about 5 years
ago -
/u/FactorioTeam
-
Direct link
Changes
- Energy consumption is no longer shown in the tooltip for void energy sources.
Bugfixes
- Fixed a bug in NPE where Compilatron would sometimes loop around smashing things. more
- Fixed possibility of dying just before a cutscene in NPE, which would lead to a crash. more
- Fixed game crashing in NPE if it can't find anywhere to spawn a biter. more
- Fixed using dark coal icon on dark speech bubble background. more
- Fixed a crash when loading modded saves without the mod when you had entities marked to be upgraded to the now removed modded items but the entity is still valid.
- Fixed incorrect string for "Fuel Pollution" in tooltip. more
- Fixed tooltip not showing max consumption correctly when using modules. more
- Fixed battery equipment and accumulator tooltips showing wrong input flow limit when it's unlimited. more
- Fixed item tooltips not showing custom_description. more
- Fixed some item tooltips having incorrect title or description.
- Fixed that hovering over a logistic request didn't highlight inventory items. more
- Fixed pump tooltip not showing pumped amount when pumping from a fluid wagon. more
- Show the products of a recipe more clearly when the product has a probability and/or an interval defined. more
- Fixed a crash when restarting the game after it failed to load modded fluidboxes. more
- Fixed tech tree quantity icon being shown incorrectly. more
- Fixed an exploit related to upgrading ghosts while a robot is trying to work on them. more
- Fixed target leading logic would cause turret to shoot outside of its range sometimes. more
Modding
- Added AmmoTurretPrototype::entity_info_icon_shift.
Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.
External link →