almost 5 years ago - /u/FactorioTeam - Direct link

Changes

  • The argument to --generate-map-preview is treated as a directory only if it ends with a '/' or '\'.
  • Car/tank color keeps the color of the last user.

Bugfixes

  • Fixed that the technology GUI could freeze on certain technologies. more
  • Fixed a crash when trying to build train ghosts not on rails. more
  • Fixed a crash related to changing the logistic mode on an infinity-chest type entity through mods. more
  • Fixed low readability tag color highlighting in textboxes. more
  • Fixed Korean IME still did not work (Windows only). more
  • Fixed statistics graphs X axis labels showing wrong values for 250h and 1000h time frames. more
  • Fixed that the wrong entry could be highlighted in the electric network graph. more
  • Fixed that picking up an item from quickbar wouldn't reserve the slot with an inventory hand when the inventory was full. more
  • Fixed robot energy consumption when using very high speed bonuses. more
  • Fixed a false-positive changed message in the mods GUI under specific situations. more
  • Fixed icons inside blueprint book items not being scaled properly.
  • Fixed that delimit-procedure noise expressions at the root of an expression tree would crash the compiler.

Modding

  • Added util.combine_icons(icons1, icons2, inputs) function to aid in combining icons tables.
  • Changed the auto_barrel recipe icon generation to account for fluids with an icon_size not set to 32, or fluids with an icons table. more

Scripting

  • Added LuaNamedNoiseExpression and LuaGameScript::named_noise_expressions read.
  • Added LuaEntity::tree_stage_index read/write.
  • Added LuaEntity::tree_stage_index_max and tree_color_index_max read.
  • Added "player_index" to the on_rocket_launch_ordered and on_rocket_launched events.

Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.

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