So now the repair turrets require repair packs to work. If they don't have any in their own inventory, they will look for one in the logistic network, and it will be 'zooped' over the network, draining some electric energy on each hop.
So now the repair turrets require repair packs to work. If they don't have any in their own inventory, they will look for one in the logistic network, and it will be 'zooped' over the network, draining some electric energy on each hop.
wait. is this a mod? or is this official? i havent player in a long time
Its a mod: https://mods.factorio.com/mod/Repair_Turret
When can we get build system based on this, like alterniteve to robots?
Yea... I was thinking of doing some scope/feature creep to let them rebuild ghosts...
Hey can you make a mod based on just zooping all items in a logistic network to replace bots? It would make for some great throughput!
Oh no please don't tempt me
I found a bug with this mod.
The repair turret doesn't work on buildings that were already damaged in your inventory when you build them unless they take additional damage.
Nice catch, I will fix it for the next release