over 2 years
ago -
/u/FactorioTeam
-
Direct link
Bugfixes
- Fixed a desync when using LuaGameScript::get_train_stops when there are multiple stops found.
- Fixed a crash related to transport belts and item entities. more
- Fixed linked container content was cleared when entity dies leaving a ghost. more
- Fixed linked container content was cleared when fast-replacing through script. more
- Fixed locomotives on curved rails would not snap to train stops. more
Modding
- Added the entity prototype flag not-in-made-in to allow hiding things from the 'made in' recipe tooltip.
Scripting
- Added LuaForce::color read.
- Added LuaForce::custom_color read/write.
- Added target to on_pre_ghost_upgraded.
- Added target and direction to on_cancelled_upgrade.
- Added LuaEquipmentGrid::find/count methods.
- Added LuaEntityPrototype::tile_width/tile_height reads.
- Added LuaEntity::tile_width/tile_height reads.
- Added range_modifier, cooldown_modifier, consumption_modifier fields to AmmoType concept.
Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.
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