over 4 years ago - /u/Klonan - Direct link

So now the repair turrets require repair packs to work. If they don't have any in their own inventory, they will look for one in the logistic network, and it will be 'zooped' over the network, draining some electric energy on each hop.

over 4 years ago - /u/Klonan - Direct link

Originally posted by rachet303

wait. is this a mod? or is this official? i havent player in a long time

over 4 years ago - /u/Klonan - Direct link

Originally posted by Just_Carrier

When can we get build system based on this, like alterniteve to robots?

Yea... I was thinking of doing some scope/feature creep to let them rebuild ghosts...

over 4 years ago - /u/Klonan - Direct link

Originally posted by MC_Man165

Hey can you make a mod based on just zooping all items in a logistic network to replace bots? It would make for some great throughput!

Oh no please don't tempt me

over 4 years ago - /u/Klonan - Direct link

Originally posted by GoldenShadowGS

I found a bug with this mod.

The repair turret doesn't work on buildings that were already damaged in your inventory when you build them unless they take additional damage.

Nice catch, I will fix it for the next release