over 5 years
ago -
/u/FactorioTeam
-
Direct link
Changes
- Range modifier and shooting speed modifier are now shown in ammo tooltip and ammo turret tooltip.
- Allow pressing ESC to cancel saving or downloading the map while desynced. more
- Added copy paste from assemblers to infinity chests, similar to requester chests.
Bugfixes
- Fixed crash when loading a save containing modded crafting machines with fluid boxes, with mods disabled. more
- Fixed turret range drawing not accounting for ammo range modifier in world and in map view. Fixed turret unfolding and animation not accounting for ammo range modifier. more
- Fixed case of swapping left and right lane of underground belts. more
- Fixed desync related to marking and then un-marking combinators for deconstruction. more
- Fixed Infinity Chest GUI showing wrong label when modded as a storage chest. more
- Fixed when target of combat robot changed force to an allied force, the combat robot wouldn't stop attacking it. more
- Fixed silo script error using generic on_event function. more
- Fixed a desync related to using multiple custom fluid indexes in a recipe. more
- Fixed some labels getting cut of in the statistics GUI, on some translations. more
- Fixed a crash that could sometimes happen when fighting large groups of biters. more
- Fixed a special corner case of signal internal state consistency. more
- Fixed that the circuit and logistic network buttons in the train stop GUI were swapped. more
Scripting
- Combinators can now be activated or deactivated through LuaEntity::active.
- Added LuaEntity::upgrade_target read.
- Removed the ability to convert a table address into a string.
Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.
External link →