

  • Fixed that the game would get into an invalid state if the backers.json file was manually edited in some ways. more
  • Fixed a crash with lightning when setting time to damage to 0 through mods. more
  • Fixed fast replacing a radar could cause radar network to break.
  • Fixed that blueprint export/import to string did not work correctly for turret priorities with gaps. more
  • Fixed that some asteroids could appear stationary if their velocity was lower than minimum position increment. more
  • Fixed space platform autosaves being overwritten mid-journey when the platform changed its state. more
  • Fixed market offer not working with nothing modifier. more
  • Fixed rocket silo would start closing doors when next rocket was finished while lights blinking animation was already started. more
  • Fixed LuaTechnologyPrototype::essential returning incorrect value. more
  • Fixed that strafer pentapods couldn't attack a retreating target it was behind even when faster than the target. Attack range is increased but strafe distance is unchanged.
  • Fixed more issues with blueprint reassigning changing the position of the entities or snapping values of the blueprint. more
  • Fixed wrap-around of asteroid rotation animation was not seamless. more
  • Fixed that Galaxy of Fame upload didn't clean its files. more
  • Fixed more crashes related to using formatting strings with floating-point numbers on Intel Macs running Sonoma.
  • Fixed cancelling deconstruction via deconstruction player was not showing counts for canceled deconstructions. more
  • Fixed that galaxy of fame upload din't clean its files. more
  • Fixed that setting negative value in constant combinator create 2 entries for the number in the blueprint parametrisation, one with underflown value.
  • Fixed that it wasn't possible to input negative numbers in blueprint parametrisation. more
  • Fixed offshore pump would present itself as water well pump even when it was not pumping water. more
  • Fixed crash when trying to search invalid UTF-8 string more
  • Fixed that hidden space locations would will show in descriptions. more
  • Fixed that fast-transferring modules would put them into the rocket silo rocket inventory. more
  • Fixed that switching surfaces while a platform hub GUI was open would leave the GUI open in some cases where it wasn't supposed to. more
  • Fixed that you could remove your armor and spill items through the quickbar. more
  • Fixed that modded attack_reaction could crash the game. more
  • Fixed a crash when using surface.clear() on vulcanus. more
  • Fixed that orbital request select window wasn't showing proper import from after chaning the group unless the whole window was closed and opened again. more
  • Fixed double set of parameters in factoriopedia. more
  • Fixed stack inserter would not wait for more items if spoil priority was set. more
  • Fixed loaders would freeze or unfreeze partially. more
  • Fixed arithmetic combinator gui would allow changing not relevant checkboxes in some cases. more
  • Fixed surface editor would not set surface properties when creating surfaces planet-alike. more
  • Fixed rail planner would remain active when changing surfaces. more
  • Fixed a crash when reviving power switch with multiple ghost copper cables connected to the same side. more
  • Fixed space platform hub gui would reset position when changing auto requests checkbox. more
  • Fixed that assembler with set recipe enabled would not keep direction if current recipe did not require direction. more
  • Fixed robot repair job assignmend ignoring repair packs stored in roboports when finding the closest source. more
  • Allowed increasing of request count by blueprint parameters to push the max request count. more
  • Fixed that corpses would block tiles from being deconstructed. more
  • Fixed that restarting to reload mods on macOS would leave behind unresponsive zombie windows. more

Modding

  • Input loader supports filters.

Scripting

  • Added LuaControl::set_driving() more

Use the automatic updater if you can (check experimental updates in other settings) or download full installation at https://www.factorio.com/download/experimental.

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