almost 4 years ago - /u/FactorioTeam - Direct link

Gui

  • New high resolution tips and tricks images.
  • Visual improvements to the tips and tricks GUI and the rocket silo stats GUI.

Graphics

  • New remnants for assembling machines and land mine.
  • New visual effects for slowdown capsule.

Changes

  • Changed sorting order of items: Same items but without data are first. Descending order of Health/Ammo/Durability.
  • Units are now affected by the 'movement_slow_down_factor' defined in their attack parameters.
  • Slowdown capsules slowdown factor increased from 50% to 75%.

Sounds

  • Updated sounds for assembling machines 1, 2, and 3.
  • New sounds for mining and eating fish.
  • New sound for spitter spawner, repairing robots.
  • New sound for throwing capsules, grenades, combat robots.
  • Various levels adjusted including new default sound settings.

Bugfixes

  • Fixed that force.reset() wouldn't clear saved research progress. more
  • Fixed disabling, renaming or destroying unreachable train stop would not cause repath of trains in NO_PATH to go to next station.
  • Fixed bonuses GUI showing duplicate entries if it was open when a research finished. more
  • Fixed auto-launch would send rocket when there were still empty slots for payload. more
  • Fixed corruption related to sorting module inventories.
  • Fixed logistic robots would keep trying to feed chest which has item stacks over the stack size. more
  • Fixed entities with wire rendering disabled in entity prototype would still have wires rendered in screenshots. more
  • Fixed upgrading mining drill would disable input fluid box if resource was depleted. more
  • Fixed pause game control input was not working when in multiplayer. more
  • Fixed that the RCON interface would sometimes send an extra empty reply. more
  • Fixed that groups of enemies wouldn't be distracted by a player in a car or tank. more
  • Fixed tank icon having accidental border. more

Optimizations

  • Improved performance of sorting inventories.
  • Improved performance of inventory highlights.

Scripting

  • Added on_player_flushed_fluid event.
  • Added LuaPlayer::hand_location. more

Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.

External link →
almost 4 years ago - /u/Klonan - Direct link

Originally posted by Jjeffess

Slowdown capsules slowdown factor increased from 50% to 75%.

Does this mean that slowdown capsules will now make biters even slower than before, or the opposite?

If it's a buff to slowdown capsules then that's a welcome change.

They go slower, so their speed is reduced to 25%, before it was reduced to only 50%