over 1 year
ago -
/u/FactorioTeam
-
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Minor Features
- It is now possible to blueprint entities of friendly forces.
Changes
- "Pick up items" will no longer fire at the same time as other actions. This fixes character picking up items when flipping blueprints. more
Bugfixes
- Fixed not being able to select assembling machine recipe if Craft, Craft 5 and Craft all were not bound to any button more
- Fixed another crash when downgrading ghost of assembling machine when target machine cannot craft recipe due to missing pipes.
- Fixed that you could blueprint enemy force tile ghosts.
- Fixed that the mod manager would occasionally download updates that are incompatible with the current game version. more
- Fixed missing support for wind and ambient category for sound prototypes. more
- Fixed selection tool rendering in the chart for ghost rails. more
- Fixed enemy expansion would fail to expand into chunks with entities invisible to the enemy. more
- Fixed some controls allowing binding to buttons that would not work. more
Scripting
- Added dash_offset to LuaRendering::draw_line.
- Added LuaFluidBox::get_fluid_system_contents() method.
- Added LuaFluidBox::get_pipe_connections() method.
Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.
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