over 2 years
ago -
/u/FactorioTeam
-
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Minor Features
- Added support for SRV records on Windows.
Changes
- Integrated SDL_Mixer for audio mixing, which is now the default mixer.
Bugfixes
- Fixed a desync when canceling deconstruction of cliffs when a robot has already thrown the explosive. more
- Fixed startup mod settings would show as being able to be reset while the game is running. more
- Fixed an issue when installing mod dependencies related to base-game dependencies. more
- Fixed an issue with biter AI that could freeze the game. more
- Fixed a crash when viewing other player inventories when changing controllers. more
- Fixed that the LuaPlayer::remove_alert 'prototype' parameter wouldn't accept an actual prototype instance. more
- Fixed character inventory was not auto sorted when changing armor. more
- Fixed that the reset-to-default tooltip for string mod settings wasn't fully localised. more
Modding
- Modded tips and tricks information is remembered when the associated mods are temporarily removed/disabled.
- Added support for container entities with filters by using inventory_type = "with_bar" or "with_filters_and_bar".
- Added EntityPrototype::build_grid_size. Supported values are 1 (for 1x1 grid) and 2 (for 2x2 grid).
- Added EntityPrototype::use_exact_mode.
- Added support for circuit connections to linked containers.
Scripting
- Added support to set player.opened to script inventories.
- LuaEntity::get_connected_rail also returns rail_direction and rail_connection_direction going back to origin rail.
- Added on_pre_ghost_upgraded event.
- Added LuaEntity::get_rail_segment_rails.
- Added LuaEntity::is_rail_in_same_rail_segment_as.
- Added LuaEntity::is_rail_in_same_rail_block_as.
- Added LuaEntity::get_parent_signals.
- Added LuaEntity::get_child_signals.
- Added LuaEntity::get_inbound_signals.
- Added LuaEntity::get_outbound_signals.
- Added LuaEntity::rocket_silo_status read and defines.rocket_silo_status
- Added LuaBootstrap::register_metatable.
- Added LuaLogisticNetwork::can_satisfy_request.
- Added LuaLogisticNetwork::get_supply_counts.
- Added LuaLogisticNetwork::get_supply_points.
- Added LuaEntityPrototype::use_exact_mode read.
- Added LuaEntityPrototype::active_energy_usage, idle_energy_usage, lamp_energy_usage reads.
- Added rocket_silo_input, rocket_silo_output, rocket_silo_modules inventory defines.
Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.
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