about 4 years ago - /u/FactorioTeam - Direct link

Changes

  • Adjusted steam engine and turbine collision boxes so player can walk between two steam engines.
  • Roboports allow exporting both logistics and robot stats at the same time. more

Graphics

  • Added offshore pump remnants.
  • Added new dying effects for biters, spitters, worms, and spawners.

Gui

  • Added confirmation box for deleting blueprint book.

Sounds

  • New or updated sound effects include:
  • Transport belts - new concept for these sounds.
  • Turrets rotation sounds and fold/unfold.
  • Weapons improved and made more powerful, e.g. submachine gun, shotgun, gun turret, vehicle machine gun, Laser and electric beam.
  • Particles: Water splashes, Tree debris.
  • Various mix level tweaks including the train, enemies.
  • Attenuations (audible distance) adjusted for entities such as Pipe, Substation and Offshore Pump.
  • New sound when walking over ore patches.
  • Default Sound Settings Updated:
  • Music, Game Effects and Walking sound lowered, Environment sounds and Master Level raised.
  • Zoom audible distance and volume levels adjusted.
  • Maximum Environment Sounds increased (edited).

Bugfixes

  • Fixed mining entity with randomized mining result amount would never return the largest defined amount. more
  • Fixed crash when loading replay. more
  • Fixed reading LuaPlayer::entity_copy_source when the player is dead. more
  • Fixed that upgrading and delivering modules at the same time didn't work right. more
  • Fixed a crash when closing the game while some GUIs are shown. more
  • Fixed crash when setting max_group_gathering_time and min_group_gathering_time to the same value. more
  • Fixed discharge defense equipment had the wrong sprite in the equipment grid. more
  • Fixed that artillery wagons wouldn't show out of ammo icons. more
  • Fixed that modded cargo wagon colors wouldn't copy correctly through blueprints. more
  • Fixed furnaces with recipes using fluid ingredients could cause crash. more
  • Fixed a crash when removing a player that has modded associated character entities. more

Modding

  • Furnaces now ignore off_when_no_fluid_recipe property of their fluid box definition. Fluid boxes will not be disabled based on enabled recipes. more
  • Changed colored concrete tiles to be non-mineable.

Scripting

  • Added LuaEquipmentPrototype::automatic.
  • Added "include_entities", "include_trains", "include_station_names", and "include_modules" fields to LuaItemStack::create_blueprint.
  • Added LuaRoboportControlBehaviour::read_logistics and read_robot_stats
  • Removed LuaRoboportControlBehaviour::mode_of_operations

Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.

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