Hey, I was wondering if you can enable disabled items (in the PVP pre-round configuration menu) by not ending the round since I would still like to play on the same map.
In my case, it's solar panels. While I have enabled the blueprint for that item, whenever I press on solar panels in my inventory they just disappear and I cannot place them.
I enabled the solar panels with this console command : /c game.player.force.recipes["solar-panel"].enabled=true
Can this be done by, perhaps, copying the map into a different scenario? NB: 3 players and 2 forces are in the save.
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