Fall Guys

Fall Guys Dev Tracker




18 Sep


17 Sep


16 Sep

Comment

Originally posted by Zestyclose_Share8129

I have to say, hearing from you guys in this seems to help uplift the subreddit. Space is also my favorite theme, so this new season has been a treat. Thanks for that.

By the way, is there any possibility of adding more cool textures to skins like the Ultimate Idol? I'd happily spend show bucks on another variant of it. Galactic patterns look way too cool to me.

Yeah, it's a tough balance. Personally I'm busier than I've ever been and I have a lot less time to write carefully considered posts. I also feel like at this point action is really what counts- hopefully the quality and impact of the changes this Season speak to that somewhat.
Lastly, I feel like we all need to look after our own mental health somewhat and discourse with any passionate community can be draining at times. I'm usually here lurking though! Thanks for playing bean game x

Comment

Originally posted by kanon951

Have you considered adding it to solo mode? That way players could learn it too without causing grief to others.

We have! The tricky thing is that we can only have a maximum of 8 solo players, which would make this a final. We know players don't enjoy us squeezing in an extra round at this player count (hello, Button Bashers with 6 players).

Would y'all enjoy Pixel Painters as a final in theory? I generally like when our finals are nice and visual and you can SEE the player win, which Pixel Painters will never really have.

Comment

We're definitely keeping an eye on Pixel Painters and the general understanding of that round! I think there are some great points in this thread around the fact that it's basically impossible to counter a slightly clueless team-mate who's convinced every light needs to be on, wheras in most Team Rounds it at least feels like you can try and carry.
We've got some 'Pixel Painter Trials' shows coming up which should help players learn the rounds, and generally player's understandings should get better over time. I'd say that we're definitely seeing more players just 'not get it' than we'd expected.

It's a learning experience for us though! We want to continue pushing Fall Guys to weird and unexpected places, and Pixel Painters is a bit of an experiment to see quite how co-operative players online can be. It might be that 4 players squads really ends up asking a little too much and that it's more at home in duos, for example. Maybe there are some clever improveme...

Read more